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Post by rberman on Nov 7, 2019 7:12:19 GMT -5
#1 (October 2003)Creative Team: Robert Kirkman writing. Tony Moore art. New Characters: Policeman Rick Grimes. His neighbor Morgan Jones, and Morgan’s son Duane. The story: Small town policeman Rick Grimes awakens in a hospital bed. He took a chest wound in a shootout with a lowlife. Now he’s patched up but woozy on his feet. Why is the hospital empty? Scratch that. Why is the cafeteria full of zombies? Rick makes it outside. The lawn has gone to seed. He finds a bike, finds his house empty, his family gone. A surviving neighbor, Morgan, explains that a zombie apocalypse struck several weeks ago, and everyone was instructed to go to the big cities like Atlanta. Rick’s family must be there. He requisitions a car and ammunition from the police station and drives off toward Atlanta, leaving Morgan and Duane behind. (They wanted to stay; he didn't abandon them.) My Two Cents: Kirkman learned a lot in the process of writing 193 issues of this story, and it’s easy to nitpick the early issues. Would there really have been a functional elevator at the hospital 28 days later? How many days did Rick go untended in a hospital bed? IV bags have to be changed every few hours, and IV sites have to be moved every few days, or clots and infections set in. Why had the police armory not been raided by the other cops, or by desperate and resourceful citizens? George Romero’s 1968 film “Night of the Living Dead” inspired this series. At one point Kirkman pursued rights to write a series based on the film but was convinced he should just write his own zombie story instead, to retain creative rights. After beginning this project, he was chagrined when the 2002 film “28 Days Later” also began with a comatose hospital patient awakening to find the world overrun with zombies. Kirkman is from Cynthiana, Kentucky, where our story begins. So is artist Tony Moore. He and Kirkman have known each other since second grade. Moore wasn’t able to keep up with the demands of monthly publication, so he turns the art reins over to Charlie Adlard after six issues. You’ll notice the changeover when a lot more Tothian black enters the page design. Thread IndexI don’t intend to do all 193 issues in separate entries; after we get going, it will be one six issue chunk at a time, which is how this series was originally collected after monthly publication. Each six-issue arc has its own title; this first one is “Days Gone Bye.” As in, "bye-bye." #1-24: Days Gone Bye; Miles Behind Us; Safety Behind Bars; The Heart's Desire #25-48: The Best Defense; This Sorrowful Life; The Calm Before; Made to Suffer #49-72: Here We Remain; What We Become; Fear the Hunters; Life Among Them #73-96: Too Far Gone; No Way Out; We Find Ourselves; A Larger World #97-120: Something to Fear; What Comes After; March to War; All-Out War, Part One #121-144: All-Out War, Part Two; A New Beginning; Whispers into Screams; Life and Death #145-168: No Turning Back; Call to Arms; The Whisperer War; A Certain Doom #169-193: Lines We Cross; New World Order; The Rotten Core; Rest in Peace
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Post by wildfire2099 on Nov 7, 2019 8:01:06 GMT -5
I will proably go back and read this some day.. I feel like as a comic fan I should, but I just HATE zombie stories... they're all the same, and all have logic gaps to drive a truck through. 'Walking Dead isn't REALLY about the zombies' people say. Bah. My favorite part of the series is I bought this issue off the rack towards the end of my Wednesday warrior period of comics, and re-discovered it in the Misc section of my long boxes 10 years later to sell it for a bit under $1000, which allowed me to use ebay to catch up on he MU during the time . I feel like my timing was pretty good on that.. I think that's still about the going rate for a un CGCed one.
