|
Post by Dizzy D on Oct 25, 2020 12:26:52 GMT -5
I’ve only played the first Silent Hill. And the “children” in the school even with mid 90’s PS1 graphics creep me the hell out. In fact even more so than the ones in the movie. There’s something about Silent Hill games that make them stand out on their own when in comes to survival horror games. Yep, that was profoundly uncomfortable. I played through Silent Hill and Silent Hill 2 only. I haven't played others in the series, but I'm all set.
2 is generally seen as the high point of the series (because it, like a lot of great horror, makes you doubt whether there is actually supernatural horror going on or if everything is happening within the protagonist's own mind). 3 is generally also well liked, 4 is divisive (it was originally not intended to be a Silent Hill title, but I think it's an effective horror game even if some of the mechanics are intentionally annoying). Anything after that was created by different studios than the original four and are seen as not as good by many of the series fans. Many of them still have some interesting ideas of mechanics, but the series went for some titles into a more action direction (following the success of Resident Evil 4), which does not fit with the kind of series Silent Hill is.
And then the very promising Silent Hills (an attempt to go back to its horror roots with directors Hideo Kojima (known for the Metal Gear Solid series) and Guillermo Del Toro (Hellboy) and horror manga artist Junji Ito was cancelled, because Kojima left Konami over differences on another project and Konami was basically exiting the video game business completely at this point. A short demo for the game P.T. was available for a while and is now sought after because the demo is no longer available. The demo was more a proof of concept than actually a part of the intended game.)
So expect some diminishing returns for this series.
|
|
|
Post by tartanphantom on Oct 25, 2020 12:33:53 GMT -5
The Outer Worlds just went up on Steam. As a fan of the Fallout series, and Obsidian Entertainment as a dev company, I've been waiting for this one. I purchased it but haven't installed yet.
|
|
|
Post by thwhtguardian on Oct 25, 2020 13:53:38 GMT -5
I saw DC Universe Online was free on my Switch so I thought I'd give it a try and man was it a bummer. I've played my fair share of mmorpgs before in the past so I thought I knew what I was in for but this was just bad. I started in Gotham and the world just seemed way too small and the villains were super numerous and oddly too easy to defeat and not enough story.
|
|
|
Post by Deleted on Oct 25, 2020 21:08:55 GMT -5
The Outer Worlds just went up on Steam. As a fan of the Fallout series, and Obsidian Entertainment as a dev company, I've been waiting for this one. I purchased it but haven't installed yet. I had a lot of fun with this, but it's really weird to play a game that actually ends once the story is over.
|
|
|
Post by Deleted on Oct 25, 2020 21:15:20 GMT -5
I saw DC Universe Online was free on my Switch so I thought I'd give it a try and man was it a bummer. I've played my fair share of mmorpgs before in the past so I thought I knew what I was in for but this was just bad. I started in Gotham and the world just seemed way too small and the villains were super numerous and oddly too easy to defeat and not enough story. I actually bought this back when it first released on PS3, and it was not fun at all. I remember running around looking for things to do, but everything was like "obtain ten powet gems to do this" with no indication of how to obtain said gems.
|
|
|
Post by Warmonger on Oct 25, 2020 21:24:11 GMT -5
Started a recent re-play of Morrowind.
Just phenomenal
And really reiterates just how dumbed down and shallow Bethesda games have become over the last 10-15 years.
I’ve even gained a bit more respect for Oblivion.
Games like Skyrim and Fallout 3 aren’t bad games, but they’re basically RPG’s in name only.
They’re open world FPS’s with some light RPG elements sprinkled in.
|
|
|
Post by Warmonger on Oct 25, 2020 21:29:18 GMT -5
The Outer Worlds just went up on Steam. As a fan of the Fallout series, and Obsidian Entertainment as a dev company, I've been waiting for this one. I purchased it but haven't installed yet. Not a bad game, but I was left pretty disappointed. It’s incredibly short compared to other Obsidian/Bethesda titles and there is no giant, sprawling open world map. Just a handful of different, yet samey planets that can each be completed within 5 hours or so.
