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Post by Roquefort Raider on Jun 11, 2015 20:08:40 GMT -5
SSoC #117 ------------- The opponentsScript by Don Kraar Art by Rod Whigham and Roy Richardson In a tavern in Khemi (obviously frequented by foreigners, who aren't very welcome in that Stygian port), military authorities try to press the people present into the service of his majesty's navy. The locals resist and a fight erupts. At the center of the tumult, Conan and a Kushite are locked in an arm-wrestling contest which neither intends to forfeit just because there are Stygian soldiers about! Never breaking their concentration, both men manage to knock out and kill all those who dare try to stop their match. the result of which we do not witness. It's a fun story, but the two contestants' faces show hardly any strain.
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Post by Roquefort Raider on Jun 14, 2015 9:37:15 GMT -5
Savage sword of Conan #118, November 1985 Cover by Joe Jusko. The monster looks suitably frightening despite its cheerful green color, but the bimbo is just embarrassing to our XXI century sensibility. I would have a hard time explaining to my wife how this is not a sexually explicit caricatural image meant to titillate teenage male readers. Table of contentsValley of Howling Shadows, a nightmarish adventure worthy of Lovecraft A picture of Conan and Bêlit by Micke Docherty Alchemy, an amusing short story General thoughts about the issue: This is the first issue of SSoC I didn't buy after starting collecting with issue #32. I guess I had grown tired of the absence of continuity and the complete lack of interest, manifested by the editorial powers, in maintaining a coherent Hyborian Age background that was true to Robert Howard's writing or at least to previously published Conan comics. It might also have been the time I dropped comics altogether out of anger at the return of Jean Grey to our mortal coil, a plot twist that so damaged my willing suspension of disbelief that I saw no point in investing any time, interest or (heaven forbid!) emotional attachment to what was clearly a medium where anything could happen provided it led to increased sales. I stayed away from comics for a good long while, missing Frank Miller's "The dark knight returns" in the process. (I would return to comics in 1986, during a studies-mandated exile to a new city where I hardly knew anyone but where there was a comic-book shop). In hindsight, it's a pity that I missed this issue the first time around, because it's one that stands out from the other non-Thomas stories. Why is that? It's a little hard to point out precisely, but I think it is mostly due to its general ambiance. It's the kind of tale that makes you feel a bit sick at the end, a bit uneasy, as if you had just waken from a particularly vivid nightmare. (Since this was done on purpose by the author, I say that in a positive way). It's Conan the Cimmerian by way of Hieronymus Bosch, a Conan movie directed by David Lynch, a Conan story you read when running a high fever... It was probably well received, because it got a sequel later on... a sequel that was even more disturbing! An interesting aspect of the plot is that it is difficult to determine how much of the events depicted therein must be taken at face value. Conan and other protagonists make use of a drug either at the beginning or during the course of the adventure, and so it could be that some of the things they see and experience do not exist, or are interpreted in a fanciful way by their addled brains. I like that ambiguity, and the fact that nothing is done to dissipate it. The female lead is an interesting one, and drawn in a stunning fashion by Gary Kwapisz. I dearly hope the artist used photo referencing when drawing her, for the world would be more beautiful with someone like her really living in it! And it might well be the case, for even if this issue is very coherent art wise and looks very fine, it is shock full of swipes. Some pages are nothing but swipes taken from different mags, identified by Fernando Veiga, a very knowledgeable Conan fan from Spain (good job, sir!). We'll see several examples down this post. (Despite the swipes, Kwapisz creates beautiful images, especially when drawing nature. Lovely jay up there). This issue's main story is essentially a trip through a nightmarish valley, a valley that comes as close to actual Hell on Earth as one could imagine. When I think about truly great horror stories, I don't think of ones with particularly graphic scenes of gore; I think of the ones where characters are challenged by a reality that we can not understand, where the rules (if rules there are) are incomprehensible to us mere mortals. A world where reason has no place. Usually that is not what we meet in a typical Conan tale. More usually, we'll have some wizard or demon with a logical plan; said plan might involve hurting a lot of people and might be hard to stop, but we understand that by keeping one's wit about oneself and by not being stingy on the elbow grease, it would be possible to cause the opponent to fail and to finally win the day. Just recently, an amnesiac Conan was sent to an other-dimensional hell, where the judicious use of an improvised flail and jumping through a portal at just the right moment allowed the barbarian to escape the clutches of a giant bestial creature whose intention it was to keep him as a thrall. Clear goals for the bad guy, clear threat to the hero, clear way of escaping: that is what an adventure is made of, not a nightmare. Here, this is not what we find. We don't know exactly what's going on. We do not understand the horrors we are exposed to. There is no villain rooting for Conan's blood, and some of the horrible creatures we meet aren't even that hostile, making them even more incomprehensible and frightening. I mean, if you can't trust a half-decomposed zombie to jump on you and try to kill you, whom can you trust?
