Confessor
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Post by Confessor on Mar 28, 2021 0:05:21 GMT -5
As far as continuity errors, it states here that Chewie is 100 years old, when he's in fact 200 years old. I think that some early versions of the novel mistakenly had him listed as 100 years old, so perhaps that's where this comes from? Ooh, good catch! I missed that. When I get some free time I'll have a look at the novel and see what it says. I'll have to add this to my review. I checked this out, and you're spot on! The novelization does indeed describe Chewbacca as being 100 years old (which is, as you say, where the error comes from). I'm gonna update my review and add this continuity error in, so thanks again for pointing it out to be dbutler69.
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Post by dbutler69 on Mar 28, 2021 8:05:11 GMT -5
Star Wars #15Cover dated: September 1978 Issue title: Star Duel!Script: Archie Goodwin Artwork: Carmine Infantino (breakdowns)/Terry Austin (finished art & inks) Colours: Janice Cohen Letters: John Costanza Cover art: Carmine Infantino (pencils)/Terry Austin (inks) Overall rating: 4 out of 10 Plot summary: The war between the space-wreckers and the Dragon Lords is over, Governor Quarg is dead and his sonic-jamming equipment has been destroyed, while Crimson Jack's Star Destroyer lays in wait for Han Solo above the planet Drexel. As Han, Luke, Leia and the droids leave the planet in the Millennium Falcon, Jack's first mate Jolli launches an attack on the freighter that results in her Y-Wing fighter and the Falcon becoming disabled. During the ensuing stand-off, Solo reveals that Chewbacca has erased all of Jack's navigational charts, while the Wookiee was a prisoner on board his star-cruiser. As a result, Han and Jack agree to swap the charts (which are still backed up on board the Falcon) for a gyro control module, which Han needs in order to make his ship operable again. Meanwhile, Jolli is adrift in her damaged space-craft and requesting assistance, but Jack elects to ignore her pleas. Angered by Jack's response, Jolli fires on her former allies and crashes her Y-wing fighter into the munitions deck of the space-pirate's Star Destroyer, killing the crew and herself. Jack survives the blast only to be shot dead by Solo. Comments: This issue features the conclusion of the Doomworld story arc and it also wraps up the saga of Han Solo and Crimson Jack, which began in Star Wars #7. Archie Goodwin writes a pretty satisfying conclusion to the Drexel adventure, but the contents of this issue feels a little tacked on and designed to tidy up loose ends. I can't help thinking that it would've been better if Goodwin had tied Crimson Jack's demise in with Quarg's, thus giving us a bigger and better finale to the story. Still, the scripting here is reasonably good. In particular, I liked C-3PO's response of "getting down, sir" when Han Solo instructed him to take cover from an approaching enemy space-craft. I could really hear Anthony Daniels delivering that line. Also, having Han mention the Fire Rings of Fornax is a nice touch, since the Corellian smuggler also mentions them in the Star Wars novelization. We find out in this issue that Luke Skywalker can't swim, which makes perfect sense, considering that he grew up on the desert world of Tatooine. Unfortunately, while it might make sense, it's actually a continuity glitch because in Alan Dean Foster's Splinter of the Mind's Eye novel – which was published some 7 months prior to this issue – it is established that Luke can, in fact, swim, but Leia cannot. A number of fans wrote in to Marvel about this continuity error and their missives can be seen on the letters page in future issues. Interestingly, Goodwin would later reveal in issue #36 of the series that at some point between the events of this issue and that later one Luke had, in fact, learned how to swim. Goodwin finally reveals something of Jolli's origins in this issue and why it is that she hates men so much. It turns out that she and her mother were abandoned by her farther when Jolli was just a child, after being told that they weren't "good enough" to remain with him. So, basically, she's got Daddy issues. It's interesting to speculate that perhaps Jolli found a substitute father-figure in the form of Crimson Jack, but that's never made explicit by Goodwin in the story. It's also kinda cool to see Jolli flying a Y-wing fighter, while other member's of Jack's crew pilot Imperial craft, because it ties in nicely with what we saw of Jack's ramshackle collection of fighter craft back in Star Wars#7. As an aside, Jolli's mother looks an awful lot like Domina Tagge, a villainess that we will encounter later on in Marvel's Star Wars series. It's disappointing that we never find out if Han got his Rebel reward back from Jack's ship. Jack stole the money from Han in Star Wars #7 and the Corellian even makes reference to it in this issue. Ultimately, I guess Solo probably didn't reclaim his reward, since by the time he and Leia got aboard Jack's ship, the air supply was rapidly dwindling and Han probably didn't have time to hunt for his money. The Carmine Infantino pencilled and Terry Austin inked artwork in this issue seems less detailed and slightly sloppier than in recent months. Also, I notice that the perspective is really messed up on the opening splash page. Crimson Jack's spaceship seems to be simultaneously coming towards the reader and heading away from us, like some kind of optical illusion. Take a look... That isn't the only time that we see this problem in this issue either: the perspective of Jack's Star Destroyer is messed up again in the last panel of the 11th page of the story. Something of note in this issue is that Infantino draws what must be the first ever appearance of a TIE bomber (it's shown attacking the Millennium Falcon on pages 7 and 8 of the story). This Imperial ship wouldn't be seen in a Star Wars movie until the May 1980 release of The Empire Strikes Back, which means that Infantino was definitely getting concept art and other reference material from Lucasfilm, while he worked on this series. So there really is no excuse for how poor his sense of Star Wars ship design is. Overall, I find this issue to be much the same as the last two instalments of the Doomworld saga, in terms of the quality of writing. The artwork seems to be of a slightly lower quality and, to be frank, this whole story arc has been fairly mediocre and isn't terrible memorable within the context of Marvel's Star Wars run as a whole. Continuity issues: - Luke tells Leia that he can't swim in this issue, but in the Splinter of the Mind's Eye novel he can, while it's Leia who can't.
