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Post by codystarbuck on Nov 8, 2020 18:34:54 GMT -5
Valkyrie #2Pretty obvious what Eclipse is selling. cat's feminist ideology didn't seem to extend to selling comics to a mostly male audience. By contrast, YA fantasy writer Tamora Pierce refused to work again with Marvel after raising objections about images of a villain looming over her female White Tiger, in rather rape-y poses and having those objections ignored by the editors. She was fan of the character and the daughters of the Dragon (and Don McGregor's writing); but, Marvel blew their chance to have a name writer help sell those characters to her rather larger audience. Creative Team: Chuck Dixon-writer, Paul Gulacy-pencils, Will Blyberg-inks, Mindy Eisman-letters, ?-colors (its left blank but GCD lists Sam Parsons, who did issue #2), cat yronwode-editor Synopsis: Steelfox has captured Valkyrie and demonstrates that he can bend the metal noise suppressor and steel barrel of an HK MP-5SD... Val's bathrobe stays tastefully in place. They take her away and leave the unconscious Marlene, who then calls Airboy, as we saw in the review above. Val wakes up in Lubyanka Prison, in her flying outfit and is told she is being tried for war crimes, during an attack on the village of Lubov, on the River Don. Val claims to have never heard of it. Steelfox acquaints her, telling her that children were evacuated from areas where the Germans were invading and relocated to Lubov. the Germans located the village and sent a squadron of Stukas to attack it... 2,000 innocents were killed and the flight was carried out by Valkyrie and the Airmaidens. She denies ever carrying out a terror bombing, only military targets. Steelfox claims irrefutable proof. The next morning, Ambassador Sylvia Lawton demands to see Valkyrie, despite the Soviet official claiming they do not hold her prisoner... Ambassador Lawson recounts that Val was abducted from US soil and brought to the USSR and then threatens the official with information about his involvement in the black market. He makes a phone call. She is allowed to see Val, who recognizes her as Black Angel, despite the years. She tells them of the charges and Sylvia says she will act as her defense and that she, and her aid Holly, will have to find evidence that proves she couldn't have been there. As they leave, Holly asks about "The Black Angel." Steelfox answers to the Politburo, for acting without orders, but, they feel this fits their goals. They order him to try again for a confession, before the show trial begins. He returns and subjects Valkyrie to more interrogation... He reveals that he is a survivor of Lubov. He claims to have seen her in her plane. She stands by her claim that she had switched sides and was flying for the Allies, alongside Airboy (this did occur in the Hillman comics). Meanwhile, Sylvia looks over the case; but, they have few leads and most of the eyewitnesses are dead. Holly asks again about Black Angel and Sylvia shows her a photo of her younger days and her costume. Holly says it appears they were of similar sizes and Sylvia encourages her to try it on... Holly gets the idea to use the costume to aid them in getting the truth and Sylvia says the only lead is a former Airmaiden, in East Germany. Holly asks to go and points out she is a pilot, has a karate black belt and was rated as a marksman in pistol, in the Army. Plus, she is an actual Black Angel. Steelfox continues to observe Valkyrie, via monitors, as she plays possum, then tries to escape, after attacking a guard bringing food. The alarm is sounded, but, she makes it to a truck and plows her way out... Steelfox is very pleased and follows in his hangglider. He lands on the roof and forces her to veer off the road, into a lightpole and she is recaptured. Meanwhile, Holly arrives in Dresden and finds the former Air Maiden, Anna Mahlmann. She recognizes the silhouette, until Holly steps out of the doorway and reveals a very different Black Angel. Thoughts: Lot more going on in this one, than last issue. We are at the meat of the story, as we learn that Val is accused of flying a terror mission, with her Air Maidens, against a defenseless village, a refuge for children. We do have to wonder, as Valkyrie was a Nazi pilot, who was a fierce enemy of Airboy, before she fell in love with him and switched sides. Could she not have flown such missions? Well, maybe, maybe not. Anna seems to be the answer and I think you can figure out where this is going. The story is also being used to introduce a new Black Angel, to go along with our new Airboy. Eclipse and the 4 Winds folks have made a nice mix of revived original characters and new versions, as we have the original Skywolf, Valkyrie and Black Angel, but new folks like Davy, Kip Thorne and now Holly. Soon, we will also gain another new protege. Gulacy's artwork looks better in this issue, as the characters are a bit more expressive and lifelike. There are still panels where the women have mannequin faces; but, they are the minority. Maybe he was able to take more time on this issue. The plot is an interesting one and rather timely. There were numerous atrocities committed on the Eastern Front, both from direct military action and in reprisals for partisan activity. Whole villages were destroyed and everyone massacred. The Nazis believed the Slavic people were racially inferior and lumped them in the same category as Jews and the Romani. They found willing allies in many Ukranians, who made up large segments of the SS guards at concentration camps and other execution details. Some of these men would later come to trial. In the 1980s, there were still trials going on and the Klaus Barbie trial, relating to atrocities at Lyon, had occured around the time of publication. The first issue of this series went on sale in May 1987 and he was sentenced to life imprisonment, in July of that year. A black Black Angel seems to be a bit of a regression, when you think about it; but, it did help up the quotient of female supporting characters in the series and gives us a more active modern version, while still allowing the original to contribute, as well. We can't have everyone time displaced, or be the child of the original. Its already stretching credibility for Skywolf still being an active fighter, 40 years after the war. However, he would be the more likely of the two, when compared to Black Angel, to have a long career as a soldier of fortune. Not too many foreign armies are likely to hire a female adventurer, even in comics. So, we are steaming into the third and final issue, where everything will come together. Next up: Hotspur #1 and something very different!
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Post by codystarbuck on Nov 9, 2020 23:36:15 GMT -5
Hotspur #1The man doesn't need to carry a board to play checkers or chess! Nice sword design. Not sure if they were intending it to be a rapier or sabre; but, the curved blade says sabre, but the hilt is pure rapier. Makes for a nice change from the usual broadswords or katanas. As we will see, a rapier makes more sense. Creative Team: John Ostrander-writer, Karl Waller-pencils, Romeo Tanghal-inks, Mindy Eisman-letters, Olyoptics-colors, Tim Truman-editor Series created by John Ostrander and Tim Truman. Karl Waller worked quite a bit for TSR (Truman did more than a bit of work for them, too). He was fresh out of the Pennsylvania School of Art, when he did this; so, I'm guessing he was a Truman find. He would do a bit of work at DC and Marvel and Avatar, plus Dark Horse and Image. Synopsis: Our story begins as two men face off, one appearing to be a barbarian, with a broadsword; the other, a more civilized man with a rapier. The barbarian attacks with brute force, while the other man defends with skill and finesse, and a bit of martial arts, as he decks the barbarian with a kick to the head. Suddenly, a voice calls "Cut!" We are actually watching a rehearsal for a stage play (so, why call cut? That's a film term...) Our civilized man is Josef Quist, who seems a bit full of himself. meanwhile, a figure somewhere else observes the display, through a crystal ball and says, "Actor, I have need of thee!" Must be a casting agent. It seems Josef Quist is in high demand, but only sticks around a production for a couple of weeks, then turns it over to an understudy. His nickname is Hotspur, which is also the name of this play, with plenty of spectacle, fencing, and other stage action to keep it lively. Some of the females get a little bitchy about who may or may not have slept with him, after one makes a disparaging remark. Everyone is heading out for drinks and Josef says he will be along after he changes out of his costume. he goes into his dressing room and shuts the door and finds out he isn't in Kansas anymore. Or even Cincinnati... Quite frankly, it looks like he has stumbled into a Jim Henson production. he finds himself in the Bizarre Bazaar, where it appears that religion is for sale... Josef runs across a stall with a sex goddess, who doesn't seem to have any takers, until he enquires. She is ready to pay him, when he affirms that he is "potent." Suddenly, other women turn and look and the enxt thing you know, the sex goddess is attacking the others to keep them away from him. Josef watches the fight for a bit, rather bemused, until a truce is called and the women all agree to share him. That sounds like work to him and he avoids work, whenever possible. Well, call me a workaholic then, 'cause I think I could trade careers! He does a bit of acrobatics to escape and blunders right into a big honkin' viking type, who is more than a little put out to have someone crash into him. The women chase after him and suddenly Bjorn Bigmuscles (not his name, but a description of him)is Josef's best friend and calls the other male warriors to fight the women. The Battle of the Sexes takes a rather odd turn... A shadowy figure watches from a balcony, as the men turn on Josef and he has to fight his way out. He mixes tae kwon do and savatte and a good old fashioned kick to the goolies, while keeping up the banter. The barbarians wish he would just shut up and fight. He grabs a sword from a vendor and starts getting nastier, then the women gang up to protect him. before you know it, the fight is broken up by some....creatures, with blunderbusses, who seem to be the militia around here, or something. They slam the butt-end into Hotspur's gut and drag him off to see Cardinal Fengk, who is sort of this world's Cardinal Richelieu. He thinks he might be a messenger and Hotspur is prepared to go with this, to stay alive. Doesn't work well, as they messenger is always killed to maintain confidentiality. Hotspur is back to fighting. he gets the drop on Fengk, who pulls a chord and more guards arrive. hotspur cuts a curtain and escapes when they get tangled in it. He hops to a balcony rail to make his escape and can't resist rubbing it in, when he gets bonked by a candlestick and carried off by two ghosts... There follows a portfolio of character designs, from Tim Truman and Karl Waller... Thoughts: Um.....well, it isn't boring. It's hard to really gage what exactly is going on, as we are dumped right into the action. Basically, Josef Quist is a stage actor and combat expert, who is appearing in a production, called Hotspur. That is his nickname, which is derived from Sir Henry Percy, who fought the Scots and the French, during the Hundred Years War. He was featured in Shakespeare's Henry IV, Part 1, as a rival for Prince Hal (Shakespeare's, not our very own Prince). For whatever reason, he appears to have been magically transported to a real medieval realm, by some wizard, and has found himself the target of some ladies looking for a "potent' male, Cardinal Fengk, and whoever the ghosts work for (possibly the wizard). The action is a bit of a mix of the Richard Lester Musketeer films (Three and Four Musketeers, which was filmed as one production, before being split into two parts), a bit of Monty Python and the Holy Grail 9and Python, in general), and some old fashioned swashbuckling. The jokes don't hit as much as they fire; but, it is amusing and lively enough to keep you interested. The background stuff, in the Bizarre Bazaar was funnier than some of the other stuff, and both the barbarian male and the sex goddess speak in an Elmer Fudd tone. I assume Cardinal Fengk is an homage to Cardinal Fang, of the Spanish Inquisition... aka Terry Gilliam, from the Monty Python sketch of that name. Too bad he doesn't have a rival, Cardinal Biggles! The whole thing feels like amateur theater-meets the Society for Creative Anachronism-meets Monty Python-meets Alexandre Dumas-meets fantasy literature, in a comic book package. As such, it's a bit all over the place; but, Ostrander keeps it fun, which goes a long way to forgiving some of its weaknesses. Ostrander comes from the theater world, both as a writer and performer, with the Organic Theater Company, in Chicago. He became a comic book writer in 1983, working first on the First comics adaptation of the sci-fi stage play Warp, which the Organic Theater Company had originated. He would then collaborate with Tim Truman on Grimjack. Waller does a nice job with things, though he is a bit rough in spots. Chalk that up to being a rookie. Unfortunately, we don't get to see how he develops, as he fell ill and couldn't continue on the book and the penciling chores were handed over to Ben Dunn, of Ninja High School fame (well, notoriety would be more accurate). I like this; it's not a classic; but, it is a nice piece of fun that makes for a fine diversion from the usual fare on the comic book stands. You could do a fun movie based on this material, with a bit of work on the comedy. That was the beauty to many of the 4 Winds projects; they were all great stories that would have adapted well to other media, far better than most comic book properties (including recent era hits). At this point in time, the closest thing on the stands to it was Silverblade, at DC, from Gene Colan (who also enjoyed his swashbucklers). Next: Scout #21
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Post by codystarbuck on Nov 9, 2020 23:39:11 GMT -5
ps If you are interested in this, Dover Press put out a collected volume, though I believe you can find the three issues pretty cheaply.