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Post by Roquefort Raider on Jun 14, 2015 9:46:54 GMT -5
SSoC #118 --------- Valley of howling shadowsScript by Larry Yakata Art by Gary Kwapisz The story: Conan has just incurred the wrath of the Saahkiar people by stealing their sacred golden chalice, and he has to escape a posse of angry riders by riding through an earthquake in a mountainous countryside. Momentarily delayed, the pursuers can't catch up for a while. The earthquake having destroyed the mountain path he was following, Conan has no choice but to press forward through an unfamiliar region. Reaching a nondescript village, Conan stops at the local inn. The place's inhabitants are all addicted to a drink called juk, made from a plant found in a certain "Valley of the Howling Shadows" (exact location unknown) said to also be filled with treasure. Juk is bitter and apparently hallucinogenic, but Conan has a taste anyway because... why not? The Cimmerian's attempts at pawning off the chalice amounts to naught, because golden objects are apparently commonplace in this neck of the woods. A certain hooded figure, who looks for all intents and purposes like a ghost, regularly brings priceless artefacts to the local fence. After seeing the evidence, the Cimmerian understands that his chalice looks ridiculous compared to all the wealth that the hooded one can bring. The barbarian finds consolation in the arms of the beautiful Shameel, a girl he meets at the inn and who says he reminds her uncannily of a lost lover. The dashing and adventurous lad made off in search of the Valley of Howling Shadows a few years prior and was never heard of again. Conan spends the night with Shameel after the juk he drank earlier kicks in and gives him hallucinations. (Apparently, the stuff also increases his amorous stamina). The following morning, the Saahkiar riders show up, intent on recovering their chalice. Conan attacks them, helped in no small part by the skills of his new paramour who knows how to throw a knife! Conan and Shameel ride away, pursued anew by the Saahkiar. Not one to run for long, the Cimmerian ambushes his pursuers and cuts many of them to pieces. A second earthquake then interrupts the fight and further thins the ranks of the Saakhiar, whose surviving riders just decide to call it quits and implore Conan's mercy. Conan and Shameel leave them where they are and continue their journey, realizing that the earthquake had caused a rift to open in the mountain; a rift that leads to the mysterious Valley of Howling Shadows whence juk comes from. That's an opportunity to explore and perhaps to discover if the stories about all the treasure the valley is supposed to contain are true; after all, the priceless objects brought to the village by the hooded one must come from somewhere. And speaking of that guy, he seems to be watching the two from afar... or is he? He tends to vanish when you look at him. Conan and Shameel have been followed by the surviving Saakhiar, who pitifully ask for Conan's help to escape these mountains. The Cimmerian grudgingly accepts, warning them not to get in his way. A strange apparition, an evil-faced sphinx, suddenly appears and warns the travellers that entering the Valley of Howling Shadows is entering the valley of No Hope. The creature takes flight, apparently amused by these fools who willingly march to their own doom. From that point, it's as if our protagonists have entered a Bosch painting. They encounter a column of nightmarish creatures herding naked people enduring all sorts of torment, and driving a cart full of severed head (some of which we suspect of being still alive). Our friends also observe flying demons carrying naked and strangely unafraid women on their back. They are shortly attacked by the giant grasshopper thing from the cover, whose innards (after you cut it open) are shown to be filled with huge worms and finely cut jewels. (The creature is not killed by being cut open, by the way). Clearly, this valley is not obeying the same rules as our own world. Asking directions from a pair of travellers they meet later on reveals the two to be half-rotted corpses, who aren't all that unhelpful for all that. Reaching a village over which the sun never rises, the group enters an inn that at first looks normal enough... until a sort of