Favourite panel: Favourite quote: "Kid, I can't recall making anything but fast exits whenever you're aboard my ship!" – Han Solo jokingly reminds Luke that the Millennium Falcon has gotten him out of trouble a number of times in the past. I like to assume that, for whatever reason, Han never got his money back. I think it works great as an explanation as to why he never paid off Jabba. I liked some of Han's lines in this story, plus Threepio's line which you pointed out. I also caught that Fire Rings of Fornax reference and liked it. I totally agree on the art. For whatever reason, it's not as good in this issue. I wonder if Terry Austin didn't have time to clean things up?
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Post by tarkintino on Mar 28, 2021 10:20:24 GMT -5
I like to assume that, for whatever reason, Han never got his money back. I think it works great as an explanation as to why he never paid off Jabba. He must have had his Rebel money, since Han--at the beginning of TESB--says "There's a price on my head. If I don't pay off Jabba the Hutt, I'm a dead man," meaning he was leaving to pay Jabba. In other words, he still had the Rebel payment, but being caught up with the Rebellion prevented him from taking care of that debt.
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Confessor
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Post by Confessor on Mar 28, 2021 11:21:01 GMT -5
I like to assume that, for whatever reason, Han never got his money back. I think it works great as an explanation as to why he never paid off Jabba. I liked some of Han's lines in this story, plus Threepio's line which you pointed out. I also caught that Fire Rings of Fornax reference and liked it. I don't want to spoil later events, but this isn't the last we'll hear of Han's debt to Jabba in the series. As noted in my review, I too interpret it as Han losing his reward, since we never actually see him retrieve it. But maybe he did grab it at the last minute: it's left open enough. I also don't think that Han leaving the Rebels on Hoth to pay off Jabba necessarily means that he still had his reward money. I mean, he could feasibly be leaving to do a couple of quick smuggling jobs in order to get the money he owes the Hutt, with the intention of settling his debt straight afterwards. Solo's dialogue in ESB is ambiguous enough that Han could've lost his money earlier during his encounter with Crimson Jack (if you want to consider the Marvel run as your chosen canon).
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Post by dbutler69 on Mar 28, 2021 13:08:07 GMT -5
I like to assume that, for whatever reason, Han never got his money back. I think it works great as an explanation as to why he never paid off Jabba. He must have had his Rebel money, since Han--at the beginning of TESB--says "There's a price on my head. If I don't pay off Jabba the Hutt, I'm a dead man," meaning he was leaving to pay Jabba. In other words, he still had the Rebel payment, but being caught up with the Rebellion prevented him from taking care of that debt. I don't really think it's a given, based on that quote. It's really an assumption by the viewer that he has the money and is leaving to pay off Jabba, rather than just going into hiding. Plus, three years have elapsed between Star Wars and TESB, if he'd gotten his money back right away, surely he wouldn't have waited three years to pay off Jabba. Perhaps he got, or saved up, enough to pay off Jabba finaly, by the time of TESB, but I can't believe that he had the money all along for three years then just all of a sudden decided to leave to pay him off.
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Post by dbutler69 on Mar 28, 2021 13:09:12 GMT -5
I like to assume that, for whatever reason, Han never got his money back. I think it works great as an explanation as to why he never paid off Jabba. I liked some of Han's lines in this story, plus Threepio's line which you pointed out. I also caught that Fire Rings of Fornax reference and liked it. I don't want to spoil later events, but this isn't the last we'll hear of Han's debt to Jabba in the series. As noted in my review, I too interpret it as Han losing his reward, since we never actually see him retrieve it. But maybe he did grab it at the last minute: it's left open enough. I also don't think that Han leaving the Rebels on Hoth to pay off Jabba necessarily means that he still had his reward money. I mean, he could feasibly be leaving to do a couple of quick smuggling jobs in order to get the money he owes the Hutt, with the intention of settling his debt straight afterwards. Solo's dialogue in ESB is ambiguous enough that Han could've lost his money earlier during his encounter with Crimson Jack (if you want to consider the Marvel run as your chosen canon). I replied to tarkentino before reading your post, but it looks like you and I are thinking along similar lines.
