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Post by chadwilliam on Sept 5, 2020 22:18:06 GMT -5
More Fun Comics #99 (Sept-Oct 1944) "The Magician and The Mobsters" Synopsis: Vowing to abstain from magic after his endeavors in the field have proven fruitless, Mack Holden walks the street aimlessly one evening before stopping in front of a storefront display advertising an auction for magic equipment. Despite his promise - and the fact that by his own admission he isn't a very good magician - Holden enters the building, offers his bid, and succeeds in purchasing the equipment. After arranging for the tools to be delivered to his apartment, Holden leaves the store and is promptly set upon by some thugs who seem more intent on learning his address than they are with, say, grabbing his wallet. Guess who happens to be in the neighborhood? If you guessed 'Percival Popp' well whoop-de-doo - he's always stumbling upon situations such as these! So Popp intervenes, gets knocked around, Spec shows up, whups the bad guys, Popp thinks he did it, gets a swelled head, rinse, wash, repeat. So Popp makes a new friend in Mack Holden and the two repair to the wannabe magician's apartment where his goods are being delivered. Anticipating that with real magic supplies in his possession, he'll be able to perform the feats he's been thus far incapable of mastering, Holden invites his friends over for a 'Magician's Party'. With Popp offering to be his assistant, the two practice their routine and find that Holden just doesn't seem to have what it takes to make it as a magician - a fact which is underscored when his pals arrive and laugh uproariously at his attempts to perform. Meanwhile, Muscles Borden and his men (the thugs Spectre beat up earlier and let go because he wanted to trail Popp and Holden) are making their way over to Mack's place to get his magic equipment for a reason which hasn't yet been explained. So the hoods show up but only after The Spectre has arrived to watch invisibly as Holden makes a fool of himself. When they arrive, our hero decides to take action in such a manner as to make it seem as though it is Holden's magic which is causing them to be tossed around the room and not his own. One mobster flies through the air while another is literally sawn in half (it's a cool effect where though the hood doesn't seem to have been hurt, he does watch with alarm as his legs sit casually on one side of the stage and he and his torso watch from the other). When Muscles orders the rest of his men into the main attraction - a large cabinet - The Spectre forces them in as a group at which point he discovers the reason behind their eagerness for this set of equipment - a hidden compartment full of jewels. As it turns out, Muscles hid the thousands of dollars worth of valuables in the cabinet at an earlier date, but didn't foresee his landlady tossing it into the street when the owner didn't pay their rent. Wrapping up this dog and pony show, the gang is taken to jail, Holden is applauded for his performance, and Popp exits through a window stage right care of The Spectre. Thoughts: Although this marks the second issue in a row in which The Spectre succeeds in coveting the opening tale of More Fun, I'm afraid that the story doesn't really merit such a distinction. Though occasionally deciding to do some poor soul a good turn by using his magic to lift their spirits, their self-esteem, or simply getting them out of a jam isn't a bad idea, as the go-to formula utilized most frequently by Gardner Fox, it merely creates the impression that all we're getting here are illustrations of what The Spectre does on his day off - again, and again, and again. With a release date of July 18, 1944 (according to comics.org) I can't help but feel that we simply have the misfortune of catching The Spectre on one of his boring days. Now, had this issue been released on July 17, 1944 we would have been treated to some awesome adventure involving fire-breathing liquid beasts, mummies from the ice planet Zo-Ran, and statues bleeding from the eyes since that's what The Spectre happened to be combating on that day, but since he spent July 18 taking it easy with the most boring person he could find (and Percival Popp) this is what we're stuck with. Sometimes when the invisible Spectre rescues Popp from a predicament such as the one he finds himself in in this yarn, he quickly deduces that his pal is around. Sometimes though, he doesn't. This time he doesn't and it's pretty tiresome watching crooks go flying through the air as Popp thinks he must be the one responsible. Why does this bother me now so late in the game? I guess it's because up until now, this tired old routine has at least served some purpose - have Popp get a swelled head during the first half of the tale/have The Spectre deflate it in the second - but here no such motive is in play with Fox including this old bit simply because it's Popp's shtick. As a result, the tedious nature of the routine is more apparent than usual especially when the focus shifts to the latest in a long string of dull ciphers in the shape of Mack Holden. Sometimes the guest nobody is a miserly old puppet hater, other times its some stranger who has to spend a lot of money to inherit a lot more, or it's, I don't know, some