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Post by Roquefort Raider on Sept 22, 2018 8:12:25 GMT -5
Tony Isabella's side of the Ghost Rider story, from his blog: posted 1/24/2016: "Without mentioning yours truly by name, Shooter characterizes me as “a Christian {who was] writing Christian comics instead of super-hero comics.” Facepalm time. We’re talking about Ghost Rider, here... Of course the writer has to write “Christian” comics! The whole point of the character is that he’s sold his soul to the devil! It’s the same with Satanna and Daimon Hellstrom; you have to use Judaeo-Christian themes for the stories to have any sort of interest! Just imagine how The Exorcist would have been if Megan’s problems were caused not by a demonic possession but by a virus or by space aliens... Ghost Rider’s plight was interesting precisely because we all know what it means to be condemned to Hell, and that has nothing to do with whether we believe or not. (I’m an atheist through and through, but it doesn’t make stories of damnation and redemption any less gripping!) The “no actual religion” viewpoint of Shooter made no sense. When Jesus showed up (unnamed, but we all knew who he was) in Isabella’s Ghost Rider, it made perfect sense in the context of the story. That’s all that should have mattered! Oh, but then does it mean that Marvel endorses a Christian viewpoint for its universe? THEY’RE COMIC-BOOKS, MAN! Just go all Hamlet and claim that there are more things in heaven and Earth than are dreamt of in our philosophy!
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Post by tarkintino on Sept 22, 2018 20:23:38 GMT -5
They were paid not much over minimum wage—but they got to work under the supervision of John Romita, one of the all-time greats. One of the few undeniable beliefs coming from Shooter. However-- Shooter's verbal gymnastics to squirm his way out of any negativity regarding this mistreatment of Isabella is frankly despicable. From what is known of the Ghost Rider matter, Shooter presented himself like a militant atheist determined to drum any sort of religious/spiritual belief out of any comics he was associated with. There was nothing wrong with Isabella's storytelling (how could Shooter miss the relevance of religious themes in... Ghost Rider??), and whoever said the presence of Christianity in a comic makes it a "Christian comic.
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Post by Roquefort Raider on Sept 22, 2018 20:40:05 GMT -5
They were paid not much over minimum wage—but they got to work under the supervision of John Romita, one of the all-time greats. One of the few undeniable beliefs coming from Shooter. However-- Shooter's verbal gymnastics to squirm his way out of any negativity regarding this mistreatment of Isabella is frankly despicable. From what is known of the Ghost Rider matter, Shooter presented himself like a militant atheist determined to drum any sort of religious/spiritual belief out of any comics he was associated with. There was nothing wrong with Isabella's storytelling (how could Shooter miss the relevance of religious themes in... Ghost Rider??), and whoever said the presence of Christianity in a comic makes it a "Christian comic. As far as I am concerned, Marvel just killed Daimon Hellstrom by making him anything else than the son of Satan. The actual Satan from the Bible. Not some loser demon from another pantheon sometimes calling himself Satan.
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Post by rberman on Sept 24, 2018 13:00:07 GMT -5
More about shenanigans of people getting paid by the page. Recall that "lapping" is getting paid in advance instead of upon delivery.
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Post by codystarbuck on Sept 24, 2018 13:17:33 GMT -5
To me, I would say that the vouchering problem is a byproduct of the rates people were paid in comics, rather than criminal intent. Marvel (and DC and the rest) exploits the creators for relatively low wages (compared to other commercial and narrative art), gives them no royalties or benefits and reprints the material, at leisure, while throwing only token reprint monies at the team. Maybe a little effort to improve that situation might have curtailed some of it. By contrast, Jenette Kahn was trying to drag DC, kicking and screaming, into the modern publishing world, where creators got royalties, ahd rights, yet both creator and publisher benefitted from the relationship. Marvel only followed suit to block a mass exodus and only condeded on ownership, with Epic, after hard negotiation. Shooter likes to crow that more Marvel people benefitted from royalties due to their higher sales, than DC, which is true; but, the DC system benefited people more in other media (depending on their contract and when it was signed, as Warner pulled back on that stuff, over time).
Criminal behavior is often opportunity and grievance motivated, especially in that environment. Give them the opportunity and treat them badly and you will have a problem. Treat them well and have an accountable system, and you will probably not.
