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Post by LovesGilKane on Jul 31, 2017 6:10:48 GMT -5
i miss the arcade 'irl' experience of Defender and Tempest.
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Post by impulse on Jul 31, 2017 9:50:07 GMT -5
I've only tried VR briefly, and I think it's a neat idea, and I'd love to play with it more, but I'm more excited about where it will lead in a few years. I'm excited at the prospect of augmented reality where you have the VR headset to some degree either making the image or overlaying what you see in real life while you're in space you can actually move around in. Imagine next level laser tag in augmented reality. I'm thinning Call of Duty in real life.
My biggest issue with VR was the constant desire to physically walk around and forgetting I'm not really in the place I'm seeing in the goggles.
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Post by sunofdarkchild on Aug 1, 2017 8:49:10 GMT -5
Recently got a mid-end desktop after having exclusively used a low-end laptop for years, so I thought I'd try out some of those graphically intensive games I never could before, starting with the Crysis series.
The first 3 games (1,2 and Warhead) look good, better on the highest settings than I think the PS3 or 360 are capable of, but the textures are really showing their age. So much so that I was surprised how much better Crysis 3 looked than the earlier games. The textures were much better and less blurry.
Another game I've tried for the first time is, the ID Software tech showpiece from 2011. It was supposed to show off the ID tech 5 engine and fancy 'megatextures,' but the textures are uniformly crap. Even on higher settings it looks like a regular 360 game at a distance and almost PS2-level when up close to objects. the textures are that blurry up close. I expected more from an engine made by John Carmack.
I'm hoping I can run current gen games like Witcher 3, Doom 2016, and Rise of the Tomb Raider at medium settings. But it's nice to finally be able to run all previous gen games maxed out when there were a number I couldn't have run at all before.
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Post by impulse on Aug 1, 2017 9:48:20 GMT -5
Recently got a mid-end desktop after having exclusively used a low-end laptop for years, so I thought I'd try out some of those graphically intensive games I never could before, starting with the Crysis series. The first 3 games (1,2 and Warhead) look good, better on the highest settings than I think the PS3 or 360 are capable of, but the textures are really showing their age. So much so that I was surprised how much better Crysis 3 looked than the earlier games. The textures were much better and less blurry. Another game I've tried for the first time is, the ID Software tech showpiece from 2011. It was supposed to show off the ID tech 5 engine and fancy 'megatextures,' but the textures are uniformly crap. Even on higher settings it looks like a regular 360 game at a distance and almost PS2-level when up close to objects. the textures are that blurry up close. I expected more from an engine made by John Carmack. I'm hoping I can run current gen games like Witcher 3, Doom 2016, and Rise of the Tomb Raider at medium settings. But it's nice to finally be able to run all previous gen games maxed out when there were a number I couldn't have run at all before. Very nice! You might want to check your settings. Sometimes a global GPU seeing can override in-game settings. Maybe you're anti-soptric filtering isn't working? Also, Doom 2016 is super scalable and can run on pretty much anything, and there is barely a discernible difference from Low to High settings. I did copious comparisons trying to get it to look as good as possible while keeping 60 frames per second, and I honestly could barely see any change at all for most any settings.
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Post by adamwarlock2099 on Aug 1, 2017 10:12:48 GMT -5
I'm hoping it was worth it visually waiting it out for buying Rise of the Tomb Raider (when I get it) now that I have an Xbox1. And hopefully the game play and story is just as good as Tomb Raider.
