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Post by MWGallaher on Aug 15, 2022 17:29:03 GMT -5
HOURMAN #24, March, 2001 “Minutes to Go” by Peyer, Morales, and Meikis (I like the blurb that tops the logo here, very characteristic of the light-hearted qualities this series always demonstrated. “From the pages of Hourman”, indeed—and even resurrecting the old logo from his SHOWCASE appearances!) For the first 15 ½ pages, this is all Rex Tyler, the original Hourman! SYNOPSIS: The issue opens on September 21, 1969, which happens to have been a Friday (which shows that Peyer takes note of details, as the day of the week will have some significance to this tale). President Rex Tyler of Tyler Chemicals is hearing a pitch for a new marketing plan that leans into the Flower Power psychedelia of the era, and Rex is having none of that hippie stuff! Rex is a wreck and doesn’t seem to react well to the arrival of his wife Wendi, along with the young nanny cradling baby Ricky. Rex is not only ambivalent to his wife’s recounting of their weekend at a count’s island retreat (a trip for which Rex was absent), but he even demonstrates a shocking aggression at his own infant son, leading to a confrontation between him and Wendi. Rex has been obsessing over a fear that all his work will add up to nothing, and that everyone he is counting on will fail him. Rex has been absent every weekend, and when Wendi asks if there is another woman, Rex sinks his head against his desk: he doesn’t know. Something is going on, and that something has Rex Tyler in mental distress. When Wendi storms out, Rex opens his secret vault by adjusting the hands on the clock, and begins to don his Hourman uniform: Although he reaches into his vault’s “candy jar”, Hourman tosses away the Miraclo. After all, if it’s the source of his problems, it’s not going to help him figure this out. So how is Rex going to figure this out? Well, he just so happens to have his own personal metaphysician! In another callback to the character’s established history, Rex’s best superhero friend is his partner in the Super-Team Supreme, Dr. Fate. It’s off to Kent Nelson’s Salem tower for a consult: Fate’s mystical consultation reveals that the problem is not Miraclo, and Rex reveals that his haunting thoughts feel not like fears, but memories. He has no idea what happens, though: he blacks out every Friday and next thing he realizes, it’s Monday morning and he’s exhausted. Nelson arranges for a house call, staying with Rex and Wendi on the next Friday to observe. Kent and Rex are enjoying listening to some 40’s music, but the younger Wendi puts on Hendrix. Things are still tense between Rex and his wife: he considers her unsympathetic to his concerns that an old enemy like the Psycho Pirate may be manipulating him, while Wendi is tired of superheroes having an excuse for every jerk thing they do. Rex takes a bathroom break and doesn’t return, so Kent Nelson dons the helm of Nabu to check on him, only to discover that Rex Tyler has disappeared from existence! Of course, we now realize where Rex is disappearing to: the 853rd Century. On his re-arrival, the robotic Foreman has called him forward through time, as he has been doing every weekend for a while now, in need of Rex’s brain. Once in the future, Rex’s memory of his weekly time travels come back—the era’s regulations have forced Foreman to wipe Rex’s short term memory every time he goes back. It’s a complication, Rex admits, but as he recalls from last issue, there’s the problem of the android Hourman to take care of. Rex had given him the powers to become the greatest hero of all time, but he had relinquished the once awesome powers for a more modest set of abilities way back before the new solo series began. It's time to take care of this problem, and Rex has Foreman extract the android Hourman from his current location in time, bringing him to the future for a confrontation: The android has all of Rex’s memories, having been created from Rex’s template, and he now understands the blackouts and anger of Rex’s 1969, and zaps the furious original Hourman with his time vision: Taking over Tyler Chemical, the android Hourman is now in charge of Foreman and of all plant business, and the first order of that business is to erase all memory of the trips to the future from Rex’s subconscious and send him back, with orders that Foreman is never to bother Rex Tyler again. Rex is transported back to 1969, where Dr. Fate determines that the disturbance to Rex’s psyche has been erased. Rex and Wendi make up and hug as the story closes. COMMENTARY: I love this series, I really do, and I appreciated this further attention to the original Hourman before the series concluded with the following issue. It explains just how Rex Tyler’s DNA was available for use in constructing the android Hourman hundreds of centuries in the future, and establishes the credentials for the android as a literal and direct product of Rex’s genius. While this may seem beyond the capabilities of a chemist educated in the 1930’s, I assume that Rex was able to avail himself of some intellectual augmentation during his jaunts to the future using the highly advanced technology of the time. I liked the portrayal of Tyler and Nelson as men whose tastes were established in the 40’s; despite their unnatural youthfulness, they would be out of step with those of a young movie star like Wendi in 1969. I liked the portrayal of Tyler and Nelson as being good friends, harkening back to their brief partnership of just a few years earlier than this flashback’s setting. And the time trips were indeed causing some significant stress on Rex’s life, as I speculated in the prior post. All that I liked, but I didn’t find Rex’s motivation convincing here. Having set up the android as a loveable if rather slacking hero, it’s hard to get behind Rex’s evident outrage over android Hourman not being the most bestest superhero ever. That kind of attitude makes Rex look bad: just because you create an intelligent life form doesn’t mean you get to dictate his life. But then, as I noted above, Rex was a man of the 40’s, and it wasn’t all that unusual for fathers to want to structure their sons’ futures. As the culmination of Rex’s efforts, under significant stress, I suppose he felt the stakes were high. And this may have been compensation for Rex’s own disappointment with his rather lackluster history as a superhero, with hopes that the new Hourman would be Rex’s greatest legacy (at this stage in his chronology, Rex didn’t know that his infant son would follow in his footsteps). While this story would have been a suitable stopping point for the history of Rex “Tick-Tock” Tyler--and probably was intended to be just that--there is a significant loose ends Rick (Hourman II) Tyler is still trapped in the Timepoint. The resolution to that plot will bring Rex back into the spotlight, so that’s what I’ll be covering in the next installment.