guy The Spectre wants to help go on a diet or something - here, he's a magician whose dream of entertaining his friends for one night (I say "one night" since I don't see how he's going to be able to replicate any of his feats without The Spectre's help again) which, once accomplished, is supposed to make us feel... I have no idea actually. Holden's job - if he even has one - doesn't seem dependent upon him being adept at his hobby. He doesn't have a girlfriend he's trying to woo and if he's gotten this far in life without making it as a magician (the text explains that he can't perform even the simplest of tricks) I can't see how his life is going to be impacted one way or the other should he succeed or fail at this on again/off again hobby of his. Honestly, it's like watching The Spectre spend an issue teaching someone how to gargle or something - I mean, why? One thing I liked - The Spectre cuts one of Muscles men in half. As mentioned, it isn't one of his old gruesome punishments to the vilest of fiends and is instead presented as a surreal gag of sorts, but it's still a nice bit - a sort of freaky-deeky illusion from a guy you should be glad has developed a rather harmless sense of humour in recent years. And a sign that The Spectre's days are numbered within these pages? This issue marks the last appearance of Doctor Fate in this title. I suppose it's kind of a coup of sorts that The Spectre outlasted his fellow JSAer.
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Post by chadwilliam on Sept 7, 2020 12:08:51 GMT -5
All-Star Comics #21 (Summer 1944) "The Man Who Relived His Life"
Synopsis: To make up for the crimes he committed as a younger man, Joe Fitch, lab assistant to Professor Everson (last seen as one of the scientists present in All-Star Comics #10) swallows one of the two serums his employer has devised as a cure "for a dangerous disease" despite knowing that doing so will likely prove fatal. Indeed, Fitch's foolhardy but well-intentioned act determines that it is the other serum which will benefit mankind since he has ingested the solution which could only be tested at the cost of a man's life. Dying slowly from the experience, Fitch expresses remorse over the crimes of his younger self and a desire to undo the mistakes he made. It is with this desire in mind, that Everson approaches The Justice Society. So with his time machine, Everson sends various members of the group into the past to right Fitch's wrongs - "I shot a man to death in San Francisco", "I blew up a night club in Mexico... killing hundreds", "I was a soldier in the First World War. I deserted in the heat of battle, and left my commanding officer to be helplessly crippled, when I could have saved his life". Man - here I thought his "crimes" would be "I cheated Uncle Sam on my taxes" - "killing hundreds"? That sounds serious. So off the Society goes, except... Thoughts: The Spectre isn't included in this outing. He's present when they're visited by Everson and pay a visit to Fitch, but he doesn't get a solo outing this time around. I can see John Ostrander having a field day with a story with this premise - if someone kills, escapes justice, and then goes back in time and undoes his crimes, is he still a killer? - but it's a moot point here since as The JSA discovers during their individual jaunts to the past, Fitch never did commit any of the crimes which have tormented his conscience these many years. Instead, events transpired in such a manner that Fitch only thought he was guilty (ie. though he fired his gun when struggling with The Sandman in 1906, the hero discovers that Fitch's shot couldn't have hit the fellow who subsequently stumbles and falls and quickly deduces the identity of the true culprit). Returning to the present, the team fills Fitch in on these facts, and the lowly lab assistant dies happily.
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Post by MWGallaher on Sept 10, 2020 8:29:07 GMT -5
Along with The Spectre stories, I've been reading Fox's Hour-Man, which he was also writing for Bernard Baily, and one thing he does seem to be tapping into, if with admittedly often uninteresting results, is a "play-along" factor aimed at a juvenile audience. Puppets, cartoons, magic act kits, marionettes, radios, boys' clubs, things that might be part of a little boy's life that he can then use to act out the stories he's read. Even the "invisible ghost" plays to this angle, where a kid can imagine the unseen Spectre is beside him manipulating this toy soldier, or Hour-Man is awaiting his call on the short-wave radio transmitter. I don't know if it's intentional, or if I'm being generous in picturing an imagination-stirring reaction, but it does seem to me that these kinds of stories could be a lot more stimulating to a kid inclined toward "make-believe" than, say, Steel Sterling foiling factory saboteurs. You've got to wonder why Fox even bothered inserting The Spectre into that JSA story if he didn't do anything but spout a couple of lines of generic dialog at the end. Maybe there was editorial pressure to keep a percentage of the DC characters in the line-up even as All Star was heading into the temporary split between DC and All-American that would eject the characters from Adventure Comics and More Fun a few issues from now.
