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Post by Randle-El on May 28, 2014 23:09:33 GMT -5
So just before the CBR classics forum got rebooted, I had started a thread discussing the increasing trend of shared universe superhero films. One of the points I had made was that the increasing prevalence of shared universe movies would necessitate increasing numbers of creative mandates handed down from management to production staff -- not unlike the sort of things we see in comics. From a recent article posted on Newsarama: But according to an article by The Hollywood Reporter's Kim Masters and Borys Kit Wednesday, Wright's exit was due to Marvel Studios' head Kevin Feige bringing in outside screenwriters to revise Wright and co-writer Joe Cornish's final script just weeks before filming was scheduled to begin on June 2. After receiving the rewritten script on May 19, Wright reportedly quit the project.
"Kevin Feige [and his top lieutenants] run Marvel with a singularity of vision, but when you take a true auteur and throw him into the mix, this is what you get," says an unnamed source in THR's article. "They don't want you to speak up too much or have too much vision. People who have never worked there don't understand how they operate, but if you trust them, they have an amazing track record." www.newsarama.com/21227-wright-s-ant-man-departure-reportedly-over-script-re-writes.htmlThoughts?
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Post by Deleted on May 28, 2014 23:28:08 GMT -5
This happens on films all the time, not just shared universe super-hero films. Studios have millions invested in a project and executive producers and producers call for changes all the time, before, during, and after filming. When I lived in Boston, I worked in a theater to help pay for college expenses. It frequently hosted test screenings, and if reactions were poor, studios and producers would often call for re-shoots and rewrites of certain parts of the film. The one I most notably remember was Russia House, where the audience hated the ending and the studio went back and re-shot it. Not re-edit it, but called the cast and crew back and re-shot it a new ending they wrote after the test screening did so poorly. It's the studio system, and film-makers choose to deal with it, or make indy films. It's not unique to Marvel Studios or shared universe films. It also isn't happening more now than before, we just have access to behind the scenes info more now than before because of things like the net, 24 hour entertainment news channels who need fodder to feed their programming, etc. Things like the Edgar Wright departure happen quite often in Hollywood-look at James Gunn's reaction-I love them both but some people aren't meant to be together is what he essentially said. Wright doesn't have the temperament to work in a studio system, and that's cool he wants to stay true to his vision, but a studio being hands on and making it uncomfortable for auteurs like Wright is not unique to it being shared universe movie, it an age old story in Hollywood.
-M
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Post by Ish Kabbible on May 29, 2014 0:44:57 GMT -5
I hear Orson Welles chuckling
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Post by Deleted on May 29, 2014 1:01:35 GMT -5
Welles is actually the perfect example. As big a name as he is, he only completed 13 full length films that saw release, as many were heavily edited by the studios or deemed not worthy of release and were held back by the studios unreleased. Welles went to Europe for 8 years at the peak of his career to escape the studio system of Hollywood, returned to do one major film (Touch of Evil) and then went back to Europe and did not return until the waning years of his career, when he was self-financing all his projects to keep them free of the studio system tinkering (one of my personal favorite Welles projects-F is for Fake-came from this period). If someone with the stature and cachet of Orson fricking Welles was subject to the tribulations of the studio system, a guy like Edgar Wright is not going to get his way. Its the studio's way or the highway. Always has been, always will be. Their money, their say. Want the sat, pony up the money. That's the film industry in a nutshell.
-M
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Post by Nowhere Man on May 29, 2014 2:54:51 GMT -5
This only illustrates the point that the best art isn't always the most popular given that it has to be understood by and appeal to a vast audience that isn't nearly as sophisticated as the artist. The studio only cares about maximizing profits and would gut the next coming of Citizen Kane if it could hock a few Rosebud key-chains through Burger King. So sad.
What puzzles me in situations like this is the apparent lack of understanding on both sides. Was Wright (my error) promised that he wouldn't be interfered with or just assumed he wouldn't have to deal with it? Did he not grasp what Marvel is as a film studio? Did the studio not want someone who was known for "strong personal visions"? If so...why hire Feige?