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Post by MWGallaher on Aug 16, 2022 20:07:34 GMT -5
PASSING THE TIME FOR A BIT: We were back in 1969 to look at HOURMAN #24, and I mentioned that the fate of Rick Tyler was a loose end. Well, it was still in the future from the 1969 perspective, but in publishing terms, Rick’s cure came earlier, in issue #19, October 2000! Rick then disappears from the remainder of the Hourman after a brief appearance in #20. We also see that Rex’s widow, Wendi Harris, has fallen from movie stardom to hosting late-night infomercials: Before we get back to Rick (and, along with him, back to his father Rex), we need to quickly review JSA 13-15, Aug-Oct 2000, which featured the three-part “The Hunt for Extant” by David Goyer, Geoff Johns, Steve Sadowski, and Michael Bair. Extant had, in the Zero Hour miniseries, killed Dr. Mid-Nite, the Golden Age Atom, and our Hourman. With that personal grudge to aggravate things, the JSA are highly motivated when they have a chance to take on Extant, who is seeking out the Worlogog, a map of space time that had once granted the android Hourman immense powers, before he scattered it across the universe to adopt a more limited power set. Among the treats for Hourman fans are Green Lantern’s generation of green energy constructs of the fallen heroes called up against the villain: By the end of the tale, the android Hourman has resigned, having frozen at a critical point in the adventure, but hopes that Hourman and his fellow fallen heroes would be somehow revived are unwarranted. The story closes with Stargirl laying flowers at the monument to the three deceased JSAers: The status quo has gotten complicated and I'm starting to lose track, but at this point: Rex Tyler has died at the hands of Extant. Rick Tyler was placed in the Timepoint by the android Hourman but has been cured and returned to the then-current time on Earth-Prime, the unified post-Crisis DC Universe. The android Hourman has ended his sojourn in the late 20th century and has presumably returned to his own far future time to serve as the president of Tyler Chemorobotics. Hourman's widow, Wendi Harris, is still in the entertainment business and living fairly well, reunited with her healed son and reconciled with much gratitude to the android Hourman. We are getting close to the end of the line, finally, but there are some dramatic shake-ups in the status quo concerning Rex "Tick-Tock" Tyler still ahead of us. To lay the groundwork for that, we'll need to pay a little more attention than we have so far to Rick Tyler as he returns as Hourman II in the JSA title. That's up next!
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Post by MWGallaher on Aug 17, 2022 22:37:27 GMT -5
Rick Tyler, Hourman II, is recruited to assist the JSA in issue 33 and in issue 34, he brings us up to date: before the android Hourman left this time period, he wanted to give Rick something to remember him by. One of his gifts is the tachyon-filled hourglass, and it grants Rick the ability to occasionally see one hour into the future. In addition, Rick has developed a new form of Miraclo, with a left gauntlet that delivers the drug through transdermal means. But that was only one of the gifts—the following issue concludes with Rick and the former Sandy the Golden Boy (now only “Sand”), using an hourglass-shaped mechanism on his right gauntlet to activate “Plan B” to escape the Ultra-Humanite. Issue 36 shows that “Plan B” depends upon the android’s other gift: he has plucked Rex Tyler from the moments before his death and placed him in a chronal stasis field, where Rick has exactly one hour of visitation time available before Rex is returned to face his death. It's a poignant twist on Hourman's one-hour time limit to have Rex accessible for only 60 minutes. I assume that, like Rick in the Timepoint, Rex's life continues on somehow during the periods when Rick isn't visiting; otherwise, Rex's existence there would jump from one visit with Rick to another. We're probably not supposed to think about it that much, but I'd like to think that Rex has time between visits to putter around in the lab he's been given, in some kind of limbo existence. Seems like it would be very disorienting otherwise. I must note that I really like the costume they've given Rick. It evokes the classic Hourman uniform, but with touches like the chevrons on his forearms giving a more modern look, without being as dated as his garish Infinity, Inc. look. JSA writers Geoff Johns and David Goyer seem to have a genuine affection for Hourman. It's a really sweet temporary afterlife they've granted Rex here--I know I'd like to have a little time after my official demise to receive visits from my loved ones!
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Post by MWGallaher on Aug 20, 2022 21:07:35 GMT -5
“Black Reign” was a story that wove through JSA #56-58 and HAWKMAN #23-25, March-April 2004. The JSA issues were written by Geoff Johns and drawn by Don Kramer, pencils and Keith Champagne, inks, while the Hawkman issues were written by Johns and penciled by Rags Morales, with a few different inkers. The story pits Hawkman and the modern-day JSA against Black Adam and his own team of super-powered beings as they take over Black Adam’s homeland of Kahndaq. I don’t intend to provide a detailed synopsis of this story, but will instead focus on the key developments concerning Hourman—and they are big ones: in HAWKMAN #24, Rick is battered to within an inch of his life, but before he dies, he touches the hourglass on his right gauntlet and vanishes, only to be immediately replaced with his father, Rex “Tick-Tock” Tyler, the original Hourman. Rex appears to be confused, asking where he is and where his son is. This isn’t exactly what one would expect; the right gauntlet button should have transported Rick to Rex’s lab in the chronal stasis field, so Rex should know that Rick is back there and that he has returned in his son’s place. Let’s see what JSA #58 has to say… OK, it looks like those lines of Hourman dialog at the end of that HAWKMAN were just for dramatic impact. Rex does indeed know what happened: Rick explained that the JSA needed help, gave Rex the hourglass and activated the trigger to send Rex back while Rick stayed behind where time is stopped for him. (I notice that Hourman’s now referring to this as the Timepoint, not the “chronal stasis field”. Is “Timepoint” a generic term, or was the “chronal stasis field” located in the same space-time point that the android Hourman placed Rick before? Who knows?) Anyway, the problem now is that Rick has the mechanism for traveling to and from the Timepoint, so Rex is back in the present day with no means of returning to his son. Evidently the one-hour limit applies only to the amount of visitation time available at the Timepoint, and it’s not a countdown to Rex’s demise, because Rex is about to spend a lot more than one hour active again among the living in the 21st century. Rex dives right into the superhero action, taking on the new Eclipso with his bare fists: Rex reunites with his old comrade, Wildcat, who’s astonished to see him back alive: And Rex also goes fist-to-fist with Black Adam in HAWKMAN #25, the conclusion to the epic. I think somebody really liked the original Hourman, because they keep finding ways to undo his death, and that's fine by me. The android Hourman's powers over time provide a good mechanism to make this seem reasonable, but there are some inconsistencies: if Rex was taken to the Timepoint just before he died, he'd have been sapped of most of his chronal energy by Extant, and should be a decrepit old man, not the highly fit hero we see here. So he must have been spirited away a moment before he was zapped by Extant. And if Rick has the timing mechanism with him, wouldn't the hour be passing along with him in the Timepoint, since we've deduced that it's not one hour of Rex's time limiting the Timepoint's persistence? That is to say, when Rick visited his dad in the Timepoint, his gauntlet was ticking off a one-hour countdown, that hour being the extent of time he had to spend with his dad. I would assume that the timer ran only when Rick's gauntlet timer was in the Timepoint, but it must be that the timer ticks down only when someone from the "present" is visiting the current resident of the Timepoint. Or something; time travel always falls apart in some way when you try to pin down the governing rules. But we can assume that for whoever is in the Timepoint, even if time has stopped in some sense for them, that they are able to carry on in between visits; that's the sense I've gotten whenever a visit has been depicted. If so, though, that means that Rick is spending all of his existence there with his abdomen ripped open; maybe he's not aging and not dying, but he's still gotta be pretty miserable! So anyway, we've got the original Hourman back in the JSA, and he's going to be there for a while. If these issues are any indication, he's being portrayed, finally, as a pretty heavy hitter! In the next installment, we'll cover the high points of his stint in the 2004 JSA, which will lead us to yet another big change in Tick-Tock's status quo.