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Post by chadwilliam on Sept 10, 2020 11:14:13 GMT -5
Though not something I've mentioned in these reviews, All-Star Comics has seen its page count reduced a number of times during its fairly short run. For its first 17 issues, the page count remained steady at 68, with issue 17 it was reduced to 60, and issue #20 it shrinks to 52 where it will stay for the remainder of The Spectre's duration.
You've touched upon something which I've been wondering about for a short time now - Did The Spectre get kicked out of The JSA due to lack of reader interest, or was he taken from DC as a part of the "split between DC and All-American". To be honest, I knew that a few "DC" characters were actually property of All-American (Green Lantern perhaps most famously) but hadn't realized until I discovered that The Spectre was originally slated to appear in All-Star Comics #25 that this was an ongoing issue of sorts well into 1944. The Spectre's final appearance in these pages will be in issue 23 (making me wonder if he was also supposed to appear in #24) but due to the All-American/DC situation (of which I know next to nothing other than having a vague understanding that the All-American heroes were being leased out to DC than being outright owned by the company - and I don't even know if I have that right) he was quickly replaced at the last moment.
Anyhow, I wonder if Percival Popp wasn't the detriment to the character which I've long figured he was. For one thing, the Popp-era lasted longer than The Spectre run as a solo series, which, for 41 year old me is a disappointment to say the least, but for the typical seven or eight year old? Maybe they loved these stories (though "loved" would probably be an exaggeration).
I suspect that with the page count reduction, some characters had to go and The Spectre was on the chopping block. That he wasn't the first to go is kind of impressive and an indication that he wasn't at the very lowest rung of the DC (or All-American-DC or whatever) ladder, but it does make me wonder where he stood popularity wise at this time. He's recently gone from closing More Fun Comics (which, isn't necessarily a reflection of low status since I would think, you'd want to close on something fairly strong to keep readers from coming back - I mean, Batman closed out a number of World's Finest issues when it was still a solo anthology series) to opening it, and he's managed to survive a little longer than Dr. Fate (who, probably had seen better days himself during his final adventures) but I just don't know what readers made of him. I have the feeling that people were buying More Fun for The Green Arrow and Aquaman and maybe Johnny Thunder and that The Spectre was something to read after you had finished those tales, but I really don't know.
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Post by MWGallaher on Sept 10, 2020 14:49:34 GMT -5
The Spectre was in the original pages for both issues 25 and 26 of All-Star Comics, both of which were prepared before the DC/AA split. A new issue was whipped up for issue 24 which would return Green Lantern and The Flash to the team, who could then be pasted over the figures of Starman and The Spectre, respectively, in order to rescue (by eliminating the DC-owned characters of Starman and Spectre) the stories that were postponed to issues 25 and 26. Might I suggest you cover those installments as "lost" Spectre stories? It says a lot about how watered down the character had become--or how generic the scripting was--that he could be substituted over so easily with a few lettering changes and paste-overs. It's at least worth looking at to see the few panels that still convey a "Spectre vibe", such as the splash of the Flash chapter in #25. It's also interesting to note that The Spectre would have lingered in All-Star past his More Fun expiration date, just as Flash, Green Lantern, Atom, Dr. Mid-Nite, and Black Canary bowed out of the Golden Age in a JSA adventure. The popularity question interests me, too. DC/AA was paring down its stock of superheroes in the latter half of the 40's, stabilizing to a few headliners and selected, steady back-ups--I don't think they'd be introducing any more new ones from here on out--so presumably none of the abandoned heroes were missed that much (although readers of the time may not have known of any avenues through which to express their disappointment at these disappearances). Maybe the reduced page count was the primary motivation in cutting some of the publishers' roster, but I wouldn't blame readers for giving up faith in characters like The Spectre and Dr. Fate (who had devolved even worse than his stablemate The Spectre had; he ended his run not as an awesome mystic, but as a crime-busting actual M.D. who happened to have the power of flight...well, of running through the air, anyway).
