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Post by tingramretro on Jan 17, 2016 3:00:35 GMT -5
I think the character in the lower right next to Mr. Miracle in that panel you asked about is supposed to be Oberon, but not positive. -M It is.
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Post by tingramretro on Jan 17, 2016 3:05:53 GMT -5
Millennium #1 "Over" writer: Steve Englehart layouts: Joe Staton finishes: Ian Gibson letters: Bob Lappan colors: Carl Gafford editor: Andy Helfer I'm going to resist the temptation to comment on Millennium itself (both the ambitious concept and the already clearly flawed execution), and instead keep my focus on this being an important appearance of the Justice League. Really, the significance of this issue is just that it sets up Justice League International #9 (which, I suspect, will be easy to figure out even without having read this), but there are also a few minor tidbits worth noting. For one, I'm frankly impressed at how seemlessly Englehart moves the team into this story, clearly acknowledging the move from JLA to JLI, depicting Guy with his reversed personality: presenting Rocket Red and Captain Atom as the newbies: and even tying up a few loose ends for the team, including reminding us that there are still members from the previous Justice League team out there, feeling jaded over the whole business: and even FINALLY acknowledging that Batman has membership in two different superhero teams at the same time: And yet, even with Andy Helfer editing, there are two errors in the panels above. First off, why is Doctor Fate still acting like a member of the team throughout much of this issue when he quit without even telling anyone at the end of Justice League #7, and why does Batman seem primarily affiliated with the Justice League (he arrives with them, not the Outsiders) when he backed off of full-time duty at the end of Justice League #7 as well? There are ways to explain away both issues, but it sure seems like someone didn't get the message somewhere. Also worth noting is that the team is shown having at least one adventure as the JLI previous to this story. In their own title, we've not yet seen them take on a mission as Justice League International. And where is Rocket Red in that panel? And who's on the lower right?? But, of course, the big moment for The JLI comes on the last page, where we get the setup for JLI #9: Rocket Red was the infiltrator?? Who knew? It certainly wasn't given away in the solicit in the back of JLI #8 or anything. And I hope they'll explain that one. Some of the other sleeper agents made sense, but how could The Manhunters have possibly known Rocket Red 7, specifically, would end up on The Justice League at this point? Their leader even acknowledges he had no idea when or why he'd activate the sleeper agents when the program was first initiated. And why is it that every time they add a foreign superhero to the team, he/she ends up getting ejected after only a few issues? Dr. Light never even got to suit up, and now Rocket Red 7 is tapped as a sleeper agent for the bad guys before he even gets a chance to take off his helmet. Anyway, not much to this one. We'll see if the rest of the Millennium storyline is any more worth reading for the sake of these reviews. Plot synopsis:
All you really need to know is that The Manhunters, the original failed soldiers for the Oans, have sleeper agents all over Earth, and they are being activated to stop one Guardian and his mate from creating a new race of immortals on Earth to replace the current Guardians. Rocket Red 7 is one of these sleeper agents.The JLI appeared, with Dr Fate, in a couple of issues of Booster Gold around this time, I think. * Edit: my mistake, it was actually just one issue, #22.
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Post by Deleted on Jan 17, 2016 12:59:55 GMT -5
I'm not trying to be rude here and I did not buy JLI during this time frame and looking at examples of artwork that Shaxper puts together is downright bad. I just can't believe the colors, the sloppy pencils, and so forth. I'm not trying to be negative but I wouldn't buy it back then and either today too.
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Post by spoon on Jan 17, 2016 13:33:12 GMT -5
Millennium #1 "Over" writer: Steve Englehart layouts: Joe Staton finishes: Ian Gibson letters: Bob Lappan colors: Carl Gafford editor: Andy Helfer [snip] and even tying up a few loose ends for the team, including reminding us that there are still members from the previous Justice League team out there, feeling jaded over the whole business: I haven't read Millennium #1 recently, but I don't think that panel represents Firestorm being jaded. Over in his own book, Firestorm was undergoing changes. A Russian military officer had been add to the mix of Firestorm's secret identities. Instead of having the personality of Ronnie Raymond, Firestorm now had some sort of strange, naive alien persona. According to Wikipedia, that's because he was being controlled by the disembodied mind of Dr. Stein suffering from amnesia, but I think I missed the specific explanation of Firestorm's new personality when I was reading issues around that time.
