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Post by Jesse on Sept 19, 2022 20:42:57 GMT -5
Be careful, it's a jungle out there. "It's like a jungle sometimes, it makes me wonder how I keep from going under."
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Post by MWGallaher on Sept 30, 2022 11:26:23 GMT -5
DOROTHY LAMOUR, JUNGLE PRINCESS #2, June 1950, Fox Feature Syndicate. Dorothy Lamour’s breakthrough film performance was as the titular Jungle Princess in a 1936 film with Ray Milland. In the 14 years since that film, she had appeared in several other “sarong” films where she portrayed primitive jungle heroines or Pacific island heroines, although by 1950, she was more famous for co-starring with Bing Crosby and Bob Hope in their “Road to…” comedies. But when Fox obtained the rights to use her as a comic book star, reviving her “Jungle Princess” characterization probably seemed like the most profitable approach. Although DLJP took over the numbering from the similar JUNGLE LIL, this Jungle Princess appears to be a different character, and is quite evidently a character developed prior to Fox’s gaining the rights to Lamour’s name. There are a couple of panels where the Jungle Princess’s father’s name is revised to read “Dr. Lamour”, but most instances are “Dr. Starr”. The lead character is mostly referred to as “Jungle Princess”, with “Dorothy” appearing a few times in the final tale. The character is depicted with Lamour’s flowing dark hair, and is dressed in her trademark sarong, and the front and back covers feature photos of the actress, but the comic is not based on her film, “Jungle Princess”—at least not explicitly. Nor does the comic take the rather odd approach that DC took in their ALAN LADD COMICS, where the stories were kind of like adaptations of imaginary Alan Ladd movies, with Ladd “playing the part” of the story’s lead character. But if Dorothy Lamour was orphaned in the jungle, raised by natives, and lived her life having adventures there, how could she also have been a Hollywood actress? This comic doesn’t care, of course: it’s exploiting Lamour’s name and image, with a token, lazy effort to give readers some justification for calling it “Dorothy Lamour, Jungle Princess.” You can read a copy of this public domain comic here: Dorothy Lamour, Jungle Princess 2 (Fox Feature Syndicate) (comicbookplus.com) The GCD credits Wally Wood for the art on all three of the Jungle Princess stories, but notes on the second story that “while Wood’s pencils are present in some panels, the layout and inking suggest that he did not work alone on this story.” That’s an understatement. In all three stories, there are figures and faces here and there that can be recognized as Wood’s, the overall impression is of a team-up between Wood and, oh, someone like E. E. Hibbard, the Golden Age Flash artist. The best art in this issue appears on the splash page of the first story, “Lost Safari”: But since Fox had a policy of starting their stories on the inside front cover, apparently technical issues required that page be monochromatic. It’s a shame that the lead-off page in their books had to be so unappealingly colored. The most important page of the comic looks like crap because of this unnecessary decision—did Fox consider this part of the house style? So, anyway, the “monkey men” have disrupted the safari, in a poorly-finished and annoyingly-colored first page. Let’s see what page 2, brings… See what I mean? Just look at that center tier of panels, that amateurish, undetailed rendering, as Jungle Princess frightens away the monkey men with a flaming arrow and a pet panther? This stuff is… Wait a minute. On page 1, these guys had monkey heads. I assumed we were about to get some kind of weird hybrid beings, or men who wore monkey masks. But as of this page, the guys are just regular humans. Black Africans. And they’re still being called “monkey-men”?!?! This comic has some explaining to do… Well, next we get an explanation of Jungle Princess’s origin. Not the explanation I was asking for, but we better go over it: the explorers recognize the birthmark on the girl’s arm that identifies her as the daughter of Dr. Starr—no, Dr. Lamour!—no, Dr. Starr! Whoever, he and his wife were seeking jungle moss to make some special drug, bringing their daughter with them. Mom and Dad die, the girl wanders into “the sacred cave of a native tribe” and is taken for a “little white goddess” and is crowned Jungle Princess. Flashback over, JP and Dr. Mead and his assistant Mr. Brock head into the swamp in search of the moss, leaving the panther on shore. Doc falls in, JP kills a croc to save Doc, and a thought balloon reveals that the Doc’s companion wants Doc to “accidentally” die so that he can get all the moss for his own profit. When they’re attacked by “swamp natives”, the untrustworthy aid dives in the waters, leaving JP and Doc to be taken by the natives. Held captive in a village deep within the swamp, JP uses a belt and stones as a slingshot to rile some rhinos into crashing down the structure in which Doc and JP were held, then devastate the village, while JP and Doc head back to their raft. But the turncoat has taken it, so they now have to quickly build a new one. The panther is preventing Brock from setting foot on land, JP and Mead catch up, and JP uses her makeshift slingshot again to disarm Brock before he shoot the panther with an arrow. JP knocks Brock out, and declines an invitation to return to “civilization” with Dr. Mead. I’m still waiting for my explanation. “Monkey-men”? Seriously? Scrub you, Fox Feature Syndicate, just scrub you. Next comes the obligatory two-page text story, “The Taming of Priscilla”. Haughty young heiress Priscilla Vanderhook accompanies Major Topping on a safari, confident that she can easily bag a lion. When one charges her, she freezes, and the major has to take the kill. “From that day on Priscilla was a very docile and attentive young miss.” Scrub you, Fox. Time for another Dorothy Lamour story, “Vengeance of the Panther King.” Jungle Princess and her panther Panu save a man from a charging rhino. The man has come to seek her aid, because the N’Gessa tribe, who wear panther skins, is attacking his village. Panu, “the panther king”, frightens off the N’Gessa before they can loot and kill the village and take slaves. Turns out the N’Gessa are under the command of a dopey white guy who also enjoys sporting panther heads on his cranium: White guy captures JP and her panther, offers to share his throne, gets spurned, sentences JP to die—yeah, we’ve seen all this a million times, but it’s usually a vicious queen propositioning a man. The execution is of novel design: JP is strapped to the back of a water buffalo, the buffalo is forced to fight against a lion in an arena. But panther Panu escapes his net and charges to his mistress’s rescue, fighting off the lion and then the buffalo, allowing JP to leap up and capture White guy. He falls into the arena and gets himself killed. The N’Gessa are warned to be peaceful from now on. In the four-page filler, “Elephant Stampede”, Julia, a white child of missionaries, plays with Grundii, an African boy. Julia assures her father that “nothing will happen to me as long as Grundii goes on the picnic with me”. When the pair are faced with an elephant stampede heading toward the mission, it is Julia who is unbelievably able to divert the pachyderms by standing in their way and throwing a torch at their leader, while Grundii panics and runs away. “I told you nothing would happen to me as long as Grundii was with me!” Sure, Fox, a 10 year-old white girl is braver and more capable than her native friend who’s been around elephants his entire life. Well, I do like that the pair are depicted as friends, and maybe the twist here was “girly girl defies stereotypes to rowdy boy” rather than a suggestion of natural racial superiority. But I don’t think Fox has earned the benefit of the doubt. Finally, Dorothy Lamour, Jungle Princess returns for “Bwaäni Adventures.” This one is by far the most interesting… Jungle Princess evidently has religious authority among her tribe, as we open with her blessing a planned marriage between Kari and Taru, daughter of the late chief of the Bwaäni tribe. This makes Kari the new leader of the Bwaäni: Another guy, by name of Kobora, wants his son N’Segi to marry Taru. Dorothy tails them as the two sneak away from the village, and catches them setting a trap, which they claim is to catch a troublesome lion. N’Segi then pushes Dorothy off a cliff into the river below! As Kari goes to spend the night alone in the jungle, a pre-marriage ritual in his tribe, N’Segi lures him away. JP has survived her fall, she battles and kills an opportunistic constrictor, and heads back to find out what’s going on back in the village. And what is going on? I’m not quite sure, because the dialog and images go wildly out of synch: Dorothy arrives to explain that Kari has been hypnotized, but she and the revived Kari get knocked out and set up in a death trap. Taru—wait, they’re spelling it “Tura” now—Tura relents, so long as Kari and Dorothy are sold into slavery instead of executed, and she prepares to marry N’Segi. That’s not good enough for N’Segi, who doesn’t intend to keep his promise to Tura—wait, they’re spelling it “Turu” now—Turu. But when he tries to drop a boulder on the slave trader’s cart, JP and Kari escape, the wedding is interrupted, and Kari’s wedding to…whoever she is…is back on again. I think most of you will have noticed what is almost certainly a coloring error here. Not a one-time slip-up, but a persistent one: Kari’s bride-to-be is colored the same shade of pink that Dorothy Lamour is, in every panel. Yes, there are a wide variety of skin tones among any race, but comics of this era were not places in which such subtleties would have been practiced. To any reader in 1950, this was going to be interpreted—unambiguously—as a white woman about to marry a black man. Seventeen years before Loving v. Virginia led to the end of race-based marriage restrictions, Fox had actress Dorothy Lamour apparently blessing an interracial marriage. No, I don’t think Fox Feature Syndicate intended to be progressive here, and quite honestly, I can’t believe Victor Fox allowed this to leave the printer’s, much less to be distributed to newsstands. Even as late as the 60’s publishers were hesitant to alienate southern markets (in particular) with black characters appearing alongside white ones, unless they were in clearly subordinate or stereotyped roles. A suggestion of interracial marriage would have likely led to refusal to sell the issue, blacklisting the publisher, or other backlash. Even many younger white readers would likely have been shocked by this and would have garnered negative attention from their parents and peers when they talked about it. Or at least, so I speculate. It may be that this went largely unnoticed, or that readers assumed that the character was supposed to be a very light-skinned African, but I can’t see that as likely. It had to be unintentional—but then, how would the color separators even make that error? As I understand it, those were usually little old ladies, and one would think that they would also have raised questions about it. My wife suggested it was an act of sabotage, and try as I might, I can’t think of any better explanation. (And I hope I do not have to convince anyone that my comments don’t represent any personal issues with this subject, just acknowledgment that this would be alarming to a portion of the US population that was either overtly racist or sensitive to common social taboos of the time.) So did this issue in fact have any negative consequences on Fox? It may not be a coincidenct that four months later there were no longer any Fox comics on the stands. About one year after that, Fox published nine more comics in a short burst dated August-September 1951. Fox had filed for bankruptcy shortly after the publication of this issue. Was this issue any factor in Fox’s collapse? I have no evidence to suggest it did so, directly. But I have to wonder; this would absolutely have set people off if it was noticed in Mississippi or Alabama. Parents would have stormed to the drugstore, slammed down the comic and demanded to have this book banned, and have their kid’s dime refunded. Wouldn’t they? Speculation aside, there’s no question that overall, this is Jungle Junk if ever there were any. Absolutely nothing goes right in this comic: The concept is confusing: is this Dorothy Lamour, a character Dorothy Lamour is playing, an alternate universe Dorothy Lamour, someone who happens to look like and share the name of Dorothy Lamour? The scripting is slapdash, hasty, with unfinished ideas, cliches, and inconsistencies. The layouts don’t match the plot, they leave out important scenes. The penciling veers from recognizable Wally Wood to half-drawn, low-detail sketches. The inking lacks detail, resorting to silhouettes and outlining. The lettering fails to correct the Starr/Lamour conflict, and, in the “Elephant Stampede” story, occasionally shows shaky, amateurish inserts. And look at the cover scan—even the freaking stapling was bad on this comic book!!! The blurb above the logo is not properly punctuated! The photo cover looks awful—like most photo covers did when printed with the technology in use for comic books of the time. This is a blot on Wally Wood’s reputation, an embarrassment to Dorothy Lamour, and a cheat to Lamour’s fans drawn by her name. To be fair, it could be more offensive; other jungle comics certainly beat DLJP on that quality, but it’s still racist, shoddy, and poorly rendered garbage.