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Post by MWGallaher on Aug 21, 2022 9:26:48 GMT -5
Yes, this thread is getting a little tiresome, I know. What started out as a review and analysis of the evolution of a minor Golden Age superhero has become something more like an overly-detailed wiki entry. These final appearances of Hourman are entertaining enough stories, but don’t merit detailed examination. While the character can’t exactly be said to have “stabilized”, he was a familiar enough character now to serve as a primary participant in this era’s JSA series, suggesting he was popular at least with the creators of the comic. But there’s not much to actually say about the character now. He’s one of many in the cast, and the comic will be presenting some new developments in his history, as it will do with the many others who are appearing almost exclusively in this comic. None of it is intended to further the character to regain a lead feature of his own, it’s just…what you do with a super-team comic. But I’ve detailed all the key developments so far, and so let’s quickly review Hourman in JSA #59-64, dated May 2004-October 2004. The stories were all written by Geoff Johns, and penciled by Sean Phillips, Tom Mandrake, and Jerry Ordway. JSA #59 is a one-off story called “Time and Time and Time Again” (playing off of the title of the novel “Time and Again”, by Jack Finney, writer of “Invasion of the Body Snatchers”, who was something of a specialist in time travel stories). The main story involves the current JSA facing their time-traveling nemesis Per Degaton. In a sub-plot, Rex is consulting with Ray (The Atom) Palmer, seeking a way to travel back to the Timepoint. Also in on the analysis is Mr. Terrific, the world’s smartest man. Rex seems to share my concern about Rick’s state in the Timepoint, although Mr. Terrific seems confident that Rick is in a state of suspended animation while he’s there. (It seems to me that Rex would have a better understanding of what it’s like to “live” in the Timepoint, but as I tried to figure out before, the separation between the hourglass—which Rex has in the present--and the timing device—which Rick holds in the Timepoint—complicates theories about how this all works. Anyway, Rex’s motivation is to swap places so that Rick can (hopefully) be healed and Rex can head on towards his fate. Rex also refuses to burden his “widow” Wendi Harris with his miraculous but hopefully short-lived return to the living: Per Degaton is a potential source of assistance in reaching the Timepoint, but Rex’s attack on the villain leads to his refusal to even consider helping: Issues 60-62 finally address a long-dangling plot thread: in one of the JLA/JSA team-ups in the 70’s (JUSTICE LEAGUE OF AMERICA #171, Oct 1979), the original Mr. Terrific was murdered by a villain called the Spirit King. The villain got away and was never brought to justice for his crime, and this arc was intended to rectify that oversight. Rex is taking what pleasure he can in avenging via super-heroics, but still avoids contacting Wendi: When Jay Garrick proposes that “that’s the Miraclo talking”, Rex confesses to having been a neglectful father, with regrets about his relationship with Wendi. Certain that she wouldn’t forgive him, he pops a Miraclo and goes into action. Issues 63-64 begin the “Waking the Sandman” story, and it opens with Rex wavering in his vow to continue letting Wendi think he is dead: Rex is again depicted as quite the powerhouse under the influence of Miraclo: And at the close of the story, he finally does the right thing and reveals himself to his wife: (I don't think I've ever mentioned on this forum how much I like the work of Jerry Ordway. He's an ideal artist for updating Golden Age characters because he brings a modern sheen but has a certain wholesome quality to his pages that suits the idealistic qualities that these venerated superheroes of the past should evoke. And he's great at action scenes, quiet scenes, convincing sets and civilian fashions, "character actors", character faces distinct from each other...there's really not a single fault I can come up with to lay on Ordway's work, overall. And I just never got tired of it, like I did so many great artists to whose work I began to feel overexposed.) Up next, the last major development in Hourman's fictional history. After that, a special treat and some appearances outside of the comics page. The ol' corner clock is almost at the one hour mark!