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Post by Deleted on May 29, 2014 3:07:49 GMT -5
I think Robert means Wright not Feige, but not sure.
And it's simple-the studio hires a director to make their movie, and he has creative freedom as long as he continues to make their movie, and his vision is what they want if it matches their vision, but when the director's vision doesn't match, or he tries to use creative freedom to make his movie with their money not their movie, well then creative freedom translates to you're free to leave or make our movie. I don't think Marvel Studios knew how to conceptualize an Ant-Man movie that worked, so they hired a director with a vision in Wright. Wright sold them on a vision and they bought into it, but I think Wright's vision continued to evolve into something different-not surprising, works tend to grow/evolve in the process, but Marvel Studios wanted the vision they were sold initially and that they then used to draw names like Michael Douglas into the project. When Wright's creative freedom began to take him in a different direction than the initial pitch, problems began and I don't think either side was willing to budge-Wright to go backwards to where he was at, and Marvel Studios to go where Wright had gone. There has been a lot of time between the first inklings of an Ant-Man movie and the production kicking into high gear, time enough for Marvel to have invested a lot in what they thought Wright was going to deliver and time enough for Wright's vision of what the movie should be to have changed and evolved. Again I go back to what Gunn had to say, these are both good creative forces who just weren't a good fit for each other. You can point fingers, but I don't think it's black and white as to who was right or wrong, I think there is blame, and justified concerns on both sides.
-M
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Post by crazyoldhermit on May 29, 2014 4:16:17 GMT -5
This is why George Lucas became George Lucas.
Of course, the downside of that is he rushed the script to Revenge of the Sith so badly that when the movie was in editing he had a new idea, reshot parts of the movie and totally changed the idea of the story.
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Post by Nowhere Man on May 29, 2014 7:10:30 GMT -5
Sorry for the errors.
In a situation like this, I'm tempted to side with the studio. I have limited sympathy for someone who is overly obsessed with presenting their vision (with no room for compromise) on long established characters like those featured in the Marvel movies. Of course you want the director to present himself as an artist, but if you sign on to play with someone elses toys (as with all these superhero movies) it's absurd to have the same attitude as an independent filmmaker working on something of your own.
However...when its clearly an "art first" movie I take a dim view of studio execs meddling in affairs far beyond their keen as non-artists.
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Post by Randle-El on May 29, 2014 12:30:41 GMT -5
This happens on films all the time, not just shared universe super-hero films. Studios have millions invested in a project and executive producers and producers call for changes all the time, before, during, and after filming. When I lived in Boston, I worked in a theater to help pay for college expenses. It frequently hosted test screenings, and if reactions were poor, studios and producers would often call for re-shoots and rewrites of certain parts of the film. The one I most notably remember was Russia House, where the audience hated the ending and the studio went back and re-shot it. Not re-edit it, but called the cast and crew back and re-shot it a new ending they wrote after the test screening did so poorly. It's the studio system, and film-makers choose to deal with it, or make indy films. It's not unique to Marvel Studios or shared universe films. It also isn't happening more now than before, we just have access to behind the scenes info more now than before because of things like the net, 24 hour entertainment news channels who need fodder to feed their programming, etc. Things like the Edgar Wright departure happen quite often in Hollywood-look at James Gunn's reaction-I love them both but some people aren't meant to be together is what he essentially said. Wright doesn't have the temperament to work in a studio system, and that's cool he wants to stay true to his vision, but a studio being hands on and making it uncomfortable for auteurs like Wright is not unique to it being shared universe movie, it an age old story in Hollywood. -M Sure, that's definitely true. But you have to admit that with the unified direction that the stories have to take in, say, the Marvel Studios movies, it definitely handcuffs a director a lot more than if they were working with a regular studio on a non-franchise type film -- especially when considering, as Robert pointed out, you're playing with someone else's toys. If I've learned anything in life, it's that companies will milk a concept dry if it proves to be money-making. Studios producing comic/superhero-based films are only going to want to get bigger and more frequent with these things, and I suspect that the more connectivity they try to maintain, the more we will see these types of disputes.