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Post by chadwilliam on Sept 11, 2020 21:58:46 GMT -5
The Spectre was in the original pages for both issues 25 and 26 of All-Star Comics, both of which were prepared before the DC/AA split. A new issue was whipped up for issue 24 which would return Green Lantern and The Flash to the team, who could then be pasted over the figures of Starman and The Spectre, respectively, in order to rescue (by eliminating the DC-owned characters of Starman and Spectre) the stories that were postponed to issues 25 and 26. Might I suggest you cover those installments as "lost" Spectre stories? It says a lot about how watered down the character had become--or how generic the scripting was--that he could be substituted over so easily with a few lettering changes and paste-overs. It's at least worth looking at to see the few panels that still convey a "Spectre vibe", such as the splash of the Flash chapter in #25. Thanks for the info M.W.! I think reviewing at least one of those issues is a good idea - will do!
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Post by chadwilliam on Sept 12, 2020 12:57:17 GMT -5
All-Star Comics #22 (Fall 1944) "The Test of Time!"
Synopsis: Troubled by an attack he witnessed upon a young boy spearheaded by some kids angry that their target "goes to a different church from us", Doctor Mid-Nite introduces the boy to his team-mates. If Mid-Nite is hoping that his fellow comrades will lift the boy's spirits through expressions of optimism and hope, he is sadly mistaken for as Hawkman remarks, "No one bothers to understand! That's why we have race riots and persecutions!" Adding to the feeling of dismay, Starman states that "It all seems so hopeless, we - we've got to help - but how?" In response to their despair over the pervasive but seemingly unfightable threat of bigotry and hatred, an astral figure in the form of a young female takes note: "Somewhere, the sorrowing thoughts of men are beating thru the dimensions that separate us -- their concentrated thoughts are calling me! I must go to them at once! They grieve that man is unkind to his fellow man! They are ready to abandon hope! -It is time I appeared before them!" Materializing in JSA headquarters, the cosmic being offers the team the chance to "make men understand their fellows" but the opportunity comes at a price. "The knowledge I bring must be earned by you! ...It will not be easy! I will send you into the past, where you lose all knowledge that history and science has gathered thru the centuries! As men of the Stone Age or Medieval Europe, you will face and perhaps share the prejudices of those days!" Adding that while each member will retain their physical forms, their memories will be limited to whatever memories a person from the era to which they shall be sent would have. "The hates and fears of the past will be your hate, and fears to overcome!" And with that, each hero is sent to a different period in time. Hawkman, for instance, to the early days of The Stone Age where the winged warrior thinks of himself as nothing more than a hunter. When attacked by a nearby tribe who have mistaken him for a large bird which will feed them "for many days", the hero fights back and while acknowledging that through his demonstration of his skills he has been accepted into the group, he also realises that had the tribe had their way, they would have killed him. From the experience, Hawkman (or 'Ga' as he calls himself) learns not to share in the tribe's hatred of an artist whose depictions of various beasts he has seen (namely, Wooly Mammoths) has lead them to believe that the young cave-dweller has somehow found a way to summon these creatures through his art. Overcoming the prejudices of this early period in human history, Hawkman returns to his own time. He is not, however, the only member of the team to be so tested, which brings us to... The Spectre who finds himself in the year 1815. Though arriving with nothing more than the knowledge that he is a spirit, The Spectre nonetheless resumes his normal injustice battling activities when he hears the shouts of an angry mob. Their target? Stephen Hare, an inventor who proclaims that his tiny motors can and will power the machines which run the factories upon which the economy of this town thrives. Though skeptical that electricity can even be harnessed in the manner Hare claims, the workers of this town fear that should his invention work, they'll be out of jobs. Hence their anger; hence their coming to the attention of The Spectre. Though Hare tries to explain that his invention will actually have the opposite effect of what they fear - namely, that by increasing the production resulting from this invention, costs will go down and demand will rise thus creating more jobs - the inventor is overpowered by the mob and rescued only by the timely arrival of our superpowered stranger to these parts. Despite The Spectre's intervention however, Hare decides that he will give into the mob's demands and stop working on his new device. Hearing this, The Spectre responds "Let me tell you something! Whenever a man discovers something new and different he is made the object of suspicion and hatred! Some people fear that he will harm their business, while others think he's just plain crazy! Jeers and sneers have always hailed the discovery or invention of something new. Columbus had the same trouble when he said the world was round and Gallileo (sic), too, met only abuse when he said the earth revolved around the sun! In those days, folks thought Columbus and Galileo were crazy. But we now know those two men were right. That's why I say don't quit! Someday..." Hare interrupts the inspiring speech to accept The Spectre's challenge and vows to continue his work and promotion of his motor. Aware of his intentions, the townspeople once again turn their aggression towards Hare and hire some thugs on the waterfront