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Post by MWGallaher on Aug 27, 2022 20:03:09 GMT -5
JSA #65-66, Nov, Dec 2004: “Out of Time” Parts I and II Geoff Johns, writer Don Kramer, penciler Keith Champagne, inker SYNOPSIS: After a flashback to Rick’s injury and escape to the Timepoint, we finally see what happened when Rex sees his son’s seriously injured body materialize in that chronal stasis zone. According to the counter, there are less than 10 minutes of visitation time remaining in the android Hourman’s gift of one hour’s time for Rick to share with his father. As Rex related in previous episodes, Rick put the tachyon-filled hourglass around his father’s neck and activated the teleportation across space and time, sending Rex to take his place as Rick lay there bleeding out. (Rick’s parting words are “tell Mom you love her.” Good to see Rex presumably complied at the end of last issue.) As Rex vanishes, a new arrival appears, someone who gloats over Rick’s dying body…and I think we can guess who this is… Yes, it’s Per Degaton…who else would be able to access the Timepoint? Back in the “present”, Rex has to break the bad news to Wendi. Rex’s promise to bring Rick back are little consolation to an angry Wendi Harris Tyler, who must accept that regaining her son will mean the loss—again—of her husband. After a tender moment in which Rex and Wendi reconcile and reassert their love for one another, the scene is interrupted with the arrival of the android Hourman. The android, otherwise known simply as “Tyler”, has been adventuring with Space Ranger and his robotic crew, and now he’s here to take Rex back to rescue Rick. Rex and Wendi part for what must be the final time. In the android’s time ship, they stop to pick up a couple of needed JSAers: the new Mr. Terrific and the new Dr. Mid-Nite. This Mid-Nite is also a surgeon, and he will operate to bring Rick to a state from which the android can then accelerate his healing. Mr. Terrific and the original Flash go along to assist. The team arrives to find Rick still in a critical state—no reason why he wouldn’t be, of course—and with less than 50 minutes remaining on the clock (I had previously misinterpreted this as a count up to 60 minutes, but it’s a count down to 0), surgery commences. After surgery, Rick regains consciousness and has a heart-to-heart moment with his father, but with only 47 seconds remaining, the continued internal bleeding leads to a medical crisis. Mid-Nite resolves the bleeding (thanks largely to his x-ray vision) and the android Hourman does the rest, accelerating the recovery, so that the fully healed Rick Tyler can embrace his father, with only 28 seconds left on the clock. Time’s up, and Rex says his farewells and prepares to return to his fate: Hourman must die facing Extant, or history itself will unravel. Last minute twist, though: Rick activates his left gauntlet (that’s the one that triggers his Miraclo power) and leaps into the time portal the android has created, intending to replace his father, dying in his stead. In part two, the heroes Rick left behind hop into the android’s time ship to head for Vanishing Point, where Hourman—at least some Hourman; the android speculates a substitute would indeed suffice—must die. Floating in the wake of the departing ship is Per Degaton, who has found an opportunity for…something… As Rex travels back in time, we see echoes of his relationship with his wife and son, and they finally arrive at the battle with Extant. As I speculated above, the android Hourman is seen to arrive (even as a different version from a different time also is witnessing), and zaps Rex to the Timepoint for his one hour with his son, taking Rex at a moment of full health, before he is attacked by Extant’s chronal energy drain. At this moment of teleportation, Rick sees his opportunity to jump into the scene and take the hit for his dad, but Rex is there to prevent that. As father and son fight each other over who will make the sacrifice—both arguing why they should be the one to go—the time ship itself begins to break apart. The android Hourman says “Extant must be stopped. I wish I could do something else, my friends. I wish…” and then he pauses in silence. With his powers over time, the android interrupts the fight. He extracts the hourglass from his chest and hands it to Rex; it should power the heroes back home, now that the time ship has collapsed. Over Rex’s objections, the android sends them all away from Vanishing Point, with an admonition to “give your wife—my love.” Disguising himself with a hologram to appear to be the original Hourman, the android slips into position, as time unfreezes. The android dies with the original Dr Mid-Nite in the battle against Extant. Back in the main timeline, Wendy Harris gets more relief than she dreamed, when both her son and her husband return to her. All is well, and Rex declares he is giving up superheroics to live out the rest of his days with his wife…and to begin a new project: COMMENTARY: Well that’s a fine treat for an Hourman fan! Two issues devoted primarily to the three Hourmen, with plot taking a back seat as we explore and resolve everything. It was nice to see most of the questions and potential plot holes that I had addressed satisfactorily, and I appreciated the many genuinely touching moments. It’s a bit surprising that of the three, it’s the only Hourman to have had his own comic that turns out to be the sacrifice. But as Red Tornado could have explained, in the DCU, it’s the android that’s always going to be ready to give up their all for the greater good. Of course, with a time-traveler like Tyler, he could easily show up, coming from some other point in his personal timeline. This is the grand finale of Rex “Tick-Tock” Tyler’s story, if not the last published story we will review. It’s fitting that we’ve seen time run out for him at least twice, but, miraculously, he gets another go after a little time has passed. Few of DC’s Golden Age heroes have been treated to as kind a closure as Rex was given. What better final fate for a hero than leaving him contentedly devoted to creating the very same android who would one day sacrifice himself to save Rex's life? For some reason, Hourman seems to have engendered a surprising amount of affection from fans and creators, despite having few if any really memorable solo adventures, despite being one of DC's indisputable flops in the 40's. His one hour time limit inspired a time travel-related legacy character and a time-bending finale that would have pleased any Hourman fan--much more than one could say about, say, Dr. Fate. And while that story wrote Rex out of the storyline neatly, and provided a satisfying conclusion to his tale, Rex did make a return for one more big story, starting with JSA #68: Degaton’s plan continues in the “JSA/JSA” crossover in the following issues, which is a cross-time team-up between the present-day team and the original members from the past. The past Rex has a part in dealing with Degaton: Degaton tortures Hourman by altering time to remove first his best friend from grade school, one Jason Huntington, “the only other boy [Rex] could relate to. Jason loved the pulp magazines and the science-fiction pictures. He kept [Rex] from feeling isolated.” Degaton threatens to also remove Wendi Harris from Rex’s timeline, but the arrival of Hourman II leads to a team-up of Hourmen: Finally Rex and Rick arrive together to a gathering of matched pairs from both generations, warning the doubly-united JSA that Degaton is aiming to assassinate the President. In the final battle, Hourman II’s hourglass proves key to defeating Degaton, but it’s wielded not by one of the Tylers but by Atom Smasher, who is able to make contact with Degaton while he’s holding the device. With that father and son team-up out of the way, Rex Tyler fades out of JSA and the greater DC universe. Rick Tyler continues as a part of the team, and even shares a back-up feature with the new Liberty Belle in JSA ALL-STARS, a spin-off title. Rex would crop up as occasional window dressing or in flashback, but that’s the last major piece of Hourman continuity to deal with. Even at the end, we are learning a few more pieces of information: Rex had few childhood friends to share his nerdy predilections, and Wendi was the first girl he ever kissed (I contend that’s post-Crisis; I still think Mr. Bannermain’s niece Regina was Rex’s first wife in the original pre-Crisis universe!). Rex also showed up in the JSA STRANGE ADVENTURE miniseries published beginning in 2004: This pulp-inspired adventure written by Kevin J. Anderson took place in the JSA's heyday, and gave a big scene to each of the original JSAers of the course of its six issues, neglecting only Hourman, who played only an incidental role.