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shaxper
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Post by shaxper on Jan 17, 2016 14:40:53 GMT -5
Millennium #1 "Over" writer: Steve Englehart layouts: Joe Staton finishes: Ian Gibson letters: Bob Lappan colors: Carl Gafford editor: Andy Helfer [snip] and even tying up a few loose ends for the team, including reminding us that there are still members from the previous Justice League team out there, feeling jaded over the whole business: I haven't read Millennium #1 recently, but I don't think that panel represents Firestorm being jaded. Over in his own book, Firestorm was undergoing changes. A Russian military officer had been add to the mix of Firestorm's secret identities. Instead of having the personality of Ronnie Raymond, Firestorm now had some sort of strange, naive alien persona. According to Wikipedia, that's because he was being controlled by the disembodied mind of Dr. Stein suffering from amnesia, but I think I missed the specific explanation of Firestorm's new personality when I was reading issues around that time. Oh, yes. I could tell something more was being implied. I was commenting more on Beetle's remark about Firestorm finally coming to his senses in accepting the team's invitation (though he isn't, really), suggesting the old members had been invited and had repeatedly declined.
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shaxper
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Post by shaxper on Jan 18, 2016 0:01:27 GMT -5
Justice League International #9 "Seeing Red" plot and breakdowns: Keith Giffen script: J.M. DeMatteis pencils: Kevin Maguire inks: Al Gordon letters: Bob Lappan colors: Gene D'Angelo editor: Andrew Helfer grade: C+ The inevitable battle with Manhunter Rocket Red 7 doesn't do much beyond the obligatory. No, it's never explained how in the world the Manhunter put in place as a sleeper agent all those years back for no specific mission just happened to end up a member of Justice League International at exactly the moment when he was needed by his masters, but, worse yet, Giffen and DeMatteis struggle once again when attempting to a deliver a story that is so plot-oriented. We saw this happen with the Gray Man storyline, and here again the conflict holds no particular emotional investment for the characters (beyond some deep talk at the very beginning, they don't seem particularly concerned with the larger threat), and without being given a lengthy amount of time to just have the characters interact and obsess over pointless trivialities, the jokes feel a lot more forced and stale this time around too. Boring conflict devoid of any true dramatic tension, and bad comic relief to boot. Ho hum. I think the most awkward part of all this might be the characterization of Black Canary. At the start of this run, she was just tough and put off by Guy hitting on her. Then, in the last few issues, we saw some hints that she prided herself on her toughness and resented being saved by others. Now, out of nowhere, she's a rabid feminist. At first, it's done well: but it quickly becomes too much: Of course, having a member of the team obsess over a minor detail while completely missing the larger gravity of the situation is pretty much in keeping with how the rest of The League has been characterized all along. I guess the difference here is that I don't think she's joking. And, speaking of joking, at least we've got Batman cracking a few more this time around. Maybe he isn't going part-time after all, as he plays a prominent role in this issue, all while delivering multiple gags, showing his acceptance of the group. But it's generally a less than entertaining story, the plot is more obligatory than anything, and (once again) someone else needs to save the day for this highly ineffective team. Really, the only true positive of this issue was Maguire's art, which continues to impress, whether depicting dynamic action: or super-realistic gestures and expressions: Important Details:1) Apparently, even after the crash last issue, The JLI's new air vehicle is sticking around, though it is still unnamed at this point. Not sure why Guy, Booster, and J'onn had to fly outside of it though, beyond serving the plot of the story (which wouldn't have worked had they been inside). 2) Rumaan Harjavti is back for the third time, and ready to cause some real trouble for the JLI now (though his plan doesn't take shape until we get to the B story in this issue): 3) Maxwell Lord knows more than we were led to suspect, including Superman's secret identity: 4) Going along with that, the other entity that has been working with Lord, responsible for the armed satellite from JLI #7 and appearing to be machine in nature, does not work for Lord, but rather appears to have partnered with him, as Lord does not know its abilities and instead depends upon "...what you told me." It also proves to be pretty darn capable and terrifying when a Manhunter attempts to assassinate Lord: Plot Synopsis:
Rocket Red 7 reveals himself to be a Manhunter and engages The JLI, but Oberon somehow figures out from an unexpected course adjustment that the team must be in danger and so sends in the Rocket Reds and Captain Atom to intervene, ultimately resulting in the destruction of Rocket Red 7 on Colonel Harjavti's soil, which ruffles his feathers considerably. Meanwhile, Maxwell Lord is concerned about the Manhunter infiltrations when one shoots and nearly kills him, causing his shadowy mechanical partner to enact revenge upon the assailant. "Brief Encounter" plot and pencils: Keith Giffen script: J.M. DeMatteis inks: Al Gordon letters: Augustin Mas colors: Gene D'Angelo editor: Andrew Helfer grade: B The bridge between last issue's B-story and this issue's A-story, as Jack O'Lantern meets with Colonel Harjavti (only moments before The JLI arrives on his soil) in order to discuss assembling a superhero team to take The League down. As is always the case with heroes drawn in contrast to The JLI, Jack O'Lantern is not fooled by Harjavti's smooth-talk, but instead agrees to work with him to suit his own needs. He is a hero with more information and wisdom than the team he seeks to take down, which (Batman aside) never once questions what it is, who is supporting/directing it, and what it's directives are. Jack O'Lantern nails it right here: Once again, we're reminded that the team we've been rooting for doesn't deserve to be rooted for. In fact, they reflect poorly upon our society and, perhaps, us by extension. It will be interesting when Jack O'Lantern finally clashes with them.