to beat the inventor up. A fellow inventor seemingly new to the town, overhears their plans, and literally bumps into The Spectre who has also been keeping an eye on the mob. When Spec beats up the hired thugs when they attack Hare, the stranger introduces himself to Hare while offering these words: "Young man, no matter what the odds are against you, have belief in yourself and your work. Then someday, the public will believe in you, too". The stranger's name? Robert Fulton - engineer and pioneer who revolutionized the steamboat industry though his ship The Claremont. With Hare agreeing to persevere, The Spectre is swept away back to the present year of 1944. The comic ends with each member of the team having proved themselves capable of overcoming the prejudices of their respective eras and the magical being responsible for their travels introducing herself as 'The Conscience of Man'. With the understanding that each JSAer now has, she promises to guide humanity as best she can while they do the same. With that, the team appears at the school of the young man who inspired this adventure to reaffirm their allegiance to the flag of the USA and to the notion of Liberty and Justice for All as Wonder Woman reminds the assembled mass that "'Liberty and Justice for all" [means] regardless of race, color, or religion". Thoughts: The inclusion of a brief synopsis of the Hawkman entry in this review was meant to illustrate not only how that opening tale plays by the rules 'The Conscience of Man' establishes at the start of this adventure, but to demonstrate why Fox's set-up is such an ingenious one. There's a palpable sense of danger in the idea of sending someone back in time but removing whatever safeguards exist against that individual being absorbed into the prejudices and hatreds of the period itself. By removing each team-member's sense of identity, Fox is forced to convince us that The JSAers are heroes in the truest sense of the word - individuals whose greatest strength lays in their moral compass and not within the wings upon their backs or power rings upon their fingers. As 'Ga', Hawkman is able to observe the tribe which accosts him as he enters The Stone Age, consider their offer of a partnership, weigh the benefits of such a bargain against his empathy for any poor soul who wouldn't have been capable of surviving their attack long enough to earn the same offer, and proceed accordingly. There is a well-crafted arc in place here which serves as a nice reminder of the choices a hero must make when bereft of anything but the scantest pieces of information at his disposal. It was a great opening to this issue, but unfortunately, Fox couldn't maintain the pace when it came to The Spectre. Though arriving in 1815 without his memory, The Spectre at no point is forced to question the right way to proceed when faced with an angry mob threatening a lone inventor. He's still the same guy, same personality, knows he's a ghost - somehow "lose all knowledge... perhaps share the prejudices of those days" has, in The Spectre installment, become "You'll remain identical to who you are now, but you won't remember your name". Throw me into The Stone Age, remove my memories, present me with a situation where a cave-painter seems to be summoning up monsters through his artwork, and to be honest with you, I'm not certain that the superstitious part of my brain won't override my empathetic side. Toss me into the year 1815 with the same conditions however, and I'm certain that I'm not going to be siding with a violently angry mob as they assault a peaceful inventor. In other words, things are too easy for The Spectre here since the restrictions Fox placed on him theoretically at the start of this story, have been forgotten or dismissed by the time we get around to his chapter. So how does the story work as an adventure piece... eh. The Spectre teaches a lesson we already know - people are afraid of things they don't understand. Even on those terms, Fox (or The Spectre) slips up. "Columbus had the same trouble when he said the world was round" - not the case, that's a myth Washington Irving came up with when he published The Life and Voyages of Christopher Columbus in 1828. So much for not remembering details humanity learned after the time period each team member arrives in since in 1815, The Spectre should never have learned this misconception. The Spectre also refers to Galileo as "Gallileo" at one point which isn't a massive mistake, but falling fast on the heels of his Columbus boner, it doesn't inspire much confidence in The Spectre's ability to prove a point. Was Robert Fulton a recognizable name back in 1944? Would the surprise revelation at the end of this piece that the fellow inventor offering his words of encouragement to Hare is none other than the creator of The Claremont blown kids minds back then? Genuine question - perhaps back then he would have, I really don't know. Actually, I don't even know if it meant anything to Hare since we don't see his reaction to Fulton's introduction once it's been made. Just once I'd like to see one of these "Perhaps you've heard of me..." moments end with "No, I haven't". Then The Spectre could explain, "You know - Robert Fulton? The Claremont? He sailed on it to prove to skeptics that the ocean wasn't filled with elves and that clouds weren't made of marshmallows which everyone in your time believes?" So, I don't know, not a bad story, but it reads like a coloring book And on another note, the artwork looks quite different from what we're used to in these pages. Rounder, looser lines provide a cartoonier look for The Spectre feature - it isn't bad, but just different in an inoffensive way. Our hero looks a little more barrel chested than usual, but I wouldn't say that an attempt is being made to make him look more superheroish or anything. Just thought I'd mention it though it doesn't really affect me one way or the other.