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Post by wildfire2099 on Aug 28, 2022 13:51:05 GMT -5
I just wanted to say this thread has been awesome... If you wanted to give the rest of the JSA similar treatment, it could very easily be a Two Morrows book. Its stuff like this that makes me thankful this community exists.
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Post by MWGallaher on Aug 28, 2022 15:21:49 GMT -5
I just wanted to say this thread has been awesome... If you wanted to give the rest of the JSA similar treatment, it could very easily be a Two Morrows book. Its stuff like this that makes me thankful this community exists. Thanks a million, wildfire2099 ! I'm glad to finally be drawing to a close, and I have sincerely given some thought to taking a similar approach to the likes of Dr. Mid-Nite, Wildcat, the Atom, and Mr. Terrific, but not only do they have quite a few more Golden Age stories each, from my sampling, there's much less evolution of those characters, at least in their Golden Age stories. The Atom changes costume, but the stories themselves are all more of the same. Doc, Wildcat, and Mr. T don't even change costumes, they just have more and more of the same run-of-the-mill adventures. It appears that the All-American wing of the company didn't expect as much of its second-tier characters: they were filler and the creators knew it. They didn't discontinue those features and try to find the next big thing; these guys delivered exactly what was demanded and no more, another 6-8 pages of costumed mystery man action. Hourman and Wildcat managed to catch on better with fandom in the 60's and onward, testament to those two having stronger premises. That sheen distracts from the fact that many less-loved (by later fandom and comics creators, anyway) characters had significantly longer runs than Hourman: Dr. Mid-Nite, Wildcat, the Atom, Mr. Terrific, Air Wave, Star-Spangled Kid, and even Little Boy Blue and the Blue Boys!
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Post by MWGallaher on Aug 28, 2022 17:21:32 GMT -5
SOLO 7 2005 “An Hour With Hourman” by Michael Allred, colors by Laura Allred SOLO was a series designed to spotlight a single artist in every issue. The artists were given the opportunity to create fully original stories or to use existing DC characters with no restrictions on following current in-universe continuity. Allred chose Hourman for the lead spot (although it was preceded by a Metal Men pin-up page and a Bizarro introduction page). Allred’s Hourman story is a light-hearted romp, and it would do the work an injustice to try to synopsize it, since it’s not a plot-driven episode. Hourman takes a Miraclo pill at 3:00, and the story follows him when he discovers that the “lady in distress” who he heard shrieking in the first panel is just a woman being tickled by her husband, and in no need of any kind of “rescue”. So the gag is, Hourman is hyped up on Miraclo, with no crime, disaster, or emergency on which he can expend his energy. In a hyper-manic state, he helps out with some menial physical labor, engages in some basketball, etc., managing to burn off 30 minutes of his hour of power. He gets thrown out of a theater (which is showing a Fleischer Brothers Superman cartoon!) when his constant seat-changing annoys the other patrons, and heads to the gym. With 10 minutes left on the clock, he finally finds a disaster in progress—a burning building—and helps out the firefighters, then stumbles upon a bank robbery. At home again as the Miraclo’s influence begins to dissipate, Rex engages in some grooming and finally goes to sleep in the final panel, the corner clock now spinning to imply a long sleep. It’s all silly fun, but it certainly is fun, and Allred draws a darned fine Hourman—those black and yellow and red colors pop against a muted background, and his depiction of Hourman’s super-powered activities are dynamic and joyful. His abstracted buildings are a clear nod to the style of Bernard Baily, and the corner clock is present in every panel, its minute-to-minute progression implying just how quickly Rex is moving from one time-wasting, energy-burning activity to another. Despite the triviality of the story, Allred is addressing one aspect of Hourman’s powers that’s been ignored: what happens if he takes a Miraclo pill but finds his powers aren’t needed? It does make sense that he’d feel pumped up and need to relieve all that energy. It’s obviously not the kind of thing that would have occurred to a Golden Age writer: who wants to watch a superhero with nothing to do? Even Allred can’t bring himself to sustain that, giving Hourman a last-minute opportunity to achieve something worthwhile, a development that also serves to paint Hourman’s Miraclo powers in an impressive light: with only minutes remaining, he still has plenty of time to rectify a disaster and stop a serious crime. That’s a refreshing change from the more predictable “oh, no, my powers are wearing off, how am I possibly going to finish this mission?” But in a story like this, Allred doesn’t even pretend to be building suspense. Instead, he’s casting Hourman in an 80’s style independent slice-of-life comic. I loved seeing Allred delivering such dynamic and whimsical art in service to an unconventional, very low stakes episode. It’s notable that Allred allotted 8 pages for this, the same page count for most of Hourman’s ADVENTURE COMICS episodes. Between this and the 2-part JSA episode, Hourman got two excellent and very different send-offs, both of them highly respectful and well executed. You really couldn't ask for more!
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Post by Prince Hal on Aug 29, 2022 10:33:16 GMT -5
I just wanted to say this thread has been awesome... If you wanted to give the rest of the JSA similar treatment, it could very easily be a Two Morrows book. Its stuff like this that makes me thankful this community exists. Couldn't have said it better. The time, dedication and affection you've brought to this thread have driven it and raised it from a bare-bones recounting of a supposedly second-rate character to the level of a biography a complicated, inspirational human being. Your fine-tuned attention to detail is no surprise, though, as you are an engineer, and your obvious feeling for the character is typical of a true comics fan. You made that last chapter especially compelling, MWGallaher. Take a break, if you must, but get to work on your next critical bio ASAP! Thank you!