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Post by tarkintino on Sept 30, 2022 15:51:59 GMT -5
DOROTHY LAMOUR, JUNGLE PRINCESS #2, June 1950, Fox Feature Syndicate. That was so odd. Its one thing to use the actor as a "host" of a comic (e.g. Gold Key's Boris Karloff - Tales of Mystery or Boris Karloff - Thriller), but having the actress apparently moonlighting as the character was again, odd. Yeah--its quite crude, and not one would imagine when saying "Wally Wood comic book art". At the time, it would be explaining something no one in their sociopolitical echo chamber would think worthy of an explanation. Lamour's agents obviously thought she risked nothing by having her likeless and name attached to a piece of racist propaganda. Oh, yes--like many a jungle genre serial and film, the black person--whether adult or child--will always run off in fear while the white characters stand firm, ever-ready to face down and/or "control" the animal kingdom. Yeah, I doubt breaking a "scared girl is actually brave" trope was as much of a concern as their investment in racial propaganda. Chalk that up as the biggest domino effect of oversights in Fox's publishing career, as there's no way there would be a conscious effort to show any woman even remotely appearing white romantically involved with a black man. To be quite honest, this would have boiled the blood of people not just in the American south, but all along the allegedly "more progressive and sophisticated" East and West Coasts of America at the time, as extremes of racial hatred (primarily aimed at black people) was common, but not as openly covered by the new media. Indeed. It ended, so that's a check mark in the "right" box!
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Post by MDG on Oct 1, 2022 7:20:16 GMT -5
DOROTHY LAMOUR, JUNGLE PRINCESS #2, June 1950, Fox Feature Syndicate. That was so odd. Its one thing to use the actor as a "host" of a comic (e.g. Gold Key's Boris Karloff - Tales of Mystery or Boris Karloff - Thriller), but having the actress apparently moonlighting as the character was again, odd. Odd, but not unknown. John Wayne, Alan Ladd, and Buster Crabbe also had comic books featuring "their" adventures. (Not to mention a ton of cowboy characters.)
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Post by MWGallaher on Oct 7, 2022 13:52:46 GMT -5
THUN'DA KING OF THE CONGO #1, Magazine Enterprises, 1950 You can read this public domain comic here!"King of the Lost Lands" In Thun'da's origin story, military pilot Roger Drum's plane loses a wing to a mountain peak and crashes in a swamp in the "Lost Lands", somewhere in Africa. He barely escapes from the prehistoric living dinosaur that attempts to eat his aircraft, and is then taken by a pteranodon! With only seven shots in his automatic pistol, Drum uses two to killy the flying reptile, and discovers that he has amnesia. As he wanders, he is next attacked by "hair-matted cavemen of the Pleistocene Era", who take him into their dwellings high in the cliffs. Determining that he is to be sacrificed in five nights, when the moon is full, Drum makes his escape, toppling the ladders to slow any pursuit from the cavemen. Drum is forced to spend three of his remaining five bullets taking down two of the three troglodytes that catch up to him, and kills the third with the club of one of his dead tribesmen. With only three bullets, Drum decides to prepare his own weapons in isolation in the deep jungle. Elsewhere, the beautiful female Pha and her tribe of more evolved "valley people" of Shareen are fretting over the savage and dangerous cave people. Pha spots Drum from on high, and they keep watch as Drum spends months crafting weapons and honing his physical abilities, becoming a master of this jungle environment. Drum and the valley people finally meet when Pha and her men are attacked by the cavemen. The cavemen, unfamiliar with Drum's "invention" of the bow and arrow, find themselves dying from "tiny sticks"--a sight that also astonishes Pha and the valley people! On returning to the forgotten city of Shareen, Pha summons their spearmen to take "the man who slays from a distance". Clueless about their intentions, Drum approaches them first, hoping to gain their friendship by warning them about a coming attack of cavemen. Hampered by not knowing their language, Drum absconds with Pha, to show her the approaching enemy. Pha leads her new ally to the Drum of Kalla, a giant gong that summons "the ancient god of evil". But Roger Drum doesn't understand, and bangs the gong... The thunderous crash of the gong brings the cavemen to their knees, and summons a gigantic serpent! Roger expends his last three bullets slaying the snake, and the cavemen hail the man they had previously planned to sacrifice, dubbing him "Thun'da--lord of the magic drum! Thun'da--who killed the snake that surrounds the world! Thun'da--King of the Lost Lands!" ----------------------- Well, that's a pretty rousing opener, eh? Throughout the issue, Gardner Fox is scripting over plots that have been attributed to the artist of the comic, Frank Frazetta. I can certainly buy that, as the panels seem to be packed with exactly the kind of thing Frazetta liked drawing: dinosaurs, savage man-beasts, gorgeous females, rugged battle, fantasy landscapes. Fox leaves a clear trail of his scripting with things like the Lovecraftian names scattered throughout this issue's stories. The premise is a strong one: modern man crash lands in a lost world of prehistoric monsters and primitive humans and subhumans. Maybe it's not the most original settings, but it offers more than the typical jungle man story does, avoiding some of the awkwardness inherent in the old white savior trope that brings forth racist and dismissive depictions of Black Africa. ----------------------- "The Monsters from the Mists" begins with an attack of wooly mammoths, mounted by ape-like riders, stampeding a variety of men and prehistoric beasts toward the ancient ruins of Shareen. There, Pha is explaining how an earthquake sealed off the lost lands ages ago, preserving the otherwise-extinct life forms. Hearing the stampede, Roger Drum runs to view the dreaded Druthga--"the shaggy ones"--who annually invade and kill. The Druthga direct their mammoths to kill a sabretooth as the seek out Thun'da and Pha to bring to "Kwa Kung". Thun'da soundly defeats the savages, and the mammoths depart peacefully. But Pha and Thun'da follow, hoping to learn more about their enemies. They discover the city of the monkeymen, where "the path of evolution must have taken a queer twist" to create monkeys with the intelligence of men. Kwa Kung turns out to be the biggest and strongest of the tribe, and when he spots our hero, he and Pha are overcome by a mob of 20 monkeymen. Pha is taken to Kwa Kung, who wants to take her as his bride! Thun'da's having none of that, and engages the monster in combat, until the cliff edge collapses, sending them both into a plunge! Thun'da stabs Kwa Kung to death on the way down, and Pha climbs down to join him. Together, the head back to Shareen, pursued by monkeymen on their mammoths. Thun'da attempts to ralley the combined hill people and valley people to resist the Druthga-riding monkeymen, but everyone is fearful of the enemy. Thun'da promises that he has a strategy to defeat them, and he puts that strategy in play as they approach: The fire causes the mammoths to panic and flee, tossing the monkeymen to the ground where they can be slaughtered by Thun'da and his human tribe. The united valley and hill people praise Thun'da over "the shredded bodies of the monkeymen!" ----------------------- Now that's the way to do "monkeymen"! It's notable that we're seeing episode-to-episode continuity, rather than setting the stage and then doing interchangeable one-off shorts. Thun'da has now gained the respect of two tribes, and the enmity of two others. ---------------------- The next story is "When The Earth Shook". As we learned in the previous story, the Lost Lands were cut off by an earthquake, or "N'Gath'Ga" in the language of the natives. The splash promises that another quake is about to open the Lost Lands to outsiders... ...and we get right to it, as Pha and Thun'da must run away from a sudden quake that is shattering the cliffs above them. Thun'da has to fight Krag, the sabretooth tiger before they can reach safety, but his knife allows him to deliver the fatal blow. He finds that he's just killed a protective mama cat, and adopts the tiger cub, raising it over the course of months to be a faithful hunting partner! Meanwhile, a white bwana ("Shiv Islip") and his bearers have found a path into the Lost Lands opened by the earthquake. Spotting Thun'da, whose arms are clad with gold bands, the bwana raises his rifle and fires at our hero, achieving only a knockout with a plot-convenient skull-creasing. When Thun'da recovers, he finds himself tied to a stake, to be tortured with fire until he reveals the location of the gold from which his bands were fashioned. Helpfully, "Sabre" comes to the rescue, freeing his master Thun'da, who heads up into the trees to avoid being shot. Thun'da makes his way back to the Drum of Kalla, and strikes it again to summon the hill and valley people. The villagers are turned back by the invaders' firearms, allowing them to gain access to Shareen, where the gold mines are. But before the evil white