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shaxper
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Post by shaxper on Sept 12, 2020 15:26:14 GMT -5
I'd always figured I was the only one who didn't really understand the All-American/National arrangement.
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Post by Rob Allen on Sept 13, 2020 17:52:55 GMT -5
Yes, I think American kids in 1944 were taught about Robert Fulton and the steamboat, along with other landmark inventors who Made America Great - Eli Whitney, Elias Howe, Samuel Morse, Alexander Graham Bell and Thomas Edison. I was taught about all of them in the 60s. Has the teaching of American history changed?
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Post by chadwilliam on Sept 13, 2020 19:29:17 GMT -5
Not sure if it's changed, but as a Canadian I wouldn't know what was/is taught in the States. The closest I would have gotten to Fulton, I suppose, would have been studying the Industrial Revolution in University.
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shaxper
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Post by shaxper on Sept 13, 2020 20:06:59 GMT -5
Yes, I think American kids in 1944 were taught about Robert Fulton and the steamboat, along with other landmark inventors who Made America Great - Eli Whitney, Elias Howe, Samuel Morse, Alexander Graham Bell and Thomas Edison. I was taught about all of them in the 60s. Has the teaching of American history changed? I learned about Eli Whitney and Henry Ford. I don't recall learning about the others from school.
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Post by chadwilliam on Sept 16, 2020 16:32:02 GMT -5
More Fun Comics #100 (Nov-Dec. 1944) "The Woodcarver and the Crooks!" "There's nothing more peaceful than moonlight on water... Peaceful? That sounds like gunfire!"
Synopsis: This one begins with Popp requesting that The Spectre stand aside as the pair readies themselves against the onslaught of a trio of armed gangsters. "Hmm! Well, if you say so, Percy!" responds Spec sounding not quite overly confident regarding his partner's chances of successfully handling this situation. No such skeptical tone however can be detected in The Spectre's follow-up remarks when the ghost is astonished to watch his nebbish pal knock the hoodlums around senselessly. "Percival, I've been misjudging you for years! You certainly swing a mean fist!" Well, I guess he does when he's just a doll being manipulated by Teddy Rollins, a young boy whose inability to walk means that he spends much of his time playing with his handmade Spectre and Percival Popp figures. With the preceding events explained away as but the crazed fantasies of a child (I mean, Percival Popp beating up crooks? Come on.) the story shifts its focus to a locale given only as "a downtown warehouse section" where a real police officer finds himself valiantly taking on a group of crooks lead by 'Killer' Riordan as the real Spectre (well, the facsimile who's been running around in these pages for the past several years anyway) finds his poetic musings about the peaceful sight of moonlight draped against water interrupted by the sound of the gunplay involved in this officer's battle with these thugs. Forcibly injecting himself into these proceedings, The Spectre quickly dispatches the hoods, but discovers that the police officer engaged in the pitched battle which he dove into has been wounded and must be taken immediately to hospital for treatment. The Spectre handles this by flying the fellow to the City Hospital and promises to look after his child until he gets better. Meanwhile, Popp is walking the streets "near the wounded policeman's home" when the doll which we saw at the start of this tale whizzes past his head. Puzzled to find such an object adorned with his likeness, Popp makes his way up the stairs and into the apartment from which the figure fell. Consoling the young child who "lost my Popp", the detective (or whatever Popp is) asks about this doll with his face when the boy's father enters the scene - the wounded policeman who, I guess, got that bullet out of him in record time to be returning home via The Spectre's flying powers so soon. Just as well, since it means he's on hand to explain that both The Spectre and Popp are his son's heroes which in turn explains why he spends his time carving figures of the duo. Before young Teddy's Spectre/Popp fixation can be expounded upon, the elder Rollins expresses his regret over the fact that he will likely never be able to accumulate the money required for the operation which would attend to his son's leg injury. The Spectre however, isn't quite so sure of this and suggests a plan to address the matter. The scene shifts to a newsboy shouting the latest headlines about the "Hero cop who can tell who the robbers are" which, naturally, draws