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Post by MWGallaher on Aug 29, 2022 11:21:51 GMT -5
Is time finally up? Not quite! The main event is over, but while significant appearances of Rex “Tick-Tock” Tyler had come to an end, Hourman would show up now and then in other comics. He appeared with the JSA in ALL-NEW BATMAN: THE BRAVE AND THE BOLD #7: Darwyn Cooke devoted a nifty page to the character in DC: THE NEW FRONTIER #1: Hourman showed up in the various “event” comics, such as 52, INFINITE CRISIS, and FINAL CRISIS, often incidental or as part of “history lessons” recapping stories previously examined here. An alternate version of Rex Tyler was one of the featured characters in a series of Elseworlds miniseries, JSA: THE LIBERTY FILE, JSA: UNHOLY 3, and JSA: WHISTLING SKULL. In this alternate universe, Rex Tyler was known as “The Clock”: DC made much use of Rex’s son in the late 2000’s. Rick Tyler, Hourman II. He was spotlighted in JSA: ALL STARS #5, November 2003: In March 2008, he had another spotlight turn in JSA: CLASSIFIED #34: With the new Liberty Belle, he co-starred in the second feature running in JSA ALL-STARS (a different series than the previously mentioned one!) issues 2-11, in 2010: When the DC Universe was overhauled with the “New 52”, Rick was featured in the EARTH 2: SOCIETY series, which focused on the JSA rebuilding a society after transporting the remaining population of their Earth to a new planet. In this alternate Earth, Hourman is Rick Tyler, son of Rex Tyler, whose remarkable Miraclo invention was stolen by that Earth’s Thomas Wayne. He acts as a villain, but that’s because his Miraclo is being supplied by an evil businessman who has laced the pills with something that controls Rick’s mind. After battling Batman, this version of Hourman joins the team as of issue 12. The New 52 came to an end with an event series called CONVERGENCE, which touched on a wide range of times and realities over the history of the DC Universe, and Hourman showed up incidentally in a few of the issues that were a part of that. Following that, DC began its “Rebirth”, with the entire universe rebooted. The Justice Society have only recently been reintroduced. The team is to be featured in a new JSA series set to debut in November 2023. It’s reasonable to expect some incarnation of Hourman to be featured, and to get some update on the modern-day interpretation of Rex Tyler in this Geoff Johns-written new series: A bit more time remains on the clock, just enough to have a look at some unexpected appearances of Rex Tyler on the not-really-all-that-small-any-more screen, after which I'll share some closing thoughts...and perhaps something more...
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Post by MWGallaher on Aug 29, 2022 13:14:36 GMT -5
In 2013, when the CW’s “Arrowverse” consisted only of “Arrow” and an upcoming “Flash” spin-off, plans were already underway to bring Hourman to television in his own series. Geoff Johns (clearly a fan of the original) had this to say: “I call it our dark horse, because he’s such an obscure character, but the concept of the show is really great, and the writer’s really great.” According to the Hollywood Reporter the premise is: “Hourman centers on a brilliant-yet-troubled pharmaceutical analyst who discovers that the visions that have plagued him since childhood are actually glimpses of tragic events occurring one hour in the future. Determined to win back his ex-wife and son, he heroically prevents these tragedies from unfolding, finding both purpose and redemption along the way.” Obviously a very loose adaptation, this seems like it drew at least a little on Rex Tyler’s chemistry background, although one wonders how Miraclo would have played a part if he’s been having visions since childhood. Maybe the visions were triggered by some drug for a chronic condition that had a unique effect on Rex’s physiology? Miraclo may have played no role at all, but if not, one wonders why Rex was to have been established as a “pharmaceutical analyst”. The visions one hour into the future are based on a power that Hourman II, Rick Tyler, was given after being cured and returned to the current time by the android Hourman. By December of that same year 2013, Bleeding Cool was reporting that the show had taken a very different direction: “…[T]he proposal is that the drug Mirac[l]o…will have a different effect on each person who takes it, summoning different powers and abilities based on their personality, enhancing talents or abilities tenfold, but with terrible side effects. And a different person will get the powers each week…” So, a mashup of Hourman and Dial H For Hero (and 100 BULLETS, as Bleeding Cool notes). 2013 doesn’t seem like an era in which a tv series without a fixed lead would be feasible, but maybe they had some scheme in mind whereby the Hourman, or, presumably, the Hourwoman of the week would be supplemental to the weekly stars of the series. I guess we’ll never know, if indeed Bleeding Cool’s sources were correct on this. Hourman did finally make it to TV, in the cartoon series BATMAN: THE BRAVE AND THE BOLD, in his original 1940’s settings on DC’s LEGENDS OF TOMORROW, as one of the original Justice Society in STARGIRL, and again in animated form in DC’s animated movie, JUSTICE SOCIETY: WORLD WAR II. Rex’s son Rick Tyler became Hourman II in STARGIRL, following the presumed demise of the original at the hands of the Injustice Society. This youtube video provides a glimpse at each version: Patrick J. Adams (in front) played Rex Tyler on DC’s LEGENDS OF TOMORROW: Lou Ferrigno, Junior played Rex Tyler… …and Cameron Gellman played his son Rick Tyler on STARGIRL: In March, 2021, Deadline reported (with some big historical inaccuracies, but at least properly crediting Fitch and Baily!) on the development of a feature film based on Hourman. Unreliable rumors on this film have swirled about the internet, including that Jake Gyllenhaal was targeted for the lead role. With the apparent upheaval in Warner Brothers/Discovery’s plans for DC Comics-based films, I doubt many are anticipating that this project will go much beyond initial script development, and may very well have been terminated already, since further information about the project has not been shared. While my hopes are not up for ever seeing this committed to film, we might someday see a leaked script (although script leaks, even for unproduced projects, are guarded against much better today than they were in the 80’s and 90’s—I had a copy of Sam Hamm’s first Batman and Watchmen drafts and the ill-advised script that was devised for Arnold Schwarzenegger to play Sgt. Rock, and you can still track down unproduced Batman vs. Superman and Plastic Man scripts online). It's feasible that the project could be shielded by not being conceived as a part of the DCEU (the term that seems to have been adopted for DC’s cinematic universe). A one-off movie about a man who swallows a pill that gives him enhanced powers for one hour, a modest action movie with no costumes or super-villains, sounds like something that could make it to the screen on its own strengths, without having to comply with a world that has a Flash, Wonder Woman, Black Adam and Aquaman. Yes, it’s still unlikely, but you really don’t need a costume to capitalize on the Hourman premise. And while it does sound like a generic idea for a movie, the Miraclo gimmick does provide the potential for a unique hook: suppose the movie is structured to depict Rex’s hour of power in real time, with the last two acts devoted to those 60 minutes playing out in urgent, high intensity! No time to discover what powers have been granted, just taking the chances, sometimes succeeding, sometimes failing, while the clock ticks away in a high-stakes, high-risk nail-biter! Even with the likely failure of Hourman to make it to movie screens, his presence on TV has been an unexpected treat. Hey, he was even apparently the leader of the JSA on LEGENDS, quite a step up from being the first character cut from the team. It's something for Rex to brag about (in whatever limbo defunct comic book characters retreat to when they're not being actively published) to the many other DC/AA superheroes that outlasted him in the Golden Age: Dr. Mid-Nite, Mr. Terrific, The Atom, Wildcat, Johnny Quick, Air Wave, Shining Knight, Sargon the Sorcerer, Tex Thomson/Mr. America/Americommando, Little Boy Blue and the Blue Boys, Star-Spangled Kid, Robotman, Black Pirate, Ghost Patrol, and the Gay Ghost!