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Post by codystarbuck on Nov 13, 2020 0:38:40 GMT -5
Scout #21Sing it, Brother Edwin! Looks like Tim was using a Soviet T-55 tank for his model, though the Soviets had replaced it with the T-62, from 1961. They still exported the T-55, because it was cheaper to manufacture. The premise here is that Mexico and most of Latin America fell to Marxist governments and are part of the Soviet sphere of influence. So, the Mexican Army being armed with Soviet gear makes sense; but, given the time frame, it should be more modern. Chalk it up to reference material. As we will see, they do have some ultra-modern stuff. Creative Team: Tim Truman-story & art, Tim Harkins-letters, Sam Parsons-colors, cat yronwode-editor Beau La Duke & New Disciples back-up: Same crew, except Flint Henry on pencils, with Tim Harkins inking. Also from Eclipse: Airboy #25 & 26, Area 88 #4 & 5, California Girls #2, Crossfire #23, Fusion #4, Hotspur #2, Legend of Kamui #4 & 5, Liberty Project #2, Lost Planet #2, Mai the Psychic Girl #4 & 5, Masked Man #10, Mr Monster's Super Duper Special #8, Prowler #1, Real War Stories #1, Sisterhood of Steel TPB, Tales of Terror #13, Tales of the Beanworld #7, Zot #14 Masked Man was BC Boyer's homage to The Spirit, which was a lot of fun. He appeared in Eclipse Magazine and Eclipse Monthly, then his own series. Real War Stories was from Joyce Babner (Harvey Pekar's wife) and the Central Committee for Conscientious Objectors, which states their mission as providing "counseling and legal help for people facing the draft, and for people who need discharges from the military, either as conscientious objectors or other reasons. That all sounds very noble, except for a couple of points: the Draft ended in 1973, 14 years before the publication of this comic. So, who were the conscientious objectors? I read the second issue; but have never seen the first, except for excerpts on a blog that is written by someone who apparently has little knowledge of US history or the military, as he takes everything said in the comic at face value. I wrote a rebuttal to his review and a criticism of the comic, which can be read here.Sisterhood of Steel was from Christy Marx, about a society of female warriors. It was published at Marvel's Epic line, then collected for reprint here. Eclipse became a home for collected editions of a few projects published elsewhere, aside from projects picked up from Pacific Comics, including The Sacred and the Profane, this, and Somerset Holmes. Prowler is the newest project from the expanding 4 Winds group, featuring a pulp avenger who reappears and finds a young protege. I will be covering this. Synopsis: Tim starts out with the future of mankind.... So, we have that to look forward to. In reality, well...things aren't much better. Las Vegas has been nuked. The city, what's left, is burning. People are dead, dying, disfigured and displaced. Rosa and Avner arrive near Ground Zero and survey the destruction. Rosa realizes there is little they can do, apart from airdrop food. The Mexican president has made a speech that speaks to the military buildup, along the border. They head south to assess the situation. Scout is in New Mexico, bear the Rio Grande, and contemplates his family's past. In his present, he and Monday survey Mexican forces about to cross the river into the US. There are tanks and high tech battle mecha... Sen Creek and Monday fill Beau La Duke in on what is really going on. The theft of the nuke from Mt Fire was orchestrated from within and exploded over Las Vegas. The same insider forces who perpetuated that act also have a hand in the Mexican government's actions. Monday speaks of "Men with no country." The Legion of Man. Santana questions Creek, who says the nuke was tied to his movement to discredit it; but, they underestimated how strong it is, especially with Monday's forces attached. He says they, along with the Swords of Texas' armor, will hold the mountain passes, while he directs their forces from the Big Mountain base. Beau will go to their broadcast location to send out images to force Washington's hand to send troops. Scout seems a bit underwhelmed, especially with creek directing from the rear. Typical. Then, Rosa and a squad of Rangers turns up to surprise the group... Rosa isn't surprised to see Scout there, but, Sen Creek appraises her of the real situation, with her own eyes providing the evidence that he speaks the truth. She tells a subordinate to call in their Ranger division. She radios the capital at Las Colinas and speaks to Vice President Loper. He acknowledges her report then orders her out, along with her prisoners. She sees who is behind this and they begin taking incoming fire from the invading Mexican troops. Creek makes an appeal and Rosa makes a decision. She orders her men into position to intercept the invading forces and stop them from reaching El Paso. "I Cross My Heart:" The regular government news broadcast features a report from Nevada paints a rosier picture of the aftermath than Tim drew, earlier... The news anchor pitches to commercial, but the broadcast is interrupted by the Beau La Duke Real Man Show. Beau updates viewers on what is really happening in Las Vegas, complete with intercepted photos from Las Colinas.... They sign off; but, VP Loper gets a report that their detection units have isolated the origin of the pirate signal. he gives the go ahead for agents to move in. They move in on the WLDQ mobile broadcast van, when they are ambushed by Billy Zeitgeist and her men. Beau comes out of the van and helps the lead agent reassess the situation. Then, his devious little mind finds a fitting end result to their actions... The Eclipse marketing page announces Milton Caniff's America, which reprints patriotic strips from across his career, the new Strike! superhero series (from Chuck Dixon and Tom Lyle), media attention about Scout #19 and the flexi-disc, the return of The Masked Man, Matt Feazell and Scott McCloud swapping duties on Zot (Feazell was doing the back-up stories) and British artist John M Burns taking over on art for ESPers (previously drawn by V For Vendetta's David Lloyd). They do mention that, despite acclaim from several notable people, ESPers hasn't sold as well as hoped. Probably because DC and Marvel were choking the stands with product and a lot of indies had joined in, including the new-ish Dark Horse. Also, no guys in spandex. Thoughts: Just a few years before this, ABC Tv had broadcast the telemovie, The Day After, which dramatized the aftermath of a nuclear attack on the US. It still presented a relatively rosy picture. For a counterpoint, read Keiji Nakizawa's I Saw It!, which details his firsthand witness of Hiroshima, as well as his later Barefoot Gen. If that's not enough, then HBO's Chernobyl ought to scare the pants off of you. Everything is in motion, as the Legion of Man have executed their plan. However, the fly in the ointment is still Scout and his merry little band. This issue gives us the stakes; from here, we see if Scout can stop World War 3 and the Legion of Man. Lots of intrigue, lots of character moments; but, from here we kick into high gear, as we head for the conclusion, over the next (and last) 3 issues. Beau La Duke's chapter adds a lighter note to a pretty heavy beginning, though that is a pretty cruel thing to do, to a cow. The image reminds me, quite a bit, of Rick Veitch's rather scatalogical work on The Maximortal. Flint Henry has a rather similar look to his art. Next: Airboy #25
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Post by codystarbuck on Nov 14, 2020 18:28:51 GMT -5
Airboy #25Bit of an odd cover, from Tom Yeates. Creative Team: Chuck dixon-writer, Tom Yeates-pencils, Mark Johnson-inks, Tim Harkins-letters, Olyoptics-colors, Tim Truman-editor. Skywolf: Chuck-writer, Graham Nolan-pencils, Mark Nelson-inks, John Clark-letters, Olyoptics and Tim T doing the rest. Synopsis: Airboy has brought the Heap to the wilderness of Northern California, along the Russian River. Don't be surprised if you see some Eclipse titles, floating in the water. Davy is trying to figure out how to communicate with the Heap, while the Heap is sensing that there is something different about this person from the Airboy he knew, before. they hike and the Heap follows, because he sees the same "flame" within Davy as his father. Heap comes across a dead deer and picks it up and cradles it, then absorbs it into himself. Davy thinks it is his way of "eating." In fact, the Heap is just bringing it back into the life cycle. Davy talks incessantly, with the Heap unable to answer. He speaks of the issues troubling him, in a weird form of therapy... Meanwhile, a guy in Groucho Glasses is off to dump 4 cubic yards of manure on the Santa Rosa City Hall steps, as a protest. However, he runs into Davy and the Heap, first. The Manure Man takes Davy and the Heap on a tour of the river and shows the pollution from Santa Rosa, which is carried down the river. The Heap is angered and decides to do a bit of eco-terrorism, himself, jamming a boulder into a sewage output pipe. This leads to a backflow and leakage at the Santa Rosa Sewage Treatment plant. At city hall, a protest is going on, while the mayor tries to feed an angry populace that their environmental impact is minimal. The Heap arrives to provide a rebuttal to her remarks... The protest ends successfully and the Manure Man takes Davy and the Heap home, where Davy promises to pay for the replacement of his tractor. Davy has also made up his mind about some things, including Valkyrie and the Heap sense that the flame still burns brightly in Airboy. Skywolf: February, 1951, on Oahu. Skywolf and Riot O'Hara are having dinner. Sky is on R&R, from Korea, where the Chinese have pushed UN forces back across the 38th Parallel. He's says it is a bit of karma, after the Chinese Civil War. Riot is now running airfreight in and out of Hawaii, looking to make a fortune, as it becomes a state. Things look good for her, when they are interrupted by a disturbance, caused by tattooed men, carrying katanas and wearing ninja hoods... Well, hoods, as anyone can wear a black hood, not just a ninja, especially since they didn't actually wear black hoods, historically. That idea came from kabuki theater. Anyway, back to the probable Yakuza hoods, looking for Eddie Ho. Is that Don's older brother? Ahem.... Sky is miffed that they have bashed his waiter and he has a pointed discussion on the topic of etiquette, with the lead hood, and then some of the others. They come to a meeting of the fist and the mind. Eddie Ho comes out, to see what the noise is about, looking like he has been hanging with Akebono... (aka Chad Rowan, the Hawaiian yokozuna, from sumo) The boss hood calls him sangokujin and vows to cut off his head, to present to their oyabun. Riot fires off a shot to suggest that this evening's entertainment is not to her liking. Sky decides he may have to rethink his plans for the evening, since his date came armed. Eddie Ho thanks them and comps their meal; but, the yakuza has a kid and leaves with the child, after forcing Riot to lower her gun. The child is Eddie Ho's grandson. The next night, Skywolf and Riot meet with Eddie Ho. He has assembled the $50,000 ransom money, which Sky & Riot will deliver to a