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Post by Cei-U! on Dec 18, 2022 5:51:41 GMT -5
It's hardly a secret around these parts that your humble servant is a huge fan of the pre-Crisis DC Multiverse. There's nothing I love more than a JLA/JSA crossover (unlessit's a Flash/Flash, Green Lantern/Green Lantern, Atom/Atom-style team-up). So I'd been hoping for a pairing of the Earth-One and Earth-Two versions of a certain arch-foe of a certain Man of Steel ever since they'd established this nogoodnik had an Earth-Two counterpart in The Superman Family #202 (July-August 1980). Two years later, thathope was realized in satisfyingly spectacular fashion in DC Comics Presents Annual #1, which not only gave me the team-up I'd been longing for but threw in a bonus baddie, Thus, today's pick is
7. Lex Luthor, Alexi Luthor, and Ultraman
The details of the Luthors' plot—it was a rather dubious scheme to lure the E1 and E2 Supermen to Earth-Three where their defeat and death would somehow enable the bad guys to conquer all three realities—didn't matter nearly as much as the interplay between the trio's personalities, with Lex and Alexi's egos requiring them to constantly one up each other and the none-too-bright Ultramen resenting being treated like a flunky by two guys he could eliminate with a flick of his wrist. Combine that with some of Marv Wolfman's best dialogue, great art by Rick Buckler and Dave Hunt, and the introduction of Earth-Three's heroic Alex Luthor and, well, you get a comic that earned a spot on my Classic Comics Christmas list. Cei-U! I summon the triple treat!
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Post by EdoBosnar on Dec 18, 2022 6:04:50 GMT -5
7. Brotherhood of Evil Mutantsfirst appearance (of new team): X-Men #141 (my preferred) line-up: Mystique, Destiny, Pyro, Avalanche and Blob Like the similarly named (new) Brotherhood of Evil over at DC (my day 4 choice), this All-New, All Different Brotherhood of Evil Mutants immediately captured my imagination, and I liked them way more than the venerable originals from the very earliest days of the X-men. Again, I loved all of the new, intriguing characters and the fact that (as with the rival X-men), there was one member from the ‘classic’ era, Blob. And I was particularly intrigued by the fact that their leader, the shape-shifting Mystique, was an employee in the US federal government, which she used to further her schemes. Otherwise, I have to say that this particular, pretty tight line-up is the one I always liked, although it really didn’t last that long. I didn’t mind the addition of Rogue a little later in Avengers Annual #10, but I think it should the membership should have stopped growing after that (to say nothing of other changes/permutations that happened a little after my time). And also – a pretty unpopular opinion, I believe – Rogue should have remained a villain (but that’s a discussion for another thread/another time).
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Post by EdoBosnar on Dec 18, 2022 6:13:28 GMT -5
It's hardly a secret around these parts that your humble servant is a huge fan of the pre-Crisis DC Multiverse. There's nothing I love more than a JLA/JSA crossover (unlessit's a Flash/Flash, Green Lantern/Green Lantern, Atom/Atom-style team-up). So I'd been hoping for a pairing of the Earth-One and Earth-Two versions of a certain arch-foe of a certain Man of Steel ever since they'd established this nogoodnik had an Earth-Two counterpart in The Superman Family #202 (July-August 1980). Two years later, thathope was realized in satisfyingly spectacular fashion in DC Comics Presents Annual #1, which not only gave me the team-up I'd been longing for but threw in a bonus baddie, Thus, today's pick is
7. Lex Luthor, Alexi Luthor, and Ultraman
The details of the Luthors' plot—it was a rather dubious scheme to lure the E1 and E2 Supermen to Earth-Three where their defeat and death would somehow enable the bad guys to conquer all three realities—didn't matter nearly as much as the interplay between the trio's personalities, with Lex and Alexi's egos requiring them to constantly one up each other and the none-too-bright Ultramen resenting being treated like a flunky by two guys he could eliminate with a flick of his wrist. Combine that with some of Marv Wolfman's best dialogue, great art by Rick Buckler and Dave Hunt, and the introduction of Earth-Three's heroic Alex Luthor and, well, you get a comic that earned a spot on my Classic Comics Christmas list. That's a really good annual, I've always loved that story. In fact, all of the DCCP annuals are really quite good.