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Post by tarkintino on Nov 7, 2019 8:29:03 GMT -5
#1 (October 2003)Creative Team: Robert Kirkman writing. Tony Moore art. Needless to say, at the time this was first published, the comic (and eventually film) world had no idea what a game changer this would be for fantasy fiction becoming a mainstream phenomenon. Its been more enjoyable than most superhero print and film content produced in the same period. Having the lead protagonist completely out of sorts from the start was an effective way to render him "weak"--just as real life people would be under these circumstances, instead of so many zombie films where the leads come into it overconfident and not showing the proper fear and revulsion one would at seeing a legion of foul, decompising corpses walking and hunting. The IV issue was one long debated about the TV pilot as well, leading to questions about how and when the outbreak occured, and how was Rick able to lay in bed with no nourishment, or attract the dead roaming around outside. Its never been adequately addressed by Kirkman, et al. 1968 was the year of NOTLD's release. Still waiting for a high quality adaptation of at least the fitst two Romero zombie films. Looking forward to it.
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Post by rberman on Nov 7, 2019 9:01:50 GMT -5
1968 was the year of NOTLD's release. Duly noted and corrected; thanks.
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Post by rberman on Nov 7, 2019 9:53:23 GMT -5
I will proably go back and read this some day.. I feel like as a comic fan I should, but I just HATE zombie stories... they're all the same, and all have logic gaps to drive a truck through. 'Walking Dead isn't REALLY about the zombies' people say. Bah. I am right there with you. I'd go so far as to call myself an anti-fan of "zombie stories." Thankfully, this is not a zombie story. I think of zombie stories as a subcategory of slasher films. A motley crew are assembled in a remote location at night and get picked off one by one by an inexorable assailant who strikes from the shadows. Jump scares and gore galore. If they can just get to civilization, they'll be fine. But Fred and Daphne sneak off to have sex and get whacked while unawares. And that one twitchy guy ruins the defense plan by opening the door to make a break for it, leaving the others vulnerable. It's not only Friday the Thirteenth but also Alien and The Terminator. The only recent version I've enjoyed was Joss Whedeon's Cabin in the Woods, which is an extremely meta take, satirizing the whole genre much better than Scream did. In The Walking Dead, almost all the action is in daylight. Its genre is not slasher film, but post-apocalyptic. There is no "escape to civilization" because there is no more civilization. It doesn't really matter that Zombies are the root cause of civilization's collapse. It could have been nuclear war or plague or political upheaval or meteor strike. What matters is that men are living in a harsh world with limited resources, scrounging for food, contending with gangs living by the law of tooth and claw. It's not Friday the Thirteenth; it's Mad Max or Kamandi or Stephen King's tome "The Stand." It's TV shows like Jericho and Jeremiah and The Day After, or even elements of Red Dawn or "Treasure Island." It's like how Buffy the Vampire Slayer was not about vampires; it was a cross between Scooby-Doo and New Teen Titans.Maybe you don't like that kind of disaster story either; it's all in the execution. A TV show or movie can skate by with attractive actors, but a comic book has to live by plot, characterization, and art. I found this one to do well on those fronts.
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Post by Deleted on Nov 7, 2019 11:23:34 GMT -5
I absolutely loved Moore's art on the first dozen or so issues, and tho i got used to Adlard's art, I always thought his characters looked a bit too much alike.
glad that Moore still got/gets co-creator dividends from the TV show.
I've been a fan of this book since the 1st issue, and bought ever single one as they were released and LOVED it.
tho I wouldn't say that NOTLD was the jumping off point, tho it certainly inspired the series in the way of "what if the "story" just never ended in that world? what if the zombies never stop"
although Kirkman denied it (thru many letters pages responses), the opening chapter has a lot of similarities to "28 Days Later". . and so a lot of folks think that it was a mix of films/ideas that truly is what inspired the book.
regardless, those that say "it's not about the zombies" are absolutely correct. Love this book.
and one final thing. . the remake of NotLD that came out in 1990 directed by Tom Savini is a great re-do with some pretty strong actors. . . tho they don't really show it in his directing. great special effects tho.