drop, on a bombing range,. Riot asks the kid's name and Sky says Eddie never mentioned. Riot finds that strange. they land, near an aircraft graveyard and wait for their contact. It turns out to be Tatsuro Ito, Sky's yakuza ally, from Japan, who he aided against the sangokujin who were peddling opium and tried to muscle Riot. He calls Skywolf dishonorable. It seems Eddie Ho isn't what he pretends... Ho is part of a triad, trying to set up a smuggling operation. The yakuza control Oahu and want no part in drug smuggling (not then, anyway). The child is not Ho's grandson, there is no ransom. he is safe, on Oahu. Ito also reveals that he did not choose the meeting location, Ho did. Sky checks the case and it is filled with worthless paper. He hears jet engines and realizes they are FUBAR. This is an active bombing range. A pair of Navy F-2H Banshee's are approaching the range and prepare to drop their load, assuming the figures moving around below to be wild pigs. Sky, Riot, Tatsuro and the other yakuza are about to become the entre at a luau. Thoughts: The Airboy story is an environmental morality tale, with the Heap providing a bit of poetic justice. The Manure Man is a real person, named Tom Lynch. In 1985, the city of Santa Rosa illegally discharged 750 million gallons of treated wastewater into the Russian River. It created a furor among communities downstream, who received the brunt of this waterflow. The area is tourist-dependent and bookings plummeted, in the wake of media attention. It was a result of 20 years of unregulated building and growth around Santa Rosa. Later that same year, another illegal discharge occurred. That was followed by Lynch, renting a tractor and manure spreader, driving through the city, wearing Groucho Glasses, spreading cow manure across 4 city blocks, as a protest. that was follwoed by bags of manure sent to city officials. Then, Santa appeared on the city hall steps and dropped a load of coal for the council. The city took the hint and devised a plan to upgrade the city's wastewater system to take it out of the river. meanwhile, others have used the symbol of the manure man to attack environmental dangers. Tom Yeates and Mark Johnson were involved in some of the protests. Coupled with the humorous environmental parable is a bit of character development, as Davy vocalizes his feelings about how his father's friends see him, as Airboy, and what his feelings are, for Valkyrie. he works out some issues, just by speaking to the Heap, who cannot respond. The example of the Manure Man shows him that he must act on his feelings, if he wants things to change. This is about preserving the environment and peaceful protest, using humor to draw attention to the cause, without malicious intent (though 4 blocks of manure is a bit of a health hazard). It's also about Davy searching his feelings about his recent life and making decisions about his future and begin acting upon them. Meanwhile, Skywolf blunders into a situation, again, without the facts, again, and finds himself in the center of trouble. This is also some character stuff, as we see that Sky has a tendency to go looking for trouble and tends to create as much for himself as he finds from outside. It also develops the relationship between Riot and Skywolf, which we first saw in China, then carried forward to Japan. At first, they are colleagues; but, there is a spark between them. here, they are on a date, suggesting the spark is smoldering into flame. However, Big Idiot Who Thinks With Fists has landed them in deep doodoo. Notice that Riot was the one who asked the questions and wasn't liking the answers. They make a good team, as she has the brains he seems to lack, while he provides the passion. However, he is also a screw up and I don't have high hopes for them, as a couple. His own example is of an absent father, off looking for wars to fight, while his mother has to run a business and raise a son, who follows in his father's footsteps. I think Riot and LaVerne would get along great, mainly comparing what big jackasses are the men they love. Graham Nolan was still pretty new to the game, debuting in DC's New Talent Showcase, in 1985, alongside Stan Woch and Eric Shanower. That led to some work at DC and Marvel, as well as some indie gigs, like this. He would go on to co-create bane, with Chuck Dixon, and drew both the Rex Morgan, MD and Phantom Sunday newspaper strips. He is still young, here, but well developed, as an artist. Skywolf and Airboy was quite a showcase for some young talent, as well as a chance for some veterans to have a bit of old fashioned adventure fun. ps Don Ho was of mixed Hawaiian, Chinese, Portugese, German and Dutch ancestry; but, is not related to any triad gangsters. That I know of. he actually has a pretty interesting background, beyond singing "Tiny Bubbles". He played football for Springfield College, but returned to Hawaii to earn a degree in sociology, from the Univ of Hawaii. he served in the US Air Force, flying C-97s for the Military Air Transport Service, before leaving to help his ailing mother run her nightclub, at Kaneohe, called Honey's. The club was a favorite of the nearby Marine base and Don always honored servicemen there. The club thrived and he moved it to Waikiki. he eventually came to sing at Duke Kahanamoko's "Dukes" club, which led to his recording contract and growing fame. he was married 48 years, to his high school sweetheart, until her death. In his stage show, he always honored veterans, especially veterans of the Pacific Theater and survivors of the attack on Pearl Harbor. So, all joking aside, Don Ho is a man to be respected. Eddie will probably get his, soon.
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Post by codystarbuck on Nov 15, 2020 16:28:00 GMT -5
Airboy #26Misery is back; because Misery likes company! Creative Team: Chuck Dixon-writer, Gary Kwapisz-pencils, Kim DeMulder-inks, Tim Harkins-letters, Olytoptics-colors, Tim Truman-editor Skywolf: Chuck-writer, Graham Nowlan-pencils, Mark Nelson-inks, John Clark-letters, Olyptics-colors, Tim T-edits Synopsis: Davy and Hirota are kickin' back, chillin'...just hangin' out, whacking each other in the head with a stick... Davy's bummed out because he wasn't able to save Valkyrie and she (and Black Angel) had to sort out her own mess. Hirota calls him a wuss and says "Suck it up, buttercup!" Okay, he doesn't, but he should. He tells Davy he didn't know where she was and couldn't just waltz into a Soviet prison and break her out. Davy mopes some more and walks off, to figure it out for himself. Misery watches from beyond and is very happy (relatively speaking) He's hanging with his rats and The Flying Dutchman. They go off to revive someone who will be Misery's instrument of vengeance, against Airboy. Along the way, he reveals that the Flying Dutchman is a willing slave of Misery... We don't learn any more, as he is busy doing his Dr Frankenstein bit, raising Manic from the dead. Yup, manic, who Skywolf gunned down. He's still POd that Sky cheated (no rules in a real gunfight, my friend) and he is pretty receptive to Misery's offer. Misery even provides him an army... He also gives Manic his own "hog" and sends him and his army of hellspawn vermin down the highway, on screaming metal horses, on the fast track to Armageddon! Skywolf: On a US Navy bombing range, on Kahoolawe, in the Hawaiian Islands, a flight of F-2H Banshees have just dropped their load on Skywolf, Riot O'Hara, Tetsuro Ito and his Yakuza underlings. Sky emerges from a hole and trash talks the Navy. Skywolf is a little peeved and he tells Tetsuro that he plans to pay a little visit to Eddie Ho. He tells Riot to sit this one out and she lets him know what he is going to miss... Idiot! Sky and the boys approach Ho's clifftop house from the sea. They quickly exchange stealth for explosives and a grenade from Sky gets them inside the house. They then split groups, Tesuro leading his down one side of the house, Skywolf down the other, to meet up in the garden. Ho had his house built by F. Manchu & Daughter and a pair of Sky's team fall through an opening, covered by a rug and end up in a shark tank, as a midnight snack. Sy then faces a big bruiser with a quarterstaff and exchange fighting yell techniques, with a Texas Rebel Yell taking the prize... He catches up with Ito and lends his Tommy Gun to the cause. They chase after Ho, who is boarding a helicopter. Sky makes a dash to catch it, as it lifts off... Ho goes to stomp Sky's paws and he pulls out his M1911 Colt pistol and unloads into the aircraft, killing Ho and his pilot, causing the helo to crash back into the ground, though he survives. Tetsuro takes him for a beer. Thoughts: Airboy is setting up a new storyline, after last issue's diversion into ecology parables and swamp creature therapy. Now, Davy is facing the start of what would make a really cool biker/horror movie, kind of Wild Angels-meets-Willard. Someone give Davie Allan a call! By the by, why hasn't Tarantino done a biker movie? He's mined just about every exploitation movie cliche there is; but, not a biker film. Guess he isn't as cool as he thinks he is. Plus, Peter Fonda is gone, now. William Smith is still hanging on, though. He's 87, though, so get hot, Quentin! We get a surprise that the Flying Dutchman is a wingman for Misery. The Flying Dutchman is another of Hillman's aviation strips, about a Dutch pilot (what else), who mercilessly atatcks the Germans from a secret airfield, mowing them down like blades of grass. There wasn't a lot of subtlety to his stories; just a lot of carnage. So, it isn't a great leap to find him partnered with Misery. His thirst for vengeance outweighed his desire to free his country, forever damning him to his own hell. What, you thought it was an opera about a flying ship? So, Manic is back (like they would let a villain like that go so easily). We also get a return of the rats, sort of. Not the same rats, obviously; but, rats just the same. Biker Rats. Funny enough, there would be a TMNT ripoff cartoon, in the early 90s, called Biker Mice From Mars, which got a 3-issue comic, from marvel. I seem to recall an earlier comic, in the late 80s, vaguely, with some kind of motorcycle riding mice, trying to cash in on the black & white craze. Might be mixing rip-offs, though. Still, Beverly Cleary did it way before... Skywolf finishes his Hawaiian venture without much ado, just some killing. Kind of disappointed that Chuck left this one so thin. Still, Riot lets Sky know she is interested (even if she does bring a pistol on a date); so, look for more development there. Thankfully, the stories will be a bit deeper, too. The letters pages have praise for Rats story and a question about why the use of racial slurs (in the context of the Skywolf KKK story) is okay, but not F-bombs. Chuck says them's the breaks. Issue ends with house ads, including one for Bruce Jones' superhero, Man of War, Kurt Busiek's supervillain Liberty Project, and the upcoming 4 Winds series, Strike! I will be covering that; but, there aren't many images available for it; so, those will be a bit different. I really liked the concept at the heart of it; but, it died a quick death and was pretty well closed up during the Total Eclipse crossover event. Next up, Valkyrie #3, even though it was a month late on the stands.