the attention of the varmints who really don't want such a story gaining legs. Buying a copy of the paper, learning that Rollins still lives, and realising that while the hero cop could identify his assailants, according to the article the hero cop hasn't yet done so, the gang set out to pay the officer a visit. Arriving at Rollins' home where the hoods take a moment to gawk at Teddy's Spectre doll, the fiends are quickly set upon by the inspiration for the figure and his partner, Percival though of course, it's Spec who does most of the fighting. So the fight is fought and the battle won and, in its aftermath, comes good news for hero cop and son - Killer Riordan has a price on his head which officer Rollins now gets to claim. The reward money is used to treat Teddy's leg, the operation is a success, and by issue's end, the child can walk. And for Teddy's heroes Spectre and Popp? Their own statues carved by the boy while recovering in hospital. "It's wonderful, Ted! I'll always treasure it!", remarks The Spectre. "Yeah, me too!", adds Popp. "But there's only one thing I don't like!" And just what might that be? "My face!" Thoughts: So The Spectre is well known enough for Teddy to not only have made a figure of him, but one of his partner, too. I suppose there can be no doubt whether or not Popp's arrangement with The Spectre is public knowledge at this point, though I guess, it could be that having a police man as a father provides young Rollins with certain firsthand information which the general public may not be privy to. Still, the dolls look just like their comic-based counterparts so unless Teddy's father keeps a photo of Percival Popp laying about the house (and The Spectre, for that matter), I think it's safe to say that he's fairly well known at this point. Kind of makes me wonder what sort of arrangement the two have. Does Spec live with Popp as was suggested back in More Fun #90 ("Nice of you to put me up for the evening" says The Spectre tucking in for the night in Popp's bed as Perc sleeps in a drawer) or is he homeless? When he first pops up in this yarn, we see him sitting on a roof in the waterfront district. Kind of a nice idea, he is ghost after all, so why shouldn't he be haunting the gloomier areas of the city? Plus, his relaxed nature reminds of me of those occasions when Superman would ponder some dilemma by reclining in a sun or simply by curling his foot under his leg, knuckles pressed into his chin, and thinking on a chimney somewhere the way us norms might do the same on a park bench. A larger than life character just taking it easy in a way we can and cannot relate to. Still, The Spectre waxing poetic over the peaceful sight of moonlight on water? ugh. As M.W. has noted, the texts haven't remained consistent over the portrayal of The Spectre in his invisible form (which, he is constantly supposed to be). I don't know, it sure seems like Rollins can see him when he's suffering from gunshot wounds. It'd be a nice touch to establish that while normally, no one can see Spec, an exception is made in the case of a dying man. It'd be a cool idea, but since Rollins is in and out of the hospital pretty quickly, I think it's fair to say that he was never really in so dire a strait that he should be seeing angels. For the most part, The Spectre seems to be his old self - if not flesh and bone, at least pretty full bodied - though there are one or two panels where he seems partly transparent. I wish Fox had just dropped the whole 'no one can see The Spectre any more' stipulation since it really serves no purpose story or mood wise. I'm less affected by Teddy's disability than by the knowledge that he idolizes Percival Popp ('idolizes' might not be the word since in his defense, the kid does remark "oh if Percival were only as good as I make him out to be!" but still, he does carve dolls of the guy) . The boy needs an operation, his dad can pay for it, but only if he the bad guy is caught, isn't too compelling a story since you're pretty much being coerced into rooting for the kid (I mean, what kind of reader would want to see a child remain handicapped?). You know Spectre is going to raise those funds and in a way that doesn't really have anything to do with Teddy and doesn't allow his father to do anything but sit back and take the credit for Spec's minimal efforts. However, a story which did something with the fact that here you have a boy with such low self-esteem that he makes dolls of Percival Popp has possibilities. How about having The Spectre worrying about the psychological damage which would be wrought on someone who thought so little of themselves that they couldn't bring themselves to look up to anyone better than Popp? "Look son, we all need heroes, but you can do a hell of a lot better than this guy!" Or what about having Popp stricken by a bout