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Post by rberman on Nov 8, 2019 7:56:23 GMT -5
#2 (November 2003)New Characters: Glenn, a resourceful oriental teenager who makes supply runs into Atlanta. The story: Rick runs out of gas partway to Atlanta and must proceed on foot until he finds a horse in a barn. But Atlanta is overrun with zombies. Rick is surrounded, his horse devoured. He’s rescued by Glenn, who tells him the usual zombie trope rules. Glenn leads Rick to a camp outside of town, where he’s reunited with his wife and son. My Two Cents: Kirkman eases into new characters, adding only one this time around. Grimes’ journey to Atlanta is quite improbable, especially in one day, partly on foot and horseback. Three routes are available, but “cross country” is clearly not a choice he took, from the art we see. That leaves interstate travel and state highway travel. Either route would have been blocked by abandoned cars, and probably by roadblocks set up by local marauders, even with 99.9% of the populace dead. Interstates would have required travel through either Nashville or Knoxville, so Rick would have encountered urban zombie perils long before Atlanta. Either Interstate or state highway travel would have funneled Rick into the urban Chattanooga area due to a series of impassible ridges impeding North-South traffic. This is why Sherman’s army had to take Chattanooga on the way to Atlanta during the American Civil War. I suspect Kirkman chose Atlanta as the setting not just for “big recognizable city” but also as the headquarters of the Centers for Disease Control. Having committed to that, there should be a lot more black people in this story. Atlanta is 52% black. But being from Kentucky, Kirkman probably didn’t know that. Also, we rarely see child zombies for some reason.
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Post by rberman on Nov 9, 2019 7:41:35 GMT -5
#3-4 (December 2003-January 2004) New Characters: Rick’s wife Lori and young son Carl. Rick’s fellow cop Shane. Married couple Allen and Donna, and their twin sons Billy and Ben. Widowed Carol and her young daughter Sophia. Old timer Dale, owner of the RV. Middle aged Jim. College-aged sisters Amy and Andrea. Story: Rick meets all the folks in the camp. Dale warns Rick that Shane has his eye on Lori. Rick and Shane go hunting and deal with a zombie munching a deer; the women do laundry and gripe about their lot in life. Sophia and Carl have a sad playtime. Rick can’t convince Shane to move the camp further from the zombies in the Atlanta urban center. So Rick and Glenn head into town to find a gun store that Jim knows about (on the fictional Pleasant Street, perhaps a name selected ironically). They sneak into the city in disguise by rubbing zombie juice on their clothes. They have to fight their way back out when rain washes the juice off. This is the first of several tactics we'll see by which humans cope with zombies. Back at camp, Shane and Lori discuss their now-regretted (on her part) night together on the road here. My Two Cents: Kirkman was carefully introducing new characters gradually in the first two issues. He jumps a bunch on us here, but we’ll have plenty of time to get acquainted with them, as no more are introduced for a little while. Rick’s son Carl is named in honor of Kirkman’s dad. How would a single slow-moving zombie catch a deer? Maybe the deer was already sick or dead, and the zombie just found it. We saw last issue that zombies will eat horses. Do they turn into horse zombies? Apparently not. If zombie plague was transmissible to other animals, especially pests like mosquitos, all life on Earth would soon be over. There’s no wilderness campsite within walking distance of the part of Atlanta that has skyscrapers. Rather, suburbs sprawl out in every direction for many miles since Atlanta abuts neither an ocean nor a mountain. Good thing Rick ran into the one guy in Atlanta who was staying at the camp where his family now lives! It must be Providence at work. Kirkman treats Atlanta as if it were laid out on a grid like Manhattan. There is no “38th Street.” Most streets in Atlanta only run for a few blocks before terminating or changing direction due to hills, so people don’t think in terms of “blocks” much, and streets generally have names instead of numbers. James Sime from the Isotope Comics store in San Francisco is one of the zombies attacking here. He’s a long way from Cali! He also has appeared in Kirkman’s series invincible as the villain flunkie Isotope. I bet there lots of inside jokes among the zombie faces in this series. Apparently one of the characters is based on Maria Shriver. Is it Lori Grimes? Glenn’s T-shirt is from Vancouver-based hip hop group Swollen Members.