man can capture Thun'da and Pha, another earthquake strikes, killing Shiv Islip and his men, and abruptly stranding Thun'da and Pha in the outside world! -------------------------- And suddenly the established concept is abruptly dismantled! The real world intrudes on the Lost Lands, and Thun'da, Pha, and Sabre are ejected from the Burroughseque Shareen into the Congo. -------------------------- Finally, "Gods of the Jungle" sets up the strip's new status quo, picking up immediately after the previous tale, as Thun'da and Pha find themselves in the Congo, ready to make a new home for themselves. Now we have Black Africans attacking an enemy tribe, armed with firearms thanks to a white comrade. Apparently the earthquake has affected Thun'da's head: in the previous stories, he lamented that he couldn't fight back without "guns", and now he flees in fear from the "man-sticks that talk with a loud noise!" Oh, and Sabre the pet sabretooth tiger has also escaped the Lost Lands with Thun'da and Pha. Thun'da fights valiantly, frightening the African tribe's white companion, who flees with the natives, leaving behind a wounded man who was protecting a uranium shipment. Thun'da vaguely recalls terms like "atom bombs" and "Russians" from a previous life, but the words mean nothing to him now. Yep, he's brain-damaged once again! Turns out the villains are Russians, Josef and Ivan, and they've heard the natives talking of a jungle god called "Thun'da". They decide to create their own incarnation of Thun'da: Thun'da is confused to find men attacking in the name of the jungle god Thun'da, and responds with gruesome, lethal force: Ultimately, Thun'da foils the Russians' plans, exposing them as spies, and Thun'da heads back into the jungle, ready to continue in future issues in the classic Tarzan vein, an awkwardly-speaking mighty white jungle lord with a hot girlfriend and a pet sabretooth tiger, King of the Congo. ------------------------- Well, this is quite a reversion from how we started out. The story never exactly explains why Thun'da has this change of personality, but the effect is to set him up as a much more familiar type of jungle hero, with his sabretooth tiger the only remnant of the interesting prehistoric setting we started in. The consistency underlying the comic is falling apart before the readers' eyes: why would these natives be worshipping a "Thun'da" when he just arrived to these lands? Despite its flaws, this one is unquestionably a Jungle Gem. Frazetta's art is so far beyond its contemporaries on the stands in 1950. Throughout, and even when the setting has shifted into the "real world", it's filled with fantastic imagery. The Africans in this closing story, like the ones on the cover, may be rendered as horrifying savages, but at least they are not grotesques or caricatures. Take away the stereotypical garb and makeup and adornments, and you see that Frazetta is drawing realistic human forms and faces. It's a beautiful looking comic, with engaging and often spectacular stories. It's the only comic book Frank Frazetta illustrated in its entirety, which in itself has rescued THUN'DA from obscurity: the original comic has been republished, and Dynamite produced a new five-issue miniseries in 2012 that adapted the first couple of stories in this issue. The reversion implemented by the close of the comic is disappointing, but I think we can explain why this happened. First, though, a question to the readers: How many movie serials were based on characters originating in American comic books? Everyone is probably well aware of the first and perhaps best of them, Adventures of Captain Marvel. You may also be aware that Fawcett also licensed Spy Smasher for weekly theatrical installments. Most forum members are probably well acquainted with both of the Batman serials, and both Superman and Atom Man vs. Superman. We've already mentioned that DC also saw Congo Bill in the serials, and those better-versed in this corner of filmdom may remember that Hop Harrigan and The Vigilante also made the jump from DC/AA to the big screen. Quality Comics were able to interest Hollywood in a Blackhawk serial, and Marvel authorized the use of Captain America--his costume, anyway--in a wildly unfaithful serial incarnation that many speculate was originally intended to be Fawcett's Mr. Scarlet. And that's about it, right? There were some serials based on comic strip characters who also had comic books, like Captain Midnight, Don Winslow of the Navy, and The Phantom, and the occasional serial character who went on to a longer career in comic books, such as Nyoka, who we'll cover later. But those are all the comic book-to-serial heroes, right? Wrong! Buster Crabbe starred as Thun'da in King of the Congo, released in 1950. It's no surprise that he's not well remembered, because Thun'da didn't have the long-lasting comic book careers that all of the others had. All those serials I listed above adapted established and successful features. Sure, three of them were "only" backup features, and may have only been brought to live action as part of a deal to secure the rights to adapt the company's big gun, Superman, but they all had sustained presence. Thun'da not only didn't have that kind of longevity, he had only appeared in the above-reviewed issue of his comic book at the time the serial debuted! The serial, should you wish to sample it, is uploaded to youtube: Evidently, this serial led to some bad blood between Frank Frazetta and Magazine Enterprises. Brian Cronin, in one of his " Comic Book Legends Revealed" columns for cbr.com boils down the story to: Frank Frazetta conceives, plots, and draws Thun'da, with Gardner Fox scripting.
Editor Ray Krank orders Frazetta to drop the prehistoric stuff, so that by the end of the first issue, it's a typical Tarzan clone.
Magazine Enterprises then sells the rights to Columbia pictures, who turn it into a serial.
Frazetta quits in anger, and Bob Powell joins as the artist for five more issues, when it's cancelled. The serial, too, is a dud. I can't help thinking there's more to the story. I presume that serials like "King of the Congo" were hastily conceived and produced, but the timing seems so tight that I can't believe the serial wasn't in production before the first issue of THUN'DA went on sale. At first I expected that the serial would just borrow the name "Thun'da" and apply it to a generic jungle character, but there really are a lot of shared elements between the comic and the film. Roger Drum, a pilot who crashes in Africa, finds himself with temporary amnesia, using up his remaining bullets, encountering the beautiful Pha and her tribe--here the "rock people"--who are at odds with another tribe, the cave people. Drum is renamed "Thun'da" when he strikes a giant sacred gong that thunderously frightens off the tribe's enemies. Yes, it's a genuine adaptation, but its atypical faithfulness to the source material is suspicious. It suggests that the film and the comic were produced in parallel, to some degree, anyway, with some kind of joint cross-marketing in mind. My guess is that the first story had already been completed when the scheme was hatched for whatever arrangement was made between M.E. and Columbia. Columbia probably made clear what they could incorporate, but that the fantastic elements like elaborate cities, prehistoric monsters, giant serpents, and ape-men were beyond their budget. M.E. agreed to bring the setting of the feature in line with the serial by the end of the first issue. If that's what happened, it implies that the deal was struck long before the first issue saw print. I suppose we'll never know how this collaboration came about--presuming Columbia wanted to have a concurrent comic on the stands while their serial ran, what would have led them to adapt this comic? I guess there wasn't much else to pick from at the time, other than Kaanga in JUNGLE COMICS which may have required a more complicated business arrangement (for reasons that I'll get into when we sample that hero's solo comic). M.E. may have caught their eye by showing off that gorgeous Frazetta artwork from the first story, convincing Columbia that this was a surefire hit. It's also notable that "King of the Congo" appears only on the cover, appended to the "Thun'da" logo, suggesting that this was an addition made once "King of the Congo" was chosen over "Thun'da" as the movie title. So my speculation is that Frazetta had finished the first story, then the deal was reached between M.E. and Columbia. As Frazetta plotted and drew the remaining stories, he was puzzled and disappointed when Krank directed him to move the feature out of its prehistoric "lost lands" to set it up as a conventional jungle feature. Sometime during this phase, or perhaps after publication, I assume Frazetta learned about the movie deal, and learned that he wasn't going to share in the profits. Having a publisher arranging money-making deals while you're developing the feature, without giving the creator a cut, would be good grounds for the kind of angry response Cronin writes about. If Columbia had been counting an the remarkable talents of Frank Frazetta to boost the appeal of their film, one that came out in the dying days of the serial format, they were disappointed. Bob Powell would be drawing the remaining five issues, and while Powell has his fans, few would rank his work next to Frazetta's.