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Post by tarkintino on Mar 28, 2021 16:52:50 GMT -5
He must have had his Rebel money, since Han--at the beginning of TESB--says "There's a price on my head. If I don't pay off Jabba the Hutt, I'm a dead man," meaning he was leaving to pay Jabba. In other words, he still had the Rebel payment, but being caught up with the Rebellion prevented him from taking care of that debt. I don't really think it's a given, based on that quote. It's really an assumption by the viewer that he has the money and is leaving to pay off Jabba, rather than just going into hiding. Plus, three years have elapsed between Star Wars and TESB, if he'd gotten his money back right away, surely he wouldn't have waited three years to pay off Jabba. Perhaps he got, or saved up, enough to pay off Jabba finaly, by the time of TESB, but I can't believe that he had the money all along for three years then just all of a sudden decided to leave to pay him off. Han was clear: he was only leaving to pay Jabba. The reason he did not pay Jabba earlier was his loyalty to his newfound friends / service to the Rebellion. That, and he--like the Rebels--was on the run from the Empire (they knew who Han and Chewbacca were and in TESB, repeatedly referred to their ship by name).
I've always considered the comics having Han lose his reward money never fit with the movies, just like this series having Luke in possession of a lightsaber not long after the events of TESB does not fit, when he is supposed to have constructed his second weapon in Kenobi's hut shortly before the events of ROTJ.
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Post by dbutler69 on Mar 29, 2021 15:46:39 GMT -5
Star Wars #16Cover dated: October 1978 Issue title: The Hunter!Script: Archie Goodwin Artwork: Walter Simonson (pencils)/Bob Wiacek (inks) Colours: Bob Sharen Letters: Denise Wohl Cover art: Walter Simonson (pencils & inks) Overall rating: 8½ out of 10 Plot summary: The droid-hating bounty hunter Captain Valance leads his gang of mercenaries in an attack on a medical station on the planet Telos-4. Valance succeeds in destroying the facility and its computer records, but not before he encounters an elderly patient named Don-Wan Kihotay who, in a state of delirium, recounts his adventures with the Star-Hoppers of Aduba-3. Valance mistakenly assumes that the Star-Hoppers are the same group of Rebels that destroyed the Empire's Death Star and that the young farm boy Jimm is actually Luke Skywalker. Tempted by the huge reward that the Empire is offering for Skywalker's capture and by his own personal hatred of anyone who treats droids as friends or equals, as Luke does, Valance sets off to find the boy. On a backwater world, Jaxxon and Amaiza have a run in with Valance's men, during which the two former Star-Hoppers find out about the bounty hunter's plan and travel to Aduba-3 in order to warn Jimm. A battle ensues on Aduba-3, as Jimm, Jaxxon and Amaiza confront Valance and his mercenaries, with most of Valance's gang dying in a Bantha stampede initiated by Jimm. Valance survives and escapes from the planet after realising the he was perusing the wrong farm boy the entire time. As Valance makes good his escape, we learn that the droid-hating bounty hunter hides a terrible secret: he is half droid himself, due to injuries sustained while serving as an Imperial stormtrooper. Thus, the destruction of the Telos-4 medical station and its records was an attempt by the bounty hunter to erase any evidence of his secret, since this was where he convalesced from his injuries and received his cybernetic enhancements. Comments: What a great comic Star Wars #16 is! It's always been one of my favourites, although I didn't read this story when it appeared in 1978. For some reason, I missed it the first time around. I had to wait until it was re-printed, along with "Crucible!" (which will appear in issue #17), in Marvel UK's Return of the Jedi: Winter Special in late 1983. I absolutely loved it back then, as an 11-year-old kid, and I still consider it to be one of the very best single issues of the whole Marvel run. The interesting thing about issues #16 and #17 is that these were clearly fill-in issues, designed to allow Carmine Infantino some extra time to complete work on the next story arc. The fact that on the final page of this issue it says, "Next month: The Empire Strikes!", when that instalment didn't actually appear until a month later than advertised in issue #18, says to me that there were clearly some issues production-wise with the Star Wars comic at this time. The other really interesting thing about Star Wars #16 is that none of the central cast of the Star Wars movies appear in this comic, other than in a brief recap sequence. I think that this might be the only time that this happens in the entire Marvel run. Certainly, I can't think of another instance of this happening off of the top of my head (although I'm sure someone will put me straight if I'm mistaken on that score). Regardless, this was a pretty bold move for Marvel, considering that this is only issue #16 and it had only been a little more than a year since Star Wars hit cinemas. As for the story, it's a little corker! For the first time since coming on board as regular writer, Archie Goodwin really knocks it out of the park here. As the story's central character, the droid-hating, self-loathing villain Captain Valance is a really interesting and emotionally complex creation. We see the intensity of Valance's self-loathing in his ruthless destruction of the medical facility on Telos-4 at the start of the issue. Then, when he learns of Luke Skywalker, it appears on the surface that Valance is after the Rebel for the bounty that the Empire has