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Post by tarkintino on Nov 9, 2019 22:49:26 GMT -5
#2 (November 2003) That's if random groups stuck around to set up roadblocks. Most would flee a heavily populated area as they lack the resources to continue living in a city, so is not implausible for Rick to have made his way by highway. I'm very familiar with Tennessee, and if in Knoxville, you can leave I40, and take alternate routes into Anderson and Roane County (which in passing that direction, can lead you to Nashville; if by car, its about 2 hours of travel time in the real world where traffic exists). With no obstacles, save from some abandoned cars, anyone would make it out of Tennessee in a reasonable amount of time. How much does the CDC figure in the comic? I ask because Kirkman whined up a storm about the TV series' season 1 finale ( "TS-19") taking place at the CDC, with Rick and others looking for answers/a cure. Kirkman hated the idea, as he argued that the show was not about finding a cure (..and the series did not, either). He should have realized that the producers were aware that the audience thinks in a realistic manner, so if they were in the same situation, and in that state, a good number of people would seek out the organization designed to understand and/or cure ailments. It was an excellent episode and now in its 10th season, "TS-19" remains one of its best hours. Sometimes, creators write what they know and/or are comfortable with, which might explain why the majority of the black population largely faded into dust in the Atlanta of both the comic and TV series.
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Post by rberman on Nov 9, 2019 23:02:45 GMT -5
#2 (November 2003) That's if random groups stuck around to set up roadblocks. Most would flee a heavily populated area as they lack the resources to continue living in a city, so is not implausible for Rick to have made his way by highway. It seems likely to me that many people would have been trying to get somewhere in their cars and would end up leaving them abandoned on the road, making it difficult for subsequent people to use every road. It's 180 miles from Nashville to Knoxville. I was thinking how someone in Kentucky would go to Atlanta (1) through Nashville, (2) through Knoxville, (3) on state roads between the two, or (4) cross-country on foot or horse. All those routes will tend to converge on Chattanooga. Rereading, I see that in the comic book, Rick is going to Atlanta because Lori's parents were there, so he hopes Lori might be there too. There's no thought of visiting the CDC. Kirkman was staunch in his insistence that there would be neither an explanation nor a cure for the zombie plague in the comic book. The video game "The Last of Us" deals with the notion of a zombie cure in a very interesting way.
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Post by rberman on Nov 10, 2019 8:19:34 GMT -5
#5-6 (February and March 2004) New Characters: None. The Story: Winter is here. Everybody practices sharpshooting. Rick gives seven year old Carl his own gun despite Lori’s objections. Around the campfire that night, everyone shares stories about their pre-zombie lives until they suffer a zombie attack that claims Amy’s life and wounds Jim, and it’s a good thing Carl had a pistol. Jim is clearly going to zombify, so he asks to be removed from the camp before he turns. Shane is fixated on the hope of rescue and can’t handle the thought that life has changed forever. He blames Rick’s return for ruining his chances with Lori, and once again it’s a good thing Carl had a pistol. Lettercols: 4 pages of letters! Kirkman is beyond gratified that sales are increasing steadily. The early issues are getting reprinted to meet rising demand. The lettercol is difficult to read because there’s no font cue as to whether we’re reading a letter or an editorial response. Kirkman aspires for a snarky, sassy lettercol persona reminiscent to Silver Age Marvel lettercols. Sometimes he comes off as smug, but obviously he’s trying to make the lettercol an entertaining experience, so we should cut him some slack on that. Lettercols will come and go and vary in length depending on how much time Kirkman has in a given month. My Two Cents: This issue marks a turning point