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Post by foxley on Dec 18, 2022 6:19:42 GMT -5
Because the golden age of science fiction is 13... 7. The Fearsome Five (First Appearance: ''New Teen Titans'' #3 1981)(Doctor Light, Gizmo, Mammoth, Shimmer, Psimon, Neutron, Jinx) The Fearsome Five first formed following the placement of an ad in the Underworld Star, an underground newspaper run for criminals. Dr Light invited rogues to join him in attacking the Teen Titans. Four criminals answered the ad: Psimon, Shimmer, Mammoth and Gizmo. With Dr Light as leader, they formed the first iteration of the Fearsome Five. Psimon took the lead after Doctor Light was defeated by the Titans, and broke Jinx and Neutron out of prison to add them to the team - Jinx stayed with the team, but Neutron did not. This entry comes in on pure nostalgia. Readers of past Twelve Days list may remember that New Teen Titans was a very influential book for me. it is a large part of why I became and remained a hardcore comic book fan. So it seemed only right and proper that villain team from NTT get a spot on my list. And when it comes villain teams from NTT, there is really only one choice: The Fearsome Five. Now I can't claim that the Fearsome Five were Wolfman and Perez's greatest creation, but they were always fun. And isn't fun what comics are supposed to be about? Plus Perez came up with some nifty visuals for the members, especially Gizmo and Psimon, and later Jinx.
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Post by Deleted on Dec 18, 2022 6:21:13 GMT -5
7. Dreadnoks (GI Joe, various publishers)Note: this write-up is based mainly on the Marvel Comics incarnation, but could apply to any incarnation. Led by Zartan, a master of disguise, the Dreadnoks are a faction within COBRA. A gang in the truest sense of the word, they do all the dirty work that is required by COBRA. They are a colourful part of the G.I. Joe world because COBRA is a hierarchical and serious organization, yet the Dreadnoks are a bunch of ignorant goons who aren’t exactly going to pass a Mensa test; that said, they have managed to carve out a bit of a niche for themselves, and Zartan/Cobra Commander clearly have a use for their skills for some of the jobs that the likes of Destro would consider beneath them. A fun faction that I had to include on my list.
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Confessor
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Not Bucky O'Hare!
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Post by Confessor on Dec 18, 2022 6:44:35 GMT -5
#7 – Doctor Doom, Doctor Octopus, Absorbing Man, Enchantress, Ultron, Kang the Conqueror, Klaw, the Lizard, Molecule Man, and the Wrecking CrewAs seen in Marvel Super Heroes: Secret Wars #1–12 (1984–1985) I have a real soft spot in my heart for Marvel's Secret Wars. I was 11 years old when it came out – exactly the right age to appreciate it. It seemed like a very exciting thing at the time and, in the days before such "events" became commonplace in comics, it felt like a big deal and something that really mattered to the continuity of the Marvel Universe. Of course, as it turned out, it was mostly the "illusion of change" rather than actual Earth-shattering change to the status quo – Spidey's new suit, the Thing temporarily leaving the Fantastic Four, and the introduction of Titania and the new Spider-Woman (Julia Carpenter) notwithstanding. I mean, yeah, I know that Secret Wars is pretty thin on plot, and the simple premise of heroes and villains teleported from Earth to the Beyonder's Battleworld to do nothing more than have a huge fight feels like something straight out of a '60s episode of Star Trek, but I don't care! Secret Wars was just big, dumb superhero fun and 11-year-old me couldn't get enough. But as fun as it was to see the assembled cast of superheroes, it was almost as much fun to watch the villains team-up, with Doctor Doom as their de facto leader. Of course, predictably the villains start to betray each other pretty quickly, and then Doom betrays them all and makes a last-minute play to usurp the Beyonder's powers. But with so many supervillains massed against the heroes, Secret Wars did actually feel pretty dangerous for the good guys. That, coupled with my nostalgia-soaked love of the series, is why I have picked it as today's choice.