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Post by sunofdarkchild on Aug 1, 2017 10:15:38 GMT -5
Recently got a mid-end desktop after having exclusively used a low-end laptop for years, so I thought I'd try out some of those graphically intensive games I never could before, starting with the Crysis series. The first 3 games (1,2 and Warhead) look good, better on the highest settings than I think the PS3 or 360 are capable of, but the textures are really showing their age. So much so that I was surprised how much better Crysis 3 looked than the earlier games. The textures were much better and less blurry. Another game I've tried for the first time is, the ID Software tech showpiece from 2011. It was supposed to show off the ID tech 5 engine and fancy 'megatextures,' but the textures are uniformly crap. Even on higher settings it looks like a regular 360 game at a distance and almost PS2-level when up close to objects. the textures are that blurry up close. I expected more from an engine made by John Carmack. I'm hoping I can run current gen games like Witcher 3, Doom 2016, and Rise of the Tomb Raider at medium settings. But it's nice to finally be able to run all previous gen games maxed out when there were a number I couldn't have run at all before. Very nice! You might want to check your settings. Sometimes a global GPU seeing can override in-game settings. Maybe you're anti-soptric filtering isn't working? Also, Doom 2016 is super scalable and can run on pretty much anything, and there is barely a discernible difference from Low to High settings. I did copious comparisons trying to get it to look as good as possible while keeping 60 frames per second, and I honestly could barely see any change at all for most any settings. I don't think that's the problem. All the settings say they're at max and I have reason to think otherwise. I knew going in that Rage was notorious for this problem because of the megatextures, but I expected to see a visible benefit to their use when not really close up. It's supposedly one of the nest looking games of 2011 (long time ago, I know), but that was the year Crysis 2 and Battlefield 3 came out, and they blow Rage out of the water in practically every way. I finished Crysis 3 on max settings at a constant 60 fps, so there's no reason a less intensive game like Rage should be causing any problems, and the framerate is just as steady. I understand that Doom 2016 fixed the megatexture problem and uses them without these ugly texture issues. I'm not a graphics nut who's unwilling to play games unless they look like x. I'm happy playing any game from any generation as long as the gameplay is good. I have N64 games on the virtual console which I enjoy. But when a game is touted as a technical marvel I expect something more from it. Doom 3 and Quake 3 still impress me because I know what the standards were when then were released, so in my mind I'm comparing them not to Crysis but to Halo 2 or Perfect Dark.
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Post by lobsterjohnson on Aug 1, 2017 14:57:04 GMT -5
For me art design is much more important than graphical power. Photorealistic graphics are nice, but they don't matter if the environments and designs aren't interesting. I don't think there are any games that look better than Dishonored or Mirror's Edge, which were released 5 and 7 years ago respectively.
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Post by sunofdarkchild on Aug 1, 2017 15:01:13 GMT -5
For me art design is much more important than graphical power. Photorealistic graphics are nice, but they don't matter if the environments and designs aren't interesting. I don't think there are any games that look better than Dishonored or Mirror's Edge, which were released 5 and 7 years ago respectively. Definately. There is a lot to be said for games with good cell-shading like Wind Waker or the amazing visuals of the Ubiart games (Rayman and Child of Light). Those age much better than games like Call of Duty. And many people think having realistic looking people in a Mario game is just wrong.
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Post by adamwarlock2099 on Aug 1, 2017 15:41:32 GMT -5
For me art design is much more important than graphical power. Photorealistic graphics are nice, but they don't matter if the environments and designs aren't interesting. I don't think there are any games that look better than Dishonored or Mirror's Edge, which were released 5 and 7 years ago respectively. For some reason Dead Space 2's environments really wow me, and one of the reasons I play it so much over and over. Even if I know the game like the back of my hand, it's still a fun visual experience. And the game itself still is too.
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Post by impulse on Aug 1, 2017 16:57:52 GMT -5
For me art design is much more important than graphical power. Photorealistic graphics are nice, but they don't matter if the environments and designs aren't interesting. I don't think there are any games that look better than Dishonored or Mirror's Edge, which were released 5 and 7 years ago respectively. I get your point and agree that art design is important, and power alone won't wow me, but I disagree there are no better looking games than those 2. Doom 2016 for example. I also agree photorealistic graphics are not necessary, but they are very nice sometimes, and while clever art direction can make up for lack of power to a degree, there is only so much it can do. Also, sufficient power can really improve the execution of said art. Case in point - Breath of the Wild has a great aesthetic, but the lack of power really held back the execution. It would have looked even better in 1080p/4K even, at a solid smooth frame rate, with some anti-aliasing to smooth out those jagged edges. You can tell Nintendo went to a great amount of effort to make this beautiful, breathtaking world, and it's a shame to have these flaws marring it. I still enjoyed it, and it was very pretty, but it could have been dazzling with some more power under the hood.
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Post by BigPapaJoe on Aug 3, 2017 0:06:35 GMT -5
Shortlist of what I want to eventually getting around to playing:
Final Fantasy XII: The Zodiac Age. I have the original for PS2 and loved it. I remember essentially getting everything in the game. The new HD touchup with bonus features/new music looks great. I forgot the story so I think this would be fun to revisit.