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Post by EdoBosnar on Oct 7, 2022 14:48:09 GMT -5
Yeah, Thun'da - i.e., the first issue with the Frazetta art - is really quite good. And yeah, it's available at the Digital Comic Museum and Comic Book Plus, but there's also a Fantagraphics reprint from the late 1980s which can still be found pretty inexpensively (got mine for about $1.50 ten or so years ago):
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Post by Prince Hal on Oct 7, 2022 21:44:32 GMT -5
Cool, never had heard of this serial, MWGallaher! Now I see why you asked your earlier question. Well done, as usual. Superb art and dynamic storytelling sure go a long way to turning the familiar into the fabulous.
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Post by MWGallaher on Oct 14, 2022 23:43:18 GMT -5
JUNGLE ACTION #1, October 1972, Marvel Comics The Bullpen Bulletins page doesn’t go to much effort promoting this one, plopping it in the bottom-of-the-column list and describing it only as “JUNGLE ACTION #1 (a sleeper!)”. Well, some of the other listings didn’t even get a parenthetical, so at least it’s something, but it’s optimistic to suppose this was (referencing the Oxford) a comic that would achieve “sudden unexpected success after initially attracting little attention, typically one that proves popular without much promotion or expenditure.” But we all know Marvel wasn’t expecting much from this, one of many reprint titles with which they attempted to flood the stands in the early 70’s. With rival DC well underway publishing their TARZAN and KORAK comics, and Ka-Zar evidently doing fairly well in ASTONISHING TALES, maybe Marvel wanted to have something out there in case jungle comics caught on big again. Their reprint books allowed them to keep toes in several genres at a low production cost—they also had their westerns, humor (LI’L KIDS, LI’L PALS), teen humor (CHILI, HARVEY, MILLIE THE MODEL), romance (OUR LOVE, MY LOVE), monsters (WHERE MONSTERS DWELL, MONSTERS ON THE PROWL, and more). No harm in tossing this one out there, using old Atlas era jungle comics, under an old Atlas trademark (I’ll be back soon to consider the original volume of JUNGLE TALES), paying only for new covers and the effort to re-letter one feature, the original title of which needed some work. So what have we got here? First, a decent John Buscema cover: The art’s not going to blow anyone away, but it’s got a pretty girl, a muscular hero, and a dynamic lion attack. I like the logo a lot, even if it’s not especially evocative of the jungle. I have a nostalgic fondness for Marvel’s framing format of the era, and the corner spotlight image of Tharn (adapted from an interior panel) fits neatly into the space left by the logo. I don’t remember paying this one much attention, but I know I noticed the existence of this debut issue back in the summer of ’72. Inside, we begin with Lorna the Jungle Queen in “Agu the Giant!”, by writer Don Rico and artist Werner Roth, from the first issue of LORNA THE JUNGLE QUEEN, July 1953. As noted earlier in this thread, Lorna was the longest running of the Atlas jungle books, so it’s no surprise to lead off with her. It’s curious that they didn’t pick the origin story, which would have given the book more of a first issue feel. The titular Agu is a giant gorilla that intrudes on Lorna after she and her pet Mikki construct a makeshift tree-house in which to spend the night. I certainly approve of including some King Kong-style fantasy excitement! Agu doesn’t attempt to harm the heroine, but gazes upon her, then saves her from Serpo the giant serpent: Agu has a bad rep as “enemy to every other living thing in the jungle”, but Lorna has seen his benevolent side. Next she sees a fire in the jungle and races off to find the warriors of Itibi fleeing their burning village, a calamity they blame on Agu! Seems Agu showed up at the local watering hole and frightened the women, who summoned warriors. Brushing off their spears, Agu picked up a burning branch and set fire to the village. Now the warriors are armed with poisoned spears and arrows, and ignore Lorna’s plea: “Wait! Don’t you understand? He attacked you because you struck first! He only wanted water!” When the tribe catches up with Agu, Lorna has beat them to it. She plucks a spear from its flight toward the gentle giant’s breast, then stands as a human shield to protect the big ape. Agu’s tenderness brings the warriors pause, and Lorna watches as her new friend retreats to the peace and safety of the jungle: I’m not convinced that the warriors aren’t still going to go after him once Lorna’s gone; after all, he did burn down their village! But let’s assume Lorna vowed to keep tabs on him… Not a bad little tale, and Roth draws a decent gorilla, obviously using something other than King Kong stills for reference here. Next up is Tharn, the Magnificent, in “The Trail of Sudden Death!” The first time around, when this story was printed in the first volume of JUNGLE ACTION #1 (October 1954), Tharn was known as “Lo-Zar, Lord of the Jungle.” Obviously, that name had to change…I mean, with Ka-Zar around, they can’t afford to have a “Lo-Zar” like this raising questions. That’s gotta be it, right? Surely that’s why they renamed him… Tharn’s story is written by Don Rico, with art by Joe Maneely, who’s evoking Will Elder and John Severin here, at least to my eyes. Tharn has “eyes that see in the dark, ears that can hear the slightest sigh of despare, and a sixth sense warning him of trouble from miles away.” This time, the trouble is from some white hunters who are causing trouble among the pygmies of the Matubi tribe, as they follow a map to a uranium mine deep in the jungle. After instructing the tribe to take the men to the town police, Tharn gets swinging on the vines to head for the uranium mine himself, to prevent it from being stolen for use in an atomic bomb. Along the way, Tharn runs into some dinosaurs—“They still live her in this forgotten world”—and Tharn tricks them into fighting each other so that he can sneak past. The villainous Frank and Jimbo are extracting the radioactive mineral at the mine, but the disturbance of the dinosaur fight has alerted them. When Tharn gets close, his loud yell is taken to be a non-concerning elephant call. It is indeed an elephant call, one which calls an elephant, of course! This bull is a “slave of the jungle lord”, and at Tharn’s command, it pushes a boulder down on the men, who flee into the mine. Tharn, though, is close behind, tossing the men around like the mighty hero he is, until he’s hit from behind! The villains tie him up in the mine and begin blocking the entrance with boulders. Although they’ve tied his arms, they haven’t tied Tharn’s mouth, and he lets loose with another cry. The uranium thieves begin to laugh off the howl, but soon they get a bit worried when they hear a response…it’s Gata, the elephant again: Apparently a lot of jungle comics tried to liven things up by including dinosaurs in the mix. Here, it’s entirely incidental, serving only to fill up another page in an already-padded 6-pager. Joe Maneely was a terrific artist, but prehistoric reptiles was not his forte, and the art wasn’t helped by a really weird coloring job: The original had less garish coloring, but the dinosaurs were still a bit dopey-looking: (Notice that Lo-Zar is blond, while Tharn is depicted with red hair.) Glancing through the four following issues, I don’t see any more dinosaurs, so their presence may have been discarded from the strip, and I’ll make a point of checking that when I sample the first volume of this title. There were only six Lo-Zar stories published in the 50’s, so the 1970’s JUNGLE ACTION series would have exhausted the inventory in two more issues, had it continued in this format. The villains here are thinly disguised communists, as signaled by the star emblems on their uniform. The “commies” were, of course, common opposition in the Atlas era. This reprint including a few changes to downplay the political implications, to humorous effect: “Bubov” and “Ivan” become “Frank”, and a comment made to “comrades” is changed to instead address “Jimbo”! This was the first appearance of Lo-Zar/Tharn, and while no specific origin story is offered to explain why this white man is such a master of the ways of the jungle, Rico’s script does offer up some adulatory praise over the first few paragraphs, characterizing him as a sort of hero of the jungle fighting “evil” wherever it arises. Next is “Striped Fury”, reprinted from JANN OF THE JUNGLE #14, December 1956, by Don Rico with art by Syd Shores. The story appears under the feature title “The Unknown Jungle” which had regular installments in that series. It featured animal stories rather than continuing characters, and this one centers on Bazo, the head of a zebra herd on the African plains. Bazo has to fight off a mother zebra who is attempting to save her offspring from a lion, who sleeps throughout the animal drama! Finally, Rico writes and Jay Scott Pike draws “Double Danger”, also from JANN OF THE JUNGLE #14. Jann’s taking sides in a jungle ware between the Bongi tribe and the Azuzi tribe—in fact, she’s taking both sides, warning each separately that the other is preparing to attack! Well, that’s a surprising set-up, I must admit—why would the heroic Jann be intentionally stirring up conflict? Answer: it’s not Jann, it’s a double, working for a propagandist trying to drum up phony evidence of native unrest and revolt in service of his “cause”—which I’m betting we can assume is the cause of Communism, whether this reprint will make that clear or not. Meanwhile, Jann is at Pat Mahoney’s camp, and Jann is shocked when Pat gets radio reports of the conflict. Pat races for his camera, to document the battle, and Jann heads out to see what’s going on. The Bongi confuse her by asking whether she has located the Azuzi—something Jann’s double had promised—and this, the real Jann, instead tells them to go back home. She repeats this de-escalation to the Azuzi, and then finds the instigators waiting at the spot where the conflict would have occurred. Jann finds herself fighting her double, who is herself quite an accomplished representative of “the cause”. Jann proves to be the superior jungle fighter, but as she rescues her double from a dangerous snake, the double resorts to Plan C—warning the Bongi and the Azuzi that the Kulai tribe is attacking them both! The double’s scheme falls to pieces when Jann lassos her enemy into the water, where her black hair coloring washes off, revealing a blonde: In some ways, this is a fairly progressive story, in depicting a highly capable Communist female agent holding her own—for a while, at least—against Jann. But then to be undone by the womanly conceit of hair dye? Oh, well… Artist Jay Scott Pike is remembered as one of the best of the romance artists, but when this story was original published, Pike was a rather raw talent, so this tale is not much of a standout. In all of these stories, I’m struck by how much padding was needed on stories which were already very short. The Atlas jungle comics reprints ran in this volume of JUNGLE ACTION for only four issues. A fifth issue made it to some stage of preparation, since the original cover art by Gil Kane still exists: Looking over the unreprinted installments of Lo-Zar shows that this cover would have accompanied a reprint of “The Challenge of the Flaming Spear!” from JUNGLE ACTION #5, June 1955: Instead, JUNGLE ACTION #5 would reprint AVENGERS #62, billing it as a Black Panther story, and leading into a well-regarded series of new Black Panther adventures. I’ll be returning to this phase of JUNGLE ACTION in the future. This is another comic that doesn’t rank as either a Jungle Gem or Jungle Junk. It’s mostly entertaining but trivial material, with decent artwork that looked quite dated at the time. While Marvel is criticized for having flooded the stands with reprints, I did appreciate the opportunities it afforded readers of the time to sample a broad variety of Marvel’s past output, including moribund genres like this one. For what it is, it’s fine, and at 20 cents, it was a good deal. If I could go back in time, I’d snap these reprints up with no hesitation.