evidently put on his head for destroying the Death Star. However, it's clear that Valance's real motivation is a much more personal one, fueled by his hatred of droids and of anyone who treats them as Luke treats R2-D2 and C-3PO. Of course, we'd seen prejudice against droids before in the Star Wars comic and in the movie, but Valance's bile-inducing hatred of "mechanicals" and all those that would treat them as equals marks him out as someone with severe issues. The fact that he now finds himself a cyborg, with his own body partly made up of the object of his hatred, makes for a fascinating protagonist. Of course, it's tempting to try and see some kind of real word civil rights or racism analogy here – perhaps on the subject of inter-racial relationships, which in the late '70s were becoming more and more usual and acceptable, but were still capable of eliciting fear and hostility from certain sections of society. But regardless of whether Goodwin was attempting to make any real world commentary or not, Captain Valance is undoubtedly one of the best and most memorable original characters from Marvel's Star Wars run. The good news is that we'll see Captain Valance again in issue #27. Another reason to love this comic (at least, for me) is because we see the return of Jaxxon, the 6 foot tall, green, space-rabbit. This time out, we also get to see Jaxxon's N-Class freighter, The Rabbit's Foot, which bears a passing resemblance to the Millennium Falcon. The tongue-in-cheek riffing on Bugs Bunny that was begun by Roy Thomas in the Star-Hoppers of Aduba-3 storyline is continued here by Goodwin, with Jaxxon at one point saying, "I'd ask what's up, guys, but it feels like I am." Also, two of the mercenaries that capture Jaxxon in this issue are named Fud, as in Elmer Fudd, and Dafi, as in Daffy Duck. While this is all fun, it does beg the question of why Marvel decided to return to the Star-Hoppers of Aduba-3 and reintroduce Jaxxon. As I said in my review of issue #8 (read it here, young Padawans!), word had already come down from Lucasfilm in late 1977 that Marvel were to stop using the green space-rabbit, so it's a mystery as to why we have him pop up again in this issue. Unfortunately, this would prove to be the last time we would see Jaxxon in Marvel's Star Wars comic (*sniff!*). Incidentally, there's a somewhat humourous anecdote about Jaxxon that inker Bob Wiacek recounted during a 2009 interview with Back Issue magazine. Apparently, artist Walter Simonson had originally drawn Jaxxon with a fluffy, white cotton tail in this issue, but Wiacek removed the appendage during the inking process, when he realised that the space-rabbit had not sported a tail in his earlier appearances. Later, after the issue had come out, Simonson cornered Wiacek and, in mock anger, shouted "How dare you take out that cotton tail!!", leaving a cowering Wiacek to apologetically splutter, "I'm sorry, Walt." While we're on the subject of the Star-Hoppers of Aduba-3, it's interesting that when we catch up with Jaxxon and Amaiza in this issue they are clearly working together. A possible burgeoning romantic connection between the two was evident in issues #9 and #10, but perhaps the pair just discovered a good working friendship, since no romance is hinted at in this issue. However, the really significant thing about Marvel bringing Jaxxon, Amaiza and the other Star-Hoppers back is that it shows that they were keen to establish their own comic book continuity, with its own supporting cast members. This is something that we will see more and more of as the Star Wars comic continues through the years. Simonson's artwork is really great here and far superior to the work he was turning out over in the pages of Pizzazz. It's a lot more Star Wars-y than Infantino's more stylised take on George Lucas's galaxy far, far away and in particular, the opening splash page is a real favourite of mine. There's also a really nice full-page flashback to the events of the Star Wars movie, which is very inventively rendered. The staging is superb in many panels and I think that I prefer the way that his work flows from panel to panel too, when compared to Infantino's sequential art. Simonson's background detail is also excellent and I love his atmospheric use of Zip-a-Tone, which really enhances the artwork. However, the cover is a bit of a mixed bag: Valance looks great and the raging fire and smoke looks very dramatic, but I could've done without the badly rendered, disembodied floating heads. I think Wiacek's inks really work well with Simonson's pencils. His inking is light when it needs to be light, heavy when it needs to be heavy and it really enhances Simonson's lovely hatching. While I generally prefer Terry Austin's inks over Infantino's pencils to Wiacek's, his inking here works really well with Simonson's art. In closing, this a hugely enjoyable issue of Marvel's Star Wars comic. It's fast-paced, with plenty of action; it has some great dialogue and some great characters to root for, to boo at and to ponder. It looses a couple of points for not having any of the main cast members from the film in it, but it gets an extra ½ point from me for featuring Jaxxon in his last appearance. Without doubt, this is the best Star Wars comic that Marvel had put out so far. Continuity issues: None Favourite panel: Favourite quote: "Shut up...junk!" – Captain Valance abruptly ends a conversation with a droid before blowing it to pieces with his blaster. This was a good issue. I think Valence is a very good character, and I like the "I'd ask what's up, but it feels like I am" line from Jax, which I assume is a reference to Bug Bunny's "What's up, doc" catchphrase. I also liked that Archie threw in Fud and Dafi. Fun stuff. The art was pretty good, too.