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Post by MWGallaher on Aug 30, 2022 21:38:24 GMT -5
CONCLUDING THOUGHTS:
When I first began reading and collecting comics in 1971, and became hooked on superhero comics, I soon realized I would have to resign myself to not being able to read all of most of my favorite characters' adventures. Oh, I had plenty of chances to jump on the first appearances of new features--Son of Satan, Swamp Thing, Devil Dinosaur, Kobra--and see those through to the ends of their runs, but with the more fascinating characters from the Golden Age, or the ones originating in the 50's and 60's, I would be dependent on the occasional reprints or what limited number of back issues I could find and afford.
This did bother me; it was much later in life that I realized I was, by nature, a completist. If I discover an author I like, I want to read everything they published. My favorite bands? I've got all their releases and know them inside out. But I dealt with what I was certain would be limited access to the thousands of stories I would ideally like to read. And then came the day when reprint collections began to appear: DC Archive Editions, Marvel Masterworks, Showcase Presents, Essentials! And it wasn't just the big guns showing up there! I could read the complete Seven Soldiers of Victory, all of the Manhunter From Mars and Dial H for Hero! I could have the complete Lee/Kirby run of Fantastic Four, Mar-Vell through the green-and-white spacesuit run! Every single page of the Golden Age Dr. Fate!?
It was a glorious bounty, made all the more glorious when many of these volumes made their way to my public library. But it still wasn't everything. I wasn't just a completist, I was the kind of guy who loved the underdog heroes, the less popular features, the oddball concepts, and while the range of reprints was broader than I would have ever dreamed, that range had limits. Collections still had to have sales potential that exceeded the expense of production. If the company had materials that would facilitate easy production, say, complete libraries of production-ready art from which a collection of J'onn J'onzz in black and white, on cheap paper, with no obligations to the deceased writers or artist, that cost-to-profit ratio resulted in my opportunity to purchase. But for older material that required reconstruction, such a collection was unlikely.
Hourman got a share of that wave, as a part of the single published volume of THE JSA ALL-STARS ARCHIVES. This remarkable book ensured that, following the reprinting of the complete adventures of the Justice Society of America, readers had access to at least the first five installments of every single member of the 1940's JSA. If they didn't have their own Archives editions (Superman, Batman, Robin, Wonder Woman, Flash, Green Lantern, Hawkman, Dr. Fate, Spectre, Sandman, Starman), they at least got a share of this multi-hero collection of the first five tales of Wildcat, Red Tornado, Johnny Thunder, The Atom, Dr. Mid-Nite, Mr. Terrific, and Hourman!
But if I wanted to read all of Hourman in 2022, I wasn't going to find a collection, and my read of the market suggests I'm not likely to see one published in my lifetime. I have most of the post-1971 appearances in my collection, and several of the 1960's adventures either in back issues or reprint, but I'm not going to ever have copies of ADVENTURE COMICS #48-83. For that, as I presume everyone realized, I relied on digital scans online. I'm unapologetic about that, and I don't suffer from a bad conscience even though this availability may violate a particular corporation's copyrights. A third party has shared their legally purchased copies with me, in the form of scans so as to protect the physical integrity of these fragile collector's item antiques.
And so, finally, I have now read all of the original Hourman stories, and hashed over them in what has probably been more detail than they merited. And I appreciate those who have or who will read this thread.
There are three distinct phases I detect in this set of adventures. In reverse chronological order:
1990's-present: In the modern era, Hourman was another of a huge number of older properties to be mined for use in establishing legacy characters, protecting trademarks, building contemporary stories around past-time settings, evoking other eras, and establishing massive superhero populations for universe-building. Almost every superhero concept from DC's and Marvel's past played some part in this trend, and Hourman was one of the most "fortunate" of them. He was never distorted irreparably, or turned into a villain, or humiliated as a joke. He did serve as a sacrifice character, but those sacrifices were undone in a more satisfying way than many others were undone, and he was given a respectful, optimistic send-off. Hourman had a "patron" who was in high regard at DC in Geoff Johns, a writer who realized a lot of potential of the character in Tom Peyer, who wove Rex Tyler neatly into the mythos of his spin-off series featuring the android Hourman.
1960's-1980s: In the Silver and Bronze Ages, we had Hourman complying with the standards established for DC's "Earth-2" cadre of characters. Stories were generally respectful of what established continuity there was, attempts to modernize the character brought some additional baggage, retcons were contrived to explain away unexplained elements and events from the character's published past, and he served as a component in the expansion of the DC Universe into a multiverse.
1940's: The Golden Age run was a typical 2nd rate superhero feature, one that began in the uncertain early days of the genre, before all the tropes and norms had been established, trying to find a hook beyond its essential premise, and evolving into a conventional and inconsequential imitation of more successful comparable features. From promising headliner to Batman imitator, but along the way trying out a variety of approaches, often under incompetent scripting, but often to oddly appealing results.