priest, calling Conan his own son, tries to stab him. The Cimmerian's quick reflexes send the priest's head flying, but his body just recovers its severed body part and says Conan is too impulsive. He also makes a reference to something called "the gates", which might perhaps be a way out of the valley or perhaps something else. "Just follow the skulls", says the beheaded priest. Shameel then notices that the dagger the priest tried to use on Conan is the very same one she gave her missing lover, right before he went away. She regains some hope that he might still be alive. A little later as the group follows a path of skulls, a few of of the Saakhiar are attacked by corpses who crawl out of the earth. Coming back to help his reluctant companions, Conan only finds their severed heads impaled on pikes. After crossing a narrow and skull-decorated stone bridge to a decrepit building, the remaining travellers discover what looks like an old temple (probably inspired by that of the Little People from SSoC#6, but not traced from it). There they encounter thieves who are busy desecrating a crypt and robbing the bodies it contains of their valuables. The thieves think Conan a competitor and attack him, a decision that proves unwise. However, as Conan's last surviving companions faithlessly scatter in the crypts to look for valuables, the Cimmerian himself is attacked by the last of the thieves. The man is Gundar, Shameel's lover! As the two young people reunite, Conan once again sees the hooded figure spying him from afar, apparently mocking him silently. The Cimmerian shouts at it, stating that he wants none of the treasure nor of this evil place! In response, the hooded one points to a door at the end of a stairway. As Conan prepares to rush to it, Shameel remains behind in the arms of Gundar, tearfully saying "please, try to understand". As the earth begins quaking again, Conan rushes through the door, and finds himself out of the valley, the passage behind him apparently blocked for good. Did Conan really escape from some strange valley? Or did he just wake from a drug-induced dream? Did he really live through an adventure, but with his memories made more fanciful by the juk? We don't know... (at least for now). Notes: - The background are once again very impressive. The creatures are also much more elaborate than a typical Buscema or Chan "lumpy toad" kind of thing. - We will meet Shameel and the valley of Howling Shadows once more, in SSoC #161. - It's hard to say where the tale should be set, since no reference is made to any other event in the saga.
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Post by Roquefort Raider on Jun 14, 2015 9:48:56 GMT -5
SSoC #118 ------------- Déjà vu section (as mentioned above, these swipes were identified by Mr. Veiga from Spain. I just added the American comics references). Conan carries Shameel the way he did Nadia in SSoC #81. Climbing stairs with her as with Red Sonja in CtB#115: He enters his room as he did with Sonja in the same CtB#115. He collapses, dizzy, as he did in CtB#100. Conan grabs Shameel the way he grabbed Zhadorr in CtB#41. Conan rides off with Shameel the way he rode off with Zenobia in Conan Annual #4. Then he kisses her like that girl from CtB #42! Conan strikes these guys as he did Stygians in CtB#59.
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Post by Roquefort Raider on Jun 14, 2015 9:54:14 GMT -5
SSoC #118 ------------- A pin-up by MiKe Docherty and Del Barras. Conan and Bêlit, yay! AlchemyStory by Don Kraar Art by Tony Salmons I really like Tony Salmons' black and white art! This short story shows how Conan deals with a crooked alchemist who had hired the Cimmerian to get the final ingredient required to turn base metals into gold. The dishonest man, who is also a complete fool, sent his son to murder Conan instead of just paying him and seeing him off (why did the idiot try to save a little money when he was about to MAKE GOLD?) Understandably upset, Conan finishes his delivery and throws the alchemist down several-story tower. As he falls to his death, the hapless scientist has a glimpse of what's occurring behind Conan's back: the missing ingredient has made the reaction possible, and his experimental crucible is filled with gold. But he goes splat on the pavement and Conan walks away without looking back.