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Post by codystarbuck on Nov 15, 2020 17:38:39 GMT -5
Valkyrie #3Nice Gulacy cover, though Val's manicure has stood up to some punishment. Creative Team: Chuck Dixon-writer, Paul Gulacy-pencils, Will Blyberg-inks, Mindy Eisman-letters, Sam Parsons-colors, cat yronwode-editor Synopsis: Valkyrie is tormented by nightmares of Misery.... Steelfox believes it is her guilt tormenting her, though the other observer suggests he is confusing his personal vendetta with the justice of the state. He accuses him of developing a cult of personality... Holly continues her discussion with Anna Mahlmann, one of Valkyrie's Airmaidens. She has been living in Dresden, East Germany, in secret. She agrees to testify, in exchange for American protection and citizenship, to get her away from the Soviets and the East Germans. The Stasi show up to investigate reports of the sighting of Holly, aka Black Angel and Holly takes them on, but one of them has her at point blank...until Anna bashes him over the head with a porcelain teapot. The two ladies leave in a hurry, before more security turn up. In Moscow, Steelfox taunts Valkyrie and she throws it right back, saying the gallows will cheat him of his desire to kill her, himself. At the trial, the prosecution offers up newsreels of Hitler awarding the Knight's Cross to Valkyrie, shots of her with the Airmaidens, and the attack on the village of Lubov, where 2,000 children were murdered. We see the Airmaidens greeted by high ranking Luftwaffe officers. Sylvia Lawton, aka the original Black Angel, presents the defense evidence, with records of Valkyrie having defected to the Allies and flying with Airboy and the Airfighters, before the terror raid and can place her elsewhere during the event. The Soviets reject the documents as proof, claiming they could be forged by the CIA. They broadcast the trial to the world, where it is seen by Marlene, Skywolf, and Airboy, who can do nothing. Meanwhile, outside, Holly and Anna have arrived; but, the guards are blocking their entrance. Steelfox gives testimony of seeing Val in her Stuka, as she dove low and he says he hears the screams of his sister, as she dies in the flames of the bombs. Sylvia confers with Val, later, and it looks hopeless, as the Soviets ignore any evidence that doesn't fit their purposes. Then, Holly and Anna turn up. Anna is reunited with her former commander... Sylvia cautions that Anna will likely end up being held for her part, as an Airmaiden and Val is resigned to her fate to die for the crimes of the Nazi regime she once served, but left. She is adamant that she must testify. Sylvia calls her as a witness and the Soviets question the relevance until they hear Anna flew with the Airmaidens. Anna takes the stand and says she can offer proof that Val did not lead the mission.....she did! When Valkyrie defected, Anna was chosen to masquerade as her and lead the mission. It was done, both as terror and to discredit Valkyrie with the Allies. Anna thought they were attacking a military target; but saw the evidence after and has been haunted by the images of the dead children. She breaks down on the stand. Steelfox refuses to accept this. Sylvia stares him down and reiterates the truth. Valkyrie weeps for Anna. Valkyrie is freed and Sylvia says goodbye to her at the airport. Anna remains in custody. Sylvia tells Val to go live her new life and to watch out for Holly, who she sends with her, as the Soviets have her marked as CIA. She gives Holly a present, which makes her smile. Holly looks at it on the plane, the Black Angel outfit. Val thinks of Davy, as they head back home. The issue ends with Anna, her youth restored, sitting on the bed in her cell. Misery has come to claim her and they leave, as we see Anna's feet hanging limply, from the ceiling. Thoughts: Strong ending to the mini, though you could see it coming, from the moment Anna was introduced, in the previous issue. We knew Val could not have led the raid; or at least, we were led to believe it, even as Chuck sowed doubt. He did a good job reminding us that she had been a believer of the Nazis, until Airboy opened her eyes. That is an avenue that Chuck and Eclipse never really pursued. In the hillman comics, she switches sides for love and because of some cruel commanders; but, not because she had suddenly been shown the truth of the Nazis. Valkyrie's awakening to the truth would have been a goldmine of a story and better suited to a Valkyrie mini, than what would follow this, in the second mini. It would have been perfect for an original graphic novel; but, they didn't go there. Gulacy's women still look remarkably generic, apart from hairstyles, when he isn't using models and that is seen here. Even Holly, if it weren't for the coloring, could have been a sister of Val. Gulacy is more expressive within the story; but, there are still panels when it appears he is drawing mannequins. To me, that is the only thing that really hurts this, other than we needed more investigating to uncover the existence of Anna Mahlmann, which means at least another issue or two. So, we end with Valkyrie being cleared and readers are assured she committed no atrocities for the Nazis, though she doesn't entirely escape her past of having flown for them. She can be cheered as a hero, without guilt. We also get a new Black Angel, to add to the distaff side of the Airfighters and a person of color, which has been sorely lacking in all of this. She will return, as the Airmaidens will get their own special, while Val will have a second mini, more appearances in Airboy, and an Airfighters WW2 special, as they meet up with Sgt Strike, from the upcoming Strike! superhero series, from 4 Winds. I'll have a bit of personal info to add, when we get there. Next, Hotspur #2
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Post by codystarbuck on Nov 18, 2020 15:42:37 GMT -5
Hotspur #2Creative Team: John Ostrander-writer, Karl Waller-pencils, Benn Dunn-pencils, Romeo Tanghal-inks, Mindy Eisman-letters, Olyoptics-colors, Tim Truman-editor, Letita Glozer-gofer. Not sure why a gofer is getting credited; but, it must have been for some significant reason. A quick google reveals that, one, she is Mrs Scott Hampton, two, she was an editor at Eclipse, and three, she worked on Adolescent Radioactive Black Belt Hamsters and Miracleman. My guess would be that she was Truman's contact at Eclipse for production, as 4 Winds was pretty much autonomous. Probably an in-joke, as cat would have jokey credits, since Truman edited Airboy and other 4 Winds projects. Karl Waller fell ill during the production and had to turn things over to Benn Dunn, who had already worked with Tim Truman, on Scout, and who was drawing the upcoming Swords of Texas mini-series. Synopsis: Hotspur has gotten away from Cardinal Fengk, thanks to some ghostly figures. The Cardinal calls for his pet, Eilert, to follow... Daddy? Yech! Why does a reptile have a mustache and goatee? How does a reptile have a mustache and goatee? And why is it thicker than mine? Hotspur is deposited in a tower, elsewhere in the city, while Eilert spies from outside a window....upside down, which makes the Cardinal nauseous. He can't figure out how to flip the image, in his crystal ball, so he flips the crystal upside down! (There is an upside down to a sphere?) Hotspur finally meets the wizard who brought him there; Noraxx! Noraxx gives him the scoop... So, he wants to be a god, but needs worshippers. He then says godhood can be achieved by public office or through certain objects of power... Noraxx hired someone named Ironhand to get the amulet of the Sex Goddess; but, he doublecrossed him. Hotspur has to find him and get it back if he ever wants to get home. He meets the ghosts who brought him and recognizes them as the fabulous Felts, an acting couple from 1930s Hollywood. Get three actors together and it turns into a luvvie fest pretty quickly, which Noraxx interrupts. Cardinal Fengk thinks Norax has the right idea and he wants it, for a job promotion. The Felts carry Hotspur along, but he decides to get involved in a mob scene below, as some hulking barbarian type is cornered. he springs into the fray (basically bungy jumps from a flagpole) and also upsets a mob of women, who plan on burning Cybarra, high priestess of Kathique the Sex Goddess. Everyone is cursed and impotent; so, they are a little touchy! Hotspur also comes eye to really big eye, with Eilert, and craps himself. He springs back out with Cybarra, swats away Eilert, then rescues the barbarian, who thinks Hotspur is handsome... Cybarra gives the background to the Curse of the Sex Goddess. Basically, Kathique liked to fool around, had the chief god under her finger, but kept a few somethings on the side. The Boss God trapped her in her amulet, which ended up int he hands of a barbarian. Kathique didn't like him, so he isn't getting any and if he isn't no one is; so, everyone's a little frustrated and techy. The barbarian, Suu, declares he must aid Hotspur, since he saved him. Cybarra is going along because it is her boss in the amulet. Hotspur wants to get home. The Felts follow, as does Eilert. Thoughts: More lighthearted fun, which makes me suspect that Ostrander had discovered Terry Pratchett and Discword (Colour of Magic and Light Fantastic were published before this and Equal Rites and Mort came out the same year); or, at least, Robert Asprin (who died with a Pratchett book in his hands...so, synchronicity), with a bit of Python. Still not exactly laugh-out-loud funny, but mildly amusing and action-packed. It's a bit light on plot, really, as it is more a character comedy. The banter between Suu and Cybarra is pretty good. The Felts are inspired by screen couples of the 30s and, at one point, mention that they were up for the roles of Niick and Nora Charles, in The Thin Man, when they were taken from the world. Hotspur informs them that William Powell and Myrna Loy got the jobs (and did them beautifully). The sex goddess stuff pokes fun at the rather randier nature of Greek and Roman myth, though it does seem a bit misogynistic, on the surface. However, John Ostrander is no misogynist and we will probably see that there is more to the story. If Kim Yale were co-writing, we would probably get a fantasy Point-Counterpoint parody ("Cybarra, you ignorant slut!") The art is fine and Tanghal melds to two pencillers together, mostly. Dunn is a bit stiffer than Waller. They could use someone who is a bit more adept a comedic art for this, especially facial expressions. Wally Wood or John Severin would have had a blast with this stuff. So, kudos to 4 Winds for variety, though the story could use some rewriting and the art could use some "style." On the whole, it's still a fun read. Next, The Prowler #1
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Post by codystarbuck on Nov 18, 2020 16:42:22 GMT -5