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Post by rberman on Sept 25, 2018 17:14:10 GMT -5
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Post by codystarbuck on Sept 25, 2018 23:11:49 GMT -5
I cry BS on this one and have for years. Marvel's addition of royalties was in direct response to DC. Shooter always liked to crow that their overall sales made more people eligible for it; but, DC's initial system offered more than just royalties, including royalties for use outside of comics, depending on the particular use, the level of involvement in creation of the character/property and some other elements. I've never seen any specific info on that system; but, guys like Kirby got their first payoffs, other than page rate, in their careers (apart from ownership, as in the case of the Simon & Kirby characters). Marvel already had an exodus of talent; DC didn't need to create the royalty system to draw them away. Plenty were leaving to go to a better working environment (from their perspective, at least) Kahn was from real publishing and did a lot to push DC into that direction; but, neither DC nore Marvel were willing to go as far as book and magazine publishers and weren't giving up work-for-hire contracts. Marvel only reluctantly gave in on ownership for Epic titles. DC held off on that for years (apart from licensed titles). Of course, the corporate mindset in the regular publishing and entertainment world has moved more into the DC and Marvel camp, as IP ownership is a major thing for conglomerates, especially entertainment ones.
Shooter is definitely not the hero of the story of royalties or anything to do with creator rights. That one is right there with his Defiant-era BS about creating the first graphic novel.
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Post by rberman on Sept 26, 2018 12:54:33 GMT -5
More on Dazzler and GI Joe:
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Post by codystarbuck on Sept 26, 2018 15:09:28 GMT -5
Dazzler was doomed to failure, as it was a dumb idea. Archie was a cartoon series, with animation and music, which made it the perfect vehicle for studio musicians. A comic book is a bit too static to convey music, in anything other than metaphor. The most successful attempt at melding comics and music was never pop or rock music; it was P craig Russell's adaptations of the stories behind classic opera, where music actually tells a story. The idea that living models would sell comics is naive, at best, and shows Marvel had no idea of the costs involved in producing and promoting music. Also, they latched onto Disco after it was pretty much a rotting corpse. Thos sales figures were for the first issue, which was subject to huge speculation in the infant Direct Market, as Marvel's first book published solely for that market. Most of them ended up in comic shops, not in the hands of readers. It was helped by a launch in the pages of the white hot X-men, which was in the midst of the Dark Phoenix Saga, which had been a developing subplot for a while and was now the main plot.
Early Dazzler isn't bad; but, it also isn't particularly memorable, until she is drafted by galactus to ring in his rogue herald, Terrax. That was a pretty interesting idea and gave the series some depth and was memorable enough that Marvel revisited the idea in an excellent What If?, where the story explores the idea of Dazzler remaining Galactus' herald and how she would soften his outlook on consuming populated worlds.
Marvel was dumb enough to try it again, with Nightcat, which was an abysmal failure. They had better luck with the KISS Super Special (KISS was white hot then and their presence sold the magazine, not the other way round) and less so with the Alice Cooper comic, from Neil Gaiman and Michael Zulli.
Switching to GI JOE, Shooter is leaving out Larry Hama (who is supposed to be on good terms with Shooter), who developed the bulk of things, basing it on his rejected SHIELD spin-off, Fury Force. Hasbro was already launching the line when their CEO ran into James Galton, at a fundraiser and Galton offered up Marvel to collaborate. hasbro liked the idea of a promotional comic to coincide with the launch of the toys and cartoon series, which were 30 minute ads for the toys (leading to all kinds of headaches with the FCC and the plethora of cartoons designed to sell the toys that spawned them). Hama created most of the characters, though Goodwin did suggest Cobra Command as the villain.
I can see distributors being down on the idea, as toy-inspired comics were so-so sellers and war comics were all but dead. At the time, GI Joe was an old relic of a toy, before the new toy line debut. Quite frankly, it was the cartoon that sold the comic and the toys, as it pumped kids full of play scenarios and cool characters and vehicles, which were then reinforced with actual commercials for the toys and for the comic. Initial sales were huge, then leveled of and remained steady for some years to come, with Hama handling the writing (though a combat vet should have had a better handle on actual tactics and terminology, as the comic was filled with Hollywood-style nonsense).
"DC also took some interesting stabs at experimenting." You mean like Camelot 3000, Ronin, Dark Knight, Swamp Thing, Watchmen, Sandman, Doom Patrol, Crisis on Infinite Earths, new Teen Titans, Legion of Superheroes, Amethyst, etc, etc? DC was way ahead of Marvel on the experimentation front, as Kahn, Levitz and Giordano encouraged DC creators to go nuts (within certain corporate limits; some were allowed to go more nuts than others), while Shooter was pushing for more of a homogenization of the entire Marvel line. Epic had the bulk of Marvel's experimentation. Both were falling behind the better independents, as Eclipse gave us things like Miracleman, Scout, Ms Tree, Sabre, and Zot; First had Jon Sable, Grimjack and American Flagg, Comico was producing Mage and Grendel, plus Jonny Quest and Elementals. Fantagraphics had Love & Rockets and Dalgoda, while Kitchen Sink had Xenozoic Tales, the excellent Spirit reprints, and things like Kings in Disguise. RAW was bringing in the best of US and international alternative comics. Marvel was more interested in making everything look and feel the same and riding the X-Men wave. Books like Moonshadow and Elektra Assassin were the exception, not the rule.