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Post by Deleted on May 29, 2014 12:42:11 GMT -5
It's not playing with someone else's toys that is the issue though, it's playing with someone else's money. There's always been playing with other people's toys though. In older Hollywood, the toys weren't IP but performers, as studios had actors/actresses signed to exclusive contracts and managed their image and had to maintain certain levels of quality to keep the star power of those performers intact. It was much more important to protect your toy if it was Bogart than Iron Man, and a director who was given Bogart to lead a feature had to be mindful of what the studio wanted in terms of image and contest for Bogey. It's really a case of the more things change, the more they stay the same, but a lot more attention is paid to it now because of the pervasiveness of behind the scenes reporting and scooping that exists in the modern media culture.
-M
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Post by Deleted on May 29, 2014 17:34:14 GMT -5
I knew a shared universe of films would do this. The finished product might not push fans away like it does with comics, but it's obviously pushing talent away. If the story is not linear, like a single series with an annual installment, sharing a universe is a bad idea. Multiple film series all sharing a story, bad idea. They've learned through comics it works to boost sales, but what they forget is they lost mainstream appeal in comics, in part due to this, although there are other factors at play.
Super hero movies have more mainstream appeal than ever, but they could ruin it with their corporate greed. Crowding the screens with super hero movies, initiating the shared universe and crossover tactics. I can see this pushing the casual Marvel movie fan away. Especially if that Marvel movie fan isn't really a Marvel universe fan, but maybe just a fan of one of the characters. Now he will be punished for not watching the entire collection of licenses in super hero movies. And the quality of the movies won't be uniform. You'll have some great ones and some garbage ones, and some in between. I'm wondering if by 2017 the super hero movie will be as common as it is now, or as common as it was circa 1997?
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Post by Deleted on May 29, 2014 17:37:03 GMT -5
I think Robert means Wright not Feige, but not sure. And it's simple-the studio hires a director to make their movie, and he has creative freedom as long as he continues to make their movie, and his vision is what they want if it matches their vision, but when the director's vision doesn't match, or he tries to use creative freedom to make his movie with their money not their movie, well then creative freedom translates to you're free to leave or make our movie. I don't think Marvel Studios knew how to conceptualize an Ant-Man movie that worked, so they hired a director with a vision in Wright. Wright sold them on a vision and they bought into it, but I think Wright's vision continued to evolve into something different-not surprising, works tend to grow/evolve in the process, but Marvel Studios wanted the vision they were sold initially and that they then used to draw names like Michael Douglas into the project. When Wright's creative freedom began to take him in a different direction than the initial pitch, problems began and I don't think either side was willing to budge-Wright to go backwards to where he was at, and Marvel Studios to go where Wright had gone. There has been a lot of time between the first inklings of an Ant-Man movie and the production kicking into high gear, time enough for Marvel to have invested a lot in what they thought Wright was going to deliver and time enough for Wright's vision of what the movie should be to have changed and evolved. Again I go back to what Gunn had to say, these are both good creative forces who just weren't a good fit for each other. You can point fingers, but I don't think it's black and white as to who was right or wrong, I think there is blame, and justified concerns on both sides. -M But now, even if the test screen reactions are fine, they have to build a lead in to the next movie. And there's always the start off with "Iron Man can't die, so and so can't this, so and so never does that" that you get with all licensed property and not with an original product. And the test screen changes are done after filming, not days before. It's just selective editing.