The Prowler #1Large man looming over young boy and that title suggests a whole 'nother theme and not in a good way! Creative Team: Tim Truman-writer, John K Snyder III-art, Tim Harkins-letters, Julie Michael-colors, cat yronwode-editor Synopsis: Night, in the city; a kid in a bad ninja suit (with top of the hood cut out) fires a grappling hook and rope across to another building, then travels by zip line across the chasm. A touch of a remote and the launching gun retracts the line and is whipped across to where it is anchored, on the other side. The kid uses a knife to break in and quickly searches the place, ultimately finding the safe... So, our "ninja" is a cat burglar! He works to open the safe, but is interrupted by the owner... ...who knows the kid, Scott. Turns out, he isn't cracking a safe, he is setting the washing machine so he can do his laundry, since the dorm's laundry room is closed. he helps himself to Leo's food and we are left puzzled. Leo seems to know a lot about Scott Kida. Scott is worried that his friends think they are a couple. Leo says not to worry what they think or it will make him hesitate in his mission. Lose a grant? Man, that dates this! The 80s were about replacing grants with guaranteed student loans, the guarantee being that the bank gets there money back from the government (meaning tax payers) when the student defaults under the crushing debt! This is why I had an NROTC scholarship! Anyway.....the grappling gun is Leo's and Scott leaves, while Leo looks lovingly at an old movie poster, for a Monogram serial... Leo finishes the laundry and recalls how he and Scott met, a year and a half ago. We see Scott doing katas, in the park, from a book. Leo is reading a newspaper and looks up and watches. Woman with a baby, in a stroller, walks past and her wallet drops out of her purse. Scott stops and picks it up, returning it to her. Leo watches with satisfaction. Later, Scott has mastered the katas and Leo notes he learns quickly. Some hoods mug Leo, with Scott able to see what is happening, but he does nothing and leaves the scene. Then, he stops, turns around and runs back, and finds the gang under a bridge and drops down on them. He has the element of surprise; but, it doesn't last and he is in trouble as they are about to waste him. Then Leo, with a gun, drives them off. Leo takes Scott home and feeds him and learns of his past. His parents are dead, he lives with an aunt and uncle and has a special grant, for school. He hates classrooms and learns better on his own and is mostly a loner. He sees the movie poster and thinks Leo is a collector. he has heard the name of the film. Leo says it is about him. Scott asks if he is in the film and Leo says he's not an actor; he's the subject. He offers to teach Scott, to become more than he thinks he is. We end in the present, as Leo looks over a stack of "past due" notices. He grabs the twin of the pistol he holds and goes to his bedroom. He pulls an outfit out of a closet and gets dressed. The Prowler is about to return... On the letters page, Tim gives the background to the concept. Mostly, he talks about his love of both "high" and "low" art, and how he eventually moved past having to justify loving Carson of Venus as much as Rabbit Run. In other words, Tim likes a good pulp novel; but he reads other things and brings those influences. He got a vision of a pair of masked heroes, one a young kid, the other an old man, both the Prowler. He called JKS III and told him about the characters. They talked for a couple of hours. Snyder called him back, in the morning. The result is this book. Thoughts: Pulp heroes were in vogue, at the time, much as they were a decade before. Howard Chaykin, who penned a few pulp heroes, was updating the Shadow and DC was about to launch a rather ill-conceived Doc Savage revamp (which, thankfully, they pulled back from). Dave Stevens' Rocketeer lit some of the fire. Truman's previous work on Grimjack had more than a little Black Mask detective pulp at the core. Here, we have an old pulp hero, Leo Kragg, aka The Prowler, who has found a potential successor. Scott Kida is a young man, mostly alone in the world, who has a sense of justice. Leo is obsessed with justice. Master and apprentice. However, we get hints that it isn't an easy collaboration. Leo seems to have financial issues and Scott seems aloof and maybe hesitant bout their mission. Pulp heroes with feet of clay. Truman handles the script beautifully, crafting interesting characters, in a noir world. Snyder matches with art, though in his stylized manner. He was never the flashy superhero artist; but, he tread the fringes of those worlds, with Grendel and the later Dr Midnite mini-series. Fashion In Action tread on the pulp world, with touches of satire. A good combo. Also at the heart we see a bit of love for the old movie serials, as Tim mentions Fighting Devil Dogs and Spy Smasher (2 excellent ones), while also name dropping Commando Cody (aka the Rocket Man, from the Republic serials). Monogram was an actual studio, part of Poverty Row, on Gower Street, in Los Angeles. Monogram was noted for low budget pictures, including things like the Cisco Kid films, the Charlie Chan films (after 20th Century Fox dropped them) and the East Side Kids. The Prowler movie poster lists Bela Lugosi, who did several films for Monogram, in the 40s. Monogram also produced three Shadow films, starring Kane Richmond (star of Republic's Spy Smasher): The Shadow returns, Behind the Mask and The Missing Lady. However, Richmond's Shadow wore a face mask, much like Republic's The Masked Marvel. So, pulp adventure, Poverty Row Hollywood, and modern crime drama.....quite a recipe for adventure. This is good stuff, like a comic noir. I would be remiss if I didn't mention the likely inspiration for Scott's name...Fred Kida, artist on Airboy, with which Tim was heavily entrenched. Next: Scout #22
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Post by codystarbuck on Nov 20, 2020 0:57:41 GMT -5
Scout #22Creative Team: Tim Truman-story, Benn Dunn-pencils, Tom Wimbish-inks, Tim Harkins-letters, Sam Parsons-colors, cat yronwode-editor I don't know much about Tom Wimbish. He has a few comic book credits, including Southern Knights (from David Anthony Kraft's Fictioneer publishing house) and Alien Encounters, at Eclipse. He will also provide some art for the Scout Handbook. I did find a reference to a Tom Wimbish on a posting for a Greensboro, NC comic shop, which would be the right neck of the woods for a lot of people who worked around the 4 Winds line. Might be the same guy, might be a coincidence. Also from Eclipse: ARBBH #7, Air Maidens Special #1, Airboy #27 & 28, Airboy Meets Mr Monster #1, Alien Encounters #14, Area 88 #6 & 7, California Girls #3, Captain Eo #1, Crossfire #24, Dreamery #5, Enchanter #3, Legend of Kamui #6 & 7, Liberty Project #3, Mai the Psychic Girl #6 & 7, Portia Prinz of the Glamazons #5, Prowler #2, Scout Handbook #1, Strike! #1, Valkyrie #3. Whew! As you can see, nearly 1/3 of Eclipse's output this month is from the 4 Winds Group. It's a big Airboy month, with both the Air Maidens Special and Davy meeting up with Doc Sternn. Then, there is Prowler, the Scout Handbook, this issue, Valkyrie #3 (which may have been a bit late) and Chuck Dixon & Tom Lyle's superhero series, Strike! I'll be reviewing all of these, here. Hotspur #3 looks to have been delayed, possibly due to Karl Waller's illness requiring Ben Dunn to fill in, throwing off the schedule. Alien Encounters #14 features the other Tom Wimbish work (along with the Scout Handbook). The manga titles are doing well, at this stage and earning Eclipse some good press. Meanwhile, Lone Wolf and cub is also causing a stir at First Comics. Both would be a decade too early to enjoy the manga boom, which would have infused both publishers with needed cash. However, they tried to westernize the books, for easier reading and part of the success of the later Tokyo Pop was in presenting the Asian reading experience, with a guide for the panel progression. It saved a lot of money, in the long run, and pushed their titles well ahead of Viz, who were the first major manga publisher in the US (they co-produced some of Eclipse's titles), with Dark Horse being the other early major player. The manga titles would also prove to be part of Eclipse's financial woes, as they ended up owing Studio Proteus, who translated and reconfigured titles for them, a lot of money, leading to a lawsuit. That is what killed Area 88, with many issues to go. Synopsis: The Mexican Army is moving across the Rio Grande into the US, after the nuclear detonation in Las Vegas. Leading the charge are armored mecha and Mi-24 Hind gunships, both technology provided to the Marxist government by the Soviets (in this world). Rosa and Avrner Glanzman observe their movement, with Glanzman providing technical details. The mecha are Japanese-built, for the Soviets, but now outdated. Israel dealt with them in the Iraq Insurrection." He says they are maneuverable, but lightly armored in the rear. Rosa is worried more about the gunships. Avner is heading back to Las Colinas to see why the government hasn't sent reinforcements. Rosa orders covering fire, then hails the Mexican forces with an ultimatum to withdraw. The Mexican forces give their rebuttal... Rosa tries to call in Banner, though the Swords of Texas take their time responding. Rosa sees her men going down and decides to advance, before they get slaughtered. After loading up on anti-radiation sickness meds, the Swords of Texas move in their armor and outflank the Mexicans. To the southeast, another group of Mexican armor is headed across the border. Scout picks off the leader, with his Enfield rifle and then orders Monday's Samothracians to open fire. The narration tells us that the Mexicans have 5 divisions in play; 3 have crossed the border. Rosa is dealing with one, Scout & Monday the other. The third, to the East, had no one to engage them. Scout has to worry about the problem in front of him. He goes after the mecha with guerilla attacks, getting on top of the structure and dropping grenades through the top hatch. The gunships are a bigger problem and one bears down on Scout, who has an AK-47, but it isn't much good, unless he gets lucky. Luck is with him, as Monday hits it with a rocket. Scout continues to move fast and use infantry power against armor, as, apparently, the Mexican troops are too stupid to lock their hatches. After Santana dispatches the crew, he surveys the damage, as the shooting has stopped... Monday says Santana is like him, born for battle and Scout doesn't take kindly to the comparison. Rosa radios in. They are in control in their sector and the Salvation Army defeated the other incursion. her Rangers got her satellite photos of the remaining forces and it appears they are aimed at her position. She tells Scout to get over there and they will use the captured armor to face the next wave. In Las Colinas, Laura Carver writes a letter to Rosa, informing her of Canada's sabotage of the irrigation pipeline into Illinois, which is killing crops. Canada is allied with the Soviets (except during hockey season) and they are reacting to the US actions. Laura tells of her longing for Rosa, then she walks over to a shredder and dumps her pills into it. Bill Loper witnesses the action... Meanwhile, Scout and Monday conduct a night raid on the Mexican force's supply lines. They take the fuel needed for their armor, then torch the rest. They are low on food and medicine and Sen. Creek's contacts in Las Colinas are being blocked. Rosa has had enough and demands to know who is behind the reaction of the government... Rosa isn't buying it, but remains in the fight. Monday says this is the big one, that the world is changing and the Legion of Man must be stopped. At Las Colinas, Laura Carver takes a bath. Bill Loper creeps in and injects her with a fatal overdose of heroin and she dies. Avner Glanzman catches the act on the security cameras. he tells his Mossad agents to get the footage to Tel Aviv, immediately... Beau La Duke's Tips for Real Men: Beau answers letters from readers about being a Real Man. First, Real Men don't wear silk shirts. Real Men food: pork rinds, moon pies, tacos, blood red steaks, artificial additives, scrambled eggs with ketchup, and spam out of the can. Sissy foods include bean sprouts, yogurt, granola, anything prepared in a cuisinart and chocolate mousse. Apparently, Real Men have issues with bowel movements. Sadly, I can't seem to get the image hosting to accommodate Tim Harkins purty pictures of said advice. Thoughts: All hell has broken loose in this issue; but, sadly, Tim isn't illustrating things. Ben Dunn does a decent job with the action; but, his figures are occasionally clumsy, especially his Laura Carver in the bath. For one thing, her pose is rather awkward and the water level rather low. He arm covers her breasts, rather unconvincingly. I assume Eclipse didn't want full on nudity, though they might as well had, given how much is on display. Meanwhile, Bill Loper moves pretty stealthily, for an overweight middle-aged ex-evangelist. So stealthily that he can silently open a door, cross over to the tub, lean in and jab a hypodermic into Laura Carver, without a single noise. My only real problem (above aside)is the battle. a division is usually between 10,000 and 15,000 men. Laura has, at best, one Ranger division. I have trouble believing Monday's people number that high. Craig Creek's people, maybe, but do they have much combat experience? We are never really told and they dispatch the Mexican armor rather easily. Much is said about it being obsolete stuff; so, maybe it has been neglected. Still seems like an easy win, to me. It feels like we are approaching the climax (especially since we only have 2 more issues), as the Good Guys still have two divisions headed their way, they have little food and ammo, and no reinforcements. This is usually when the cavalry sound their bugle. Will there be any cavalry?