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Post by foxley on Jun 15, 2015 8:01:33 GMT -5
Savage sword of Conan #118, November 1985 Cover by Joe Jusko. The monster looks suitably frightening despite its cheerful green color, but the bimbo is just embarrassing to our XXI century sensibility. I would have a hard time explaining to my wife how this is not a sexually explicit caricatural image meant to titillate teenage male readers. Table of contentsValley of Howling Shadows, a nightmarish adventure worthy of Lovecraft A picture of Conan and Bêlit by Micke Docherty Alchemy, an amusing short story General thoughts about the issue: This is the first issue of SSoC I didn't buy after starting collecting with issue #32. I guess I had grown tired of the absent continuity and the complete lack of interest, manifested by the editorial powers, in maintaining a coherent Hyborian Age background that was true to Robert Howard's writing or at least to previously published Conan comics. It might also have been the time I dropped comics altogether out of anger at the return of Jean Grey to our mortal coil, a plot twist that so damaged my wiling suspension of disbelief that I saw no point in investing any time, interest or (perish forbid!) emotional attachment to what was clearly a medium where anything could happen provided it led to increased sales. I stayed away from comics for a good long while, missing Frank Miller's "The dark knight returns" in the process. (I would return to comics in 1986, after a studies-mandated exile to a new city where I hardly knew anyone but where there was a comic-book shop). In hindsight, it's a pity that I missed this issue the first time around, because it's one that stands out from the other non-Thomas stories. Why is that? It's a little hard to point out precisely, but I think it is mostly due to its general ambiance. It's the kind of tale that makes you feel a bit sick at the end, a bit uneasy, as if you had just waken from a particularly vivid nightmare. (Since this was done on purpose by the author, I say that in a positive way). It's Conan the Cimmerian by way of Hieronymus Bosch, a Conan movie directed by David Lynch, a Conan story you read when running a high fever... It was probably well received, because it got a sequel later on... a sequel that was even more disturbing! An interesting aspect of the plot is that it is difficult to determine how much of the events depicted therein must be taken at face value. Conan and other protagonists make use of a drug either at the beginning or during the course of the adventure, and so it could be that some of the things they see and experience do not exist, or are interpreted in a fanciful way by their addled brains. I like that ambiguity, and the fact that nothing is done to dissipate it. The female lead is an interesting one, and drawn in a stunning fashion by Gary Kwapisz. I dearly hope the artist used photo referencing when drawing her, for the world would be more beautiful with someone like her in it! That woman (and pose) looks really familiar. I'd swear that the image is based on some model or actress of the time, but for the life of me I cannot place who.
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Post by Roquefort Raider on Jun 15, 2015 18:04:08 GMT -5
Savage sword of Conan #119, December 1985 Cover by Ernie Chan, who also does the honours for the issue's main story. Table of contentsHomecoming, settling the question of what happened to Conan's parents. From beyond the grave, a King Kull story. It had been a long time.
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Post by Roquefort Raider on Jun 15, 2015 18:04:55 GMT -5
SSoC #119 ------------- HomecomingScript by Don Kraar Art by Ernie Chan Breaking the run of stories by Larry Yakata, Don Kraar details a very important moment in the life of Conan of Cimmeria: the moment he learned about the death of his family (finally putting to rest the temptation of using the movie version of that particular event). Personally, I was so happy to see a writer actually stand up to the desecration that was the Millius movie's «origin story» that I was ready to forgive the tale a lot of things. In hindsight, it's probably not as good as it could have been, and is not Kraar's best Conan tale. Still, full of sound and fury, it does signify a lot. Pros: the story is set in Cimmeria, where people have suitably Celtic-sounding names, swear by Crom, and seem to have the kind of clannish feuds that Howard wrote about when dealing with his beloved historical Ireland (Cimmerians being, as the essay The Hyborian Age tells us, the ancestors of the Gaels and the Welsh). More positive points: the movie is not acknowledged at all, and even flat out contradicted. Conan is not present for his family's demise and learns about it years after the fact, which adds to the verisimilitude of the saga; a hero can't always be at the proper place at the right time. Cons: Cimmeria is depicted as entirely too warm-looking, evoking Italy far more than Northern Scotland and Scandinavia. Little is shown of Cimmerian culture, and other gods besides Crom could have been invoked. Badb, Morrigan, Macha, Manannan, Lir... After all, these names kept popping up in inappropriate places in the Fleisher stories; why not in the one country where they are expected? Finally, we meet a Cimmerian witch who plays an important role in