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Post by MWGallaher on Oct 17, 2022 21:17:07 GMT -5
FRANK BUCK #3, September 1950, Fox Features Syndicate “Bring ‘em back alive”?! Or, barring that, fire a bullet straight down their throats? It’s appealing if awkwardly colored cover, but Frank looks pretty happy to be brutally dispatching that constrictor in such a grisly manner, doesn’t he? Frank Buck was a well known public figure, a hunter, animal collector, and author, who gained popularity in the 30’s and 40’s starring in adventure films based on his exploits. Buck’s motto—and the name of his successful memoir--was “Bring ‘Em Back Alive”, and he brought many an exotic animal to America. The scripter and artists of this issue have not been identified. “The Graveyard of the Devil Lizards” begins with Frank meeting Mynheer (a Dutch title of address) Doktor Kupsch as he visits with the Resident Governor of Sumatra, in Indonesia, following a long safari. Dr. Kupsch, a government geologist, claims to have had an adventure as strange as any of Frank Buck’s… The doctor claims—to Buck’s skepticism--to have found the last of the living dinosaurs while exploring with his daughter on an uncharted island. The island is considered taboo by the natives, which the doc attributes to its active volcano, but he does find a big lizard—not dinosaur sized, more like a Komodo dragon, I’d say. He shoots again and again, uncertain whether he hit it, but it turns around and disappears. Later that night, as Kupsch suffers from a fever, a guard vanishes, leaving a trail of blood, and the volcanic eruption sends the expedition fleeing. The governor suggests the doctor was delirious from malaria, but that doesn’t explain the healthy daughter’s having seen the beast. The daughter entreats Frank to visit the island, and bring some lizards back alive. Frank’s Muslim assistant, Tuphon, confirms that such monsters are rumored to dwell on the island. Later, Frank Buck, Tuphon, the doctor and his daughter set sail for the island. The natives try to shoo off the new expedition, claiming that the Lizard God living in the volcano will be angered, but Frank’s convinces them that the doctor’s camera is a magical device to make peace with the god, and they are permitted to proceed. Frank kills an attacking leopard when they set up camp—“Bring some of ‘em back alive, maybe?”—and they dig a trap for any lizards that may approach. That night, strange noises are heard outside camp, and in the morning, the men head off to check the traps, while the daughter develops film from the automatic camera, and sees one of the lizards! Sure enough, the guys find a lizard in the trap, and then find another menacing the doctor’s daughter, so Frank shoots it. The doctor comes down with another fever, and gets sent back to the boat, and the next day the volcano begins to erupt again. The many jungle animals stampede in fear of the eruption…all but the great lizards, who appear and head toward it! Frank, Tuphon, and the girl bravely (?) follow! Soon, though, the lizard heads away from the volcano, leading the humans to the lizards’ instinctive graveyard: Unfortunately, the volcano prevents our hero from exploring further, and even worse, the natives turn violent, thinking that the whites have angered the Lizard God. So Frank shoots them: Exactly what, if anything, does Frank Buck bring back alive? Well, that was a disappointment. I don’t know if the artist misunderstood the assignment and didn’t draw proper dinosaurs like he was supposed to, or if they were just supposed to be biggish lizards that we were intended to get all excited about. Frank doesn’t come across as particularly competent, nor does the creative team with its clumsy storytelling. Next is a one page educational feature, “African Game”. These were pretty common in jungle comics, and this one has some fairly interesting animal facts illustrated in a crude manner: And then we have “The Ghost Tigers of Assam!”, which sounds pretty interesting, and has some cheesecake and bloody animal fighting in the splash, but I’m not going to get my hopes up… The Maharajah of Rajipur is worried about “ghost tigers” scaring his subjects. Frank Buck is skeptical, but the Maharajah is a believer in these “weird emmisaries of the spirit powers of the lost temple, in the heart of the Forbidden Jungle.” That sounds like fun to Frank, so he investigates, even under a warning: the Maharajah is the only one to survive having crossed the sacred river that separates his kingdom from the Forbidden Jungle. When he dared to break the taboo, his men were slaughtered by tigers who seemed immune to his men’s bullets: Somebody doesn’t want Frank to investigate, and sets him up for death by cobra. His attempts to hypnotize the snake with the traditional Indian flute buys him enough time for his lady friend Paula to kill it: Frank deals with elephants, tigers, and water buffalo before he and Paula, who is accompanying him, discover the Lost Temple. It seems like some important information got skipped over, but eventually we find Frank and Paula under attack from a Raj who wants the Maharajah dead, as part of his plan to conquer India. Frank’s taken prisoner, Paula is set to be the new guy’s bride (of course), and Frank is finally forced into gladiatorial combat against the tigers. He breaks the other guy’s platform so that the evil Raj is killed by the tigers: I was right not to get my hopes up. There were some potentially good ideas here, and some shameless padding, and some really bad storytelling. The obligatory 2-page text story is “Safari’s Bride.” It’s a pretty brutal tale of murder for jungle gold. The murderer finds his gold is of no value to the natives, so he dies because he can’t recruit any help in transporting his loot across the jungle. The twist: if he had only offered the natives his pocket mirror, something they actually did value, they’d have helped him eagerly! Finally, Frank Buck goes “Behind the Granger Falls”. It begins with a theft of Franks’ animals from a rubber plantation. The next morning, the native helper is found tied up at the empty pen, so Frank gets some horses and heads off in pursuit, accompanied by his host, plantation owner Jeb Stark. The trail leads to the plantation of Hank Granger and his daughter, Theo. They’re “troublemakers”, and Jeb hold the note on the Grangers’ estate, which is next to his. The confrontation between Jeb and Hank is heated, and Frank Buck has to tackle the Grangers’ overseer Carl, who has a rifle pointed at Mr. Stark. It all leads to bad feelings, and the initially-peaceful-minded Theo sends Frank and Stark away at gunpoint. Frank decides to trespass on the Grangers’ land that night, seeking the animals, and finds that the tracks lead to a stream that leads to a waterfall. Before he can investigate further, he’s knocked out from a bullet grazing him. It was Carl, the overseer, who didn’t like Buck snooping around that waterfall! Carl ties a rock to Frank’s feet and dumps him in the stream to drown, but Frank escapes: Turns out it was really Carl and Jeb himself framing the Grangers, so that Jeb could foreclose, but Frank finds out their scheme. Of course, there’s a cave behind the waterfall, and Frank is left there to face a freed orangutan. When Frank punches out the ape, he frees a tiger: Frank Buck is saved by Granger and Theo, he slugs Stark, and Theo closes the story with an admission that she had a little thing for the murderous Carl: I’ll give this one a little credit for the twist, then take it away for the scripter feeling obligated to explain away Theo’s behavior as being lovestruck for Carl. It’s an odd detail to introduce, and an even odder thing to focus on at the conclusion of the story. So far Fox is delivering some pretty dismal content, which makes me dread having to come back to them for several more jungle comics titles. Fox has at least seven more jungle titles I’ll have to deal with, so I’ll space them out sparingly! One thing that distinguishes American comics of the 1950’s from other decades is the proliferation of comics headlined by celebrities. Virtually every cowboy worth his spurs had a comic book issued under his name—or screen name, anyway. Comedy stars like Bob Hope, Lewis and Martin, Pinky Lee, action stars Buster Crabbe and Alan Ladd, and, as we’ve seen, glamour girl Dorothy Lamour all had comics. Dell issued comics about Annette Funicello and the Andrews Sisters. Poorly reproduced photo covers and familiar names were to be found every month. This was the final issue of FRANK BUCK, and I’m sure at least one factor was that Buck had died just before the previous issue. The final two issues were of course well underway at the time of Buck’s expiration, so they made it on sale, but I suppose it was considered unseemly to print new adventures of the recently dead, so FRANK BUCK disappeared after this issue. It was no great loss, because this is Jungle Junk. Not the worst of the junk, to be fair, but not delivering the quality that was available, inside or outside of the jungle comics genre. Sub-par art and unsatisfying stories characterize this sample, and a quick skim of the other two issues confirm that this was the standard.