as we start to see the true theme of this series emerge. The zombies are a device to inject widespread suffering and poverty into American society, allowing the Lord of the Flies to emerge from the veneer of civilization. From here on out, more suffering is man-on-man than zombie-on-man, and many issues will go by without zombies at all. In case you hadn’t figured it out yet, Kirkman says outright in this issue’s lettercol that “The Walking Dead does NOT refer to the zombies in this book.” He later backs off of this blanket declaration. Kirkman made this a black-and-white book for four reasons. One was cost, back when its readership was uncertain. Two was for mood. Three was to homage the black-and-white 1968 “Night of the Living Dead” film. Four was to follow the Quentin Tarantino film “Kill Bill” which had its goriest scenes in black and white, so the blood wasn’t red. Kirkman figured correctly that he could get away with more gore that way. Image Comics heads Jim Valentino and Eric Stephenson had met with Kirkman to see what ideas he had beyond his superhero series Invincible. Kirkman floated the idea of doing a zombie book. Stephenson, not a fan of the genre, asked Kirkman what would make his zombie book stand out in a zombie-saturated market. Kirkman thought quickly and said, “It also has an alien invasion.” That was a lie; Kirkman never planned an alien invasion, and eventually confessed this to his bosses when the sales for the first several issues looked solid but no spaceships had entered the story. The specter of alien invasion became a running joke in Kirkman’s responses in the lettercol. Kirkman initially wasn’t confident that the series would make it past issue #6, so he felt pressure to at least bring the Shane storyline to closure. Had he known how successful the series was, he would have kept Shane around longer. Then again, maybe Shane’s death at the hands of Carl helped sales. It certainly propels Carl’s own story development. On the TV show version, Shane sticks around longer, in part due to John Bernthal's magnetic portrayal before he moved on to portray Marvel tough guy The Punisher.
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Post by tarkintino on Nov 10, 2019 19:14:37 GMT -5
It seems likely to me that many people would have been trying to get somewhere in their cars and would end up leaving them abandoned on the road, making it difficult for subsequent people to use every road. I think a full-on panic situation would have many trying to avoid getting trapped on a freeway, and take the surface streets, so I could see business and residential areas blocked off with abandoned cars. YMMV. I see. Kirkman went overboard with his reaction to the TV /CDC episode. Its as if he never wanted to be questioned or even theorize about the how and why of the zombie virus, when that--as mentioned yesterday--is exactly how people would think in a global zombie apocalypse. He had nothing to worry about, since the TV episode's suicidal Dr. Jenner allowed himself to die in the CDC's protective mode explosion, so any chance for a cure died with the character, and next to no one has ever mentioned seeking a cure since (note Eugene was a liar and Woodbury's Milton was less than a quack). Hmm... #5-6 (February and March 2004)Shane is fixated on the hope of rescue and can’t handle the thought that life has changed forever. He blames Rick’s return for ruining his chances with Lori, and once again it’s a good thing Carl had a pistol. Initially, I thought Carl getting a gun would lead to a pivotal moment for the character and comic, but shooting Shane was not expected. To be honest, he used zombies as a theme/gimmick, but if the aim was to explore man's inhumanity to fellow man, any post-apocalyptic plot device would have worked, as seen in movies such as Five (1951), The World, the Flesh and the Devil (1959), and obviously, the original Night of the Living Dead. ...and the change from Carl to Rick actually killing Shane was necessary, not only to place the burden on Rick, who would then become estranged from Lori (for the reminder of her time on the series), but it prevented Carl from seeming too ruthless early on. Yes, he was protecting his father, but the outright killing of another would change him from any semblance of a child.