her clan and I am surprised there could be such a thing as a Cimmerian witch, considering Conan's intense dislike of the supernatural. I was also surprised by the existence of slaves in Cimmeria, although in all fairness there were slaves in historical Ireland. Oh, and the main villain's mustache is all kinds of ridiculous. Hard to take that guy seriously. He's like Evil McMustache. Apart from that, this tale of grievous wrong and righteous vengeance in the face of adversity is in line with the kind of yarn Howard liked to tell. I'd have loved to see what Roy Thomas could have had to say on the subject of Conan's family, but barring that this tale is perfectly acceptable as a part of the Marvel Conan canon. The story: Conan is back home after years in the south, and he encounters a familiar figure being chased by a wild boar. It is own sister Siobhan, whom he saves in extremis. The girl takes a while to recognize her brother, who was considerably less scarred the last time they met. She then tells the newcomer the tale of their family's woes: how the clan of the Diarmiads used magic to sap the strength of their father, Corin, until he died; how their mother was murdered by the Diarmiad's leader, Magloclun; how their brothers and sisters, as well as Siobhan's own husband and children, were all slain; how she, herself, had a hamstring cut so she could never run away. Siobhan is now a slave of the Diarmiad along with a few remaining cousins. Conan is shocked by the news and swears that Siobhan will wash her hands in their enemies' blood before he's done. The pair is then joined by a Diarmiad riding party led by Magloclun. Siobhan insists that Conan must hide his identity for the nonce, and he presents himself as Amra, from a clan further north. The Diarmiads suspect that something is not quite right with Amra; but as the Feast of Crom is approaching, they demur from slaying him there and then; for during that holiday, no Cimmerian may slay another. They even invite "Amra" to the feast, seeing that he provided boar meat for it. Reaching the Diarmiad's homestead, Conan must endure the sight of one of his cousins, Humber, whose tongue has been torn out and who must pull a plough as if he were an ox. Adding insult to injury, the plough itself was made from Corin's sword. Apparently, some prophecy says that Magloclun could only be slain by Corin's sword, and this now seems unlikely. At the feast, tongues are wagging. Several of the Diarmiads, noticing how much "Amra" resembles Siobhan's father Corin, pierce Conan's identity and decide to taunt him. They suggest a fun game, which movie fans will remember from Fleisher's 1958 film, The Vikings. (That would be Richard Fleisher, not Michael! ) In essence, the game consists in using thrown axes to cut the braids of a slave whose head goes through the hollow centre of a large target. Siobhan is naturally chosen as the victim, since spilling the blood of a slave is allowed during the feast of Crom, unlike that of a free person. Conan is the one who must throw the axes... and he must do so blindfolded! Luckily, he manages not to slay his own sister; and since he ran out of sisterly braids while still having an axe left, he indulges in a manly jest and throws the weapon at Magloclun, cutting the clan leader's own braid. Conan retires for the night, and his hosts promise that in the morrow they will give him a sword, a horse, and they will all go hunting. In the morning, the masks are all but off. The Feast of Crom is over, and the Diarmiads give Conan a scrawny old nag and a rusted stump of a sword before giving him a short headstart... What will they hunt? "Whatever we may find". The chase is on, and all pretence is forgotten as the Diarmiads go after Conan. The barbarian kills several of them along the way, and as his opponents are closing on his wounded self a sudden rainstorm interrupts the hunt. As the Diarmiads return home. Conan reaches his father's secret forge (his dad was a blacksmith) where he bandages his broken ribs and falls asleep. He is awoken by the arrival of his cousins Humber and Locrin, who have brought the ploughshare from the Diarmiad's field. Conan fires up the forge and reforges his father's sword! Turning a ploughshare into a sword... what a martial message! Old Crom would be pleased! The reforged sword is then tempered by nothing less than a lightning bolt! Bring on the bad guys! A little later, back at the Diarmiad's homestead, the hour of vengeance has truck. Siobhan, who has been whipped by her masters to force her to reveal where her brother was hiding, is freed from her bonds by Locrin. The surviving members of Corin's clan then turn on their masters, assassinating many of them. Conan reveals himself and takes on his enemies, killing them one by one. The old witch means to cast a spell on him but is stopped by Siobhan. The two women fight, and although Conan's sister is stabbed in the chest she still finds the strength to drown the hag in pig offal. The last Diarmiad, Magloclun, beaten, asks Conan to give him a clean death as his father Corin would have done, Conan agrees that Magloclun fought well and cleaves him cleanly in two from head to crotch. Dying, Siobhan washes her hands in the blood of her enemies and wants everyone to bear witness that her brother kept his vow. The curtain falls as Conan leaves, now the sole survivor of his immediate family.