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Confessor
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Post by Confessor on Mar 29, 2021 21:52:15 GMT -5
This was a good issue. I think Valence is a very good character, and I like the "I'd ask what's up, but it feels like I am" line from Jax, which I assume is a reference to Bug Bunny's "What's up, doc" catchphrase. I also liked that Archie threw in Fud and Dafi. Fun stuff. The art was pretty good, too. Yeah, that line is absolutely a reference to Bugs Bunny's catchphrase. I love SW #16. As I said in my review I think it was the best issue of SW that Marvel had put out at this point (not counting the movie adaption issues), both in terms of art and scripting. Also, it was a bold move of Archie Goodwin's to tell a story using only original characters, rather than the cast of the SW movie, this early in the run. Valence the Hunter is a very memorable creation from the series; the droid-hating mercenary who is himself part droid is a fascinating character.
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Post by tarkintino on Mar 29, 2021 22:35:15 GMT -5
This was a good issue. I think Valence is a very good character, and I like the "I'd ask what's up, but it feels like I am" line from Jax, which I assume is a reference to Bug Bunny's "What's up, doc" catchphrase. I also liked that Archie threw in Fud and Dafi. Fun stuff. The art was pretty good, too. Valance was the best non-film villain and character (overall) ever created for Marvel's SW title. Never again would the series see as nuanced and tragic figure that was an original creation not trying to mirror anything from the then-single movie. Regarding the art, Simonson was a bit rough at this stage, much like his work on Battlestar Galactica. Perhaps it was Wiacek's inks, but Simonson's better days on the title were in the future.
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Post by dbutler69 on Mar 30, 2021 11:59:38 GMT -5
Star Wars #17Cover dated: November 1978 Issue title: Crucible!Script: Chris Claremont (plot)/Archie Goodwin (script) Artwork: Herb Trimpe (pencils)/Al Milgrom (inks) Colours: Marie Severin Letters: Rick Parker Cover art: Dave Cockrum (pencils)/Bob McLeod (inks) Overall rating: 9 out of 10 Plot summary: As he pilots the Millennium Falcon through deep space, Luke Skywalker's mind drifts back to his former life on Tatooine. He remembers how he and his friend Biggs Darklighter, along with the other teenagers from around Anchorhead, used to race their skyhoppers through the twisting, treacherous maze of Beggar's Canyon. After one particular race held in honour of Biggs' leaving to go to the Imperial Academy, the festivities were interrupted by a damaged landspeeder crashing nearby. Among the wreckage, Luke and the others found a wounded militia scout, who warned them of an impending attack by the Sand People. While the rest of the gang attempted to hold off the attacking Tusken Raiders, Luke and Biggs departed in Luke's skyhopper to warn the local population of the danger. However, the pair were attacked by a Tusken Raider and Biggs was wounded by a poisoned gaderffii stick. This left Luke with no choice but to fly him through the dangerous caverns of Diablo's Cut, in order to get Biggs the urgent medical assistance he required and to warn the locals of the marauding Sand People. Skywalker managed the feat, but not without wrecking his skyhopper. As Luke snaps out of his daydream, he reminds himself of how fortunate he is to have realised his ambition of leaving Tatooine and becoming a Rebel hero. Comments: Just like issue #16, this is another fantastic done-in-one story and has always been a firm favourite of mine from Marvel's Star Wars run. It's also another fill-in issue, since the final page of last month's comic promised us a story entitled "The Empire Strikes", but we won't get to read that particular adventure until next issue. Just like "The Hunter!", this story initially passed me by when it came out in 1978 and I had to wait until it was re-printed in late 1983 in Marvel UK's Return of the Jedi: Winter Special before I read it. The first thing to say about this issue is that almost the entire thing is a flashback to Luke Skywalker's life on Tatooine, prior to the events of the Star Wars movie. The story is set around a celebration skyhopper race for Luke's childhood friend Biggs Darklighter, who is leaving Tatooine for the Imperial Academy. The basic plot was devised by Chris Claremont, who is famous for his celebrated run on Marvel's Uncanny X-Men. Overall, the story is a fairly good one, even if it is a little inconsequential, in terms of Marvel's Star Wars series overall. However, the real draw here is not the plot necessarily, but the opportunity to glimpse events from Luke's life before he crossed paths with C-3PO and R2-D2 and that's what makes this comic such an interesting read. Archie Goodwin's scripting is on top form again and he writes Luke and Biggs' friendship very well indeed. We see the brotherly closeness of the "two shooting stars that'll never be stopped" and the characterisation of the pair is totally in line with the Star Wars novelization and the deleted Anchorhead scenes from the film itself, which would eventually see the light of day on the 1998 Star Wars: Behind the Magic CD-ROM and the 2011 Blu-ray release of Star Wars: Episode IV – A New Hope. I also like that Goodwin has Luke being the first pilot to successfully navigate Diablo's Cut in a skyhopper because it shows us just how good a pilot he's become and just how strong the Force is within him, although he doesn't know it yet. Also, it's kinda neat that we see exactly how Luke managed to crash his skyhopper, since this incident is briefly mentioned in the novelization. It also explains why Luke didn't use the craft to search for the runaway R2-D2 in the Star Wars film. Something