|
|
|
Post by impulse on Oct 25, 2020 22:10:43 GMT -5
Started a recent re-play of Morrowind. Just phenomenal And really reiterates just how dumbed down and shallow Bethesda games have become over the last 10-15 years. I’ve even gained a bit more respect for Oblivion. Games like Skyrim and Fallout 3 aren’t bad games, but they’re basically RPG’s in name only. They’re open world FPS’s with some light RPG elements sprinkled in. I feel like I missed the window with Morrowind. My first TES game was Oblivion, and I've played most of the later ones. I have tried to get into Morrowind several times, and even with mods to modernize it, it's just too rough without some nostalgia or familiarity. I wish they would do a proper remaster that keeps the freedom and complexity with modern UI and conveniences. It's a shame because in theory it sounds great. I definitely prefer Oblivion to Skyrim aside from the ludicrous level scaling for enemies. Enchanting armor to the point enemies kill themselves when they hit you is a blast.
|
|
|
Post by Dizzy D on Oct 26, 2020 6:34:01 GMT -5
I have spent way too much time lately with Hades, the latest roguelite from Supergiant Games.
The story deals with Zagreus, son of Hades, who tries to escape his oppressive father's realm. To do so he's assisted by both friends and allies within the Underworld and by the Olympic Gods who believe that Zagreus wants to unite with his family members living on Olympos. Most escape attempts end in death, but as a god of dead and rebirth, Zagreus simply appears in the depths of Hades again to retry.
During each attempt Zagreus can chose from one of six weapons (on your first attempts only the sword is available, but after a while spear, shield, bow, gauntlets and even a gun are available). Each weapon has its own moveset (and a bit later you'll get 4 different versions of each weapon) allowing for different tactics when escaping. Each weapon has an attack and a special attack (and some even have an extra attack by holding the attack button and charging an attack). For instance the spear has a stab attack as its regular attack, the special attack throws the spear and the charge attack lets Zagreus sweep the spear in a circular movement around him. Zagreus also has a dash that allows him to avoid attacks and a cast which is a magic attack that he can throw at enemies.
When escaping Zagreus will receive assistance from several Olympic Gods that will enhance his attacks and abilities in unique ways for each god. Most gods have their own thematic abilities that will enhance your attack or special attack or cast or dash. You can also receive the ability to call upon a god in battle for a short assistance. Exceptions are the gods Chaos and Hermes who each have their own unique mechanism. You can receive assistance from multiple gods during each escape attempt, but only 1 boon per category (attack, special attack, dash, cast or call) can be taken. Taken another one replaces the original boon. The point of the game is to find combinations that work well for your own playstyle.
On dead you will lose all your boons and gold you have collected during your run, but you keep all the other items you have received which can help unlock permanent upgrades for your character.
As with all Supergiant games, the presentation is excellent: art, voice-acting and music are key to the game and while I find the combat entertaining on its own merits, slowly getting to learn both your friends and family and the Olympic Gods was the real draw for me. After many hours and many runs (quite a few succesful ones even), I think I'm nearing the end of my interest in the game (having maxed out my relationship with all characters bar one, having all achievements in Steam and only the challenge to defeat bonus-boss Charon two times in a row (which I did, but the reward did not unlock) or the final statue of ally/voluntary punching bag Skelly to unlock), but it's been well worth my time and money.
|
|
|
Post by impulse on Nov 23, 2020 15:09:38 GMT -5
I just played through the remastered Arkham Asylum on PS4 after scoring the remastered collection on sale recently. I was curious how it would feel since Asylum has always been my favorite of the series so far, but I also haven't played back through it since it originally came out. How much of it being my favorite was the novelty at the time? How much would I miss the modern enhancements of the later releases?
I still enjoyed it a lot. It felt a little dated and clunky in areas, specifically the camera didn't feel modern, but overall it still played very well. While I felt the combat and gadgets got way ridiculously overly complicated in the later games, it did feel a little basic in this one. While I had open world fatigue in the later games and enjoyed how linear Asylum was, I found it was a little annoying figuring out where you were supposed to go at times or how to get there, and the game ended rather abruptly.
So, while I found the later games got too complicated and open, revisiting the first one felt a little barren by comparison. Who knows, maybe on a replay I will find Arkham City is the sweet spot. I know it is generally considered the favorite in most places I see the games discussed.