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shaxper
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Post by shaxper on Jan 18, 2016 0:20:42 GMT -5
The Justice League Scorecard (as of Justice League International #10)
W = win W* = win with a significant technicality L = loss X = someone else won for them
Justice League #1: W* (Maxwell Lord set the whole thing up so that they'd win) Justice League #2: L (They retreat from Balian airspace under orders from their airforce) Justice League #3: X (The Russians, with some helpful suggestions from Maxwell Lord, save the day) Justice League #4: X (Booster Gold saves the day, defeating the enemy that The League could not, before becoming a member. May have been a setup by Maxwell Lord too) Justice League #5 (not resolved until the next issue) Justice League Annual #1: W* (Senior members Martian Manhunter and Dr. Fate save the day when the rest of the team was too incompetent to do a darn thing) Justice League #6: X (Dr. Fate saves the day, making it abundantly clear that The League was not needed at all) Justice League International #7: W* (another set-up by an outside benefactor to deliver the team an easy and high profile win) Justice League International #8: (no mission) Justice League International #9: X (The Rocket Reds save the day, though Booster Gold does get the final moment of glory after it's all been said and done). Justice League International #10: X (only one member of the team was even present in the lead story, and someone else saved the day in the B story too)
Total wins: 0 Total wins with significant technicalities: 2 (both of these were setups by Maxwell Lord and/or his partner) Total wins by someone else: 5 (even two of these were likely orchestrated by Maxwell Lord) Total Losses: 1
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Post by Action Ace on Jan 18, 2016 0:52:11 GMT -5
COMMENTS ON #9 ('cause I'm not reading Millennium again)
My favorite part of the cover is the bottom of Guy's boots laying down on the left.
Beetle's "call for help" was great.
J'onn isn't the constant "team radio" he was in later incarnations with his mental powers.
Has any other DC character ever referred to Batman as "cowled idiot?" Rocket Red 7 may be the only one.
Mr. Miracle makes that Star Wars/ New Gods connection a little stronger by uttering "I've got a bad feeling about this."
The letter column mentions that next issue will see the return of the ORIGINAL JUSTICE LEAGUE. (or as many as they could rummage up)
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shaxper
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Post by shaxper on Jan 18, 2016 0:55:19 GMT -5
My favorite part of the cover is the bottom of Guy's boots laying down on the left. Totally missed this. Nice nod to the running gag in JLI #7!
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shaxper
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Post by shaxper on Jan 18, 2016 8:02:24 GMT -5
Millennium #2 "Under" writer: Steve Englehart layouts: Joe Staton finishes: Ian Gibson letters: Bob Lappan colors: Carl Gafford editor: Andy Helfer Oh joy. I do believe I just spent 22 pages watching Herupa Hando Hu and Nadia Safir go door to door, asking folks if they'd heard the good news and wanted to be a part of it. From a JLI perspective, the team only gets mentioned once in passing in this issue, and yet that reference is problematic: Clark must be following a different Justice League book than we are. Yep. Whereas the first issue was so deliberate and careful in watching the continuity of the books weaving through it, this one comes off as more careless. In fact, things get even stranger when we catch up with Blue Beetle in this issue: It may well be that his own title had been carefully building up to this moment, but it's completely incongruous with his characterization as of just last issue, when he tried to dispel the tension everyone was feeling about Manhunters with a lame joke. We haven't yet seen any hint of this kind of depth nor strength in 9 issues and an annual. So this was a pretty damn skippable issue, and considering how thoroughly bad it was to boot, that's pretty disappointing.
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Post by Icctrombone on Jan 18, 2016 8:21:58 GMT -5
It's a shame that a very bad crossover is part of your JLA review.
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shaxper
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Post by shaxper on Jan 18, 2016 8:33:15 GMT -5
It's a shame that a very bad crossover is part of your JLA review. You take the good, you take the bad; you take them both and there you have the comic industry. The comic industry. When DC never seems to be living up your dream, then suddenly you're finding out the industry was never about you. You. (a no-prize for the first old-timer to get the reference )
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Post by Icctrombone on Jan 18, 2016 9:06:52 GMT -5
It's a shame that a very bad crossover is part of your JLA review. You take the good, you take the bad; you take them both and there you have the comic industry. The comic industry. When DC never seems to be living up your dream, then suddenly you're finding out the industry was never about you. You. (a no-prize for the first old-timer to get the reference ) Walter pigeon ?
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Crimebuster
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Post by Crimebuster on Jan 18, 2016 9:33:38 GMT -5
Mmmm, Jo
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Post by dupersuper on Jan 18, 2016 11:22:24 GMT -5
Despite how badly the art compares to McGuire, seeing thos panels make me kinda' want to go reread Millennium: I just really dig large groups of super heroes hangin' out talkin'.
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