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Post by MWGallaher on Oct 24, 2022 16:26:14 GMT -5
THE JUNGLE TWINS #6, Gold Key, July 1973 “The Black Tower of Koor” is written by Gaylord Du Bois and drawn by good ol’ Paul Norris, who we previously saw drawing JUNGLE JIM. The cover is by Western Publishing’s mainstay cover painter, George Wilson: Queen Hatesu of Koor has directed her servant Sensu to climb a high cliff to retrieve the sacred flower of eternal youth, in bloom only today. As she observes from her mystic water bowl, she sees Sensu become distracted by the cry of an elephant below him and fall to his death. At the base of the cliff, one of the Jungle Twins, Kono, has come to the aid of the crying elephant. He helps the elephant out of the trap that has ensnared its foot, then notices Sensu snagged on a branch, just out of reach of the coveted flower: Kono climbs to help Sensu, but the servant is a goner. Before he expires, Sensu asks Kono to tell “She-Who-Is-Forever-Young”, in the Black Tower of Koor, that Sensu tried to complete his task. Kono, who is separated from the other twin, Tono, while they both explore far from their native jungles, mounts the elephant with Sensu’s body. Since the elephant was Sensu’s, Kono is counting on it to find its way to this mysterious “Koor”. (Western did not join the Comics Code Authority, which might have raised an objection to Kono so casually toting a corpse around. The fact that I found this a bit shocking speaks to how CCA adherence did impose certain norms on newsstand comics, whether we as readers perceived them or not.) The elephant leads Kono to a gate in a mountain cleft, where servants open up to receive the lost king elephant, noting for the reader’s benefit that Kono will not be able to leave without Her permission. Inside the hollowed crater is a town, encircling a smoking black “tower” which is clearly some kind of volcanic outlet. Townsmen arrive on pachyderm-back to escort Tono, the elephant, and the corpse to the presence of the mysterious woman upon whom they continually heap praise. Kono is escorted to the queen, but he refuses to bow, being of royal blood himself. The queen makes an attempt to psychically probe Kono’s thoughts, which he resists, so she resorts to speech, revealing that she somehow already knows Sensu’s final words. As they get to know each other, Kono finds himself mentally subjugated, thanks to a drink from a supernatural potion, and he agrees to retrieve the flower from the cliff. As Kono rests in preparation, Queen Hatesu inspects a new bunch of captured slaves, all Black Africans, unlike the white denizens of Koor. Wait, did I say all Black? Nope, the other jungle twin, Tono, is among the captured! He alone is able to break his bonds and flee the drugged incense, but as he spies on the queen hypnotizing the new slaves, he is mistaken for Kono: So now we have Tono, who is not mesmerized, passing himself off as Kono, who is under the queen’s mental command. But the fact that he is not acting fully subservient raises suspicion in the queen: Reunited with his twin, he finds Kono fully devoted to Hatesu. When the queen arrives, she makes a deal: she’ll free Kono, if Tono retrieves the flower. Back at the cliff, Tono begins to climb for the flower, but then eludes the guards by leaping to a nearby rock pinnacle, then escapes into the jungle. When the queen’s men depart, Tono makes his way back to the flower: Little does Tono know, but she’s watching it all unfold in her reflecting bowl. Tono returns with the flower, and Hatesu releases Kono from his spell. Oh, wait, maybe that was a fake-out? When Hatesu invites them behind the curtain, Kono is anxious to follow, so Tono thinks he’s still under her command. So what’s Hatesu’s secret? Her eternal life depends on the continued blooming of that flower, which she presents to the Egyptian god Horus in a ritual which renews her life. She invites either of the twins to join her in breathing the life-extending scent, but before Kono can follow, an earthquake topples the ancient statue. As everyone flees the collapsing tower, the jungle twins escape on the back of the friendly elephant. The Black Tower erupts, the twins and the slaves escape: OK, it’s not a bad issue, shamelessly cribbing from H. Ryder Haggard’s She for some ancient civilization-style color. I do object to the pointless padding: the queen sets up Kono to go on her mission, then gives the same assignment to Tono, then confronts them both and sends Tono rather than the hypnotized twin? Then Tono pretends to abandon his task, only to then complete it, and then to take the flower back anyway, with the queen aware of all this the entire time? And then Kono is released from thrall, only no, he’s not really? Paul Norris isn’t a bad artist, but he doesn’t deliver the spectacle you need from this kind of story. I passed this sort of work up in 1973, perceiving it as dated, crude, and boring. The story doesn’t build Hatesu as much of a villain. The jungle twins seem pretty unaffected by the death and destruction, although they’re happy the slaves made it out alive. And Kono was supposedly still under the influence of the queen’s love potion—shouldn’t he have been devastated by her (presumed) death? The Jungle Twins feature was created by Western to replace their TARZAN OF THE APES title, after losing the license to DC (which will, of course, be covered in a later installment). The team of Du Bois and Norris had been handling Gold Key’s TARZAN OF THE APES, and carried right on with this feature, producing 17 issues. The twins were the orphaned children of the King and Queen of Glockenberg, raised in the jungle by an African chief, distinguishable only by the fact that the elder of the two wore a locket identifying him as the heir to the throne. Based on this sample, the twins are interchangeable as characters. This seems like a comic book from 1962, not 1972. I wouldn’t assign it to the Jungle Junkyard, but it suggests that if Western’s TARZAN book had been selling, it was only on the strength of the title, not because there were plenty of readers eager for this quality of jungle comics in the early 70’s. From my experience, an adventure comics fan would only have opted for this if they found themselves, as I occasionally did, in some out-of-the-way store that only stocked Gold Key comics.
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Post by tarkintino on Oct 25, 2022 6:38:11 GMT -5
JUNGLE ACTION #1, October 1972, Marvel Comics Oh, sure. Purely a creative decision not at all motivated by anything related to the law... You know, books with dinosaur illustrations existed back in the era this comic was created. Many of the "historical" reference books were inaccurate, but at least some attention paid to them would have prevented comic book dinosaurs from looking like cousins of Cecil from Beany and Cecil: Gotta love the big, red lips on the black characters. The collective entertainment media hammered that terrible perception into the minds of millions, effectively this kind of crud being their secondary job to sell such demeaning images / characterizations. Oh, Marvel. The practice of giving a new shine to their reprint titles with covers from the best of the then-current greats was such a textbook act of the bait-and-switch, because in the event a reader did not know the book was filled with older stories and art and were prepared to accept that (e.g. reprints in Fantasy Masterpieces, Marvel Collectors' Item Classics, etc.), they would see a typically thrilling Kane cover, only to turn the page and see...whoops! Looking forward to that! Well, at least the covers would have made me stop and consider browsing until...