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Post by codystarbuck on Nov 21, 2020 0:13:57 GMT -5
Scout HandbookLet's see, I have my swimmer badge, my woodcraft badge, my field stripping an M-16 badge, my improvised explosives badge, and my peyote badge. Creative Team: Tim Truman-script & art, Chuck Dixon-script, Ben Dunn, Flint Henry, David Laforce, & Tom Yeates-pencils; Laforce, Yeates, Truman, Tim Harkins, Tom Wimbish, Robert Hardin-inks; cat yronwode-editor The book is black and white, with typeset lettering. Basically, this is a cross between Mack Bolan's War Book (swiped for the Punisher's War Book), Who's Who in the DC Universe (and OHOTMU), Guns & Ammo, and the informative pin-ups from the classic DC war comics. Synopsis: The book is broken down into an introductory section about the world and background of Scout, with geo-political maps and explanatory text. it then moves on to character profiles, tech files on vehicles and firearms and miscellania. The introductory section gives us the maps of the US and the world, with accompanying text..... The Soviet Union has expanded to encompass all of the Warsaw Pact nations, India and possibly parts of Scandinavia. The map indicates that the Scandanavian states are socialist, but doesn't elaborate if they are independent but allied with the USSR, puppet states, or under direct control. Most of Central, Western and all of Southern Africa is under Socialist control and allied with the Soviets. China's influence extends to Korea and possibly parts of Southeast Asia. The rest of Southeast Asia, Indonesia and the Philippines are allied with China. Latin America is under Marxist control and allied with the Soviets, as is Canada. Israel controls the Middle East, southern Europe, Spain and North and East Africa. Switzerland controls the Germanic areas. France and possibly Benelux are Socialist but non-allied, while Great Britain, Ireland, Greenland, Australia and Japan are unallied. It has already been established that Japan has produced armaments (mecha) for the Soviets). Alaska is a "joint use" zone, administered by the US, USSR and Canada. Meanwhile, the US is pretty fractured... This is pretty much at the end of the book, with Sen Creek's faction at odds with the government in Las Colinas. The Southwest has broken away and formed the Southwest Free States, consisting of Texas, Oklahoma, Colorado, Utah, New Mexico, Arizona, Nevada and California. You will also note that a section of Mexico, along the Gulf Coast, is a Vietnamese "Reservation" Area. Louisiana is altered, probably due to ecological issues, with portions of the delta permanently flooded out, referred to as the Louisiana Islands. North and South Carolina and Pennsylvania were sites of nuclear meltdowns. Also note that part of Baja California is a Japanese Trade Zone. We will see more of that in the upcoming Swords of Texas mini-series, while New America will explore some of Latin America and elsewhere. There are tech sections, with diagrams of the Soviet/Mexican battle mecha, Big Moishe, and others, plus weapons seen in the series... One interesting thing I wish I had an illustration for was the wiregun, used by Monday and his Samothracians. Basically, you have an assault rifle that is mounted to a forearm rig, which is them wired into an interface in the skull, which relays impulses directly from the brain, firing the weapon at the speed of thought. This basically does the Terminator one better. Monday's weapon looked like an M-60, with a magazine feed (instead of the normal belt feed), with the gearing. His soldiers had things like M-16s and similar weapons. Scout's favorite weapons are illustrated, including his Colt Python .357 Magnum revolver, .303 Lee-Enfield Rifle, M-16 (with M-203 Grenade Launcher), Uzi, and CAWS (Close Assault Weapon System, an auto-fire shotgun, from the German armaments firm Heckler & Koch, which was being tested in the late 1980s). The whole purpose of the issue was to acquaint new readers with the world of the series and help lead them into the spin-off titles that followed the end of this series, The Swords of Texas and New America. Everything seen here summarized the preceding series (with character histories for Emanuel Santana, Rosa Winter, Ray Vaughn, Bill Loper, Laura Carver, Sen Craig Creek, Missy, Guitar Man, Monday, Beau La Duke and Avner Glanzman). So, if you were like me, you could be brought up to speed, as the new minis came out and know what is going on, as you hunt down the back issues (I discovered the series in 1987, when I had both regular access to a comic shop, had moved beyond superheroes, and flipped through the Handbook). This would then lead into the next phase of Scout....War Shaman. However, we still have two issues to go and the SOT and NA minis, before we get there. Next: Airboy #27.
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Post by codystarbuck on Nov 21, 2020 22:08:57 GMT -5
Airboy #27Iron Knight has a go-cart! Creative Team: Chuck Dixon-writer, Ron Randall-pencils, Kim DeMulder-inks, Tim Harkins-letters, Olytoptics-colors, cat yronwode-editor Skywolf: Chuck-story, Dan Spiegle-art, Carrie Spiegle-letters, Olyoptics-colors, cat-editor. Tim has given up the editorship, as he is busy enough with the expanse of the 4 Winds operation, Scout, and work outside Eclipse. Synopsis: Chuck and Ron try to make us think Davy and Val are inflight refueling, in his bedroom, as the shot goes from a window outside, to the doorway, where his clothes lay, and Davy saying he loves Val and she saying the same to him, when we find Davy in bed, rehearsing a conversation. He does call Val, in New York, just in time to find out that she is leaving for a photo shoot (to be seen in the Air Maidens Special) and Davy chickens out of telling her that he has the hots for her. He sums up the situation well... A couple have broken down on Rt 101 and the husband, knowing that it isn't the fanbelt, tries to flag down the lights approaching him. Too bad it is Manic and Hell's Rodents... After a brief stop for 200 cheeseburgers ("I figure you guys like cheese, right?"), the biker rats head on for the Monastery. Meanwhile, Davy and Hirota are watching The Wild Wild West (good taste!) and the broadcast is interrupted by a news bulletin about the bikers torching the hamburger place. Davy sees that Manic is leading and figures they are headed for him. He and Hirota prepare to meet them (have to bait some really big traps). Davy goes an recruits the Heap (he is hanging out on the grounds) while Hirota corrals Iron Knight. Hirota has been busy, laying out claymore mines... and rigging TVs to monitor the. Power and phones have been cut and someone is approaching the main gate. Manic sends a few rats in first and watches the steel pellets, propelled by a charge of C4 plastic explosives, cut them into little rat pieces. He smiles and pulls out his Uzi. Hirota tells Davy that if the supernatural is involved, then Davy better be prepared to kill everything in front of him. They plan to use the Heap as their shock troops and then Iron Knight turns up, in his little tank... Skywolf: 1951, Oahu. A car drives through the night, as the driver talks about making his fortune by bringing ice machines to the island. His passenger isn't really listening. he gets out when they arrive at his destination and thanks the driver. The car takes of and the figure moves toward Rit O'Hara's house, where she is checking herself in a mirror, contemplating hitting 30... She hears a knock at the door, grabs a gun and answers and finds a bleeding Skywolf. he's in bad shape, after the helo crash. He downs a beer while Riot cleans him up. She talks about getting older. She asks Skywolf if he ever thought of settling down. ... Geez, dude, whatta ya need, radar? He talks about his father disappearing on his mother, looking for wars, then dying when he was about 8 or 9. He swore he'd never do that. Riot tapes his ribs as he he stupidly asks why she still ferry's cargo to the boonies and who can "put chocks to her wheels". She tells him once, and he asks about Link Thorne and Riot gets her "Irish up" and damn near beats him up. She says he is happy for Wing, but she doesn't want to talk about him. She is vulnerable and Skywolf and Riot finds reasons for him to stay... They head to her bedroom and Riot asks what his real name is. He replies, Lawrence, but don't spread it around. Thoughts: Airboy moves further into gonzo mayhem, as Manic and his rat bikers torch everything in their path, like something out of a Roger Corman movie (Rat Bikers from Hell!) and Hirota is a mean little SOB, as he lays traps all over. Iron Ace finally finds a reason to come out of hiding and Davy finally meets another of his father's old friends. he recalls the name and asks if he wasn't a test pilot (yes) and had a bad accident (yes). So, yet another weird family friend. Davy rolls with it. His resolution to tell Val his feelings doesn't work out, in part because we have to put out another comic, with Val and the other ladies in bikinis, with assault weapons. How progressive! Other than that, not much going down, there. The real heart to this issue is Skywolf as Riot fixes him up and tries to tell the moron that she needs him right now, as much as he needs her to help patch him up. They are two of a kind, both lonely people who have lost what they cared about and find themselves all alone, with only each other nearby. They reach out to one another for comfort, even if it is only for one night. Sounds romantic; but, it isn't likely to end well. It takes more than loneliness to make a relationship. This is the beginning of an arc as Riot and Sky become a couple; but, more out of loneliness and desperation, than a true love for one another. the best they can hope for is short term comfort; but, there is a price for everything. Sky laments his father's wandering ways, ignoring that he is already his father. he thinks he can just keep people at arms length; but, like his father, he needs someone to love, even if he knows he won't stay. He will repeat the cycle because he is too afraid to break it. War is easy; love is a tougher fight.\ Chuck really does some fine character work, in this storyline and Dan Spiegle is the perfect artist for it. He can draw emotion, he can draw action; he's a master storyteller. When you have good material, it's that much easier. On the letter's page, praise for the previous Rats story and for Skywolf's Korean mission, with Commies and Deathrays. One writer, who has read some of the original Airboy, asks if they have thought of bringing back Zed, the Man out of Time? He would make an appearance, in a bigger format. So, while the main feature is fun, the back-up still outdoes it with character and story.