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Post by rberman on Nov 11, 2019 0:50:13 GMT -5
#7-12 “Miles Behind Us” (April-September 2004)Creative Team: Charlie Adlard takes over on pencil and ink, and instantly there’s way more moody black than before. The signature look of the series has arrived. New Characters: Former NFL player Tyreese, his daughter Julie, and Julie’s boyfriend Chris join the heroes. Later we meet farm dweller Hershel Greene, his children Lacy, Maggie, Billy, Rachel, Susie, and Arnold, and their neighbors Otis and Patricia, who are dating. The Story: Flashback to Lori and Shane’s journey from Kentucky to the outskirts of Atlanta, and Shane and Lori’s moment of consummated passion. At the end of issue #7, she informs Rick that she’s pregnant. Dale convinces Rick to exercise leadership over the camp. They pack up to move further from Atlanta, and on the road they pick up three new companions ( Tyreese, Julie, Chris) who are suspicious at first. Tyrese later explains that an apparently kindly old man tried to rape his daughter Julie, and Tyrese was disturbed by his own lack of remorse for his brutal response. Apart from being handy against roaming zombies, Tyrese also gets handsy with the young widow Carol, mother of Carl’s playmate Sophie. Winter begins to fade. After exploring several disappointing housing options, the team TV rolls up to an abandoned subdivision. The first house has a couple of zombies, easily dispatched, and a stocked larder. Yay! The heroes settle in for the night. But the next morning when the snow thaws, zombies awaken in every house. Donna is killed, and the heroes must flee in the RV. Worse yet, when the heroes go hunting for food, local guy Otis accidentally shoots young Carl, stirring his father Rick to near-murderous rage. Carl is whisked to the nearby farm where paterfamilias Hershel Green removes a bullet from under Carl’s shoulder blade. Otis is heartbroken at mistaking Carl for a zombie. The farm seems like a great place to settle, until Hershel reports that a group of zombies, including his son, is penned long-term in his barn. He hopes they can be cured and is enraged by Rick’s insistence they should be destroyed. By the end of the issue, Rick is proven right, and Arnold and Lacy Green are dead. Hershel, a devout Christian, is incensed the next morning to find his daughter Maggie in bed with Glenn. He announces that as soon as Carl is able to travel, all his guests need to hit the road. Things get ugly, and Hershel revises his edict to “Scram, right now.” And he brandishes a pistol to make his point, though he does agree to let Glenn stay with Maggie. The rest of the gang spend a few cramped, miserable, food-free days on the road until they find a prison as a possible new home. Lettercols: Kirkman hopes the series will last at least 150 issues. It did! He reports that his plotting style requires someone to die every few issues to show how serious the zombie threat is. He hadn’t decided until writing issue #9 that Donna would be the one to get the axe. Er, the teeth. My Two Cents: Wow, Tony Moore’s cover for issue #9 is really something else. The theme of “People are worse than zombies” is stretching its legs and getting ready for a long run. Kirkman is setting up some long-term plots, including one about kids Carl and Sophia. So far the story is playing out at half the speed that Kirkman assumed. When he originally plotted out his overall story, he intended to have Rick’s RV trekkers arrive at the prison in issue #6, not issue #12. But he’s opted for character development over brisk plot, which is a good move. People like reading (and watching) stories about people they like. What else to people like? Romance. A whole lot of mating, attempted or successful, is playing out in the background of this clutch of issues. Dale and Andrea, a May-December relationship. Tyreese and Carol. Glenn and Maggie. Julie and Chris. This focus on “sex as character development” fades somewhat as the series progresses and Kirkman finds other interesting interpersonal dynamics. Rick is beginning his ascent as a leader of men. So far his entourage has four kids and eight adults. Where will it be at the end of the next six-issue arc?