else that I want to highlight about this issue is how cool it was back in the day to finally see such things as womp rats and T-16 skyhoppers (womp rats were only mentioned in the movie and the most we saw of a skyhopper was Luke briefly playing with a model one). As a kid, finally getting to see Luke race his T-16 down Beggar's Canyon, as I'd read he had in the Star Wars novelization, was a great thrill. It's important to note this because, at their best, the Marvel comics excelled at showing us young Star Wars nerds of the late '70s and early '80s things that we'd only ever read about or heard mentioned in the films. This was one of the major draws of the comic series, in my view. As fascinating and well written as Goodwin's script is, there's a fairly big continuity glitch in one particular scene in this story, in which Luke's Aunt Beru reminds Uncle Owen that he once "let a brother leave without saying good-bye." This is clearly a reference to Luke's father, who wouldn't actually be named as Anakin Skywalker until the release of Return of the Jedi in 1983. The continuity issue gets worse a panel or two later when Beru explains to Luke that Owen depended on his father staying on the moisture farm with him, instead of leaving to be a Jedi. Since the release of the prequel trilogy we now know that this isn't at all how things transpired. However, this story was written back in the days when Obi-Wan Kenobi's comments to Luke in the film, about how his uncle didn't agree with his father's ideals and thought he should have stayed on Tatooine, could be taken at face value. In fact, in the Star Wars novelization, Kenobi even flat out states that Owen Lars thought Luke's father should have concentrated on his work moisture farming instead of leaving, so we probably shouldn't be too hard on Goodwin. As for the art in this issue, it's simply gorgeous. Herb Trimpe is probably best known for his work on Marvel's The Incredible Hulk, but from the evidence here, it's a real pity that he couldn't have drawn more issues of Star Wars (this was to be his one and only contribution to the series). He's excellent at capturing that certain Star Wars-y feel, with his Sand People and Banthas in particular looking absolutely perfect. I also like how Trimpe captures the unending vastness of the parched desert plains of Tatooine. Trimpe manages to cram a lot of story into this issue too, with a fairly densely packed panel layout, especially for a Bronze Age comic. There's a dynamic, kinetic energy to his action sequences, which really captures the "Faster! More intense!" mantra of George Lucas's directorial style on Star Wars. This is especially true of those panels in which Trimpe shows the skyhoppers swooping down into the canyons of Tatooine or Luke thundering across the desert landscape in his landspeeder. You can almost "see" or "feel" the movement in some of these panels... The sequential flow and pacing of the art is good and Trimpe's staging is excellent. There's also some very nicely detailed backgrounds in this comic. Al Milgrom's inks are very sympathetic and the combination of the two artists makes for some really pleasing artwork. Trimpe also gives us a glorious full-page recap of the events of the Star Wars movie in this issue, just as Walt Simonson did last month. I think my only slight complaint of Trimpe's artwork would be that his depiction of Aunt Beru looks quite a bit younger than the actress who played her in the original Star Wars film. But that minor quibble aside, his art is quite simply the best we've seen in this series so far, in my opinion. Dave Cockrum's front cover is also pretty nice and certainly quite striking. Like last issue, I feel that this is quite a bold comic for Marvel to have put out in late 1978, in that it consists almost entirely of a flashback sequence from before Luke got drawn into the Rebellion. The plot is fascinating, the scripting tight and the art really good looking. I said in my review of Star Wars #16 that I felt it was the best comic to have been published in this series so far, but issue #17 is even better. It looses a point for the big continuity error mid-way through, but nonetheless, this is exactly the kind of comic that I'd recommend for someone who had never read any of Marvel's original Star Wars run. Continuity issues: - Aunt Beru reminds Uncle Owen that he let Luke's father leave Tatooine without saying goodbye and she also later intimates that Luke's father once worked on the Lars' moisture farm. The prequel trilogy makes it clear that neither of these things are correct.
Favourite panel: Favourite quote: "Gangway, hotshot, I'm making my move!" – Biggs good-naturedly taunts Luke as his skyhopper pulls ahead of his friend's. I agree that this was a very good issue, especially for a fill-in. I liked that they included the "two shooting stars" line. I think that was in a deleted scene, if I remember correctly. Also cool to see Deak, Windy, and Camy from the deleted scenes (and novelization, of course). I also like that they gave two good reasons why Luke "used to bullseye womp rats" since they chew on vaporator cables and there's a bounty on them. However, while I thought the art was overall pretty good, the womp rat was way too small. In Star Wars, Luke said "They're not much bigger than two meters" but the one shown here was probably no more than one meter. Well, maybe it was a baby. Also, Aunt Beru and Uncle Owen looked nothing like in the movie. And, like Confessor said, there's the continuity glitch regarding Luke's father, though Archie Goodwin couldn't have known it at the time. I'm prety sure even George Lucas didn't know it at the time. Still, overall, this was an entertaining neough story that seemed to capture the feel of the cinematic Tatooine and its characters.
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Confessor
CCF Mod Squad
Not Bucky O'Hare!