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Post by Roquefort Raider on Jun 15, 2015 18:20:33 GMT -5
SSoC #119 ------------- Notes:- "Diarmiads" is taken from the Irish name "Diarmaid", and most of the names in this story have an appropriately Celtic origin or at least feel (Modrot, Locrin, Siobhan, etc). - The story of Conan's parents passing was told in a completely different way in Conan #234, Michael Higgins's retelling/reboot of Conan's early years. That tale of a village attacked by monsters in disguise was later revealed to be a tall tale that King Conan was telling his own son Conn (in issue 240, written by Roy Thomas under the pseudonym of Justin Arthur ("Just an author"). Yes, that's a retcon of a retcon, but one that brings things back to what they were before, so it's cool with me). The death of Conan's familyWhen does this story happen in the saga? When did Conan's family die? I think this issue gives us the opportunity to answer that question once and for all. First, let's forget about the "Conan's parents died when he was a boy" story that the movie came up with. Some writers (Michael Fleisher, for one, Michael Higgins later, perhaps even Larry Yakata) decided to mention or show that version in SSoC, but they must be considered apocryphal. Here, a very adult Conan returns home to Cimmeria to find that his father, mother, brothers and sisters (plural) have all been killed by the Diarmiad clan. Since this is an entire story dealing with the matter and not a brief comment made in passing, I think it should be given precedence over other interpretations (especially later ones belonging to a retcon). Now, when does this tale occur? After all, Conan returned to Cimmeria on several occasions, and he might have lost his family in his late teens, his early 20s, his late 20s, his early 30s... how are we to choose? Luckily, there are a few hints to guide us and we can avoid contradicting other stories as we do so. When he returned to the Conan mags in the 90s, Roy Thomas had to deal with the fact that a decade or so worth of stories published in Conan the barbarian were squeezed in between the tales "Queen of the Black Coast" and Conan's career as a Kozak (a period covering at most two years in Conan's life, and one that must leave room for the stories Hawks over Shem (adapted in SSoC #36) and Black Colossus (adapted in SSoC #2). Conan was 26 when Bêlit died, 28 or so for his first stint as a Kozak, and so all the stories seen in CtB during the ten years of the "Thomas interregnum" at Marvel occur when the Cimmerian is about 27. Now Conan can not have lost his family during that period as suggested by Roy in the Outline of Conan's career published in the Conan Saga magazine, because in issue #119 Conan says to an opponent "the way you sit on a horse would make the Kozaki bandits I've led laugh" (see below). That means the story occurs during a trip to Cimmeria that happened after Iron shadows in the moon, which is set after the period covered by the Conan the barbarian comic . When do we know such a trip to have occurred? Well, as it happens there is one right after The star of Khorala, adapted in SSoC #44. Even better, at the end of that particular story, Conan says " I go home to pay a visit (...) Say that I go to visit an old woman; who she is is my affair". This, to me, strongly suggests that Conan thinks his mother is still alive (it's not made clear that he's talking about his mother, but that is the likeliest old woman a seasoned warrior would go out of his way to pay a visit to, wouldn't you agree?) The Star of Khorala is a direct sequel to Shadows in Zamboula (adapted in SSoC #14), set after Conan's career as both a Kozak ( Iron shadows in the moon) and a Zuagir ( A witch shall be born); it is therefore a perfect place to put Conan's return home and his learning that his family is gone. He would be 31-32 at the time. Since Siobhan's does not recognize her brother on sight when he shows up in SSoC #119, placing the tale later (allowing her memory to fade a bit more) makes a lot of sense. A problem is that one of Roy's storylines after his return to the book involves an earlier return to Cimmeria (when Conan is 27-ish) prompted by dreams of his tribe, the Snowhawks, being destroyed by a sorcerous rain of fire: dreams that turn out to be all to real. There were a few survivors, though, even if the tribe's village is abandoned and its people scattered. No mention is made of the fate of Conan's family in that storyline, even if the name of Conan's father is stated to be Corin as in issue 119. Why no mention of Conan's siblings or parents? Is it because they're already dead, or because their fate is unknown? The door is open to interpretation. That being said, the destruction of the Snowhawk tribe's village and its scattering could easily explain why in #119 Corin's family was living on its own, with no other tribe members to help it against the Diarmiad clan. I think the simplest explanation is that during the Shuma-Gorath storyline in CtB #252-260, when the Snowhawk tribe was decimated by the rain of fire, Conan's family left the ruins of their village like everyone else and weren't there to greet their returning son, who then had his hands full fighting an eon-old god and could spare no time to look for them. Perhaps he did look for them off-page, before returning south; that would explain why he doesn't go all «aren't you dead»?» when meeting his sister in this issue.