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Post by codystarbuck on Nov 24, 2020 0:54:57 GMT -5
Airboy #28Davy sure has a strong forearm, to one-hand fire an M-60! Must be due to a lot of exercise if that hand and forearm, which might be a result of his failure with Valkyrie. Creative Team: Chuck Dixon-writer, Ron Randall-pencils, Kim DeMulder-inks, Tim Harkins-letters, Olyoptics-colors, cat yronwode-editor The Heap & Mr Monster: Michael T Gilbert-story, rough layouts & inks, Mark Pacella-finished pencils, Ken Bruzenak-letters, Olyoptics-colors, cat & Fred Burke-editor Michael T Gilbert and his hero, Mr Monster guest starring, in the Heap back-up story, which leads into the Airboy/Mr Monster Special. The Heap also appears in the lead story, fighting with the other Air Fighters. Valkyrie will turn up, with Black Angel, in the Air Maidens Special. Skywolf is taking some R&R in Riot's bedroom. Synopsis: Manic orders some of his rats to circle around back, on foot, to outflank the Air Fighters, while he and the rest carry out a frontal assault. He says Airboy is his target, alone. The rats move through the brush and run into something big... Which turns out to be the Heap, who throws them around like a terrier, with a Napoleon Complex! Manic and the rest roar in on their hogs, but are met at a bridge by Iron Ace, and his Little Tank. Manic tells them to scatter and the tear off in other directions, as Iron Ace starts wasting rodents. He goes after them in the brush, when a rat grabs a handy RPG and busts the tank. Another batch comes across Birdie, whose computer systems recognizes them as hostiles and her mini-guns turn them into rodent stew. Manic pulls up near the monastery and issues a challenge and some homophobic slurs. He moves ahead and trips a laser field and activates remote-controlled Calico submachine guns... Which chops down more rats. Hirota then goes to town with his katana. Iron Ace is still functional and has a shotgun, so he is blasting more rats, while the Heap continues to splat them. Manic takes cover in a gazebo and Davy calls out, after blasting with his M-60, and questions what his game is. Manic wants Skywolf, which means delivering Davy to Misery, Davy tells him to leave California and head back to Misery, or he will end him again. Manic comes out fighting. Davy is hesitating, as he is becoming disturbed by how easily he uses the M-60 to solve problems. Hirota, basically, tells him to remove his head from his philosophical ass..ignment and open fire. Manic starts yelling for Misery to send reinforcements, and a storm drops lightning and rain on a nearby prison graveyard and it is Zombie Time! Groovy! The Heap & Mr Monster: Outside Katmandu, a determined figure cuts through foliage and comes upon Cafe Oblivion, where the Heap is hanging out... The jukebox is playing..... (Okay, not really; but, it should be). Some old timer, getting drunk asks who is crossing his table, whether it is Solar Joe or Major Evil, but sees it is the Heap, who he also drew. The Heap sits down with the old artist, who pours a drink and sits it next to the pistol, on the table... Like the Russian guy! The artist's name is Evertt, and we flash back to the 40s, when he prepared samples for Hillman, for the Heap back up stories, in Air Fighters.... He gets the job and comes home to celebrate with his wife... Slowly, the work consumes him and he loses his wife, as she becomes second to the stories. He never does produce The Beacon, his idea for a super character. He descends into alcoholism, which costs him his job, as his work suffers. Everett quits when he is taken off the feature and hits a liquor store, before picking up cheap work, churning out grisly horror for low rent companies. The drinking costs him more jobs and becomes all he has. He ended up at Cafe Oblivion. When he finishes, he picks up the pistol, points it at his head and pulls the trigger. The Heap grabs his hand and turns the barrel away, so that Everett misses. Behind him, at another table, a figure in a parka, with red eyes, stands up. Everett laments that he can't even kill himself properly and is tormented by Black Axis, a horror figure he drew for one of the low rent companies. he pushes the Heap aside and preys upon Everett's despair, putting the gun back in his hand and against his head, pushing him to pull the trigger. The crowd watches and Black Axis berates him, as Everett pleads. The hooded figure calls out to him to stop and removes his coat, revealing Mr Monster... Letters pages has a goofy one from TM Maple, praising the story, then making satirical suggestions answering the call for suggestions for an Airboy movie. Others alternate between serious and ridiculous suggestions. The Valkyrie mini also gets some mail. Someone asks about Olyoptics and Chuck talks about Steve Oliff and his crew and the computer coloring system they have assembled and are further developing. Olyoptics was one of the pioneers and had the best system, for the longest time. Way better than current stuff, if you ask me, as they were able to maintain the look of the comics, with more subtle shading and a better fit for the mood of the book, rather than using color to compensate for inking (like at Image, in the early days) or giving everything an artificial gloss, like more recent stuff, where the layers seem to hover over one another, rather than integrate into a whole picture. Marketing page mentions Bruce Jones' Tales of Terror and Alien Encounters (both picked up from Pacific) are ending and are being replaced by a Twisted Tales and Alien Worlds. No real change in content. The push an appearance by Country Joe McDonald, in support of Joyce Babner's Real War Stories. I'll keep my mouth shut on that book. They hype a graphic novel, Samurai, Son of Death, with American writer Sharmon DiVono and Japanese artist Hiroshi Hirata. They announce that Beau La Duke's template, Stephen Scott "Beau" Smith, is their new sales rep, a gig he will hold until nearly the end (as well as writing various comics). Lost Planet is hyped, with mentions of Ambrose Bierce, Amelia Earhart, and Judge Joseph Crater. Sounds a bit like Philip Jose Farmer's Riverworld (not exactly, but it was a fun mini-series). They crow about going to reprint on the manga titles, Miracleman, Scout and Valkyrie. Airboy/Mr Monster and the Air Maidens specials are also hyped as is the finale to Portia Prinz. They announce a new format for Detectives, Inc, which is being shot directly from Gene Colan's pencils. As I recall, they had technical issues and it didn't turn out as advertised. Thoughts: Davy's angst, in the middle of the over-the-top battle with the biker rats is a bit hard to swallow. I don't think too may heroes have existential crises in the middle of battling motorcycle gangs of giant sentient rats and dead hitmen! Just let things go nuts, like the Heap swatting rats, and Iron Ace mowing them down in his Little Tank and with his shotgun. Now, we have zombies! Take a page out of Sam Raimi and let the bats@#$ insanity run wild! The Heap and Mr Monster prologue to the Airboy/Mr Monster Special is quite good, as is every issue of Michael T Gilbert's Mr Monster. Everett W. Coleman is pretty much Bill Everett, with a bit of Jack Cole thrown into the mix. Everett was a superstar in the dawn of comics; but, alcoholism hurt his career. He was able to have a bit of a comeback, at Marvel, where Roy Thomas roomed with him, for a while, but the drink killed him, in the end, as it weakened his heart, leading to a series of heart attacks.. Cole also had a tragic ending, as he shot himself, while sitting in his car. The reasons for his suicide were never revealed, though a note he sent to Hugh Hefner mentions hurting people around him. He left his wife a suicide note, after they had an argument, but the contents were kept private. Here, Everett becomes consumed by his work and loses the love of his life and ends up losing his love for the features, as well. He has nothing to live for, yet the Heap, a creature of empathy, tries to stop him. Waiting there is a character he drew for a sleazy little company, akin to the lower tier comics of Fox and Lev Gleason (though Gleason put out plenty of good material). Gilbert is both exploring the despair of the comics as the heady days of the 40s turns into the darker post-war era and the even darker 50s, as comics are targeted by censors and self-appointed guardians of the public morals. A lot of good artists were chewed up by the cutthroat world of comics and either chased out by lousy pay or the witchhunt atmosphere of the 50s. The better ones moved to the more lucrative world of advertising, though long gone were the freewheeling creativity that comics allowed them. Others sold out more and more, for lower and lower pay, going to work for companies like Charlton, for a pittance and trying to produce enough work to survive. At the same time, Gilbert is also exploring the passion of creation and the feeling of freedom, with the compromises of churning out work for someone else's vision. Everett has his own idea, in the Beacon, yet he never realizes the character, as he becomes snowed under by the Air Fighters features. This loss of creative freedom mirrors the loss of his personal life and his wife, as she leaves him, while he barely notices, as he tries to meet a deadline. Michael T Gilbert is one of those creators who started out as a fan, yet was able to blaze his own trail in comics, drawing and inking Elric, for Eclipse and First, while creating and drawing his own Mr Monster stories, at Pacific, Eclipse, Dark Horse, Tundra, Kitchen Sink, and others. He was able to maintain his autonomy and produce the work that he wanted, while also paying the bills by working for Eggmont and Disney, scripting stories for Mickey and Donald. Mr Monster was always a cult book; but a great one, with a lot of layers to it, mixing healthy does of horror, action, satire, history, pop culture and sheer fun. Someone seriously needs to produce a Mr Monster animated series or feature, for a showcase like Adult Swim or one of the streaming sites. There is a plethora of fun to be had. So, to finish this, we need to head over to the Airboy/Mr Monster Special; but, first, we need to link up with the Air Maidens, as they were set up first, last issue. We'll zip back to Davy and Doc Sternn, soon after, before finishing up Hotspur, continuing the Prowler, and starting up Strike! Man, these guys were busy!