Posts: 10,221
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Post by Confessor on Mar 30, 2021 12:18:59 GMT -5
I agree that this was a very good issue, especially for a fill-in. I liked that they included the "two shooting stars" line. I think that was in a deleted scene, if I remember correctly. Yes, in both the shooting script and novelization of Star Wars Luke and Biggs refer to themselves as, "two shooting stars that'll never be stopped", but in the deleted scenes the line was changed to simply, "They'll never stop us." Also cool to see Deak, Windy, and Camy from the deleted scenes (and novelization, of course). Yes, very cool. These characters also made an appearance in early episodes of the 1981 NPR radio dramatisation of Star Wars, but that was after this comic, of course. I also like that they gave two good reasons why Luke "used to bullseye womp rats" since they chew on vaporator cables and there's a bounty on them. Agrree. As someone who is very much against hunting in all its forms (unless you're actually starving, of course), I appreciate that explanation; it makes Luke seem less like a doush who is just killing animals for kicks. However, while I thought the art was overall pretty good, the womp rat was way too small. In Star Wars, Luke said "They're not much bigger than two meters" but the one shown here was probably no more than one meter. Well, maybe it was a baby. Also, Aunt Beru and Uncle Owen looked nothing like in the movie. And, like Confessor said, there's the continuity glitch regarding Luke's father, though Archie Goodwin couldn't have known it at the time. I'm prety sure even George Lucas didn't know it at the time. Still, overall, this was an entertaining neough story that seemed to capture the feel of the cinematic Tatooine and its characters. Totally agree with the above observations and, yes, a totally forgivable mistake on Goodwin's part, given what was known about Luke's father at the time.
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Post by tarkintino on Mar 30, 2021 12:30:02 GMT -5
Trimpe was not the right artist for this title, even as a short-timer; he was so right for the Hulk, but out of that bruiser-n-army environment, his work left something to be desired, especially if you've ever seen his Captain America, Thor or Iron Man.
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Post by dbutler69 on Mar 30, 2021 13:18:51 GMT -5
Also cool to see Deak, Windy, and Camy from the deleted scenes (and novelization, of course). Yes, very cool. These characters also made an appearance in early episodes of the 1981 NPR radio dramatisation of Star Wars, but that was after this comic, of course. Oh yeah, the NPR radio dramatisation! I have it on CD as well as in book form. Great stuff!
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Post by dbutler69 on Mar 31, 2021 8:06:30 GMT -5
Star Wars #18Cover dated: December 1978 Issue title: The Empire Strikes!Script: Archie Goodwin Artwork: Carmine Infantino (pencils)/Gene Day (inks) Colours: Janice Cohen Letters: Rick Parker Cover art: Carmine Infantino (pencils)/Bob Wiacek (inks) Overall rating: 5 out of 10 Plot summary: As the Millennium Falcon races home towards the Rebel base on Yavin 4, Luke Skywalker slips into a mysterious trance, while undertaking his Jedi training. As Han Solo, Princess Leia and Chewbacca change course in the Falcon to find medical help for Luke, they stumble across the shattered wreck of a House of Tagge merchant ship. They discover a wounded Rebel soldier floating nearby who reveals that the starship was attacked by Imperials, but the scene was doctored to make it look as if the Rebel Alliance had ambushed the craft. Suddenly, an Imperial cruiser under the control of Commander Strom appears on the scene, intent on capturing the Falcon. Solo manages to out-fly it and the Rebels escape to the relative safety of a galactic gambling station known as The Wheel. Strom sends his troops aboard the Wheel, in violation of a treaty preventing the Empire from setting foot on the station. The Wheel's administrator, Senator Greyshade, reminds the Imperial commander that the space station is supposed to be free of Imperial interference, but Strom claims that the Rebels are responsible for destroying the House of Tagge ship and plundering the profits from the Wheel that it was carrying. Greyshade relents and the Imperials are allowed onto the Wheel's lower levels to apprehend their quarry. Greyshade soon learns, however, that one of the Rebels is Princess Leia Organa, an old adversary and unrequited love from his days in the Galactic Senate, and he decides to intervene. Comments: We're an issue late, due to some production problems at Marvel, but here at last is "The Empire Strikes!" It's kinda funny that in coming up with the title for this issue, Archie Goodwin almost accidentally guessed the name of the Star Wars sequel, proving his natural aptitude for the material, I guess. That narrowly avoided blunder aside, Goodwin turns in a pretty nifty little episode here, with plenty of excitement and intrigue. The scripting is good and, along with the previous two outstanding issues, you really get a sense that Goodwin is beginning to find his groove on this series now. We're introduced in this issue to the devious Senator Greyshade, administrator of the galactic gambling hub The Wheel, who will become the central villain of this story arc. To be honest, I've always considered Greyshade to be a fairly unmemorable villain, when viewing Marvel's Star Wars run as a whole. I've also always had a bit of a problem with his name, feeling that it didn't sound quite Star Wars-y enough as a youngster and feeling that it's a much too literal comment on his personality and motivations as an adult. Nonetheless, Greyshade's relationship with the Wheel's central computer, Master-Com – personified as a somewhat C-3PO-esque droid most of the time – is quite