To be clear, I really liked it. Funnily, the game looked basically how I remembered it despite being the remaster. I'm sure my nostalgia goggles painted a rosier picture than I saw in 2009.
|
|
|
Post by adamwarlock2099 on Nov 23, 2020 15:54:22 GMT -5
I bought Bloodstained: Ritual of the Night on Xbox1, where it is presently on sale for $15.99. It was a game developed by former Castlevania producer Koji Igarashi after he left Konami in 2014 and funded through Kickstarter. The game managed to raise 5.5M for the game's development. It's a spiritual successor to Castlevania, in the similar fashion as metroidvania games go. The battle style of this game is much like Castlevania: Aria of Sorrow, but instead of souls of the enemies you absorb shards. Which are explained in the opening of the game. And then like SOTN and other Castlevania games following it, there are weapons to find throughout the game (so far as I've gotten all in chests....not sure if any enemies drop them) that vary; swords, daggers, whips, fist/feet weapons, etc. And as Metroidvania games are famous for; giant boss fights. I've only fought one boss, and my only complaint would be that it was basically just hack and slash till it's dead. Now I don't mind that so much in that the battles aren't more like Metroid's boss battles, but that it seemed that a giant boss that seemed to have weak points through the style of animation and how the monster was put together that I initially spent time trying to hit what looked like key points until I realized there were none and to just hack away at it. Maybe as the game progresses the boss fights will get more intricate. Now I'll preface this with saying; it's been a really long time since I've played a side scroller at all. Probably easily 5 years or more. So I may be rusty now, and have to get into my grove with it, but the difficulty seem a little high for "normal" (harder modes have to be unlocked). But again it could all be on me. The characters are fun so far. To start the game you're playing a typical anime style gal. Not much innovation there, but she's a interesting character and has good voice acting. Her support to start is a male friend of hers, that both know the antagonist. Who not surprisly looks like you're typical anime guy .... or is he a he? Well he suppose to be anyway lol All and all for the few hours I got to play it, every bit worth it for $16. For those that don't/can't catch the sale on Xbox1 I wouldn't say it's worth for $40, at least not to me, unless you really enjoy metroidvania games and money isn't an issue. But I know I would have to play more and really get impressed by the complexity and replay value of this game if I spent $40 on it. There are two other Bloodstained games Cure of the Moon and Curse of the Moon 2. They are made more in the vein of NES Castlevania, while Ritual of the Night is more like a amalgam of PS1/Gamecube era graphics with a touch of new tech to help polish out the environment and backgrounds. It is heavily influenced by SOTN in many ways, which I love. I may not ever get to play Alucard or SOTN2 again, but this is pretty damn close.
|
|
|
Post by Calidore on Nov 23, 2020 20:22:53 GMT -5
Trails of Cold Steel 4 is finally out! I played 1 & 2 on the PS3 and have been waiting on 3 until 4's release. Recently finished replaying 1, played through Outer Worlds for a break, and have now started 2. Very much looking forward to the new ones when I get there.
|
|
|
Post by Dizzy D on Nov 24, 2020 6:08:54 GMT -5
Trails of Cold Steel 4 is finally out! I played 1 & 2 on the PS3 and have been waiting on 3 until 4's release. Recently finished replaying 1, played through Outer Worlds for a break, and have now started 2. Very much looking forward to the new ones when I get there. I started the series with Trails in the Sky (actually like those entries better, but they are oldschool sprite-based RPGs). Was not a big fan of CS3 in the end (but YYMV), but I do enjoy the series a lot so good to see somebody else liking them.
|
|
|
Post by Deleted on Nov 24, 2020 7:22:39 GMT -5
Really tempted to buy a Sega Mega Drive. It was one of my favourite consoles, and I read some reviews of Mega Drive games recently. eBay does have some consoles, but they are quite cheap. Too good to be true?
|
|
|
Post by adamwarlock2099 on Nov 24, 2020 8:36:27 GMT -5
Speaking of old Sega consoles, back in 1999 a Genesis bundle with some games was the first thing I bought on ebay. I had a cousin that had a Genesis as kids but I never did. Just a SNES.
Also speaking of old Sega consoles, I've for a long time been tempted to buy a Saturn. Problem isn't the price of the consoles, that I on and off watching the going price of. It's the one game that I would buy the whole console for; Castlevania: Symphony of the Night. It has added content that the PS1, at the time, and ports since, haven't had. But the game itself is going for way more than the console itself. Double the price most times
|
|