Shooter was willing to go with a good idea, when pitched by people like Archie Goodwin and Larry Hama; but, they were the ones doing the experimenting. Shooter's grand experiment was the New Universe, which was nice in theory and lousy in execution. He did better with New Universe 2.0, aka Valiant. His real success was not in innovation as much as rationalization and exploiting existing strengths, improving the bottom line on the entire line of books, with a few superstar titles pulling the average of the rest. Marvel had better across the board sales, helped greatly by close and somewhat questionable relationships with key Direct Market distributors, who did a lot to influence buying patterns of their clients, heavily pushing Marvel. Much of that work came from Mike Friedrich and Carol Kalish, as much as, if not more than Shooter.
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Post by rberman on Sept 26, 2018 15:50:07 GMT -5
"DC also took some interesting stabs at experimenting." You mean like Camelot 3000, Ronin, Dark Knight, Swamp Thing, Watchmen, Sandman, Doom Patrol, Crisis on Infinite Earths, new Teen Titans, Legion of Superheroes, Amethyst, etc, etc? DC was way ahead of Marvel on the experimentation front, as Kahn, Levitz and Giordano encouraged DC creators to go nuts (within certain corporate limits; some were allowed to go more nuts than others), while Shooter was pushing for more of a homogenization of the entire Marvel line. Epic had the bulk of Marvel's experimentation. Both were falling behind the better independents, as Eclipse gave us things like Miracleman, Scout, Ms Tree, Sabre, and Zot; First had Jon Sable, Grimjack and American Flagg, Comico was producing Mage and Grendel, plus Jonny Quest and Elementals. Fantagraphics had Love & Rockets and Dalgoda, while Kitchen Sink had Xenozoic Tales, the excellent Spirit reprints, and things like Kings in Disguise. RAW was bringing in the best of US and international alternative comics. Marvel was more interested in making everything look and feel the same and riding the X-Men wave. Books like Moonshadow and Elektra Assassin were the exception, not the rule. Your point is well taken in general. It seems that for whatever reasons (including Shooter's heavy creative hand), Marvel had a steady exodus of top-level talent to DC over the course of the late 70s through mid 80s. Wein, Wolfman, Perez, Miller, Moore, Levitz, Byrne... that is not an inconsequential troop beating a path to Kahn's door! No wonder Marvel's star dwindled in the mid 80s. As far as some individual titles you mentioned: I enjoyed New Teen Titans and Legion of Super-Heroes but saw them as "DC does X-Men," a high quality imitation with excellent artists and writers mixing heroics with soap opera rather than innovating. Amethyst was outside of the super-hero box and had some interesting art moments, though not as many in retrospect as I recalled at the time. Crisis was basically a Secret Wars-style "action figures go POWWW" series undertaken for metatextual company-wide overhaul reasons. I guess it was an experiment to see whether fans wanted a story to go with there reboot, and the answer must have been "yes" since the DCU has been trapped in repeated "Crisis" mode ever since.
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Post by chaykinstevens on Sept 26, 2018 16:13:11 GMT -5
It seems that for whatever reasons (including Shooter's heavy creative hand), Marvel had a steady exodus of top-level talent to DC over the course of the late 70s through mid 80s. Wein, Wolfman, Perez, Miller, Moore, Levitz, Byrne... that is not an inconsequential troop beating a path to Kahn's door! No wonder Marvel's star dwindled in the mid 80s. I don't recall Levitz ever working for Marvel, and apart from his work for Marvel UK, Alan Moore's Marvel output consisted of a story in Epic Illustrated and a few pages in Heroes for Hope.
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Post by rberman on Sept 26, 2018 16:43:54 GMT -5
It seems that for whatever reasons (including Shooter's heavy creative hand), Marvel had a steady exodus of top-level talent to DC over the course of the late 70s through mid 80s. Wein, Wolfman, Perez, Miller, Moore, Levitz, Byrne... that is not an inconsequential troop beating a path to Kahn's door! No wonder Marvel's star dwindled in the mid 80s. I don't recall Levitz ever working for Marvel, and apart from his work for Marvel UK, Alan Moore's Marvel output consisted of a story in Epic Illustrated and a few pages in Heroes for Hope. Sorry, I was thinking of Giffen, not Levitz. I was thinking of Moore's Marvel UK work.