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Post by Randle-El on May 29, 2014 23:17:14 GMT -5
I knew a shared universe of films would do this. The finished product might not push fans away like it does with comics, but it's obviously pushing talent away. If the story is not linear, like a single series with an annual installment, sharing a universe is a bad idea. Multiple film series all sharing a story, bad idea. They've learned through comics it works to boost sales, but what they forget is they lost mainstream appeal in comics, in part due to this, although there are other factors at play. Super hero movies have more mainstream appeal than ever, but they could ruin it with their corporate greed. Crowding the screens with super hero movies, initiating the shared universe and crossover tactics. I can see this pushing the casual Marvel movie fan away. Especially if that Marvel movie fan isn't really a Marvel universe fan, but maybe just a fan of one of the characters. Now he will be punished for not watching the entire collection of licenses in super hero movies. And the quality of the movies won't be uniform. You'll have some great ones and some garbage ones, and some in between. I'm wondering if by 2017 the super hero movie will be as common as it is now, or as common as it was circa 1997? I think right now Marvel Studios is trying to keep things such that you don't have to see every movie to get the whole story (though obviously if you do you're more likely to get little references and Easter eggs and such), but I wonder how long they can keep that up successfully in the long run. It feels like a sort of precarious balancing act, where you want to connect enough so that it has a true shared universe feel, but at the same time doesn't start to take away from the experience if you aren't religiously watching every single film. Then there's situations like the tie-in that Agents of S.H.I.E.L.D. did with Winter Soldier. If you didn't catch Winter Soldier during its opening week, then the AoS episode that aired that week gave you a huge spoiler for the movie.
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Post by Nowhere Man on May 30, 2014 0:16:08 GMT -5
At this stage of the game, there has to me an understanding that Marvel Studios is basically telling one huge interconnected, serialized, story. This isn't all that surprising giving that the people making these movies today (particularly in the case of Wheedon) are huge comic book fans and grew up with the idea of shared universes ingrained on their imaginations. When you combine this with the corporate love for cross-synergy, you have a match. Let's not underestimate the foresight in all this; when these movies are all in the can (the Thanos arc) there will be a stronger incentive for having all of them in your DVD library as compared to traditional stand-alone films.
I find it very interesting that they're basically using a 1980's comic book publishing formula with these big budget, mainstream films. (I see much more in common with Secret Wars or Acts of Vengeance than I do any of the modern stuff.)
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Post by Deleted on May 30, 2014 1:02:21 GMT -5
I knew a shared universe of films would do this. The finished product might not push fans away like it does with comics, but it's obviously pushing talent away. If the story is not linear, like a single series with an annual installment, sharing a universe is a bad idea. Multiple film series all sharing a story, bad idea. They've learned through comics it works to boost sales, but what they forget is they lost mainstream appeal in comics, in part due to this, although there are other factors at play. Super hero movies have more mainstream appeal than ever, but they could ruin it with their corporate greed. Crowding the screens with super hero movies, initiating the shared universe and crossover tactics. I can see this pushing the casual Marvel movie fan away. Especially if that Marvel movie fan isn't really a Marvel universe fan, but maybe just a fan of one of the characters. Now he will be punished for not watching the entire collection of licenses in super hero movies. And the quality of the movies won't be uniform. You'll have some great ones and some garbage ones, and some in between. I'm wondering if by 2017 the super hero movie will be as common as it is now, or as common as it was circa 1997? I think right now Marvel Studios is trying to keep things such that you don't have to see every movie to get the whole story (though obviously if you do you're more likely to get little references and Easter eggs and such), but I wonder how long they can keep that up successfully in the long run. It feels like a sort of precarious balancing act, where you want to connect enough so that it has a true shared universe feel, but at the same time doesn't start to take away from the experience if you aren't religiously watching every single film. Then there's situations like the tie-in that Agents of S.H.I.E.L.D. did with Winter Soldier. If you didn't catch Winter Soldier during its opening week, then the AoS episode that aired that week gave you a huge spoiler for the movie. Yeah, I don't think punishing the fans is 100% intentional. Only when they have the event you can't miss because it's going to change everything! But day in and out, the more franchises they bring to film, if they all share a universe, it's eventually going to end the way shared universes always end, with 90% of the followers not being into it and 10% of the followers getting totally into it.
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