interesting, as we shall see. Something to note about this issue and, indeed, the whole Wheel saga, is that it is the first time since the movie adaptation ended in issue #6 that the Empire has been a real threat to our Rebel heroes. Sure, it's been looming in the background all the way through the post-movie issues, but with this story arc, the Empire is once again front and centre as a threat. However, the main Imperial antagonist in this particular issue is Commander Strom, who, much like Senator Greyshade, is fairly unmemorable and really little more than a generic Imperial officer. This issue also sees the first mention of the House of Tagge, who will become major recurring villains during the Goodwin/Infantino era. In this story, Han mentions that one of the Tagge brothers is an Imperial Fleet Commander. Although it's possible that this is an early, indirect reference to Ulric Tagge, who won't actually appear in the series until issue #31, it's probably more likely that Goodwin was referring to Cassio Tagge, who we saw in the Star Wars movie in the scene where Darth Vader, Grand Moff Tarkin and various other high ranking Imperials sat around a table discussing the Rebel threat. Although this Tagge brother wasn't mentioned by name in the film, he was referred to as "General Tagge" in the movie novelization and as "Commander Tagge" in part one of the Marvel comic adaptation of the film, back in issue #1... Later expanded universe sources would establish this character's first name as Cassio, but back in these early days he was just General Tagge. The fact that Goodwin was able to take such a relatively obscure character and expand upon that to eventually build a whole back story about the Tagge family and how they ran one of the most powerful mega-corporations in the galaxy, shows just how inventive a writer he could be and how suited he was to Star Wars. Oh, and by the way, how is everybody pronouncing "Tagge"? Myself, I've always pronounced it like "rage", but with a T. However, I've also heard it pronounced as TAH-jay or even as plain old Tag. A detail that I particularly liked in this issue is that we get to see Luke practicing with his lightsaber and training "remote" on board the Millennium Falcon again. This is cool because it shows us that Luke's Jedi training didn't end with Obi-Wan Kenobi's demise and that the young farm boy from Tatooine tried to keep his training going himself, as best he could. It's also cool that we hear Luke mention some guidance in the ways of the Force that Kenobi imparted to him off-screen, during the events of the Star Wars film. Star Wars #18 sees the return of Carmine Infantino as the series' regular artist, but this time we have Gene Day inking him instead of Terry Austin. There's not much to say about Infantino's art in this issue that I haven't already said in previous reviews; it's still overly angular, still full of shockingly bad takes on Star Wars spaceship design, but ultimately very good at putting Goodwin's story across. His front cover is fairly unspectacular, but we do get a glimpse of one those famous Infantino cityscapes, behind Luke and the droids. Another nitpick of the artwork would be that the Rebel pilot that Han and Leia pick up in the Millennium Falcon seems to suddenly grow a beard between panels! We also have Infantino trying his hand at drawing Imperial stormtroopers for the first time in this issue. Although I always disliked the way Infantino depicted these Imperial foot soldiers back when I was a kid, I've come to be rather fond of them in recent years. His stylized depictions of the troopers are so closely associated with my early comic reading memories that they elicit a cosy nostalgia in me now, rather than the slight annoyance that they provoked back when I was an 8-year-old. Gene Day's inking isn't really to my tastes. It seems heavier and less refined than Terry Austin's and his over-eager line work and hatching serves to make the faces of the central cast look slightly grotesque on occasion. Take a look at Luke, Han and Leia's faces in these panels from the fourth page of the issue... It's such a shame that Austin couldn't continue inking the series. All in all, this comic doesn't come close to equaling the excellence of the two previous issues of Star Wars and the return of Infantino on art chores – especially with Day on inks – means that, as far as I'm concerned, the artwork has taken a turn for the worse. Nevertheless, this first instalment of the Wheel saga is already a lot more interesting than the earlier Doomworld arc. Continuity issues: - During the training session on board the Millennium Falcon, Luke's lightsaber is coloured red, instead of blue/white.
Favourite panel: Favourite quote: "I – I...don't know how to assess it, Your Highness. He appears to have just shut down!" – C-3PO worriedly relates Luke Skywalker's current condition to Princess Leia. I thought the writing here was quite good. Some good dialogue between Han and Leia, I like that they showed some Jedi meditation, and thought that Commander Strom wa a pretty good, unscrupulously evil, character. I think this story was face paced, like the movie, and left us with a very good cliffhanger. Senator Greyshade has some potential as a character, too. As far as the art, well, you and I are in agreement there. I think this is one major reason I didn't regularly collect Star Wars back in the day, and only picked up an occasionally issue. As far as Tagge, I always pronounced it German style, with a hard "g" and the "uh" pronounciation of the "e" at the end, like on Porsche. So, it would be Tag-uh, or something like that. To me, the doulbe g implies a hard g rather than a soft g, and the e at the end is there to be pronounced rather than to change the pronounciation of the a. So, I also pronounce a short a, like in fast, not a long a, like in game.
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