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Post by rberman on Nov 12, 2019 9:36:23 GMT -5
#13-18 “Safety Behind Bars” (October 2004-April 2005) New Characters: Dexter, Axel, Andrew, and Thomas are felons. The Story: Tyreese and Rick clear dozens of zombies from the prison yard easily. Then several dozen more swarm the tired men from inside a nearby building. Andrea, now established as the group’s best sniper, runs for bullets to help them thin the herd with firepower. Exploring the prison interior, Tyreese and Rick encounter four felons living like relative kings in the hospital cafeteria. Two of them admit to violent histories, but none of them seem hostile – more like suspicious of strangers. Rick recognizes the fenced prison yard as a secure location for a farm, but he needs a farmer. He and Dale return to Hershel’s farm, where the Greene family is getting tired of zombie attacks and agrees to relocate to Rick’s new base. Hershel apologizes for his previous actions. Foolish young lovers Chris and Julie make a sex/suicide pact, but only Julie ends up dead; it’s harder than they thought for two people to shoot each other simultaneously. This is when our heroes discover that dead people turn to zombies even if they haven’t been bitten by a zombie themselves. Chris shoots zombie Julie a second time, and in his rage Tyreese throttles Chris to death for shooting Tyreese's daughter. Rick tells everybody else that Julie killed Chris. Rick takes a motorcycle all the way back to Atlanta just so he can dig up zombie Shane and kill him the second time. Rick tells himself it’s to put a friend out of his misery. But his refusal to re-bury Shane’s zombie corpse tells us it’s really an act of vengeance for Shane seducing and impregnating Lori. Back at the prison, Glenn and Maggie have sex in a barber chair and give each other haircuts, so now it’s easier to distinguish them from other characters. Later Hershel finds his young twin daughters Rachel and Susie in the barbershop, but instead of a haircut, they’ve been completely decapitated. Kirkman and Adlard don’t spare us any gory details. Biker felon Axel deliberately walks in on Lori and Carol in the shower, pretending it was an accident. Axel counsels Andrew that his “gay for prison” boyfriend Dexter is unlikely to make himself available now that women are around. Dexter has a history of violence – but is he a child murderer? How about Axel the Peeping Tom? In grief over Julie’s death and guilt over Chris’ death, Tyreese wades heedlessly into a zombie horde in the prison gymnasium and must be left behind. He’s presumed dead, but the following issue it turns out he prevailed without a scratch. It's Kirkman's first fake cliffhanger. The death of his wife Donna has unhinged Allen as well. He sits around giving lectures to his young sons Billy and Ben about their impending deaths. In Rick’s absence, Lori asserts herself, locking up Dexter at gunpoint. But the quiet "accountant" Thomas reveals himself as the actual murderer when he tries to kill Andrea in the laundry. She flees to the prison yard with an amputated left earlobe and a deep cut to her cheek, and Rick pummels Thomas within an inch of his life, breaking his own fingers in the process. Rick organizes Thomas’ lynching, which repulses hormonal Lori at first. But before sentence is carried out, Patricia foolishly sets Thomas free. He attacks her and is gunned down by Maggie Greene, partly in vengeance for the murder of Maggie’s sisters. Dexter and Andrew have lost all trust in Rick’s group. With Patricia in tow, they raid the prison armory and demand at gunpoint that Rick and his friends vacate the prison. It’s our first cliffhanger ending to an arc! Lettercols: Kirkman confesses that he intended for this issue to end with Thomas getting hung instead of shot, and for Dexter to grab the guns and run rather than attempt to force Rick’s group to run. Indeed, the cover of #18 shows Thomas’ lynching, which is not how the story finally unfolded. Finally the editorial comments in the lettercol are in boldface to distinguish them from the letters. This feature comes and goes for several issues before returning for good, and thankfully so. Cheat Sheet: This issue also contains a three page Dramatis Personae section to help new readers keep track of all the characters. It even includes folks like Jim and Shane who exited the series early. My Two Cents: What’s a horror story without a serial killer? This arc seems particularly heavy on plot and action. Rick’s colony gets as high as 23 members before the deaths of Chris, Julie, Thomas, Susie, and Rachel thin their numbers. Tyreese gets the series’ first “not dead yet” award. With this many folks running around, the story structure tends toward a series of one page vignettes with different combinations of characters, much like a soap opera. Speaking of soap opera, Kirkman had originally plotted for Rick and Lori to break up in issue #18 after Rick pummels Thomas. But when it came time to script the scene, the argument turned into a reconciliation scene instead. “A couple sneaks off and have sex” continues to be one of the most common character moments; so far none of the trysts have ended with a cliché zombie attack, though we'll see several whose participants are dead soon after nonetheless. Mostly, characters are acting realistically, except for a titillating moment when Carol, grieving Tyreese’s supposed death, tries to make out with Lori. This is a thing that happens in movies, but it doesn’t ring true. Kirkman does spin this out into a continuing plot thread though. The story of Carl and Sophie is still bubbling in the background. The kids even get all huggy when frightened by Rick’s display of rage toward Thomas. Carl pretends not to like a kiss from Sophia.