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Post by Deleted on Sept 26, 2018 17:18:31 GMT -5
Dazzler was doomed to failure, as it was a dumb idea. Archie was a cartoon series, with animation and music, which made it the perfect vehicle for studio musicians. A comic book is a bit too static to convey music, in anything other than metaphor. The most successful attempt at melding comics and music was never pop or rock music; it was P craig Russell's adaptations of the stories behind classic opera, where music actually tells a story. The idea that living models would sell comics is naive, at best, and shows Marvel had no idea of the costs involved in producing and promoting music. Also, they latched onto Disco after it was pretty much a rotting corpse. Thos sales figures were for the first issue, which was subject to huge speculation in the infant Direct Market, as Marvel's first book published solely for that market. Most of them ended up in comic shops, not in the hands of readers. It was helped by a launch in the pages of the white hot X-men, which was in the midst of the Dark Phoenix Saga, which had been a developing subplot for a while and was now the main plot. Early Dazzler isn't bad; but, it also isn't particularly memorable, until she is drafted by galactus to ring in his rogue herald, Terrax. That was a pretty interesting idea and gave the series some depth and was memorable enough that Marvel revisited the idea in an excellent What If?, where the story explores the idea of Dazzler remaining Galactus' herald and how she would soften his outlook on consuming populated worlds. Dazzler was one of my least enjoyable character at Marvel Comics and to me, I never, ever cared for her at all. To me, this is one of Marvel's character that's subject to doom more ways than one. I read some of the early Dazzlers -- but that alone left me rather unimpressed of the scope of it. I agree everything you said about her.
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Post by rberman on Sept 27, 2018 11:01:43 GMT -5
More than meets the eye:
A reader responds to Shooter:
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Post by codystarbuck on Sept 27, 2018 13:33:54 GMT -5
"I can't remember the exact details........I created everything.........everyone else is incompetent.......I saved the day......those who worked with me absorbed my brilliance, those that worked against me were hacks........."
I guess someone that tall needs a really big ego.
Transformers were was way too juvenile, for me, as I was in high school when it debuted. I love animation, so I watched a couple of episodes of the debut; but, the animation was so stiff and horrible (compared to my favorites of the era and before) that I just couldn't continue. I also tried GI Joe, with similar results, though I got more into the story there. Marvel Productions was pretty low end, when it came to animation budgets for the era. Filmation was stiff; but looked like Disney by comparison. Part of the problem was trying to animate all the design detail. The more lines you have, the less fluid the motion. That's why the 60s H-B shows look so much more fluid than the stuff of the 70s (after Toth) and 80s (apart from a few camps). Thundercats had some of the better animation out there, way more fluid stuff, done in Japan.
Actually, I wouldn't be surprised of animosity between the two sides, especially DePatie. DePatie-Freleng went from producing excellent cartoons for major movie studios (first full animation theatrical shorts, then limited animation television) with some really classic material. Unfortunately, Hollywood was suffering from the Recession, in the 70s, like everyone else, and the animation studios felt it too. Their last big hurrah, before Cadence buying them was Return to the Planet of the Apes, which had some excellent stories, nice design work from Doug Wildey (Jonny Quest) and very little movement and bland voice acting. After that, you have Friz Freleng leaving to go back to working for Warner and Cadence enters the picture, in 1981. DePatie had been working in animation for over 20 years, working as an exec for Warner, before the studio shut down the animation division, then forming DePatie-Freleng with Friz. They continued to produce material for Warner/Seven Arts and for MGM's Pink Panther titles and spin-off shorts, before moving to television to do the tv show and the Tijuana Toads, Mister Jaws and the Ant and the Aardvark (with various components done as separate shows and in combinations). Now, here's some comic book guy trying to tell them how to make animated series (his perspective). Comics were pretty much a failing industry (including Marvel) at that point and it was Star Wars that pulled Marvel's fat out of the fire, until the Direct market made it easier to publish smaller runs, with guaranteed sales. So, you can see why an experienced animation producer would bristle at a guy whose company isn't setting the world on fire, relative to other media, telling him how to make animated adventure series. Not saying he was right, as Hollywood had always looked down on comics, as had television and book publishing. It was aimed at kids and kids aren't very discerning. Prior to television, animation had been aimed at adults.
As for Don Glut, he was a seasoned writer, with long experience of great comics at Western and Marvel, sci-fi novels, and the Empire Strikes Back novelization. Based on what I saw of Transformers, I can see how he would consider working on the show to not be a high point of his career. He had worked on shows like Land of the Lost, Tarzan: Lord of the Jungle, and Duck Tales, which better fit his style of writing, than a show designed to sell toys (though he developed many characters and ideas in He-Man, while at Filmation). Glut wrote about people, in fantastic situations, in grand adventures. I can see him having trouble connecting with robot cars having adventures, in episodic tv.
I've no doubt that Shooter was involved in the creative process and contributed ideas; but, everyone else fades into the background, in his recollections. Contrast that with Roy Thomas, who has his own ego, yet seems to acknowledge the contributions of collaborators with much more enthusiasm. Creative people are driven by ego and Shooter legitimately achieved quite a lot, at a young age and was the boss at Marvel's zenith, so his ego has a lot of fuel.
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