Vagrant Story
I am Setsuna
Catherine PS3 (bought it a while ago, haven't played)
Final Fantasy X/X-2 HD Remaster PS4 (bought it a while ago, haven't played)
Tomb Raider Definitive Edition PS4 (bought it a while ago haven' played)
Dragon Ball Z: Gokuden (series of role playing games on the NES)
Final Fantasy 7 (played, never finished)
Final Fantasy 6 (played, never finished)
Uncharted Trilogy (came with PS4, haven't started)
Batman Arkham Night (haven't finished)
I've been cut off from my PS3/PS4 for months now because of my living situation. Once that changes hopefully I can go back to this escapism from time to time.
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Post by impulse on Aug 3, 2017 11:18:10 GMT -5
Shortlist of what I want to eventually getting around to playing: Final Fantasy XII: The Zodiac Age. I have the original for PS2 and loved it. I remember essentially getting everything in the game. The new HD touchup with bonus features/new music looks great. I forgot the story so I think this would be fun to revisit. Vagrant Story I am Setsuna Catherine PS3 (bought it a while ago, haven't played) Final Fantasy X/X-2 HD Remaster PS4 (bought it a while ago, haven't played) Tomb Raider Definitive Edition PS4 (bought it a while ago haven' played) Dragon Ball Z: Gokuden (series of role playing games on the NES) Final Fantasy 7 (played, never finished) Final Fantasy 6 (played, never finished) Uncharted Trilogy (came with PS4, haven't started) Batman Arkham Night (haven't finished) I've been cut off from my PS3/PS4 for months now because of my living situation. Once that changes hopefully I can go back to this escapism from time to time. I made it almost to the end of disc 1 of Final Fantasy 7, and I just couldn't be bothered to finish it. I've never really been able to get into JRPGs. I've tried several times, and it's just not my thing aside from the odd exception (Legend of Legaia!) That said, I might check out the HD remake they are doing. If they modernize the gameplay along with the graphics I might be able to get into it.
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Post by Rob Allen on Aug 3, 2017 11:36:44 GMT -5
it's not exactly a video game, but I just found out about this:
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Post by BigPapaJoe on Aug 3, 2017 13:06:49 GMT -5
I also forgot Metal Gear Solid Ground Zeroes and Metal Gear Solid V: The Phantom Pain. I love the Metal Gear series and never get tired of it.
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Post by BigPapaJoe on Aug 3, 2017 13:08:35 GMT -5
Shortlist of what I want to eventually getting around to playing: Final Fantasy XII: The Zodiac Age. I have the original for PS2 and loved it. I remember essentially getting everything in the game. The new HD touchup with bonus features/new music looks great. I forgot the story so I think this would be fun to revisit. Vagrant Story I am Setsuna Catherine PS3 (bought it a while ago, haven't played) Final Fantasy X/X-2 HD Remaster PS4 (bought it a while ago, haven't played) Tomb Raider Definitive Edition PS4 (bought it a while ago haven' played) Dragon Ball Z: Gokuden (series of role playing games on the NES) Final Fantasy 7 (played, never finished) Final Fantasy 6 (played, never finished) Uncharted Trilogy (came with PS4, haven't started) Batman Arkham Night (haven't finished) I've been cut off from my PS3/PS4 for months now because of my living situation. Once that changes hopefully I can go back to this escapism from time to time. I made it almost to the end of disc 1 of Final Fantasy 7, and I just couldn't be bothered to finish it. I've never really been able to get into JRPGs. I've tried several times, and it's just not my thing aside from the odd exception (Legend of Legaia!) That said, I might check out the HD remake they are doing. If they modernize the gameplay along with the graphics I might be able to get into it. I've done that with a couple more RPGs. I remember Chrono Trigger and Breath of Fire IV I made it to the last boss, and I think I just started to get too wrapped up in getting extra perks before I finished the story. Then I would stop playing, come back to it maybe one forget what is happening in the story, and then just not finish it. I feel like I want to revisit those titles again one day too. JRPGs can be tough to wrap one's head around. I remember in high school a classmate of mind didn't get the point of the turn based fighting style in games like that. He would ask "wait, why don't they just go and hit the person across the screen and keep hitting them instead of allowing the enemy a turn to hit them back. Doesn't make sense". Or "why don't they all just attack the bad guy at the same time". Funny. I have wondered recently with the advent of graphics getting more realistic, is having turn based battle systems in games going to eventually just look too ridiculous?
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