rich
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Post by rich on Oct 6, 2024 8:39:38 GMT -5
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rich
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Posts: 329
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Post by rich on Oct 6, 2024 8:40:33 GMT -5
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Post by Roquefort Raider on Oct 6, 2024 8:44:19 GMT -5
Digital art encourages artists to copy and paste more than ever: Page after page of the same faces. I get that it's quicker, but I'd outright ban it if I was Marvel or DC. Gerads, who drew the above pic, is notorious for doing it endlessly. That was downright distracting in the 2006 Silver Surfer miniseries (tied to Annihilation). Characters and faces, sometimes soaceships, were copied and pasted again and again, sometimes reversed, sometimes made bigger, sometimes coloured a bit differently. It didn't give bad results, I admit, but once you noticed it it kept pulling you out of the story.
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rich
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Posts: 329
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Post by rich on Oct 6, 2024 8:46:47 GMT -5
Digital art encourages artists to copy and paste more than ever: Page after page of the same faces. I get that it's quicker, but I'd outright ban it if I was Marvel or DC. Gerads, who drew the above pic, is notorious for doing it endlessly. That was downright distracting in the 2006 Silver Surfer miniseries (tied to Annihilation). Characters and faces, sometimes soaceships, were copied and pasted again and again, sometimes reversed, sometimes made bigger, sometimes coloured a bit differently. It didn't give bad results, I admit, but once you noticed it it kept pulling you out of the story. It bugs the hell out of me! There was a Batman comic where Gerads used this panel again and again and again...
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rich
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Posts: 329
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Post by rich on Oct 6, 2024 8:53:47 GMT -5
Why the colourist kept changing the positioning of the checkering on the collar, I can't imagine. Makes the laziness even more distracting!!
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rich
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Posts: 329
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Post by rich on Oct 6, 2024 8:56:32 GMT -5
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rich
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Posts: 329
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Post by rich on Oct 6, 2024 8:57:23 GMT -5
I hope he reduces his page rates when doing this...
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Post by supercat on Oct 6, 2024 9:19:00 GMT -5
When I was teaching multimedia as an instructor at a local community college around 15-20 years ago, we were in a transition phase there. We still required students to use traditional physical media to do a lot of the conceptual planning, but then also taught them the digital tools of the era so they could build web pages/sites, digital art, etc. (largely the Macromedia and Adobe tools of the day, which became one company later on).
And students were always complaining even back then why we still needed to use paper and traditional methods. The official direction we were given was to explain that "mastering traditional methods made you much better artists/designers when you then used the digital programs". And to some extent, back then while some of the digital tools were getting really close on simulating pencil and pen "pressure" and response (including the related hardware like the early Wacom tablets), still not 100% the real thing, so some of it was also understanding that physical art was still the "highest standard" in capable hands.
I can attest to this a bit as well as I was both teaching at the time and also a student of 3D animation. While I had grown up drawing a ton and pretty comfortable with design work as well, I had never done sculpture. When I started taking classes, every instructor said the same thing, if you REALLY wanted to get good at 3D modeling, learn to sculpt real clay.
But back on my students, I could tell many wanted to jump right to the digital tools. Nowadays these tools are light years better, and I think digital art CAN look amazing and plenty of talented folks out there who have proven that. When it comes to comics though, honestly I'm not impressed by a lot of it. It just has a sterile aesthetic to me in many cases.
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rich
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Post by rich on Oct 6, 2024 9:37:02 GMT -5
When it comes to comics though, honestly I'm not impressed by a lot of it. It just has a sterile aesthetic to me in many cases. So much looks the same. Especially with colourists modelling the heck out of everything and colouring line art. A lot ends up looking AI generated. Like you said, sterile.
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Post by driver1980 on Oct 6, 2024 9:45:26 GMT -5
When it comes to comics though, honestly I'm not impressed by a lot of it. It just has a sterile aesthetic to me in many cases. So much looks the same. Especially with colourists modelling the heck out of everything and colouring line art. A lot ends up looking AI generated. Like you said, sterile. I’m not saying every modern comic is like this, but let me put it this way: if you showed me an old comic panel, I might say, “Ah, yes, that’s Spidey swinging in a comic of Peter Parker, The Spectacular Spider-Man, circa 1985. In fact, I can name the issue.” (I know others might do the same) But you might show me a modern drawing of Cap, and my response could be, “Ah, you see, it could be a 2004 issue, it could be from Civil War, or maybe it’s from a page of his most recent book. I really couldn’t tell you.”
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Post by MRPs_Missives on Oct 6, 2024 10:27:06 GMT -5
Tech may make it easier, but the philosophy of reusing things has been a part of comics forever...
"Never draw anything you can copy, never copy anything you can trace, never trace anything you can cut out and paste up." -Wally Wood
Many artists use to keep files of stock poses and faces they would just lightbox onto the page or create stats and paste it up onto the page. Using digital is the same process, just quicker and easier. When you work on a tight deadline for low page rates, you are going to take shortcuts to get the job done. Thinking it didn't happen before digital is another example of looking at things through rose-tinted nostalgia glasses and not accepting the reality of how things actually were.
-M
PS as for digital inking, well at least inkers don't have to use assistants to ink all the background now and just do the figures themselves as many inkers did back in the day to make deadlines.
And PPS-at least with the ability to make digital corrections editorial asks for, we don't get Murphy Anderson, Al Pastino or whomever faces on Kirby Superman bodies anymore, or Romita faces and heads on Starlin pages, or whomever they had redo the Hulk's face on Steranko's cover for the annual, etc.
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Post by Rags on Oct 6, 2024 10:58:23 GMT -5
Artwork like this, and the Spidey one above it, would explain why I wouldn't pay $3.99-$5.99 cover price for this low quality bollocks.
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