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Post by commond on Dec 18, 2022 7:13:11 GMT -5
7. Masters of Evil version 4, aka Baron Helmut Zemo's Masters of Evil
Another vote for a super villain team that was brutally effective. I wasn't collecting comics when the Under Siege story was originally released. I put it together in piecemeal fashion by collecting back issues, which in my early days meant scouring secondhand book stores, garage sales, and school fairs for used comics. I had several secondhand book stores I would hit up whenever I had some pocket money, and the thrill of the hunt is something I miss from my childhood, along with reading storylines out of order and devouring a book from cover to cover. What made the Under Siege storyline so great was that you had an Avengers team that was under strength and ripe for the picking. The Avengers had been disconnected and off doing their own thing prior to the attack on Avengers' Mansion. Zemo had the brilliant idea that instead of trying to match up with the Avengers individually, he'd recruit as many villains as he could and overpower them. The Avengers' Mansion had been invaded before, but never like this. The Masters of Evil not only beat a freaking demigod within an inch of his life, they captured and tortured Jarvis. That's some twisted shit right there. You'd expect that in Claremont's X-Men, or Miller's Daredevil, but not in the Avengers. The psychological battle between Captain America and Zemo was similar to the battle between Cap and the Red Skull at the end of DeMatteis' run, but what really made Under Siege special is that instead of the heavy hitters saving the day, weaker members of the team saved the day by using their wits and guile. Stern's characters stepped up, and the Wasp brought the team back together in their darkest hour. From a villain's point of view, they almost broke the Avengers. I love loser villain groups, but this is a shout out to all of those villain groups that kicked butt and took names.
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Post by Deleted on Dec 18, 2022 7:13:47 GMT -5
Charma and Grimbor
Today's choice is definitely on the more obscure side, known best to Legion of Super-Heroes fans from a single outing in Superboy/Legion #221 in 1976. While Grimbor would feature in some future appearances, Charma dies “offscreen” after this issue, effectively making their partnership a “once and done”. And so the question may be, after the various heavy hitting villain teams I've posted in prior days, how do they warrant this spot on my list? The short answer is the quality of that one story and the impact it made on me reading it when I was young (and how it still holds up to this day IMO). Let's start with Charma herself...even amongst Legion fans, the first thing that may come to mind is her image. She very much has that “vivacious 70's style” visual appeal. And her powers tie directly into this allure, where men instantly fall in love with her and as such she can completely control them which she puts to villainous use. In fact, her partner Grimbor is under her spell as well. But here's where things get tragic real quick...that same power also makes women hate her. And she can't control her powers, she was born that way and her powers are always on. As she describes to Grimbor in the image below, when she was a child her parents were killed in a food riot. She was sent to a girls' school, calling it “little more than a prison”, where she was treated horribly by the headmistress who frequently put her in a “punishment chair”. So often, in fact, that it started being called “Charma's chair”. And the other girls there similarly treated her badly, beating her up and taking her things. This really had a profound impact on me. It wasn't the first tragic comic book back story I had ever read, but it somehow seemed harsher and really made me start to question more how one becomes a villain. And maybe it wasn't just all “steal stuff, grab power, cause mayhem for fun”. Charma is most certainly “evil” in spirit and deeds at this point, but it was like she never had a chance. That alone may seem like my strong case for today's choice, but actually, Grimbor also deserves considerable mention in my opinion. Here is a non super-powered individual who is a master of “bondage, restraint, and security”, basically a locksmith of the highest order. Let's not forget that the Legion is massively powered overall, and their rogues gallery often features some significantly powered individuals/teams as well. During the course of this issue, while Charma is instrumental in taking control of the various male Legionnaires, Grimbor's restraints then are able to fully secure them. I love this concept...a single man who is clever enough has the ability to take out the Legion without throwing a single blow. Jim Shooter scripted this issue (based on a suggestion from Ken Klaczak) with some spiffy Mike Grell pencils. It's one of my favorite Legion issues of all time and provides the team making the cut for today's choice.