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Post by rberman on Nov 13, 2019 7:43:59 GMT -5
#19-24 “The Heart’s Desire” (June-November 2005)New Characters: Fan favorite Michonne The Story: Dexter’s raid on the prison armory set loose a horde of zombies who interrupt his attempt to evict Rick and company. The humans temporarily band together against the threat. Otis, stuck outside the gate, almost falls to a group of zombies but is rescued by Michonne, a katana-wielding woman. She has two chained “pet” zombies in tow to disguise her scent. As the zombie battle winds down, Rick plugs Dexter in the brainpan, ending the eviction threat. He pretends it was an accident. A convenient fiction that no one challenges. Andrew flees into the woods and is never seen again. Michonne surrenders her katana to Rick and lets the gang gradually get to know her. Carol is jealous when Michonne hits it off with Tyreese. Later Michonne gives Tyreese a blow job, not knowing Carol is spying. Later still, Andrea is weirded out to find Michonne talking to thin air. This ninja lady appears to have a screw loose. The prison’s A Wing contains the library, which is great. But while clearing zombie stragglers there, Allen gets bitten. Rick uses a hatchet to amputate Allen’s lower leg in hopes he won’t zombify. But Rick’s inept tourniquet means Allen may bleed to death – until Hershel wanders by and ties off the oozing blood vessels individually. It’s not enough; later, Allen dies the first time, and then the second time. Rick removes the bandages on his right hand, whose fingers he previously broke while pummeling Thomas’ face. That was several issues ago, but has it really been a month of story time? If not, he’s removing those bandages way too soon. Either way, his hand is permanently messed up and can’t make a fist any more. Carol, imitating Michonne, tries to give Tyreese a blow job that night, but it doesn’t go well, and she asks him to sleep elsewhere. Then she slits her wrists (but survives), leading to an argument and then a fistfight between Rick and Tyreese, leading to Rick accidentally being thrown from the second story cellblock. Rick is unconscious for 24 hours. When he awakens, Dale informs him that from now on, decisions will be made by a committee of Dale, Rick, Tyreese, and Hershel. “No women?” asks Rick twice, trying to wrap his head around the situation. He accepts the proposal and gives a long speech about the necessity of savage behavior for the time being. Lettercols: Kirkman rejoices that sales continue to rise, and his artists (Adlard and Moore) got Eisner nominations. Brian Michael Bendis printed Kirkman’s private phone number in Powers #11, so Kirkman in revenge prints a high school photo of Bendis “from back when we both lived in Cleveland and he used to baby-sit me. Those were the days. I win.” My Two Cents: Wow, I had completely forgotten what Michonne was like in her first appearances. It seems less like an organic revelation or character change, and more like Kirkman had no idea who she was at first. She’s part of the sex-crazed asylum that is The Walking Dead at this point; Eros is severely overtaking Thanatos in this set of issues. Glenn and Maggie spend pages spooning naked. Carol makes a move on Rick. But so far the only baby is Lori’s. This six-issue collection had a lot less going on than the three previous ones. Michonne is the only new character; Axel, Dexter, and Allen are the only departing characters; the setting is essentially unchanged. Rick is quite messed up both physically and mentally at this point. His embrace of the law of tooth and claw is a major turning point, but it’s well-earned after two years of reading-time (a few months of story-time) distress. This also concludes the first 24 issues, which forms a larger arc made of four smaller ones. This seems planned since the series was published in collections of six, twenty-four, and forty-eight issues under a single cover, allowing price points for 1, 4, or 8 arcs at a time. I purchased it in the 48 issue phone book editions, of which four were published before the series ended.
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