I've always liked Hourman, since my first exposure to him in one of the annual JLA/JSA team-ups. He had an easily-grasped premise: he takes a pill and gains exactly one hour of superhuman enhancement. Why exactly one hour? No, it didn't seem likely, but it was far from the most far-fetched notions a comic book fan had to swallow. The effects of drugs wear off; why not a drug that just so happens to wear off consistently in one hour? I'm willing to buy it, just like I'm willing to accept Aquaman's hour of air-breathing.
He had an eye-catching costume: that bold black and yellow, with highlights of red! The cool hourglass medallion instead of the usual chest emblem! The strange mask/hood/cowl, the bared hands suggesting a hands-on, hard-scrapping approach to adventure, this design worked well. Bernard Baily's later refinements, making the hood into a tight mask, and then into an over-the-ear design, were less appealing, but not as radically detrimental as the changes to Dr. Fate's or Hawkman's headgear.
He had a catchy name, even if the creators took their time settling to a consistent one word, non-hyphenated "Hourman". It doesn't immediately explain the character until you read the premise itself. I can't quite elucidate why "Hourman" strikes me as a strong codename for a superhero, it just does, it just always has.
Now that I've read them all, it's easy to choose a favorite style of story, if not a specific favorite: the weird menace stories were always the most fun. Maybe it was second-hand Spectre, but who better to handle that than the guy who drew the Spectre contemporaneously? The Golden Age creators see-sawed between weird menace and social justice stories. The social justice seemed to be where their hearts were, what was truest to the initial concept, but they weren't able to pull it off. One could argue that they weren't able to pull off the weird menace stories all that well, either, but bizarre ideas will cover up weaknesses in ways that are much harder in stories trying to focus on real-life problems. My least favorite were the final batch, with Hourman and Thorndyke as Batman and Robin, forced into contrived death traps with unconvincing escapes. The most incompetent early stories were at least fun to laugh at, the faux caped crusader stories were usually just hum-drum. But even those had some good points now and then, such as the story where two thugs exposed themselves to Miraclo rays.
The feature hit on some ideas with potential that went unfulfilled, as I've commented on several times. Rex as a chemistry wizard, whipping up appropriate chemical tools to rely on, would have been an interesting element to capitalize on, but I suspect that may have required familiarity with some scientific concepts that eluded Ken Fitch. The Minute Men of America could have provided Hourman a motive to travel the country and encounter a good variety of problems in a bigger range of environments. The feature never made much use of its limited supporting cast (other than Thorndyke). Regina never caught on as the love interest, and Mr. Bannermain was mostly just an annoyance.
A few mysteries lingered after the Golden Age, and I am not satisfied with later attempts to resolve them. Why did Hourman request a leave of absence from the JSA? Why did he change from a pill to a ray, and how did he create the ray? And did Jimmy Martin and Thorndyke get Miraclo powers or not when they stood next to Rex in front of the machine?
Of my posts in this thread, I was proudest of my speculative therapy session. I think my interpretation of the feature's development explained the problematic aspects of the Miraclo pill better than any canonical retcons ever did, based entirely on what was there in the printed pages, without invention or unjustifiable speculation. I was also happy with my proposal on the true origin of the Miraclo ray: the fact that Rex had tangled with a mad scientist who used a ray projection device months before Rex's change to the ray machine, and that the story explicitly stated that Rex had the villain's device in his posession made my explanation, I contend, much stronger than Roy Thomas's contrivance of Phantom Lady's ray accidentally triggering traces of Miraclo in Rex's system. My explanation--and the therapy session--gave some consequence and impact to the sequence of stories that wasn't exploited before.
For all the disappointing stories I had to wade through, I'm still happy that I made myself into an Hourman expert, and I maintain that the premise was a solid one that a better writer could have made into a longer-running headline feature. I don't blame Bernard Baily--or his ghosts--for the feature's ultimate failure. He gave the feature a consistency and a distinctive character that, if not up to the quality of the best Golden Age artists, was superior to most of the competing back-up features as well as headliners (like Hal Sharpe's painfully bad work on Star-Spangled Kid).
I do wish that we'd have seen an Hourman solo in SHOWCASE drawn by Murphy Anderson or Dick Dillin and Sid Greene, and a Haney & Aparo Batman team-up in THE BRAVE AND THE BOLD. I'm glad that we got a bit of Wally Wood Hourman, and Darwyn Cooke Hourman, and Michael Allread Hourman, and that the inevitable Hourman legacy character turned out to be as enjoyable as Peyer's and Morales' HOURMAN series was. I'm grateful that the character was ultimately treated with respect and appreciation, and was given an unambiguously positive ending. I loved seeing small details like Hourman's vault and "candy jar" revisited in later eras. I got a kick out of seeing Miraclo pills stamped with an hourglass shape in latter-day depictions. Hourman's original costume served as the template for some very cool looking superhero fashions as worn by his son.
I think I covered just about everything important, but there's a possibility I missed a significant tale or two. I feel I should mention Minute Man from DC's recent ONE STAR SQUADRON miniseries, a down-on-his-luck would-be hero scrounging low-grade Miraclo that only gave him a minute's worth of super powers per pill. I didn't expect that this project would end up taking eight months, but the scope grew, and I kept finding more and more relevant appearances.
My next comics research project is going to be something very different, something comprehensive but in a very different sense than examining every significant appearance of a specific character. Maybe in mid-2023 I'll explore another lower-tier character for whom I have particular fondness, though. If I do, I'll probably limit the scope to the original run (which was my vague intention this time, before I got carried away). But for now, I'm happy to be hitting the stopwatch on Rex "Tick-Tock" Tyler, and repeating my appreciation for those of you who have encouraged this thread, read this thread, and/or participated in this thread.
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Post by Rob Allen on Aug 31, 2022 9:22:59 GMT -5
I think you could pitch this thread to TwoMorrows as a pair of articles - one in Alter Ego covering the 40s to the 60s and the rest in Back Issue.
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Post by MWGallaher on Aug 31, 2022 9:31:42 GMT -5
I think you could pitch this thread to TwoMorrows as a pair of articles - one in Alter Ego covering the 40s to the 60s and the rest in Back Issue. I'm flattered, Rob. I have had a different article idea I've contemplated pitching to another TwoMorrows magazine, something that might have broader interest. I'm not especially confident in my writing any more, but the supportive words offered here have been very encouraging
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