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Post by commond on Dec 18, 2022 7:17:46 GMT -5
7. Dreadnoks (GI Joe, various publishers)Note: this write-up is based mainly on the Marvel Comics incarnation, but could apply to any incarnation. Led by Zartan, a master of disguise, the Dreadnoks are a faction within COBRA. A gang in the truest sense of the word, they do all the dirty work that is required by COBRA. They are a colourful part of the G.I. Joe world because COBRA is a hierarchical and serious organization, yet the Dreadnoks are a bunch of ignorant goons who aren’t exactly going to pass a Mensa test; that said, they have managed to carve out a bit of a niche for themselves, and Zartan/Cobra Commander clearly have a use for their skills for some of the jobs that the likes of Destro would consider beneath them. A fun faction that I had to include on my list. For your amusement:
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Post by Icctrombone on Dec 18, 2022 7:26:21 GMT -5
#7 – Doctor Doom, Doctor Octopus, Absorbing Man, Enchantress, Ultron, Kang the Conqueror, Klaw, the Lizard, Molecule Man, and the Wrecking CrewAs seen in Marvel Super Heroes: Secret Wars #1–12 (1984–1985) You and I agree on so many things , how did you get it wrong on that green rabbit?😳
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Post by DubipR on Dec 18, 2022 8:06:06 GMT -5
#7- The TrustNot all villainy is capes and super technology. True villainy hides in power, money and borders of the world. This is world of The Trust. Brian Azzarello's creation of The Trust in 100 Bullets is one of those secret societies that David Icke and conspiracy theorists would research ad nauseum trying to convince the world such a group happens. This time, they would be right. The Trust was originally formed by the heads of 13 powerful European families who controlled much of the Old World's combined wealth and industry. The Trust made an offer to the kings of Europe by which they would leave the continent and their considerable influence and holdings, in exchange for complete autonomy in the still unclaimed portion of the New World. When England ignored this proposition and colonized the Roanoke Island late in the 16th century, the Minutemen (seven vicious killers) were formed. Wiping out the colony, The Trust laid their plans for the New World. Now in the 20th Century, the 13 families still control, more than before. Hiring their own mercenaries, a new version of the Minutemen, to not only do their duty but also act out more than what they bargained for. The head of the Minutemen, Agent Graves go against the wishes of the Trust when tasked to a job and all hell breaks loose in the series. What makes the Trust such a great group of baddies is because it's real world based of real men and women that could and can pull off craziness like this. Honestly it feels like we're living in it at times. But what made The Trust so interesting was how Azzarello brought up the organization in the series. What felt like a Faustian tale of a strange men offering a briefcase full of revenge turned into a tale of Villains versus Villains, in a struggle for power.
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Post by commond on Dec 18, 2022 8:17:12 GMT -5
I strongly considered having the Minutemen on my list, but went with my gut instead.
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Post by Icctrombone on Dec 18, 2022 8:25:40 GMT -5
I strongly considered having the Minutemen on my list, but went with my gut instead. I’m switching out teams that were used and adding others. I think my top 3 will stand no matter what.
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shaxper
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Post by shaxper on Dec 18, 2022 8:28:12 GMT -5
7. Joker and ClayfaceOccurred in Batman #159 (September 1963) By BilL Finger and Sheldon Moldoff It was a pretty uncreative idea to pit two of Batman's foes against each other, each trying to prove they are more capable than the other, but this teamup becomes so memorable to me because Finger and Moldoff have The Joker and Clayface push themselves to their absolute limits, pulling off utterly insane tricks to prove their mettle, leaving the reader to truly not know when the Dynamic Duo is actually facing The Joker (or is it Clayface masterfully impersonating him) or Clayface (or is it The Joker impossibly managing to do the same) all while the action gets surprisingly intense: Anyway, these are, hands down, my two favorite Batman villains. The Joker might have been an obvious pick, but Clayface gets more easily overlooked. Finger and Moldoff get his power here; they truly embrace the merits and abilities of both villains in so thoroughly enjoyable a manner.
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Post by Cei-U! on Dec 18, 2022 8:29:44 GMT -5
Sorry, 'bip, but The Trust, as described above, doesn't qualify under the rules, for the same reason Hydra doesn't: it's an organization, not a team.
Cei-U! I summon the fine print!
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