of conscience? "This kid thinks I'm a hero, but the truth is I'm a bumbler. How can I tell him the truth without disappointing him, but how can I lie to him?" Cue story where Popp actually does something heroic for a change. eh. I just don't like stories which manipulate me so cheaply - it's like having Tom Hanks play Mr. Rogers. "You love Mr. Rogers, don't you? And how can you not love Tom Hanks? So how can you not love this movie?" I wouldn't mind it if Fox called Teddy into service for some purpose other than 'kid needs an operation because I need a story' but it's too cut and paste like most of his stories within these pages. I will say, that the moment when we realise that Teddy can't walk does pack a wallop. You get a close-up of his joyous face reveling in the fun he's having with his Spectre and Popp toys, but then the next panel actual protrudes into that one and pulls back to reveal Teddy sadly in a chair lamenting the fact that he can't "go out and play like the other kids". That moment aside, Teddy isn't given anything more to do than gawk at Percival Popp and The Spectre. It's a shame - I really think a story where Popp has to finally try and be something other than a goofball would have done this series some good, and this one had the ingredients needed to make it happen. Too bad Fox didn't seem to give it a second thought.
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Post by tarkintino on Sept 16, 2020 17:54:07 GMT -5
Yes, I think American kids in 1944 were taught about Robert Fulton and the steamboat, along with other landmark inventors who Made America Great - Eli Whitney, Elias Howe, Samuel Morse, Alexander Graham Bell and Thomas Edison. I was taught about all of them in the 60s. Has the teaching of American history changed? Not really. I'm a few years younger than what I assume your age range might be, but in school, we learned about every person you mentioned. Of course, that was not the case on a state-by-state basis, so that would explain the differences in what was taught.
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Post by MWGallaher on Sept 17, 2020 16:28:26 GMT -5
Once again, we get dolls, and this time, Fox is very explicitly appealing to his young audience's play at acting out the heroics, so maybe my remarks about Fox a few posts back were indeed noting an intentional, rather than coincidental characteristic of his scripting.
The Spectre definitely seems visible to Popp and the cop and his kid. I can see where Fox was going with the invisibility angle at first, with a nebbishy wanna-be detective over-achieving thanks to his invisible ghost pal, but then stories like this one crop up where it's an inconvenience. A text explanation like "The Spectre focuses his ghostly powers to become visible temporarily" would have been nice, but instead we have characters gesturing at this supposedly invisible character as they interact with him. Ah, well, Fox has not exactly been forthcoming with explanations of anything during his tenure as scripter, so why should we expect more so close to the end of the run?
It strikes me that the punchline doesn't ring true to Percival's character. Popp has consistently overestimated his qualities and capabilities; he's the type that would consider himself very handsome despite what the reader sees, not someone who cringes at the sight of his own image. Well, maybe his problem was that young Ted didn't adequately capture his rugged good looks in his carving...
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Post by chadwilliam on Sept 18, 2020 23:22:27 GMT -5
It strikes me that the punchline doesn't ring true to Percival's character. Popp has consistently overestimated his qualities and capabilities; he's the type that would consider himself very handsome despite what the reader sees, not someone who cringes at the sight of his own image. Well, maybe his problem was that young Ted didn't adequately capture his rugged good looks in his carving... Back in issue 97, The Spectre (who had always been quick to ensure that Popp never got to reap the rewards lavished upon him whenever he'd earn them undeservedly) praises him simply for stumbling onto a criminal who threatened to blow him and his men up. The Spectre's generosity struck me as odd, but I'm wondering if he was simply starting to detect the first traces of his pal's low self-esteem beginning to show through the cracks. I mean, after arranging to have his picture posted in the paper with a brick of cheese on his head not too long ago (which might explain how Teddy Rollins knows that Popp isn't that great of a police officer) Spec might be trying to make up for some of the damage he's done to his psyche - damage which is evidenced by Popp accepting that he isn't the Apollo he's long thought of himself as.
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