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Post by Roquefort Raider on Jun 15, 2015 18:21:36 GMT -5
SSoC #119 ------------- From beyond the graveScript by Chuck Dixon Art by Geoff Isherwood It had been a long time since we had seen Kull. Chuck Dixon, who will in later years become the main SSoC writer, brings him back in a straight adventure-horror story in which a dark shadowy figure brings back a dead soldier to act as the king's executioner. I am a big fan of Isherwood's art from the 80s. His stark black and white contrast and fine use of the brush gave a lovely realistic look to the stories he worked on.
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Post by benday-dot on Jun 15, 2015 19:28:00 GMT -5
Thanks for that fascinating side by side look at the Kwapisz panels and their sources. I thoroughly enjoyed that as a neat behind the scenes look at how comic book art is so often recycled. And speaking of enjoyment... you are right that was a great issue.
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Post by Roquefort Raider on Jun 15, 2015 20:20:03 GMT -5
That woman (and pose) looks really familiar. I'd swear that the image is based on some model or actress of the time, but for the life of me I cannot place who. Because the anatomy is very good, I thought this might be from some actual photo. And where could we likely find a well known photo of a woman in a bikini? Why, how about on the cover of Sports Illustrated? A cursory search for past covers of that magazine's swimsuit issues having caused my head to explode, I fear the effort was inconclusive.
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Post by foxley on Jun 16, 2015 2:38:19 GMT -5
That woman (and pose) looks really familiar. I'd swear that the image is based on some model or actress of the time, but for the life of me I cannot place who. Because the anatomy is very good, I thought this might be from some actual photo. And where could we likely find a well known photo of a woman in a bikini? Why, how about on the cover of Sports Illustrated? A cursory search for past covers of that magazine's swimsuit issues having caused my head to explode, I fear the effort was inconclusive. Good thinking, and it inspired me. The cover girl on the 1985 Sports Illustrated swimsuit issue was Paulina Porizkova. Here is here cover photo: (Photobucket wants people to pay to see this photo)and here is an interior shot: (Photobucket wants people to pay to see this photo)Look familiar?
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Post by Deleted on Jun 16, 2015 3:14:49 GMT -5
The pose is the same but the facial structure of the drawing is very different than Paulina, she has a more squarish/angular jaw, and the drawing has a very rounded jaw, the head is at a different tilt and angle to the viewer as well, the torso is differently proportioned, especially in the length of the hips, and the angle against the tree/doorjamb is slightly different. So it is familiar, but there are enough differences that I think the photo may have served as inspiration for the pose and layout, but Paulina was not the life model for the drawing. The actual anatomy and facial structure are too different.
-M
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Post by Roquefort Raider on Jun 17, 2015 17:01:05 GMT -5
Savage sword of Conan #120, January 1986 Cover by Bob Larkin, going for a quasi-photographic look. Technically this cover fits the issue since we do see some pit fighting in it, but Conan shouldn't take part in the fight since he was just part of the audience. Also, he is using the movie sword, which is an immediate turn off for me. I guess that in those days, and considering who the new SSoC readers were, it was the exact opposite. The back cover has a nice picture by William Johnson, once again with a Chinese/Khitan setting. But boy, does that Khitan look tiny! Must be because Conan is such a big fellow. Table of contents Shadows in Zamboul... er... I mean The star of Thamazu. Prepare to see something you've seen before! Night of the monkey, another new Kull adventure.
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