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Post by MWGallaher on Oct 25, 2022 21:10:07 GMT -5
BOMBA THE JUNGLE BOY #1, Sept-Oct 1967, DC Comics BOMBA THE JUNGLE BOY appeared on the newsstands from DC with their September-October 1967-dated comics. DC introduced several new features and titles in the latter half of the 1960’s, most of which showed some innovation or attempt at a more contemporary feel. At first glance, Bomba seems like a throwback, but DC really hadn’t done much with the jungle genre. Congo Bill was their most prominent jungle feature, and they had had a few now-forgotten jungle-based heroes in the back-up slots of their 1940’s anthology comics, so BOMBA was actually fairly new ground for the company. The comic was billed as “TV’s Teen Jungle Star!”, but at least one reader in the letter column expressed confusion at having seen no hint of the character on the tube. Bomba was not in fact starring in a network series, or even a syndicated series, but was featured in a series of 12 movies that had been shopped in some American TV markets. According to Wikipedia, WGN aired them in primetime over the summer of 1962. The films, originally released in 1949-1955, had starred Johnny Sheffield, better known as “Boy” in Johnny Weissmuller’s Tarzan films. Those Tarzan films were still in demand for Saturday afternoon tv matinees, and the Bomba series probably seemed like a good way to pad out the over-seen Tarzan movies. I don’t remember them ever airing in the Memphis market, but presumably they showed up in other parts of the country. I doubt the syndication package was a big enough hit to draw DC’s interest, so I suspect the promoters (“Bomba Productions”, according to the copyright notice in the comics’ indicias) approached DC to publish a series to hype the character a little. While the Sheffield films were set in Africa, DC chose to go back to Bomba’s roots. The films were based on a series of juvenile novels written by “Roy Rockwood”, a pseudonym of Edward Stratemeyer, who created virtually all of the best known and longest-lasting of the American juvenile adventure series, including Tom Swift, the Hardy Boys, Nancy Drew, and the Bobbsey Twins. The twenty Bomba books, published between 1926 and 1938, were set in South America, not Africa, and DC retained this less-used setting for their short run of seven issues. A Bomba novelDC reprinted issues 3 and 4 in TARZAN FAMILY #230-231, renaming the character “Simba” in order to dodge the rights owners. I wonder how that worked—Bomba Productions was listed as the copyright owner on those issues, and just changing the name doesn’t seem like it should be sufficient guard against copyright infringement. Maybe Bomba Productions was long defunct at that point and DC figured no one would notice. (“Simba” is an East African word for “lion”, one of the most familiar African language words even today. JUNGLE COMICS featured a “Simba” series about an African lion.) BOMBA began under the editorship of George Kashdan, but was taken over by Dick Giordano when he moved over to DC. Giordano tried to bring some innovation to the series. Issue 6 tried a “no word balloons” approach, and he had writer Denny O’Neill take Bomba out of the jungle into the hip world of the 1960’s now and then. Bomba’s stories featured some fantastic elements, and Giordano commissioned a new, more contemporary logo and some striking covers, but BOMBA wasn’t destined for success. Issues 3-7 featured the art of Jack Sparling, and even though I’m not much of a Sparling fan, I’ll grant that they looked pretty good. But I’ve seen plenty of Sparling work, so for my BOMBA sample, I’m going to the first issue, which, as did the second issue, featured the artwork of Leo Summers, an artist who had extensive experience illustrating pulps and working in advertising, but who did very little comic book work. He showed up in a few issues of CREEPY and did some work for Atlas Seaboard, including WULF THE BARBARIAN #3 (July 1975). Let’s see what he was capable of, as we look at BOMBA THE JUNGLE BOY #1, written by Otto Binder and lettered by Stan Starkman. The cover is by Carmine Infantino and Chuck Cuidera, and it shows us some classic jungle-hero crocodile fighting (which doesn't happen in the comic--Bomba wisely avoids those deadly jaws!): Bomba gets very little introduction; what do you really need to know but that he’s a youthful jungle hero in the classic vein, operating out of the Amazon? The splash sets the stage: Then, we establish Bomba lives in a Weissmuller-style treehouse with his pets Doto the chimp and Tiki the parrot. As of page 2, he’s summoned by a native to assist a party of explorers “besieged by Jojasta’s warriors”. Bomba scares off the natives with an arrow carrying a cloth bearing his sign, the image of a jaguar: The explorers know of Bomba as “a white boy, lost in the wilderness as a baby and reared by a scientis explorer, Cody Casson”. OK, a little more info, let’s get to the story now… The explorer, Jasper Crane, is one of a trio of archaeologists seeking the Inca temple of Xamza. They’ve run afoul of a ruthless man known as Jojasta, so Bomba agrees to guide and protect them. Jojasta sends a herd of wild boars against the explorers, but Bomba fights back. When the explorers are captured, Bomba’s animal friend Kokor the jaguar intervenes on the summons of Bomba’s horn. Jojasta has taken Jasper Crane, and Bomba figures they’ll try to beat the expedition to the temple, under Crane’s guidance. Bomba heads off to trail the bad guy and rescue Crane, and faces ambush, raging waters, anaconda, and ocelots, coming at last to a mob of snapping crocodiles. His horn this time summons Kawkaw, the giant condor, who rescues him: Then he rides a South American ostrich to the temple. This is frankly getting to be a little too much for one story. It feels like padding, and it’s becoming a tedious stream of animal aids and animal assailants. Bomba finally gets to the temple, where Jojasta and his men are looting its treasures: His attempt to rescue Jasper Crane goes bad when Crane turns a pistol on him: he and Jojasta were accomplices! That proves to be a poor choice, because Jojasta uses the mask of Xamzu to blast Crane’s gun with the mystic powers it endows: Bomba fights on using a human body as a club: …then defeats his enemies, who’ll be turned over to the authorities. The story closes with Bomba hanging out with his bird: Henry Boltinoff joins in on the explorer theme with a Peter Puptent half-page gag strip: This issue’s text page is an article about The Amazon Jungle, which, it notes, is in fact the largest jungle in the world, in case readers felt cheated by this comic not taking place where they expected it! In hindsight, I probably should have sampled one of the Giordano/O’Neill/Sparling issues to find something that wasn’t Jungle Junk. This got the series off to a bad start, with a pedestrian, padded, uninteresting story. Unfortunately, Leo Summers didn’t turn out to be a forgotten exceptional artist; his work is routine, competent, but undynamic stuff, although there are some panels like this one that remind me a bit of Alfredo Alcala: Based on my browsing, BOMBA THE JUNGLE BOY got better than this. When Kashdan was editor, he even teased the potential for Bomba guesting with the Teen Titans, although later, Dick Giordano announced on the letters page that that was not going to happen! We've got at least one more DC jungle comic to cover, and it didn't last any longer than BOMBA did. This was just not a genre DC was ever able to sell, not that Marvel did any better with it in the 70's. But BOMBA is a good example of DC trying to expands its reach in the late 60's, one of many interesting failed experiments.
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Post by MWGallaher on Oct 26, 2022 19:26:28 GMT -5
THE PHANTOM #38, June, 1970, Charlton Comics As I mentioned when I looked at an issue of JUNGLE JIM, Charlton took over the publication of a few comics based on newspaper strips distributed by King Features, when they got out of their short stretch of publishing comic books. King had published their own PHANTOM #28 in December, 1967, and Charlton continued with issue #30 in February 1969. I have no idea whatever happened to issue #29; perhaps it was just an error that led to Charlton's run starting there. After one issue drawn by Jose Delbo, Jim Aparo took over, with scripts by D. J. Arneson writing as "Norm DiPluhm". Page one provides a montage introducing the three Phantom stories so proudly announced on the cover, and the first of them is “The Dying Ground”. The Phantom is bound to stakes in the elephant’s graveyard as a dying bull elephant approaches! After that setup in the two-page splash, we flash back a day, where the Phantom is helping a Bengali native to rescue a trapped elephant. This doesn’t sit well with the tribe who were setting the traps, and who proceed to successfully trap the Phantom himself. As the Ghost Who Walks is prevented from walking, courtesy of a vine rope suspending him off the ground, the natives poison him with the juice of the akowa, knocking him out, permitting them to carry his unconscious body off to their village--walking at one of Jim Aparo’s more extreme Dutch angles: And that’s how the Phantom comes to be placed in the path of a charging elephant. The tribe is angry because they count on elephants being free to come to the graveyard, where the tribe scavenges the ivory; when the woodchopping tribe takes the wild elephants, they die in captivity. The only reason no one can find the legendary Elephant’s Graveyard is because tribes like this one pick them clean on a regular basis! Somehow, though, the Bandar have determined that the Phantom is in danger, and the Bandar’s drums have alerted all the friendly tribes in the area. The Bandar have located him in “the black place…the place of giants!” They are able to rescue the Phantom, who persists in his quest for peace in the jungle by arranging for the woodchoppers to bring their dying elephants to the graveyard, so that both tribes can continue to subsist: I do like that the Phantom follows through on his dedication to peaceful resolution, here. While the ivory-looting tribe are technically the bad guys here, they make the point that their tribe relies on what was at the time a legal trade, and wiping out their primary means of subsistence wouldn’t have been fair. “The Phantom’s New Faith!” The Phantom is getting an inferiority complex reading over the great deeds of the previous generations of Phantom: While he’s moping in the jungle, he spots a great ape taking a young boy—why would an animal that typically fears man turn against us so violently? As he pursues the simian, he sees a volcano erupting, which is, unsurprisingly, terrifying all the wildlife. The apes, though, have an all-too-human response to the disaster: they are going to throw the human boy into the volcano as a sacrifice!? The Phantom uses a boulder to divert the river’s flow back into the mountain by somehow using cooling the lava to create a dam. When the cold water meets the flowing lava, an explosion blocks the flow from the volcano, saving all the denizens of the jungle. OK, then “Norm DiPluhm” is clearly not much of a geophysicist, much less a vulcanologist. I can’t buy any of this, but it gives Jim Aparo the rather unusual opportunity to devote several panels to water, lava, and explosions, the kind of thing American comics would rarely dedicate multiple panel space to. I can see how some readers might not appreciate that, but I thought it was a pretty cool example of what Charlton could get away with, not micromanaging the content like a Stan Lee might have. Next up is a science fiction story, “Survival!”, with art by Don Perlin. I am confident most would agree that Perlin’s not the most dynamic and exciting artist to put brush to Bristol board, but ever since his stint on a childhood favorite, THE DEFENDERS, I’ve been fond of his stolid, competent work. The four-person crew launching from Cape Kennedy put themselves into cryogenic suspension for their trip. When the cold gases begin to fill the chamber, the commander realizes that refrigerant gases are in the mix, but the crew’s computer operator manages to reach the switch and turn it off, allowing them all to go into suspended animation. When they arrive and are awakened, they find that the refrigerant managed to induce uremic poisoning, and only Astrogator Eleanor Di Maestri and Computer Operator First Class Abel Niner. As the Adam and Eve of Uranus, Eleanor suggests “Abel, you and I …this world can support human life, you know! Perhaps the human race will…” But Abel cuts her proposal short: Since it’s out of the jungle genre, I won’t be counting this dud as a strike against the comic as a whole. While Perlin’s art retains a naïve charm, for me, anyway, the script is extremely clumsy. The sequence with the refrigerant was confusing, and the climax was confusing, since it wasn’t clear what the crew was originally intended to do. I think it just comes down to Eleanor coming on to Abel since they’re all alone on the planet, only to be disappointed to find out that he’s not equipped to enjoy the solitude the way she wants. “The Trap!” is the last of three Phantom short stories in this issue, and it starts with Lee Falk’s famous line “For those who came in late”, which the newspaper strip always used to recap the legend of the Phantom: This story goes on to present a few other elements of the Phantom mythos, explaining that the Bandar are “the dreaded pygmy poison people who share the Phantom’s secret” and introducing the only other person who knows the truth, the Phantom’s girlfriend Diana Palmer. Diana hops on a plane to Bengali (the Phantom’s stomping ground, according to this comic, but I think it was supposed to be Bengalla) to catalogue art treasures gathered for a native art museum. At the airport, some thugs are waiting to kidnap her, so they can get to the treasure cave where, presumably, the native art was found. These guys don’t believe in the Phantom… Our hero surprises Diana, wearing the sunglasses that keep his eyes from ever being seen when he’s out of costume. The next day, Diana heads into the interior to collect the art, and the thugs are planning to follow here. The Phantom has had to leave for the far border on another mission, or so Diana thinks! The thugs retrieve one of the treasures from a native, and realize they won’t need to kidnap Diana after all, since they can force the native to reveal the location: The thugs soon discover that the Phantom is real, and was on the case the whole time, leaving Diana in the dark so she wouldn’t get involved: I’m not going to try to be objective here; I’m declaring this a Jungle Gem based mostly on my love for the work of Jim Aparo. This comic is packed with the kind of things that define Aparo for me: the Dutch angles, the careful renditions of plant life and scenery, the use of environment to convey depth, the disorienting Dutch angles, the distinctive lettering, the lanky physiques, the rich inking, the dynamic layouts. Although he was still a few years ahead of his prime days, his work was a standout, especially when contrasted with the work of Don Perlin. Aparo would soon leave Charlton, accepting Dick Giordano’s offer to jump ship to DC, where he would become a mainstay for the rest of his comics career. A few issues after he left, the letters page insinuated that King Features had been less than satisfied with his work, and I can’t believe that was truly the case. Charlton was certainly willing to accept a couple of covers from Aparo a few years later. One of those, issue 60, appears to be an older piece Aparo probably had lying around unused, but the cover for issue 61 appears to be Aparo circa 1974: Charlton’s THE PHANTOM would have another memorable run a few years later when Don Newton took over the art chores. I’m not as much of a Newton fan as many of the forum members, but if I were allowing myself to sample more than one issue, I’d go straight for one of the Newtons!