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Post by codystarbuck on Nov 25, 2020 20:45:17 GMT -5
Air Maidens Special #1Babes & Bullets! Another feminist milestone from cat yronwode and Eclipse Comics! Creative Team: Chuck Dixon-writer, Larry Elmore-art, Mindy Eisman-letters, Olyoptics-colors, cat yronwode-editor Colors credit is left blank; but, I am assuming it is still Olyoptics. Synopsis: Valkyrie is in Sanct Romanus, conducting a seminar on intergender dynamics, with respect to solar thermodynamics and marine recreational traditions. Or, as the kids' say, posing for a bikini shoot on a tropical beach. I'm not sure which is more revealing, her bikini or her usual blouse, which always looks like her...armament is about to spill out. Marlene and Holly have tagged along with Val, as Rene St Robere has sent her there to do a tropical fashion layout and she insisted on bringing friends. They have been scoping the hunks; but all they have encountered are a bunch of auto part salesmen. Marlene goes to carry out her consumerist duties... Val confides in Holly about her torn feelings for Davy Nelson and Holly pretty much says, "If it feels good, do it!" Meanwhile, Marlene is being a First Worlder, whining about haggling in a marketplace, instead of paying 50% markup, while some poor little brown kid totes her purchases around for the measly tip she will give him. However, she, literally, runs into some zombies. Their boss, who looks like a voodoo pimp, takes Marlene away and the boy, Carlo, runs to the hotel and tells Val, catching her in her lacy undies and heels. She actually puts on clothes and she and Holly head to the local police station to report the abduction and are pissed off when the detective doesn't take seriously the story of a child that some blond tourist was taken away by zombies, while she was out shopping. Val decides to investigate on her own, switching into her best jodhpurs, low cut blouse, riding boots, and Mac-10 Ingram. Holly joins her in her skin-tight Black Angel duds, with added leather vest. Val hollers for Carlo to bring the land rover around. Wait, the kid is driving? First she parades around in her unmentionables around the kid, then lets him drive and lead her to the voodoo place, to find her abducted friend; talk about contributing to the delinquency of a minor! They see some ritual going on, while some honkey watches from the veranda. They are interrupted by the arrival of an Apache gunship, which proceeds to waste everyone, with its chain gun... Val thinks it is Skywolf; but, it actually turns out to be Marisa, the mute rebel, from Bogantilla, from Davy and Skywolf's (and Hirota) mission to rescue Valkyrie and stop Misery. She is wearing a version of Skywolf's fighting ensemble and carrying an AK-47 (guess no one ever finds a more modern AKM). Marisa shoots zombie hands, which continue to attack, even after being separated from their host body. Marisa is looking for right-wingers who are building an army to retake Bogantilla, as Guillermo, the rebel leader, is losing control of his new government. The Soviets were rebuilding Skywolf's Apache and she stole it and calls herself Lupina Alado, Winged Wolf. Meanwhile, there is an American (the honkey) who is working on cybernetic implants, which the recently bullet-riddled professor, aka Duke Friday (as opposed to Baron Samedi) was using for mind control experiments. While they are conversing, Joe College tries to sneak away; but, Carlos the tatletale alerts Val, who nearly shoots off his Nikes. After he moistens his trousers, he tells her where martlene was taken, to some general in an old Spanish castle. Said general just happens to be the dude Marisa is looking for, who is backing the counter-coup army. College boy leads Val to the castle; but, once Val knows the location, she dumps college boy in the mud and continues on. Marisa flies cover, with Holly as gunner. Carlo rides shotgun, with Val, as she rams the gate to the castle, as the gunship uses its chaingun to keep their heads down. Val takes the rugrat inside, as she searches for Marlene. She soon finds her, in the clutches of the formerly dead General Orista, who has a knife to her throat. He sends zombies after her and she lets off a burst, then sees that Holly has gotten herself an M-60 and unloaded even more rounds on the zombies. The General takes off in one of 4 C-130 cargo planes and the gals chase after them in the Apache and two conveniently parked and fueled (and armed) helos, a UH-1H Huey and an AH-1 Cobra gunship. Carlo is taken up in the Huey and isn't even belted into a seat! Somehow, the helos are able to match the airspeed of the 4 engine cargo planes (a C-130's max airspeed is twice that of the gunships and more than twice that of a Huey) They play it cool, until they identify which plane has Marlene. It doesn't take long, as Orista stands on the open cargo ramp, arm around Marlene's throat... Holly drops a cable and life ring and Val yells for Marlene to get loose from Orista. She bites into his arm, runs to the edge of the ramp (without being knocked over the side by the slipstream) and grabs the ring. Holly lifts her away and Val unloads with the Cobra's 20mm minigun and rocket pods. Down goes Orista. Mwarisa destroys the other planes and Marlene is safe aboard the Huey, but won't let go of the life ring. They had back to the island. Thoughts: This isn't quite up to the previous standards of Airboy. The zombie thing is hard enough to swallow, before Orista is thrown in there, without any explanation about how they found his body and reanimated it. The zombies "die" pretty easily, taking any real challenge out of the action. Chuck demonstrates he knows squat about helicopters or other aircraft, since the helos catch the C-130s and shoot them down. Unless they caught them on take off, it isn't happening. Let me put it this way, we just recently passed the 50th anniversary and the failed Son Tay Priosn Raid, during the Vietnam War. US Army Special Forces and Air Force helicopter and C-130 pilots planned and trained for a rescue mission to get American POWs out of a North Vietnamese prison, deep in NVA territory, near the Laotian border. They flew in CH-53 helicopters, from a base in Thailand, while trailing an AC-130 aircraft, which flew just above stall speed, so the helos could keep up and slipstream the plane, allowing its air wake to propel them at a higher speed, to conserve fuel. So, the C-130 had to travel so slow that it's engines were nearly at the point where they would stall and the plane would crash, just so the helos could keep up. It wouldn't take long to lose Val and the girls (and Carlo, boy cannon fodder). Meanwhile, Val and Holly are pretty casual about exposing the poor little brown kid to potential violence and death. Makes Johnny Sokko look like he had over-protective parents and guardians. This is pretty thin on plot and mostly an excuse for skin, guns, and air battles. granted, that's in the finest traditions of Hillman, not to mention comics, in general; but, still; it was 1987! This is probably Chuck Dixon's weakest effort, so far. Oh, its's an entertaining enough, if slight read; but, it mostly looks like a cash grab from hormonal comic fans. Larry Elmore's art isn't awe-inspiring; but, it tells the story in a lively manner and he draws attractive ladies, in their frillies and firearms. He is spot on model with the aircraft, even if no one seems to know what a seatbelt is (especially with a kid on board). Don't know if it is still true; but, you could usually find this pretty cheaply, when you could fid Eclipse back issues. It is included in the Airboy Archives, from IDW, which has all of the Airboy issues and spin-offs. At least it doesn't have an anthropomorphic hamster trying to kill Davy Nelson, which is coming, down the road. Next, Airboy and Mr Monster continue the back-up story from Airboy #28 ps, when showy such artsy 80s New Wave videos, one must present the ultimate word on the phenomena...
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Post by codystarbuck on Nov 25, 2020 21:33:46 GMT -5
Airboy & Mr Monster Special #1Michael T Gilbert's illustration is a bit on the rough side, though that kind of matches the Golden Age aesthetic. Creative Team: Michael T Gilbert-story & art, Mark Pacella-additional art, Ken Hooper-additional, additional art, Ken Bruzenak-letters, Steve Oliff-art, cat yronwode-editor Synopsis: When we left Airboy #28, artist Everitt Coleman was in Cafe Oblivion, somewhere in the Himalayas, surrounded by characters from the pulpy horror and adventure comics he drew, while neglecting his family and losing sight of his own creation, the Beacon. In his despair, he put a gun to his head; but was stopped by the Heap. One of the horrific characters, Black Axis, urges him on to finish the job, when Mr Monster reveals himself and calls out to Everett. Mr Monster tries to reach his spirit, praising the creative spark that lies dormant within. Black Axis howls for him to shut up and for Everett to top himself. Doc Stearn finally has enough and decks Black Axis... Doc fights the monsters from Everett's old comics, as Airboy turns up to talk to the Heap. the Heap presents Everett with his old sketchbook, with illustrations of the Heap. On the back are loose sketches of the Beacon. For a moment, the old spark smolders in Everett, but he soon turns bleak, again, and reaches for the bottle. He tells them to run off. Airboy joins the fight against the monsters, while the Heap grabs a box of dreams and presents Everett with his drawing tools. Everett takes up ink bottle and brush and begins to ink the sketches of the Beacon. Black Axis howls that doc Stearn is too tough, when a nice pair of stems turn up and lend their support to the images of despair. This one never loses. She calls Doc to look upon her and he is whammied by a Gorgon. Black Axis rips the drawing away from Everett, as Davy tries to help. BA tells him to sit or he will shoot Everett. he forces the Heap to leave. Everett loses hope and puts the gun to his head, again. Doc Stearn stares helplessly, but Everett sees himself reflected in Doc's red goggles. Then, he sees the Beacon fly into view.. Black Axis growls for him to "Do it!"; but, Everett thinks of all those stories never given life and suddenly he has found hope and the creative spark that had left him. He knocks BA aside and points the gun at him. BA grabs it and forces it back upon Everett and is about to shoot, when the Heap smashes his way in. he has brought a friend... The blinding light emitting from the Beacon burns Black Axis. Everett notices the Beacon has his features. The Beacon calls him forth to fill in his drawing and give it life. Black Axis fights with words of failure, but the Beacon says it is never to late to change, to reclaim the spark. He calls forth the heroes that Everett drew...the Air Fighters. Skywolf and Valkyrie walk into the cafe, The Flying Dutchman and more stand with Doc Stern and Airboy & the Heap. They stand beside Everett, against Black Axis. The Beacon restores Doc Stearn to life and he tells Everett to fight, that they will win. Everett still can't see how he can fight, as he holds pen and T-square. Doc cheers him on and he raises the T-square like a sword and wades into the monsters with the rest... Finally, there is only Black Axis and Everett smudges him with ink and chops him down with the T-square, He evaporates and Everett stands tall, like he is in his 20s again. The Beacon soars above him and flies beyond. The cafe collapses around them. Everett wakes up to Doc assisting him and Doc hands him his ink bottle and tells him to fulfill the promise. They walk on and the Heap picks up the tablecloth Everett had been doodling on, in the cafe. It features Airboy and Mr Monster and a revolver, showing that it was always within Everett. Thoughts: This was fantastic! I love Mr Monster, as Michael T Gilbert mixes a variety of influences; but fills it full of character and humor and a ton of energy. here, he turns it to a parable of those unsung artists of the Golden Age, who turned out what some call hackwork, suppressing their own creative vision to make a buck for some cheap publisher. The publisher got rich and they got older. Well, here, Gilbert lets one reclaim the creative spark. It's a wonderful metaphor about pursuing your dreams, even if you have to rediscover them later in life. It's never to late to live a dream. Gilbert's style, with its touches of Eisner and his contemporaries, really brings that Golden Age spirit to life, remind us of those innocent days, when heroes walked the pages, alongside cowboys, detectives, adventurers, comics, sassy women, and cute kids. Anything and everything was possible. The forces of conformity tried to stamp it out, lest a generation of comic readers become free thinkers and question the adult who plunge the world into wars and exploit their brothers. However, they never fully stamped out the fire and it flamed up, again. The 1980s were an amazing time for creativity, in comics. book after book challenged the conventions of the medium and the status quo of DC and Marvel. It seemed like anything was possible and that comics had finally realized their artistic and expressionist potential. Then, as all to often happens, greed mortally wounded the industry and it has been fighting for life, ever since. Every now and again, an ember catches flame, before it fizzles. It is up to us to breath life in those embers and set the world of comics ablaze, again. Next: Hotspur #3
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