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Post by MWGallaher on Oct 28, 2022 20:22:54 GMT -5
JUNGLE WAR STORIES #3, April-June 1963, Dell Comics Hey, that's a nice cover, right? Enjoy it while you can... “Laos – Landlocked and Lackadaisical” is the inside front cover 1-pager, nicely drawn and tentatively attributed to Maurice Whitman and Vince Colletta at the GCD. It’s a derisive mocking of the country: their roads are bad, they have a railroad station with no railroad, few telephones, and put license plates on elephants. Ha ha. After that put-down of the nation, “Scorpion in the Haystack!” has American soldiers arriving to train the Royal Laotian Army. Yeah, three Americans ought to suffice. This story is possibly written by Carl Memling, but definitely drawn by Joe Sinnott penciling and Vince Colletta inking. The chief advisor is Captain Duke Larsen. Sgt. Cactus Kane is called in from a jungle warfare training school “many miles away”, and G.I. Mike Williams is the third to board a chopper to go train the Laotians. Browsing the issues, it looks like all three of these guys had solo stories or appeared together throughout the run of JUNGLE WAR STORIES. The boys are assigned to “Operation Meatgrinder” which, as has already been revealed, is in Laos. They are to raise the spirit of the Royal Laotian Army by helping them achieve “an immediate smashing success against the evil forces of the Pathet Lao!” I don’t know much about the Vietnam war, but I can determine that these guys were the Communist faction in Laos, who would eventually come to power, but in 1963, Americans surely had confidence that we’d defeat Communism in southeast Asia. The Yanks are choppered in to a hotspot, where they are fired upon by the enemy, but are rescued by Laotian Royal Battalion-5, and are greeted by its leader Captain Tha Vong. Back at headquarters, Duke is suspicious: how was the enemy alerted to their arrival, and why did Tha Vong’s men fir over the heads of the Pathet Lao? A scorpion in the haystack—that is, a traitor—is suspected in the ranks! The next morning, the soldiers arrive at a bombed-out village, where Tha Vong reports an ambush. He insists that the group abandon their plans and instead strike at the Pathet Lao immediately. G.I. Mike has another idea… Days later, as the squad is deploying to engage, Tha Vong is using a pocket mirror to signal the enemy—did you guess that he was the mole? He had plenty of accomplices on the other side, but the soldiers find that when they try to blow up a village that they were supposed to protect, the detonator doesn’t work: Off panel, the bad guys finish off the treacherous Tha Vong themselves: The Americans had sniffed out the scorpion and cut the detonator wires, allowing the loyal Laotians to win the day with some violent warfare: OK, whoever scripted this didn’t make this as easy to follow along with as the DC war comics I’m more familiar with. I’m not certain I had it all straight, and it’s not nearly engaging enough to be worth the bother to parse it out. That was one of the dullest war stories I’ve ever read. Next is “Operation Mongrel!”, with more Sinnott and Colletta. We’ve got Duke flying a damaged plane into Phang Sai, Laos, to supply them for defense against the Pathet Lao: There, they make friends with the Meo tribe, threatening primitives armed with bow and arrow who nonetheless are “friendly to the American flag!” Duke has a history with their kind, sharing a flashback to his making good with the similar Kachin tribe of Burma: The savages prove a great help to defeating the Pathet Lao, and the story ends with Duke’s fellow civilized folk gaining respect for the savages: You might have noticed my synopsis was pretty slim there. I just can’t focus enough to dig the plot out of this. Although it’s much more “jungle”, with its primitive hut-dwelling tribe, it’s just torture to try to get through this comic. The plot is plodding, the art is pedestrian, the dialog is excessive, the tone is pandering and jingoistic. I suppose readers of the time who were very interested in the Vietnam war may have brought background knowledge that made this somewhat more interesting than it is to me in 2022, but it’s just not good comics story-telling. All three of our Americans are together again for “The Dance of Death!”, which opens with a splash showing Duke, Cactus, and Mike bound for a pending execution while native women dance around them: This one’s got art by Maurice Whitman and Vince Colletta, and Whitman’s at least a more interesting penciler than Sinnott. The story again has the boys training the locals, this time separately: Larsen’s helping a new helicopter squad, Mike’s instructing parachuters, and Cactus is training the Laotian Woman’s Army Corps! Duke and Mike tease Cactus, but I know which assignment I’d be volunteering for… The ladies turn out to be surprisingly competent, and Mike’s not surprised, because he has a flashback to Korea where he was saved by a mere “girl”: After all three finish their instructing, they get a furlough, but their chopper puts down in the women’s school and they find themselves captured by the enemy: The women show up in traditional dress, and the Pathet Lao commander orders them to dance “the dance of death” before the execution. The women, though, have some hardware hidden underneath that garb: “The Leader” is a text story, blessedly only a single page, and has a trio of injured soldiers escorted through the jungle to safety by a native who turns out to be blind. Whitman pencils and inks the final story, G.I. Mike Williams in “The Reluctant Hero!” Forgive me, but all I can do is look at the relatively appealing artwork. Stuff like this: Skipping to the end, it appears Mike helps the villagers set up a radio network while the Pathet Lao try to prevent it. The inside back cover gives some portraits, courtesy of Whitman, of four Loatian leaders, including: Well, that was painful. Not just Jungle Junk but War Waste as well. Before this, the only thing I knew about JUNGLE WAR STORIES was that Joe Sinnott had complained about Vince Colletta taking shortcuts by turning many of his penciled figures into silhouettes. In this issue, Colletta appears to have been faithfully rendering Sinnott’s boring panels, and I can’t complain about his contributions to this garbage. On later issues, it does indeed appear that he resorted to some silhouetting to process the pages more quickly: Quite honestly, in comparison with this issue, Colletta’s silhouettes improve the overall look of the pages, to my eye. The effect adds some visual drama, and if it saved Vince some time, all the better. I don’t blame him one whit; he probably knew this was a turkey of a series destined for the junk heap of comics history. I figured I'd be discussing how this comic reflected American propaganda on the Vietnam war, contributed to the anti-Communist attitudes, all sorts of high-falutin' stuff, but not only do I not have it in me to do the research to show more than trivial knowledge on the subject, this comic just doesn't inspire me to make the effort. This one really pained me like few comics I've ever struggled to get through. It's a check-mark in the jungle genre, it's done, I read it and I'll try my best to forget it. Fortunately for me, none of the other southeast Asia-based war comics don’t appear to have used “Jungle” in the title, so I can comfortably neglect them in my little study here. I’m trying to keep the scope broad, and next time I’ll be getting into yet another variation on the jungle genre, one I’m sure I’ll enjoy a whole lot more than this.
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Post by Prince Hal on Oct 28, 2022 21:04:28 GMT -5
MWGallaher, I hope it’s the unjustifiably forgotten Jungle Hot Rodders.
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